Character Space

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Not to be confused with Capsule Space.
Character Space
Team (Sea)Gull space from Mario Party 7
Purpose Varies, but the owner/team usually benefits. Landing on one's own or ally's space yields five coins (can be tripled by the roulette in the Last Five Turns Event).
First appearance Mario Party 6 (2004)
Latest appearance Mario Party 7 (2005)

Character Spaces are spaces in the Mario Party series, making their debut in Mario Party 6 and returning in Mario Party 7. Character Spaces are derived from Capsule Spaces from the previous installment, Mario Party 5, while Hexes from Mario Party DS is a continuation of this game mechanic. Players or teams mark Character Spaces by placing one of their Orbs on a space on the board. The owner of the spaces are indicated by a silhouette of the character in Mario Party 6 free-for-all, the emblem of the character in Mario Party 7 free-for-all, or the team the player belongs to in tag team battles for both games.

There are two types of Character Spaces: Normal and Roadblock.

  • Normal Character Spaces consist of Orbs such as the Spiny Orb and the Pink Boo Orb and remain on the board until someone puts another orb in their place or they are destroyed by Yoshi or Birdo running over the spaces upon which the player casted the orb from which the spaces was created. Opponents who land here trigger the Orb, and they have to give whatever the space requests to the owner or the team of that space. Players or the players' allies that land on their own Character Space receive five coins (15 in the last 4 or 5 turns).
  • Roadblock Character Spaces are temporary traps set for the opponent, and their owner is shown by a fainter version of the character's or team's symbol, hovering slightly above them in Mario Party 6 and engraved directly in the space that they were placed upon in Mario Party 7, surrounded by rings. Any rival that passes an opponent's Roadblock Space triggers the trap, unless they are under the effects of an orb that counters this. Once a Roadblock is triggered, it disappears. Players or allies that pass their own Roadblocks are unaffected. Unlike with Normal Character Spaces, opponents cannot replace Roadblock Character Spaces. In a team battle in Mario Party 7, Roadblocks strike their targeted team's leader, then the follower in order.

Koopa Kid Spaces are a special type of Character Space (hence the Manual showing "Character Spaces" next to their category name of "Miscellaneous Orbs"; this means they can be set and replaced by other orbs), but players cannot throw the orbs that activate these spaces. Instead, Koopa Kid Spaces appear when a player receives a Koopa Kid Orb from passing an Orb Space, a player receives a Koopa Kid Orb upon entering a Bowser Shop, or in the Last Five Turns Event when the roulette decides this.

In Mario Party 6, one of the Last Five Turns Events adds five random Character Spaces for the last place player to the board. In E. Gadd's Garage, one of the ? Spaces allow players or team to add up to five random Character Spaces to the board for a price.

Mario Party 6[edit]

Mario Party 7[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese キャラマス[?]
Kyara Masu
Character Space
German Charakter-Feld[?] Character Space

Notes[edit]