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Artwork of a Wallop, from Super Mario 3D Land
A Wallop in Super Mario 3D Land
First appearance Super Mario 3D Land (2011)
A Wallop near Mario in Super Mario 3D Land

Wallops[1] are enemies that appear in Super Mario 3D Land. They look like Whomps, except they are shaped like a fort wall. Instead of attempting to squash the player by slamming on the ground when they get too close, Wallops block their way by following their movements. Wallops can also jump whenever Mario jumps and then slam the ground. After jumping, there will be a few seconds in which the Wallop will recover, giving Mario or Luigi a chance to pass by it. When the player is a certain distance away from or behind a Wallop, they will be in a state of dormancy, in which their pupils are not lit and their feet have retreated into their bodies, until the player is in front of them. Mario or Luigi can destroy them by turning into a statue above them or below them when they jump. They make their first appearance in World 3-1; they also appear in World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and Special 8-Crown.

Official profiles[edit]

Super Mario 3D Land[edit]

  • European Website Bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"

Names in other languages[edit]

Language Name Meaning
Japanese ドンピョン[2]
From「ドン」(don, onomatopoeia for thudding) and「ピョンピョン」(pyonpyon, onomatopoeia for hopping)
Chinese 咚蹦[3][4]
Transliteration of the Japanese name.
Dutch Wallop -
French Passerapas From passera(s) pas (will not pass)
German Kawummps Pun on kawumm (kaboom) and Wummp (German name for Whomp)
Italian Wallop -
Korean 폴짝쿵
Portuguese Paralélio Pun on paralelo (parallel), parar (to stop), and possibly Hélio (a given name)
Russian Бабамс
Onomatopoeia for something hitting the ground
Spanish (NOE) Rocopión Pun on roca (rock) and copión (copycat)


  • Like Whomps, Wallops seem to be inspired by the Japanese, mythological creature nurikabe. Nurikabes block the path of travelers, just like Wallops do.
  • The name Wallop is also a pun on "wall", due to how they look and behave like walls all the time, and the term, "wallop", which means to make a loud crushing noise, or a large attack or beating.
  • By running into a direction and immediately turning the other way, Mario or Luigi can get past the Wallop without jumping.
  • Wallops bear a striking resemblance to Blocky from the Kirby series.


  1. ^ von Esmarch, Nick. Super Mario 3D Land PRIMA Official Game Guide, page 14.
  2. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section, page 181.
  3. ^ https://www.ique.com/3ds/arej/adventure/index.html
  4. ^ https://www.nintendo.com.hk/3dland/adventure/index.html