Sherbet Island

From the Super Mario Wiki
Jump to: navigation, search
Ads keep the MarioWiki independent and free :)
Sherbet Island
Sherbet Island.PNG
The lobby of Sherbet Island
Greater location Timber's Island
Ruler Bubbler the Octopus
First appearance Diddy Kong Racing
Latest appearance Diddy Kong Racing DS
This article is about Sherbet Island, an island from Diddy Kong Racing. For other articles with a similar name, see Sherbet Land.

Sherbet Island is a location found on Timber Island in the games Diddy Kong Racing and its remake, Diddy Kong Racing DS. It serves as one of the games worlds and can be accessed once the player acquired ten Golden Balloons. The door that leads to this world can be found on a small island at the beach side of Timber Island. The courses of Sherbet Island feature beachy and piracy themes, with many sandbanks, palm trees ship wrecks. Many courses involve water in some way. The boss of Sherbet Island is Bubbler the Octopus.

Race Tracks[edit]

Whale Bay[edit]

DKR-WhaleBay.png
Main article: Whale Bay

The Whale Bay track is set at a beach-like environment. The racers mainly race on the water surface with Hovercrafts, but there are also sand banks with palm trees on top of them. The track also features an agrounded ship and a whale that can be used as a ramp to reach the ship's deck.

Crescent Island[edit]

DKR-CrescentIsland.png
Main article: Crescent Island

Like Whale Bay, the Crescent Island track is set on a beach. However, this track is built on solid ground and can be raced with Kart. Racers can fall into the water and are slowed down at the beginning of the track, but in later parts, the cliffs have balustrades. There is also a huge ship near the middle of the track that needs to be traversed to finish the course.

Pirate Lagoon[edit]

DKR-PirateLagoon.png
Main article: Pirate Lagoon

Pirate Lagoon begins with a segment where the racers race on water, then changes to a sandy footing and ends in another water segment. The track is traversed with Hovercafts. Along the way are several small islands and rock formations that can impede the racers' progress. Some of the obstacles can be overjumped with the aid of a boost.

Treasure Caves[edit]

Main article: Treasure Caves
DKR-TreasureCaves.png

Treasure Caves is once again set on solid ground. The characters race through a cavernous landscape alongside cliffs. The track also features a cave with a narrow rocky path, surrounded by a green liquid. The liquid will slow the Kart down, so the racer should avoid leaving the path.

Boss Battle: Bubbler the Octopus[edit]

Bubbler the Octopus
Main article: Bubbler's Course

Bubbler the Octopus, the boss of Sherbet Island, challenges the player to a race once they won on all the regular race tracks in Sherbet Island, and again once the player completed all the Silver Coin challenges. The player races the octopus in a Hovercraft along a flooded track. There are many obstacles in the water that can slow down the racer's progress, like swimming logs. Additionally, the octopus drops mines, or bubbles in the second race, that the player should avoid.

Darkwater Beach[edit]

Darkwater Beach
Main article: Darkwater Beach

To win the part of the T.T. Amulet hidden in Sherbet Island, the player has to complete the challenge of Darkwater Beach. The challenge takes place in a flooded area and the racers will cruise with Hovercrafts. Everyone of the four participants has eight bananas at the start, and will lose a few of them if hit by a missile or another weapon. Several power-ups are spread across the field so the racers can attack each other. If a racer loses all bananas, he or she will get disqualified. The last racer left on the field will win and if the player wins, they will get rewarded with a piece of the T.T. Amulet.

Names in other languages[edit]

Language Name Meaning
Japanese トロピカルゾーン
Toropikaru Zōn
Tropical Zone
French Ile Sorbet Sherbet Island