Meanie Match

From the Super Mario Wiki
Meanie Match
Meanie Match.png
Appears in Mario Party 10
Type Free-for-All minigame
Time limit 15 seconds
Music Remember Them
Did You Get Them All?

Meanie Match is a Free-for-All minigame appearing in Mario Party 10.

Gameplay[edit]

The minigame is set in a library, and has a podium in the middle, with a color wheel consisting of twelve colors. The enemies that appear are a Shy Guy, a Fuzzy, an Urchin, a Hammer Bro., a Bullet Bill, a Koopa Troopa, a Dry Bones, a Blooper, a Huckit Crab, a Waddlewing, a Goomba, a Cheep Cheep, a Boo, a Goombrat, and a Bob-omb, which makes fifteen enemies. The objective is to remember the colors the enemies are on, and drag them to their appropriate color. The order of play is randomly decided. If a player brings an enemy to the appropriate color, they make it to the next round; otherwise, they are eliminated. The last player standing wins. If no one drags an enemy within the time limit, they are all eliminated and the game is a draw.

Controls[edit]

Wii Remote − Move cursor
A Button − Select enemy

In-game description[edit]

"Grab an enemy with A Button, and drag it to its place!"

Names in other languages[edit]

Language Name Meaning
Japanese どこどこどこ?
Doko doko doko?
Where, where, where?
Spanish (NOA) Memoria transitoria Transitory Memory
Spanish (NOE) A prueba de memoria Memory-proof
French Vilains souvenirs Bad/Evil memories
Dutch Vind De Vijand Find the Enemy
German Fieslingsgedächtnis Meanie Memory
Italian Cattivi ricordi Remembered baddies
Portuguese Memória à Prova Memory Testing