Donkey Kong's Crash Course
- This article is about the attraction in Nintendo Land. For the microgame in WarioWare: Get It Together!, see Crash Course.
Donkey Kong's Crash Course is an attraction that appears in the game Nintendo Land for the Wii U. This attraction, themed around the original Donkey Kong game, is single player and requires the player to navigate through a maze-like level in a roller by tilting the . Roughly half of the map is displayed on the television screen, while a closer view of the player is shown on the GamePad.
Gameplay[edit]
During gameplay, the player can press additional buttons to operate different mechanisms found throughout the course, such as rotating or moving platforms. Additional players can use their Wii remotes to slow down a circular area around their pointer, making certain moves easier but taking longer to get through them. Various Bananas and Nintendo Land Coins are spread through the courses, granting points when collected.
There are four courses in total - the first is red, the second is blue, and the final two are more difficult versions of the first two, with elements of the course missing or changed. After beating the first course, the player is recognized as a Star Player at the attraction, and the remaining courses are unlocked. On subsequent playthroughs, every course must be completed in order before beginning the next one.
The player is awarded an extra life every 2000 points. The game ends if the timer reaches ten minutes. As with the rest of Nintendo Land, gameplay hints and tips are revealed by Monita as the player plays.
Controls[edit]
| Player 1 | |
|---|---|
| Input | Action |
Tilting left and right |
Guide the roller |
| Zoom in/out on the TV | |
Various buttons |
Operate various mechanisms along the course |
| Return to the last checkpoint | |
| Other players | |
| Slow down the roller | |
Objects[edit]
| Object | Description |
|---|---|
![]() Banana |
The main collectible of the mode. Award points when collected. |
![]() Nintendo Land Coin |
Appears in specific areas if every banana before it was collected. Can be spent at the pachinko minigame at the Central Tower after the minigame. |
![]() Goal Flag |
Acts as a checkpoint, allowing the player to respawn from it if the roller breaks. |
Mechanisms[edit]
Mechanisms[1] are interactible parts of each stage that can be controlled by the GamePad. Each type of mechanism behaves differently and has different configurations of platforms. There are ten total different types of mechanisms:
Stamps[edit]
| Name | How to unlock |
|---|---|
| Perfect through Area 2 | Get to the third Goal Flag of the first course without losing any lives. |
| Cutting Corners | Take a shortcut that bypasses a Goal Flag. |
| Skip 30 Bananas | Purposely miss 30 bananas in the first course and finish the course. |
| Double Damsel Rescue | Finish all four courses. |
| Perfect Run | Finish all four courses without losing any lives. |
Related prizes[edit]
- Main article: Prize
Five prizes from Donkey Kong's Crash Course can be gained from the Central Tower minigame, two of them being medleys of the attraction's music:
| File info 0:30 |
| File info 0:30 |
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ドンキーコングのクラッシュコース[?] Donkīkongu no kurasshukōsu |
Donkey Kong's Crash Course | |
| Dutch | Donkey Kongs hindernisbaan[?] | Donkey Kong's Obstacle Course | |
| French | Le circuit périlleux de Donkey Kong[?] | Donkey Kong's Perilous Circuit | |
| German | Donkey Kongs Crashkurs[?] | Donkey Kong's Crash Course | |
| Italian | Il pericolante percorso di Donkey Kong[2] | Donkey Kong's Precarious Path | |
| Portuguese | Andaime Infernal do Donkey Kong[?] | Donkey Kong's Infernal Scaffoldings | |
| Russian | Опасный маршрут Донки Конга[?] Opasnyy marshrut Donki Konga |
Donkey Kong's Dangerous Route | |
| Spanish | La pista de obstáculos de Donkey Kong[?] | Donkey Kong's Obstacle Course |
Notes[edit]
- Donkey Kong's Crash Course was going to be based on either the Excitebike or 1080° Snowboarding franchises.[3]
- While the theme and music is based on the original Donkey Kong arcade game, part of the music is based on the Cranky's Cabin music from Donkey Kong Country.
References[edit]
- ^ Nintendo Land electronic manual. Nintendo. Page 48. Retrieved January 2, 2026.
- ^ Il bello viene alla fine | Iwata Chiede
- ^ Polygon. Nintendo Land: The postmortem interview
| Nintendo Land | |
|---|---|
| Characters | Ganon • Mii • Octopus • Ridley |
| Mii character costumes | Captain Falcon • Captain Olimar • Gold Ghost • Link • Luigi • Mario • Pikmin • Samus • Toad (Blue • Green • Purple • Yellow) • Waluigi • Wario |
| Objects | ? Block • Automated elevator • Barrel • Bee • Brick Block • Conveyor belt • Gear Crank • Girder • Goal Flag • Goal Gate • Hole • Ladder • Lever • Metallic slide • Moving Rail • Moving Floor • Moving Platform • Mud • Number Flag • Passage • Prize • Roller • Slow Motion Bubble • Spike • Suit of armor • Warp gate • Yoshi Cart |
| Items | Battery • Big battery • Blue check mark • Chili plate • Coin • Flashlight • Fruit (Apple • Bananas • Grapes • Melon • Orange • Peach • Pear • Strawberry • Watermelon) • Heart • Present • Super Light • Star • Yoshi egg |
| Super Mario attractions | Donkey Kong's Crash Course • Luigi's Ghost Mansion • Mario Chase • Yoshi's Fruit Cart |
| Moves | Dash • Jump • Magic • Sidestep • Slide • Tackle |
| Miscellaneous | Fuel • Gallery • Iwata Asks • Multimedia |


