Koopa Paratroopa

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“What a gorgeous day!”
Koopa Paratroopa, Super Mario RPG: Legend of the Seven Stars

Koopa Paratroopas (also known as Parakoopas, Sky Troopas in Super Mario RPG: Legend of the Seven Stars, or simply Paratroopas, in Japanese パタパタ Patapata), are Koopa Troopas with wings. They willll lose their wings when they get hit in the air. They traditionally come in two varieties. Red Koopa Paratroopas will usually fly up and down or side to side in a set path, while green Koopa Paratroopas will often bounce in the player's general direction. Red Koopa Paratroopas first appear in World 1-3 of Super Mario Bros., while the green ones first appear in World 3-1 of the same game. Their name comes from "paratrooper", a term used in the military to describe soldiers who parachute down to attack.

History

Background

While Koopa Troopas weren't always the main soldiers of the Koopa Troop, Koopa Paratroopas were always common flying enemies. As seen in Yoshi's Island titles, Koopa Paratroopas outnumbered the Koopa Troopas serving Baby Bowser at the time; the majority of the footsoldiers were Shy Guys.

Super Mario series

Super Mario Bros.

File:SMB KoopaParatroopa.jpg
A Koopa Paratroopa running away from what he witnessed.

Paratroopas debuted in Super Mario Bros., when Bowser decided to overrun the Mushroom Kingdom and steal Princess Peach. They would, as usual, lose their wings and turn into normal Koopa Troopas if Mario or Luigi jumped on them. They kept their two different attack patterns: Green Paratroopas would jump off ledges, while the Red variety could actually fly back and forth.

Super Mario Bros.: The Lost Levels

Once again, Bowser decided to kidnap Princess Peach in the Japan-only game (until Super Mario All-Stars) called Super Mario Bros.: The Lost Levels. Here, Paratroopas were a very common enemy, and in some levels even more common than Koopas or Goombas. Also, a new feature was added in this game: If Mario or Luigi jumped on them to clip their wings before they touched the ground, they would turn around and go whichever way the player was. Their attack pattern is very different from any other game, as both colors could jump up and down and actually fly. They also appeared in certain water levels, where they could not be stomped.

Super Mario Bros. 3

Although absent in Super Mario Bros. 2, Paratroopas made an appearance in Super Mario Bros. 3. Here, they retained the exact same role they played in Super Mario Bros., even keeping both Green and Red Paratroopas. Nothing much about the Koopa Paratroopas changed, however. An item called the P-Wing, meaning "Paratroopa Wing", could be used in Super Mario Bros. 3. It would allow Mario or Luigi to fly around an entire level, without the wings wearing out. The effects would stop in the next level, however. They were much less common here than in Super Mario Bros. or Super Mario World 2: Yoshi's Island.

Super Mario World

Koopa Paratroopas reappeared in Super Mario World when Bowser wrecks Mario, Luigi and Peach's trip to Yoshi's Island. In this game, a lot of them are capable of flight instead of simply hopping, including all red varieties and certain green Paratroopas. They will still lose their wings when jumped on by Mario or Luigi. If the player jumps on them while riding Yoshi, they will be defeated in a single stomp. In some situations, it is necessary to bounce off of flying Paratroopas to cross gaps.

Green-shelled Paratroopas either jump in one direction, some jumping higher than others, or fly in one direction, while the red-shelled Paratroopas fly back and forth horizontally or vertically. Even though blue-shelled Koopas and yellow-shelled Koopas were introduced in this game, only the yellow-shelled Koopa have a Paratroopa variant. Yellow-shelled Paratroopas act like regular Koopas, but they will chase after Mario and jump over any shells that are in its way. Jumping on them will get rid of their wings and turn them into regular yellow-shelled Koopas. Yellow-shelled Paratroopas only appeared in the Special World levels Awesome and Funky, making them very rare enemies.

Another species of flying Koopas was also introduced in this game; the Super Koopa. While being capable of flight, they are not Paratroopas, however, as they have no shells and use a Cape instead of wings to fly in one direction.

New Super Mario Bros.

Paratroopas made an appearance as a common enemy in the 3D Platformer, New Super Mario Bros. In this game, they act the same as they did in Super Mario Bros.

The Super Mario Bros. Super Show!

"King Mario of Cramalot"

Four Koopa Paratroopas from The Super Mario Bros. Super Show! episode "King Mario of Cramalot".

In The Super Mario Bros. Super Show!, Koopa Paratroopas made only one appearance, in the episode "King Mario of Cramalot", where they appeared to drop a net on top of Mario, Luigi, Toad, Princess Toadstool and Mervin the Magician. It should be noted that the Koopa Paratroopas were based off of show's Koopa Troopa design, except that they were depicted in shades of red, and had wings similar to a bee's, rather than their usual feathered ones. Much like the Koopa Troopas that appeared in that same episode, the Koopa Paratroopas were dressed up as knights to fit the medieval setting of Cramalot.

"Flatbush Koopa"

Additionally, in "Flatbush Koopa", after falling off a roller coaster and into Lower New York Bay, a Koopa Troopa muttered that he wished that he had joined the Paratroopas, claiming that they received parachutes.

The Adventures of Super Mario Bros. 3

"Do the Koopa"

Koopa Paratroopa
Several Koopa Paratroopas, along with some Paragoombas, from The Adventures of Super Mario Bros. 3'.

Koopa Paratroopas had a very brief cameo in The Adventures of Super Mario Bros. 3 episode "Do the Koopa", where several of them could be seen dancing along with a few Paragoombas in the Doomship's cargo hold. Unlike the Koopa Paratroopas from The Super Mario Bros. Super Show!, these ones were redesigned to better resemble their in-game counterparts. Standard Koopa Troopas never appeared on the show.

Club Nintendo

"Marios Rückkehr"

A Koopa Paratroopa also appeared in the Club Nintendo comic "Marios Rückkehr" where it collides with Raccoon Mario, causing him to turn to normal Mario.

Super Mario World TV series

"Fire Sale"

While no Koopa Paratroopas ever made an appearance on the Super Mario World television series, the design of the single Koopa Troopa that did appear in the episode "Fire Sale" was apparently based off of the ones from The Adventures of Super Mario Bros. 3.

Super Mario Adventures

Koopa Paratroopas made a few appearances throughout Super Mario Adventures. A few green and red ones could be seen in the onslaught at the beginning of the story. Later, after recapturing Princess Peach, Bowser sends some Paratroopas, mostly red and green ones, to attack the Mario Bros. (Luigi curiously mistakes them for Mecha-Koopas.) Mario manages to fight off the Paratroopas while Yoshi eats them up, until he eats a blue Troopa and gains wings.

Yoshi series

Super Mario World: Yoshi's Island

Chronologically, Paratroopa's first appearance was in Super Mario World 2: Yoshi's Island. They are basic enemies in this game, alongside their kin; the Koopa Troopas. There are two varieties: red and green-shelled. As in Super Mario World, The red variety will fly back and forth on a set path, while the green ones can only hop towards the player. As in other games, stomping on them causes their wings to fall off and turns them into regular Koopa Troopas. Yoshi cannot swallow Parakoopas, but like regular Koopas, he can spit them back out to make them slide across the ground in their shells, defeating enemies in their path. Licking them up will also make them lose their wings. Paratroopas are very common in this game, sometimes even more common than their land-based brothers. Their appearance in this game resembles their official art much more than in previous games.

Yoshi's Island DS

Artwork of a Para-Koopa in Yoshi's Island DS
A Koopa Paratroopa from Yoshi's Island DS.

The Yoshis encountered the Paratroopas in Yoshi's Island's sequel, Yoshi's Island DS. Yet again, they act as a common enemy along with the Koopa Troopas. As in Yoshi's Island, they exist in two different colors and attack in the exact same way they did in that game. In the Island Museum, Paratroopas appear in the Ground Exhibit, the same area which the Koopas appear in. Their appearance is similar to that in Yoshi's Island, but they possess a much lighter outline and are slightly larger.

Mario & Luigi series:

Mario & Luigi:Bowser's inside story:

Paratroopas also appeared in Mario & Luigi: Bowser's Inside Story. In this game, they teach the Mario Bros. the blue shell technic. Their appearance is the same as Paper Mario series.Another kind of paratroopas appeared in Bowser's Castle,their shells are red and they don't wear glasses.

Super Mario RPG: Legend of the Seven Stars

Template:Smrpgenemy The flying Koopas made yet another appearance in the game Super Mario RPG: Legend of the Seven Stars, when Smithy takes over the Mushroom World. However, they went under the name of Sky Koopas. In this game, all Sky Troopas have red shells and do not lose their wings when hit. These shells give Sky Troopas a high defense rating. Additionally, Sky Troopas use their shells for offense. To attack, they hide in their shells, then ram into their opponents with massive force. In Mushroom Way, some Sky Troopas guard Treasure Boxes while others will actively pursue Mario. One Sky Troopa even kidnaps Toad.

The Sky Troopa has a bulky relative called a Heavy Troopa, and also have a stronger relative the Malakoopa. Standard Koopa Troopas were absent from the game.

Mario Party series

The character called Paratroopa usually makes an appearances in the Mario Party games, as a non-playable character, although his role changes each time.

Mario Tennis series

Paratroopa in Mario Tennis.

Paratroopa has been a playable character in many sports games as well. He was playable in Mario Tennis, and was an unlockable technique player in the sequel, Mario Power Tennis.

Paper Mario series

Paper Mario

Paratroopas made their second RPG appearance in Paper Mario. The Paratroopas and Koopas of this game wore sunglasses, which separated them from the Koopas who would help Mario. This feature was carried on into the next two Paper Mario games. They only had red shells. They were found in Pleasant Path, and would usually just attempt to headbutt Mario when he approached. In-battle, they are immune to Hammer attacks, but are weak to Jump attacks. Jumps would turn them into normal Koopas. They are defenseless when tipped on their shell. A Paratroopa mailman named Parakarry is also one of Mario's Partners in this game. He would carry Mario across small gaps, and was a very powerful fighter.

File:KoopaParatroopa SPM.jpg
A Koopa Paratroopa from Super Paper Mario.

Paper Mario: The Thousand-Year Door

Koopa Paratroopas were surprisingly absent from Mario & Luigi: Superstar Saga, but managed to still appear in Paper Mario's sequel, Paper Mario: The Thousand-Year Door. They are first seen in Hooktail Castle, where they still attempt to headbutt Mario if he passed by. Paratroopas retain the exact same battle style and statistics they had in Paper Mario, except that they now do two damage, not one. The Paratroopas of this game also wore sunglasses. Additionally, Parakarry makes a cameo in this game.

Super Paper Mario

The Paratroopas most recent appearance was in Super Paper Mario. They acted as a common enemy, and retained the same role they have had in all platformers, while looking exactly the same as their Paper Mario relatives.

Super Smash Bros. series

Paratroopas appeared in the first stage of the Adventure Mode of Super Smash Bros. Melee. One Paratroopa was red, the others green. When a character jumped on them, they lost their wings and fell to the ground. Additionally, a trophy of a Paratroopa appeared. The Paratroopas reappear in the Subspace Emissary of Super Smash Bros. Brawl. Here, they are tougher enemies, as they can also attack the players and defend themselves.[1]

Mario Kart series

Mario Kart: Double Dash!!

A red Paratroopa was a playable racer in Mario Kart: Double Dash!!, where he was a light racer, along with his partner, a green Koopa Troopa.

Mario Kart Wii

File:ParatroopaUnusedIcon.png
An unused character icon of Koopa Paratroopa.

Paratroopa was originally going to appear playable in Mario Kart Wii, since he had his own character icon, but was later removed before the final version was released.

Other Information

Sub-Species

  • Colossal Koopa Paratroopa – Extremely large Koopa Paratroopa who are only capable of hopping, instead of flying.
  • Dark Paratroopa – Powerful, purple-shelled Koopa Paratroopas.
  • Glad Red Paratroopa – Extremely happy Koopa Paratroopa who fly in a figure-eight pattern.
  • Heavy Troopa – Extremely fat Koopa Paratroopa who attack by body slamming opponents.
    • Tub-O-Troopa – More powerful Heavy Troopas wearing green shells.
  • KP Paratroopa – Koopa Paratroopas wearing gold shells.
  • Mad Green Paratroopa – Enraged Koopa Paratroopas.
  • Malakoopa – Powerful, green-shelled Koopa Paratroopas.
  • Paratroopea – Blue-shelled, sprout wearing Koopa Paratroopa.
  • Shady Paratroopa – Pale, powerful Koopa Paratroopas wearing a blue shell.
  • Z Koopa – Koopa Paratroopas wearing suits who fly in erratic patterns.

Notable Paratroopas

Spin-Off Information

Mario Hoops 3 on 3 Information

File:ParatroopaHoops.PNG
Paratroopa in Mario Hoops 3 on 3
  • Type: Tricky
  • Special Shot: Wing Shot
  • Letter to Tap: N

Mario Kart: Double Dash!!

  • Kart: Parawing
  • Partner: Koopa Troopa
  • Special Item: Triple Shells
  • Bio: You might think Paratroopa is a cute little tortoise - right up until he blasts you off the course with a Triple Shell attack, that is!

Mario Super Sluggers

Name Bio Ability Bat Glove Stats
Red Koopa Paratroopa Uses super jumps to catch high flies. Super Jump Left Right Pitch 4/10
Bat 4/10
Field 7/10
Run 5/10
Green Koopa Paratroopa A balanced player with a bit of pop. Super Jump Left Right Pitch 3/10
Bat 5/10
Field 7/10
Run 5/10

Paper Mario Series Statistics

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Super Smash Bros. series Information

Melee Trophies

# Name Image First Game / Movie Description
195 Koopa Paratroopa Super Mario Bros.
10/85
These winged Koopa Troopas can fly, but they're none too smart: they tend to spend a lot of their time simply jumping or fluttering around a small area. As a result, no one exactly thinks of them as majestic, soaring creatures. They lose their wings and become normal Koopa Troopas if Mario or Luigi jump on their backs.

Brawl Trophies

Name Image Game Description
Green Koopa Paratroopa File:TrKoopa paratroopa green.jpg NES Super Mario Bros. A winged Koopa. These can fly to a degree, but in Super Mario Bros., it wasn't like they could soar wherever they pleased. In fact, they merely hovered, moving back and forth over set areas. Some Koopa Paratroopas don't even take to the skies, but just jump up and down. These become regular old Koopa Troopas when stomped.
DS Mario Hoops 3-on-3
Red Koopa Paratroopa File:Red Koopa Paratroopa Trophy.jpg NES Super Mario Bros. A flying Koopa with wings. In Super Mario Bros., they possessed the same abilities as green-shelled Koopa Paratroopas, but the routes they flew were different--they flew up and down rather than side to side. There are no red-shelled Koopas who merely hop up and down. You'll often see them participating in two-person kart races and playing basketball.
DS Mario Hoops 3-on-3

Brawl Stickers

Image Game Effect
File:Paratroopa PM Sticker.jpg Super Paper Mario [Throwing] - Attack +12

Gallery

References


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