Horror Land

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Horror Land
Horror Land: The whole map, filled with horror elements. From Mario Party 2.Horror Land
Appears in Mario Party 2
Mario Party Superstars
Difficulty ★★★ (Mario Party 2)
★★★★★ (Mario Party Superstars)
Availability Default
Description "Become wizards and venture through the haunted forest."
Music sample
Mario Party 2:

Mario Party Superstars (Day): Mario Party Superstars (Night): Mario Party Superstars (Homestretch - Day): Mario Party Superstars (Homestretch - Night):

“When two turns pass, day turns to night or night turns to day. The time of day will also change when you land on a ? Space. The Whomps blocking the paths cannot move at night, so choose your path carefully.”
Mario Party 2 instruction booklet
“We’re here, everyone! This is Horror Land!!! In this haunted forest, witches’ cottages line the paths, and ghosts gather after nightfall. Wield the magic of truth and justice when venturing through the forest. Your objective this time, is to defeat the Wizard Bowser, a resident of the haunted forest. Defeat Bowser to become the Super Star of Horror Land!!!”
Toad, Mario Party 2
Horror Land logo

Horror Land is a haunted forest in Mario Land in Mario Party 2. Players are dressed as wizards and have "Wizard" in their names. The gimmick of this board is that it alternates between night and day every two turns. There are more Boos here than on any other board, including the difficult-to-reach Big Boo (who steals coins and stars from all the other players for three times the normal price of the average Boo). The time of day determines which Boos are available, with an image of a Boo being displayed on their respective gravestone. Whomps guard three separate junctions, and players who wish to take the path Whomp is blocking have to pay him 5 coins. Players that take the path Whomp is not guarding makes him move to that pathway (these Whomps are similar to the ones from DK's Jungle Adventure). At nighttime, the Whomps are under a spell that makes them unable to move. The day-and-night system would become the foundation on which Mario Party 6 was built. Mad Piano makes a cameo in this course, but only at night.

When players come to Mr. I's warp spot, he appears to them asking if they want to see his magic. If they accept, Mr. I takes them, and any other players in the way, to the warp spot on the other side of the board. The fee for this is 10 coins during the day and 5 at night. There are other ways of changing the time of day rather than just waiting 2 turns for day to turn to night and vice versa. Landing on a Happening Space also changes the time. At nighttime, players that come by a dancing floor are asked by a few Boos and Mr. I's if they want to dance with them for 20 coins. Accepting this makes night become day. During the daytime, players that come by the "Mystery Mansion" at the top of the board are answered at the door by Kamek the Magikoopa. He asks players if they want him to light the "Darkness Lamp" for 10 coins. If accepted, he lights it, and day becomes night. If the player passes the mansion at night, they hear loud and festive noises, implying a party. The Item Minigame is Coffin Congestion, and the Duel minigame is Mushroom Brew.

At the end of the game when Toad is about to announce the winner, he is interrupted by a red Koopa Troopa who comes and alerts the players that the villain of the board, Wizard Bowser, is out causing havoc in the forest. A cutscene then shows a green Koopa wandering the woods at night. He gets surprised by a Boo, who quickly leaves. A cloaked figure then comes to help, but it turns out to be Wizard Bowser. He turns the Koopa into a frog, but at that moment, the winner of the game comes to the rescue. They turn the Koopa back to normal (using the Magic of Truth) and then engages in a power struggle against Bowser. Bowser loses, getting turned into a frog himself, and hops away. This leaves the winner to be congratulated by the other players, Toad, Koopa, and the Star.

This board returns in Mario Party Superstars. In this version of the board, Big Boo is replaced by King Boo.[1] Additionally, the Whomps only move if players take the path they are guarding.


The following tables show how many spaces there are on the board, and how many there are of a certain type.

Mario Party 2[edit]

Type of Space Number of Spaces
Blue Space
Blue Spaces
Red Space
Red Spaces
Happening Space
Happening Spaces
Battle Space
Battle Spaces
Chance Time Space
Chance Spaces
Item Space
Item Spaces
Bank Space
Bank Spaces
Bowser Space
Bowser Spaces
Total of Spaces 96

Mario Party Superstars[edit]

Type of Space Number of Spaces
Blue Spaces 34
Red Spaces 8
Event Spaces 7
VS Spaces 4
Chance Time Spaces 2
Item Spaces 7
Bank Spaces 3
Lucky Spaces 24
Bowser Spaces 4
Total of Spaces 93


Mario Party 2[edit]

Mario Party Superstars[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ホラーランド
Horā Rando
Horror Land
Chinese (Simplified) 恐怖乐园
Kǒngbù Lèyuán
Scary Park
Chinese (Traditional) 恐怖樂園
Kǒngbù Lèyuán
Scary Park
Dutch Griezelland Creepy Land
French Pays Horreur (Mario Party 2)
Pays de l'horreur (Mario Party Superstars)
Horror Country
German Horror-Land -
Italian Horror Land (Mario Party 2)
Terra del terrore (Mario Party Superstars)
Horror Land
Portuguese Medolândia[2] From medo (fear) and the suffix lândia (land)
Russian Страна страха
Strana strakha
Horror Land
Spanish Mundo del Terror (Mario Party 2)
Tierra del terror (Mario Party Superstars)
World of Terror
Horror Land


  • If the player looks closely at Mr. I's path, they can see that there is a pumpkin that was rolled over, presumably by Mr. I himself.


  1. ^ Nintendo. (September 23, 2021). Nintendo Direct - 9.23.2021. YouTube. Retrieved September 23, 2021.
  2. ^ Nintendo Portugal (September 24, 2021). 🎉 Mario Party Superstars (Nintendo Switch) – Tabuleiros clássicos regressam a 29 de outubro!. YouTube. Retrieved September 24, 2021.