Minigame Space

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Minigame Space
MP10 SpaceMinigame.png
Purpose Mario Party: Triggers a one-player minigame.
Mario Party 3: Same as a Duel Space, Duel Mode only.
Mario Party 10: Triggers a minigame.
First appearance Mario Party (1998)
Latest appearance Super Mario Party (2018)

The Minigame Space (also formatted as Mini-game Spaces) is a special space found in Mario Party. If a player lands on this space, the player plays a single-player minigame to earn coins for only the player. If the player loses, the player loses 5 coins, with the exception of some minigames.

In Mario Party 3's Duel Mode boards, it appears again, this time with Tumble on it. The Minigame Space here works actually the same as the well-known Duel Space: When stopped at it, a Duel minigame begins. Winning the minigame, lets the winner receive 10 coins, freshly coming out Belltop.

In Mario Party Advance, Minigame Spaces function as they did previously, except for the fact that they reward Mushrooms, which constitute the player's turns. Two characters can appear to challenge the player: Tumble, who gives the player two Mushrooms for completing a minigame, or Koopa Kid, who gives the player one Mushroom for succeeding and steals a Mushroom if the minigame is failed.

Later, it makes an appearance in the Mario Party 6 Solo Mode. When a player lands on this space, they play either a 4-Player minigame, a 1-vs.-3 minigame or a 2-vs.-2 minigame, againts the three different colored Koopa Kids. There is also a space called the Battle Minigame Space, and a Duel Minigame Space. The Duel Minigame Space makes the player challenge a Koopa Kid in a one-on-one battle.

The space returns in Mario Party: Island Tour. In the board Perilous Palace Path, the three winners of this initial minigame will get to choose between three random items. In Rocket Road, the initial winner gets the boosters of the player who landed on the space. If a tie occurs in a minigame for any position, a Dice Block decides.

Minigame Spaces reappear in Mario Party 10. When players land on it, they need to punch a block to decide what type of minigame they play. Here are the types of minigames players can play and the payouts:

  • Free-for-All (vs. 2, 3, or 4)
Position 2 Players 3 Players 4 Players
1st 5 Mini Stars 5 Mini Stars 5 Mini Stars
2nd 1 Mini Star 3 Mini Stars 3 Mini Stars
3rd - 1 Mini Star 2 Mini Stars
4th - - 1 Mini Star
  • 1 vs. 3 or 1 vs. 2 (3 or 4 players only)
    • The Captain is the solo player.
Result 1 vs. 2 1 vs. 3
Captain Wins 5 Mini Stars 7 Mini Stars
Other Team Wins 3 Mini Stars 3 Mini Stars
Draw 4 Mini Stars 4 Mini Stars
  • 2 vs. 2 (4 players only)
    • 1st place and 4th place team together while 2nd place teams up with 3rd place.
    • The winners each get 10 Mini Stars. If a draw occurs then each player earns 5 Mini Stars.
  • Battle
    • Hammer Bro. comes out and forces all players to bet 5 Mini Stars for the next Minigame. If Mini Stars are insufficient then Hammer Bro. makes up the difference.
Position 2 Players 3 Players 4 Players
1st 10 Mini Stars 10 Mini Stars 10 Mini Stars
2nd 0 Mini Stars 5 Mini Stars 6 Mini Stars
3rd - 0 Mini Stars 4 Mini Stars
4th - - 0 Mini Stars

In Super Mario Party, all players are back at the starting stage temporarily as Toad initiates a Rumble Minigame. Before the game begins, the player who landed on the VS Space must hit a block to determine how many coins everybody has to wager (5, 7, 10, 15, 20, 25, or 30 coins). After the minigame is played, the coin distribution is as follows (on Mario Party Mode) (on Partner Party, the best team gets all of the wagered coins):

  • 1st: 60%
  • 2nd: 30%
  • 3rd: 10%
  • 4th: 0%

Any leftover coins will be given to players at random.

Names in other languages[edit]

Language Name Meaning
French Espace mini-jeu (MP1 and 2)
Case Mini-Jeu (MP3+)
Minigame Space