Tattle: Difference between revisions

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{{PM Moves|mastered=[[Goombario]]|rank=''(none)''|attack=0|effect=Show's the Enemy's Heath meter|element=None|range=One Enemy|image=PM Tattle.png}}
{{PM Moves|mastered=[[Goombario]]|rank=''(none)''|attack=0|effect=Shows the Enemy's Heath meter|element=None|range=One Enemy|image=PM Tattle.png}}
[[File:SPMTattle.PNG|thumb|left|[[Tippi]] using Tattle on a [[Frackle]] in [[Super Paper Mario]].]]
[[File:SPMTattle.PNG|thumb|left|[[Tippi]] using Tattle on a [[Frackle]] in [[Super Paper Mario]].]]
'''Tattle''' is a [[Special Moves|move]] that is used in the ''[[Paper Mario (series)|Paper Mario]]'' series. The move can be used in battle or in the field. Used in battle, by a partner character who informs about the [[Enemies|enemy]] selected, listing their HP, Attack power, and Defense power.  
'''Tattle''' is a [[Special Moves|move]] that is used in the ''[[Paper Mario (series)|Paper Mario]]'' series. The move can be used in battle or in the field. Used in battle, by a partner character who informs about the [[Enemies|enemy]] selected, listing their HP, Attack power, and Defense power.  

Revision as of 23:09, October 24, 2013

Template:PM Moves

Tattle is a move that is used in the Paper Mario series. The move can be used in battle or in the field. Used in battle, by a partner character who informs about the enemy selected, listing their HP, Attack power, and Defense power.

In Paper Mario, Goombario lists stats from memory, while Goombella reads the information out of the Tattle Log in Paper Mario: The Thousand-Year Door. In Super Paper Mario, Tippi displays the information like a natural power, since she's a Pixl.

Tattling an enemy will also make a health meter appear under the enemy, indicating how much HP it has left. The health meter will then appear from that point on whenever Mario encounters the same enemy.

On the field, the Goomba partner will tell Mario about his surroundings, and if there is a character or object near, he or she will tell Mario about that character or object.

Goombella's version of Tattle adds an Action Command and a Stylish Move. Additionally, the Tattle Log will automatically update its data if an enemy becomes stronger (as some recurring bosses do). It is also possible to fail tattling in battle if the player does not stop the cross in the circle. Bosses who are not tattled on will get their tattling papers in Professor Frankly's wastebasket, where Mario can get them. Oddly, Goombella uses the Tattle Log in battle, and recites from memory outside battle. Also, Mario can always view the HP and remaining HP if he has the Peekaboo badge. In Super Mario RPG: Legend of the Seven Stars, Mallow can perform a similar move called Psychopath. In Super Paper Mario, Tippi's and Tiptron's power is identical to Tattle, as they give information about whatever the cursor is pointed on, describing enemies and stats as well as identifying things in the environment.

Tattle returns in Paper Mario: Sticker Star used by Kersti. However, only field tattles can be used, since enemy names and HP are displayed by default.

In Paper Mario, some targets could not be tattled on in battle, including General Guy's light bulb, the slot machine in Shy Guy's Toy Box, and Fuzzipede, since the scenery becomes too dark for Goombario to use Tattle on him. However, Gulpits' Rocks, an inanimate object, can be tattled on.

In Super Paper Mario The only character that can't be scanned by Tippi is Dimentio. This is because for the first battle in Chapter 3 Tippi is still captured by Francis, and for the second battle in Castle Bleck, Mario and Tippi leave Luigi to fight him alone. It is unknown if this was done on purpose or not.

Luigi can do something similar using the Game Boy Horror in Luigi's Mansion.

Names in other Languages

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