Long Jump: Difference between revisions

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{{about|one of Mario's jumps|other uses of the term "Long Jump"|[[Long Jump (disambiguation)]]}}
{{about|one of Mario's jumps|other uses of the term "Long Jump"|[[Long Jump (disambiguation)]]}}
[[File:Long_Jump.PNG|thumb|200px|Mario performing a Long Jump as seen in the ''[[Super Mario 64]]'' manual.]]
[[File:Long_Jump.PNG|thumb|200px|[[Mario]] performing a Long Jump as seen in the ''Super Mario 64'' manual]]
{{quote2|If you run and then press {{button|wii|Z}} right before a [[jump]], you'll do a long jump! Try it! It feels pretty great!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
{{quote2|If you [[dash|run]] and then press {{button|wii|Z}} right before a {{color-link|jump|blue}}, you'll do a {{color|long jump|red}}! Try it! It feels pretty great!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}}


The '''Long Jump''' (called '''Leap''' on the official ''[[Super Mario 3D Land]]'' website<ref>http://supermario3dland.nintendo.com/#/gameplay/marios-moves/leap</ref>) is a move used in the 3D [[Super Mario (series)|''Super Mario'' games]] since ''[[Super Mario 64]]'' (bar ''[[Super Mario Sunshine]]'', due to the presence of [[F.L.U.D.D.]] and the Hover Nozzle). In ''Super Mario 64'', there is a glitch where Mario can perform this move backwards, which increases his speed, allowing him to access certain areas without having to collect the required number of [[Power Star]]s; this was patched out in the ''Shindō Pak Taiō Version'', [[iQue|iQue Player]], and ''[[Super Mario 3D All-Stars]]'' re-releases.
The '''Long Jump''' (alternatively spelled '''long jump'''), called '''Leap''' on the official ''[[Super Mario 3D Land]]'' website,<ref>http://supermario3dland.nintendo.com/#/gameplay/marios-moves/leap</ref> is a move used in the 3D ''[[Super Mario (series)|Super Mario]]'' games since ''[[Super Mario 64]]'' (except ''[[Super Mario Sunshine]]'', due to the presence of [[F.L.U.D.D.|FLUDD]] and the Hover Nozzle). It also appears in the side-scrolling games ''[[Super Mario Run]]'' and ''[[Super Mario Maker 2]]'' (''[[Super Mario 3D World]]'' style only), as well as in ''[[Donkey Kong 64]]''. To use this move, the player usually must [[crouch]] while in motion and [[jump]], causing the character to jump a long horizontal distance. The move is primarily used to clear huge gaps between [[platform]]s and move faster; this is especially helpful in timed missions.


The Long Jump also appears in the side-scrolling ''Mario'' games ''[[Super Mario Run]]'' and ''[[Super Mario Maker 2]]'' (''Super Mario 3D World'' style only), as well as in ''[[Donkey Kong 64]]''. To use this move, the player usually must [[crouch]] while in motion and jump, causing the character to jump a long horizontal distance. The move is primary used to clear huge gaps between platforms and move faster; this is especially helpful in timed missions.
In ''Super Mario 64'', there is [[List of Super Mario 64 glitches#Backwards Long Jump|a glitch]] where [[Mario]] can perform this move backwards, which increases his speed, allowing him to access certain areas without having to collect the required number of [[Power Star]]s; this was patched out in the ''Shindō Pak Taiō Version'', [[iQue|iQue Player]], and ''[[Super Mario 3D All-Stars]]'' rereleases, as well as the [[Super Mario 64 DS|DS remake]].


In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', this move can be chained with a [[Spin]] to perform a [[Double Kick]], which can defeat enemies and activate items. From these games onward, Mario cannot Long Jump into a [[Wall Kick]].
In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', this move can be chained with a [[spin]] to perform a [[double kick]], which can defeat enemies and activate items. From these games onward, Mario and Luigi cannot long-jump into a [[Wall Jump]].


[[File:SM3DL-Mario Long Jump Artwork.png|frame|A Long Jump in ''[[Super Mario 3D Land]]''.]]
[[File:SM3DL-Mario Long Jump Artwork.png|frame|A Long Jump in ''[[Super Mario 3D Land]]'']]
As of ''Super Mario 3D Land'', Mario can Long Jump out of a [[Roll]] (referred to as a '''Rolling Leap''' in that game), making the jump faster and longer. While Mario can Long Jump backwards, his speed is always capped, unless he moves sideways.<ref>https://youtu.be/Q-uR_6-OuPo?t=469</ref>
In both ''Super Mario 3D Land'' and ''Super Mario 3D World'', characters can long-jump out of a [[Roll]] (referred to as a '''Rolling Leap''' in the former game), making the jump faster and longer. While they can long-jump backwards in both games, their speed is always capped, unless they move sideways.<ref>Ceave Gaming (December 9, 2018). [https://youtu.be/Q-uR_6-OuPo?t=469 Is it Possible to do a Perfect Coinless Run in Super Mario 3D Land?]. ''YouTube''. Retrieved February 13, 2021.</ref><ref>ZXMany (August 15, 2021). [https://youtu.be/85hiZLrhf98?t=191 The Most Important Speedrunning Trick in Super Mario 3D World + Bowser's Fury]. ''YouTube''. Retrieved August 15, 2021.</ref>


In ''Super Mario Run'', characters will Long Jump if the screen is tapped while they are on a [[Long Jump Block]].
In ''Super Mario Run'', characters will long-jump if the screen is tapped while they are on a [[Long Jump Block]].


In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when any of the shoulder buttons ({{button|ns|ZL}}, {{button|ns|ZR}}, {{button|ns|L}}, or {{button|ns|R}}) are pressed when Mario starts crouching after he runs. This can be done for infinite times until he either bumps into a wall, or the player lets go of the button required to do so.
In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when {{button|switch|ZL}} or {{button|switch|ZR}} is pressed when he starts crouching after he [[dash|runs]]. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so.


In ''Super Mario Maker 2'', characters can perform a Long Jump in levels in the ''[[Super Mario 3D World]]'' style much like in the original game<ref>Nintendo. (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref>, by pressing the shoulder buttons while moving.
In ''Super Mario Maker 2'', characters can perform a Long Jump in [[level]]s in the ''Super Mario 3D World'' style much like in the original game,<ref>Nintendo (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref> by pressing the shoulder buttons while moving.


In ''[[Super Mario 3D World + Bowser's Fury]]'', stomping enemies during a Long Jump now automatically makes characters perform another Long Jump, rather than a normal jump.
In ''[[Super Mario 3D World + Bowser's Fury]]'', [[stomp]]ing enemies during a Long Jump automatically makes characters perform another Long Jump, rather than a normal jump.


==Official profiles==
==Profiles==
===''Super Mario 3D Land''===
===''Super Mario 3D Land''===
*'''North American Website Bio:''' ''"Mario can do a long running leap to more easily clear wide gaps."''
*'''North American Website Bio:''' ''"Mario can do a long running leap to more easily clear wide gaps."''
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|JapR=Habatobi
|JapR=Habatobi
|JapM=Long Jump
|JapM=Long Jump
|Fra=Saut en longueur
|Fre=Saut en longueur
|FraM=Long jump
|FreM=Long jump
|Por=Salto Longo
|Por=Salto Longo
|PorM=Long Jump
|PorM=Long Jump
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|RusR=Dlinnyy pryzhok
|RusR=Dlinnyy pryzhok
|RusM=Long jump
|RusM=Long jump
|Kor=멀리뛰기
|KorR=Meolli-ttwigi
|KorM=Long Jump
}}
}}


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[[Category:Jumps]]
[[Category:Jumps]]
[[Category:Super Mario 64]]
[[Category:Super Mario 64]]
[[Category:Donkey Kong 64 Moves]]
[[Category:Donkey Kong 64 moves]]
[[Category:Super Mario Galaxy]]
[[Category:Super Mario Galaxy]]
[[Category:Super Mario Galaxy 2]]
[[Category:Super Mario Galaxy 2]]

Revision as of 02:24, January 8, 2024

This article is about one of Mario's jumps. For other uses of the term "Long Jump", see Long Jump (disambiguation).
Mario performing a Long Jump as seen in the Super Mario 64 manual
“If you run and then press Nunchuk Z Button right before a jump, you'll do a long jump! Try it! It feels pretty great!”
Board, Super Mario Galaxy 2

The Long Jump (alternatively spelled long jump), called Leap on the official Super Mario 3D Land website,[1] is a move used in the 3D Super Mario games since Super Mario 64 (except Super Mario Sunshine, due to the presence of FLUDD and the Hover Nozzle). It also appears in the side-scrolling games Super Mario Run and Super Mario Maker 2 (Super Mario 3D World style only), as well as in Donkey Kong 64. To use this move, the player usually must crouch while in motion and jump, causing the character to jump a long horizontal distance. The move is primarily used to clear huge gaps between platforms and move faster; this is especially helpful in timed missions.

In Super Mario 64, there is a glitch where Mario can perform this move backwards, which increases his speed, allowing him to access certain areas without having to collect the required number of Power Stars; this was patched out in the Shindō Pak Taiō Version, iQue Player, and Super Mario 3D All-Stars rereleases, as well as the DS remake.

In Super Mario Galaxy and Super Mario Galaxy 2, this move can be chained with a spin to perform a double kick, which can defeat enemies and activate items. From these games onward, Mario and Luigi cannot long-jump into a Wall Jump.

Mario performing a Long Jump
A Long Jump in Super Mario 3D Land

In both Super Mario 3D Land and Super Mario 3D World, characters can long-jump out of a Roll (referred to as a Rolling Leap in the former game), making the jump faster and longer. While they can long-jump backwards in both games, their speed is always capped, unless they move sideways.[2][3]

In Super Mario Run, characters will long-jump if the screen is tapped while they are on a Long Jump Block.

In Super Mario Odyssey, Mario can perform the Long Jump when ZL Button or ZR Button is pressed when he starts crouching after he runs. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so.

In Super Mario Maker 2, characters can perform a Long Jump in levels in the Super Mario 3D World style much like in the original game,[4] by pressing the shoulder buttons while moving.

In Super Mario 3D World + Bowser's Fury, stomping enemies during a Long Jump automatically makes characters perform another Long Jump, rather than a normal jump.

Profiles

Super Mario 3D Land

  • North American Website Bio: "Mario can do a long running leap to more easily clear wide gaps."
  • European Website Bio: "Press the L Button (or the R Button) and the B Button (or the A Button) while moving to perform a long jump. Long jumps carry Mario further than ordinary jumps."

Names in other languages

Language Name Meaning
Japanese 幅跳び
Habatobi
Long Jump

Dutch Verre sprong
Farther jump
French Saut en longueur
Long jump
German Hechtsprung
Weitsprung
Dive jump
Long Jump
Italian Salto in lungo
Long jump
Korean 멀리뛰기
Meolli-ttwigi
Long Jump

Portuguese Salto Longo
Long Jump
Russian Прыжок в длину
Pryzhok v dlinu
Длинный прыжок
Dlinnyy pryzhok
Long jump

Spanish (NOA) Salto largo
Long Jump
Spanish (NOE) Salto de longitud
Longitude jump

References

  1. ^ http://supermario3dland.nintendo.com/#/gameplay/marios-moves/leap
  2. ^ Ceave Gaming (December 9, 2018). Is it Possible to do a Perfect Coinless Run in Super Mario 3D Land?. YouTube. Retrieved February 13, 2021.
  3. ^ ZXMany (August 15, 2021). The Most Important Speedrunning Trick in Super Mario 3D World + Bowser's Fury. YouTube. Retrieved August 15, 2021.
  4. ^ Nintendo (May 15, 2019). スーパーマリオメーカー 2 Direct 2019.5.16. YouTube. Retrieved May 20, 2019.