Scale

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This article is about the scale-look platforms. For lifts in general, see Lift.

Scales[citation needed], also known as Lifts[1], are platforms present in the Super Mario series. When a player lands on one platform, the parallel one rises. If the player lingers too long on one platform, the scale breaks apart.

History[edit]

Super Mario series[edit]

Super Mario Bros.[edit]

Scales make their first appearance in Super Mario Bros., where they are the main gimmick of World 3-3.

Super Mario World[edit]

While scales themselves do not make an appearance in Super Mario World, similar platforms named Piston Lifts[2] appear. As other scales, landing on one part of the scale causes the other to rise, though the Piston Lift does not break. They appear in Butter Bridge 1.

Super Mario Advance 4: Super Mario Bros. 3[edit]

Scales appear in Super Mario Advance 4: Super Mario Bros. 3, in the World-e level Caped Escape.

New Super Mario Bros.[edit]

Scales reappear in New Super Mario Bros. in World 1-5. They behave the same way as the scales in Super Mario Bros.

New Super Mario Bros. Wii[edit]

Scales reappear in New Super Mario Bros. Wii, where they are the main gimmick of World 6-4. Unlike the scales in Super Mario Bros., enemies and other items affect the scales with the player.

New Super Mario Bros. 2[edit]

Scales reappear in New Super Mario Bros. 2, in World 4-4. Unlike the scales in New Super Mario Bros. Wii, these scales reappear after breaking.

New Super Mario Bros. U[edit]

Scales appear in New Super Mario Bros. U, where they are the main gimmick of Scaling the Mountainside. They work as they did in New Super Mario Bros. 2.

Super Smash Bros. series[edit]

Scales also appear as stage elements in the Super Smash Bros. series; they react to fighters' weights and drop or rise at appropriate speeds. They also reappear after breaking. One appears in the Mushroom Kingdom stage of Super Smash Bros. and another appears in the Mushroom Kingdom stage of Super Smash Bros. Melee. A scale also appears in Super Smash Bros. for Nintendo 3DS, as part of the Golden Plains stage, though it is only available if the stage has scrolled to the right side.

Names in other languages[edit]

Language Name Meaning
Japanese てんびんリフト[3] Balance (scales) lift

References[edit]

  1. ^ Hiroo Tochikubo, How to Win at Super Mario Bros., Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 7.
  2. ^ Mario Mania, pages 98 and 99.
  3. ^ Shogakukan. 2015. Sūpā Mario Burazāzu Hyakka: Nintendō Kōshiki Gaido Bukku, New Super Mario Bros. section