Poison tide
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors.
If an acceptable name is found, then the article should be moved to the new title.
- Not to be confused with Poison wave.
Poison tide | |
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![]() Poison tide in the New Super Mario Bros. 2 Impossible Pack | |
First appearance | New Super Mario Bros. 2 (2012) |
Latest appearance | Super Mario Bros. Wonder (2023) |
Poison tides are a type of liquid hazard in the Super Mario franchise that rises and falls in a set pattern.
History[edit]
Super Mario series[edit]
New Super Mario Bros. 2[edit]
Poison tides debut in New Super Mario Bros. 2, appearing in World 3-4 and the Third Course of the Impossible Pack in Coin Rush. It rises quickly and falls gradually.
New Super Luigi U[edit]
In New Super Luigi U, poison tides only appear in Wiggler Floodlands, where they rise constantly.
Super Mario Maker 2[edit]
In Super Mario Maker 2, the player can set the level and speed of poison tides in the Nighttime Forest course theme.
Super Mario Bros. Wonder[edit]

In Super Mario Bros. Wonder, poison tides appear in several levels in the original purple variant, as well as a new green variant. In Bulrush Express, the player(s) must ride atop a Wonder Bulrush herd to avoid a rising poison tide.
Captain Toad: Treasure Tracker[edit]
In Captain Toad: Treasure Tracker, poison tide only appears in Ghost Gallery Gambit where it rises up constantly.