Archery (Mario & Sonic at the Olympic Games for Wii)

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Archery
Archerywaluigi.png
Appeared in Mario & Sonic at the Olympic Games (Wii)
Type Archery
Info Shoot four sets of three arrows into a target at 70 meters, aiming for the center circle for maximum score. The player with the highest total score wins. Watch wind conditions carefully, as they can make your aim less predictable.
Controls Draw: Hold A Button and B Button and pull back Wii Remote
Aim: Point Wii Remote and tilt Nunchuk
Release: Release A Button and B Button
Circuits Stardust Circuit
Meteorite Circuit

Archery is an Archery Event that appears in the Wii version of Mario & Sonic at the Olympic Games. The aim of the event is to score the most points by shooting arrows as close to the gold as possible, with the event taking place on the Olympic Green Archery Field. Wario can be seen competing in this event in the game's opening, with Lakitu, Shy Guy, Espio and Charmy as referees, with a Koopa Troopa operating a camera. To unlock this event, the player must have placed in the top three of the Moonlight Circuit. Toad and Cream appear as referees in this event.

Gameplay[edit]

In this event, the player shoots four ends, each consisting of three shots. The player is given an individual score each end, which is totalled up after several ends to decide their placement in the event. In the event of a tie in point score, the archer who took the shortest time to aim wins. To aim each shot, the player must hold down A Button and B Button and pull the Wii Remote towards them to draw their arrow. The cursors for the Wii Remote and Nunchuk will then appear on a target face, and the player can aim their shot by pointing the Wii Remote at the screen to move the cursor to their desired area of the target while it is still drawn back, and move the Nunchuk cursor to overlap it by tilting the Nunchuk in the desired direction. The Wii Remote cursor is a red cross, while the Nunchuk cursor is a green square with a Nunchuk in it that indicates the direction the player should tilt it in to align their shot, which shines yellow when the two are overlapping. The closer the two are to each other, the more accurate the shot will be. As well as where the player aims, the shot is affected by the wind speed and direction, which is indicated before the player takes their shot and remains constant for the duration of the shot. The wind will blow the player's arrow off in the direction of the arrow indicating the speed, with the distance depending on strength of the wind, which ranges from 0 to 9m. The player has thirty seconds to make their shot, which is done by releasing A Button and B Button. If an arrow lands in the inner gold ring of the target, the player scores 10 points, with each ring outwards from that scoring one fewer point down to one for the outer white ring. Shots which land anywhere else on the boss or miss the target entirely do not score any points and are counted as a miss. If the player does not release a shot within their thrity seconds, the shot will also be counted as a miss.

Controls[edit]

  • This event uses the Wii Remote and the Nunchuk.
  • In this event, you shoot arrows at a target. When aiming, take note of the wind as it will affect your shots.
  • This event uses the Wii Remote and the Nunchuk. When the Wii Remote cursor appears, hold A Button and B Button and pull the Wii Remote back.
  • Hold A Button and B Button and use the Wii Remote to move the Wii Remote cursor. At the same time, tilt the Nunchuk to move the Nunchuk cursor.
  • A fired arrow is affected by the wind. Take into account wind speed and direction when aiming with the Wii Remote Cursor and Nunchuk Cursor.
  • Release the arrow by letting go of A Button and B Button. Line up the two cursors to avoid shaking your shot, and if they are shining, that's even better.

Missions[edit]

  • Peach: Peach's fifth mission is to shoot a six with no wind in two attempts.
  • Tails: Tails' sixth mission is to shoot a two in high winds with only one attempt.
  • Dr. Eggman: Dr. Eggman's first mission is to shoot a nine in low winds with three attempts.