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The Backward Somersault (referred to as Backflip by Prima Game Guides and Crouch Jump on the official Super Mario 3D Land website, in the Super Mario 3D World manual, and in Super Mario Maker 2) is an advanced type of jump introduced in Donkey Kong for the Game Boy. The player can perform it by pressing while moving and pressing in the opposite direction. Backflips allow Mario to quickly reach higher platforms. They require movement to execute them, so they cannot be performed on small platforms easily. The move can also be performed in Mario vs. Donkey Kong in the same way.
The Backward Somersault returns in Super Mario 64, and it has been present in every 3D Mario game since, along with the similar Side Somersault. To perform it in this game, the character must jump while crouching. The character jumps high and flips over in midair, moving backwards. The character may chain it to a Ground Pound. The character can also control the backwards horizontal distance by holding back on the Control Stick.
This move is also present in Donkey Kong 64, working as it did in Super Mario 64, though it can also go straight up and forwards.
In Super Mario Sunshine, though Mario cannot crouch, he can perform this move if he sprays water, then lets go of the pump while jumping. Doing so creates a blast of water.
In Super Mario 3D Land, Super Mario 3D World, and the respective game style in Super Mario Maker 2, this move must be charged up first by crouching, like the Power Squat Jump from Super Mario Bros. 2, and it can also go straight up and forwards, as in Donkey Kong 64.
In Super Mario Odyssey, Mario can perform Backward Somersaults continuously if any of the shoulder buttons (, , , or ) are held.
Super Mario 3D Land
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