Stylish move

From the Super Mario Wiki, the Mario encyclopedia
(Redirected from Stylish Move)
Jump to navigationJump to search

This article needs Paper Mario improvement. Specifically:

  • Overall, the page needs more images.
    • Ideally, the table for the PMTTYD stylish moves should have images (or GIF files) of the various Stylish moves described.
    • The newly-added table for the SPM stylish moves needs images of the remaining stylish moves from that game, especially for Princess Peach and Bowser. Keep in mind that the remaining animations utilize the character's 3D models, and are not pre-rendered poses like the other images in the table.
  • The newly-added table in the Super Paper Mario section very likely has at least one image assigned to the wrong move. There are also potentially multiple ways to achieve certain poses some of which add different point amounts to the stylish move score, see here. These errors should be identified and fixed accordingly.
  • The tables for the PMTYYD special moves should be reorganized based on when they are available to the player, and how the game(s) itself organizes them, rather than attempting to sort them alphabetically.
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".
This article is about the moves in Paper Mario: The Thousand-Year Door and Super Paper Mario. For the moves in Super Mario Run, see Coin Rush (Super Mario Run).
Stylish move
A Stylish move being performed by Koops in the game Paper Mario: The Thousand-Year Door.
Koops performing a Stylish move in Paper Mario: The Thousand-Year Door
A Stylish move performed by Mario in Planet Blobule in the game Super Paper Mario. The audience is cheering.
Mario performing a stylish move in Super Paper Mario
First appearance Paper Mario: The Thousand-Year Door (2004)
Latest appearance Paper Mario: The Thousand Year Door (Nintendo Switch) (2024)
Effect Causes the player to assume a pose in the middle of an attack, which will grant them extra Star Power or Experience Points.
“Just press A Button with perfect timing during an attack to pull off a Stylish move! If you do it right, the crowd will just go nuts! And some attacks have multiple ones!”
Eddy the Mask, Paper Mario: The Thousand-Year Door

Stylish moves, also referred to as Stylish commands, are extra commands in Paper Mario: The Thousand-Year Door and Super Paper Mario that accompany most attacks in the game.

Paper Mario: The Thousand-Year Door[edit]

In Paper Mario: The Thousand-Year Door, to perform a Stylish move, the player must press A Button at a certain time during an attack. When a Stylish move is successfully executed, it will excite the crowd in front of the battle stage, which causes them to provide more Star Power than a normal Action Command.

Stylish moves can only be performed when using a standard attack or an attack provided via a Badge, and cannot be performed when attacking via a item, Crystal Star, or any sort of counterattack, such as a Superguard. Some attacks have multiple Stylish moves.

In the original GameCube version of the game, the only ways to learn the correct timing for Stylish moves are to use the Timing Tutor badge sold by Charlieton or talk to Eddy the Mask in the town located in Rogueport Underground. In the Nintendo Switch remake, it is also possible to learn the timing for Stylish moves by talking to the Battle Master and practicing the appropriate move.

Mario's Stylish moves[edit]

Jump[edit]

Attack Stylish move # of Moves Effect
Jump Press A Button at the high point of Mario's second jump, then A Button again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish move, the player has to press A Button when Mario lands on an enemy the second time. 2 Mario lays back and gives a thumbs up in the original Japanese version while Mario belly flops onto the enemy for the second jump and belly flops in the international version.
Spin Jump Press A Button when Mario is jumping towards the enemy. 1 Mario forward somersaults during the jump.
Spring Jump Press A Button after bouncing on the enemy twice. 1 Mario bellyflops on to the ground. This Stylish move does not give much Star Power.
Multibounce Press A Button at the height of each of Mario's bounces No. of foes - 1 Mario either belly flops onto the next enemy or kicks while jumping.
Power Bounce Same as Multibounce Unlimited Same as Multibounce, though tougher to pull off.
Power Jump Same as Spin Jump, except no Spin Move (below) 1 Same as Spin Jump
Shrink Stomp Same as Jump 2 Same as Jump
Sleepy Stomp Same as Jump 2 Same as Jump
Soft Stomp Same as Jump 2 Same as Jump
Tornado Jump Press A Button when Mario is falling back to the ground and again when he returns to his position. 2 Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with Quick Change equipped).

Hammer[edit]

Attack Stylish move # of Moves Effect
Hammer Press A Button immediately after Mario strikes the enemy and A Button when Mario lands. 2 Mario backward somersaults and makes confetti appear when he lands.
Super Hammer After hitting the enemy, press A Button on Mario's fifth spin. 1 Mario gives the audience a thumbs-up after he swings his hammer.
Ultra Hammer Same as Super Hammer 1 Same as Super Hammer
Power Smash Press A Button immediately after Mario strikes the enemy and A Button each time Mario lands on the ground. 4 Mario performs a series of backwards somersaults that get higher. For the final move, confetti comes down.
Fire Drive Press A Button right after Mario hits the fireball. The player wants to press A Button before the fireball reaches the top of its arc. 1 Mario spins in place and gives the audience a thumbs-up.
Hammer Throw Press A Button right after Mario throws the hammer, then as he touches the ground. The player wants to press A Button for the first Stylish move before the hammer reaches the top of its arc. 2 Mario forward somersaults and makes confetti appear when he lands.
Head Rattle Same as Hammer 2 Same as Hammer
Ice Smash Same as Hammer 2 Same as Hammer
Piercing Blow Same as Power Smash 4 Same as Power Smash
Quake Hammer Press A Button when Mario is upright after Quake Hammer, before he moves. 2 One high backward somersault, then confetti comes down.

Partners' Stylish moves[edit]

Goombella[edit]

Attack Partner Stylish move # of Moves Effect
Headbonk Goombella Press A Button when she stops walking towards the enemy. 1 Forward flips as she jumps towards the enemy.
Tattle Goombella Press A Button right after the Action Command. 1 Same as Rally Wink
Multibonk Goombella Press A Button when she stops walking towards the enemy, then again at the apex of her first jump. 2 A forward flip when jumping, then another if second command is performed correctly.
Rally Wink Goombella Press A Button just after the heart appears around Mario. 1 Hops in place with excitement.

Koops[edit]

Attack Partner Stylish move # of Moves Effect
Shell Toss Koops Press A Button right after hitting the enemy, then A Button again when his spinning begins to slow. 2 Koops spins upside down, then points up at the ceiling.
Power Shell Koops Press A Button when Koops returns to his position and again after he spins three times. 2 First Koops spins on his head, then points at the ceiling.
Shell Shield Koops Press A Button just before the shell lands on Mario. 1 Koops waves at the audience. This Stylish move is similar to his appeal animation.
Shell Slam Koops Same as Power Shell. 2 Same as Power Shell.

Madame Flurrie[edit]

Attack Partner Stylish move # of Moves Effect
Body Slam Flurrie Press A Button just as Flurrie touches the ground. 1 Points her little finger up.
Gale Force Flurrie Press A Button just after Flurrie stops blowing. 1 Same as Body Slam
Lip Lock Flurrie Press A Button right after the kiss. 1 Same as Body Slam
Dodgy Fog Flurrie Press A Button right when the fog appears. 1 Same as Body Slam

Yoshi Kid[edit]

Attack Partner Stylish move # of Moves Effect
Ground Pound Yoshi Kid Press A Button when he is just above the enemy but when the bar is still shown and then A Button again just before the Yoshi Kid returns to the ground. 2 Extra backward somersaults before the Yoshi Kid ground pounds, then jumps happily before moving back to Mario's side.
Gulp Yoshi Kid Press A Button after the enemy is released. 1 Same as Ground Pound's second stylish move.
Mini-Egg Yoshi Kid Press A Button after the last egg is thrown. The player wants to press A Button as the last egg hits an enemy. 1 Same as Ground Pound's second stylish move.
Stampede Yoshi Kid Press A Button when the musical note appears next to him. 1 Same as Ground Pound's second stylish move.

Vivian[edit]

Attack Partner Stylish move # of Moves Effect
Shade Fist Vivian Press A Button right when Vivian reemerges on Mario's side. 1 Same as Fiery Jinx
Veil Vivian Press A Button after she unveils and is returning to her position. 1 Same as Fiery Jinx. Gives very little Star Power.
Fiery Jinx Vivian Press A Button right as Vivian points her finger. 1 Vivian clasps her hands together and smiles.
Infatuate Vivian Press A Button right after pressing A Button for each heart. The player wants to press A Button when they see a heart appearing next to Vivian. No. of foes Same as Fiery Jinx

Admiral Bobbery[edit]

Attack Partner Stylish move # of Moves Effect
Bomb Bobbery Press A Button when Bobbery lands back on Mario's side of the field. 1 Salutes the sky.
Bomb Squad Bobbery Press A Button when the third bomb is at the top of its arc. 1 Same as Bomb. Gives very little Star Power.
Hold Fast Bobbery Press A Button as the word "NICE," "GOOD," or "GREAT" appears. 1 Same as Bomb
Bob-ombast Bobbery Same as Bomb 1 Same as Bomb

Ms. Mowz[edit]

Attack Partner Stylish move # of Moves Effect
Love Slap Ms. Mowz Press A Button as Ms. Mowz is walking back to Mario's side. 1 Hops once when the player presses A Button. Gives very little Star Power.
Kiss Thief Ms. Mowz Press A Button when Ms. Mowz is walking towards the enemy. 1 Does a quick somersault and winks towards the audience. The wink is given more emphasis in the Nintendo Switch remake.
Tease Ms. Mowz Press A Button as Ms. Mowz is jumping back onto the ground after the attack. 1 Same as Kiss Thief.
Smooch Ms. Mowz Press A Button right after the kiss. The player wants to press A Button when the hearts appear around Mario. 1 Same as Kiss Thief.

Super Paper Mario[edit]

In Super Paper Mario, Stylish moves return with slightly different functionality. Due to the absence of Star Power in this game, stylish moves instead serve to give the player more points, and thus level up a little faster. All characters now use the same inputs to perform stylish moves, which generally involve shaking the Wii Remote in some way. Stylish moves can only be performed after jumping on an enemy, and cannot be done when attacking via an item, Pixl, or Bowser's Fire Breath. The player can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent", the higher the ranking is, the more points the player will receive from the action, but if the player takes damage or lands on the ground, the streak will reset.

Technique Mario Peach Bowser Luigi
Push Wii Remote forward Mario performing a stylish move in Super Paper Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Luigi jump pose from Super Paper Mario
Push Wii Remote backwards Mario performing a stylish move in Super Paper Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Push Wii Remote downwards Mario performing a stylish move in Super Paper Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Luigi performing a stylish move in Super Paper Mario.
Tilt Wii Remote left and right 3 times Mario performing a stylish move in Super Paper Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Bowser's Shell in Super Paper Mario. Used when performing a stylish move resembling Whirling Fortress. Luigi performing a stylish move in Super Paper Mario.
Tilt Wii Remote slightly clockwise and back to normal position Mario performing a stylish move in Super Paper Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Luigi performing a stylish move in Super Paper Mario.
Tilt Wii Remote slightly counterclockwise and back to normal position Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Luigi performing a stylish move in Super Paper Mario. Usually this move is rotated 90 degrees when performing this move ingame.

Gallery[edit]

Multimedia[edit]

Icon of an audio speaker. Stylish move - Paper Mario: The Thousand-Year Door
File info
Icon of an audio speaker. Stylish move 1 - Super Paper Mario
File info
Icon of an audio speaker. Stylish move 2 - Super Paper Mario
File info
Icon of an audio speaker. Stylish move 3 - Super Paper Mario
File info
Icon of an audio speaker. Stylish move 4 - Super Paper Mario
File info
Icon of an audio speaker. Stylish move 5 - Super Paper Mario
File info
Help:Media fileHaving trouble playing?

Names in other languages[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseアクロバットわざ
Akurobatto-waza
Acrobatic techniques[1]
Chinese特技
Tèjì (Mandarin)
Special ability[2][3]
DutchFraaie actiesNice actions[4]
French (Canada)Commande StyleStyle command[5]
GermanTrick-KommandoTrick Command[6]
ItalianTecnica con stileStylish technique; literally "technique with style".[7]
Korean곡예 기술의
Gog'ye gisur-ui
Acrobatic techniques[8]
Spanish (Latin America)Técnicas acrobáticasAcrobatic techniques[9]

Notes[edit]

  • In the original Japanese version of The Thousand-Year Door some Stylish moves are missing. For example, there is no second Stylish after a normal jump.
  • In the demo disc for Paper Mario: The Thousand Year Door, when Mario or any of his partners make a stylish move, 'STYLE' is shown instead of 'STYLISH!'

References[edit]

  1. ^ アクロバットわざの コマンドを 入力にゅうりょくする タイミングが わかるようになる」– May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Japanese). Retrieved July 17, 2026.
  2. ^ 可以看到發動特技的指令輸入時機。」– May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Traditional Chinese). Retrieved July 17, 2026.
  3. ^ "可以看到发动特技的指令输入时机。" – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Simplified Chinese). Retrieved July 17, 2026.
  4. ^ "Leer de timing voor fraaie acties." – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Dutch). Retrieved July 17, 2026.
  5. ^ « Permet de savoir quand utiliser la commande Style! » – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Canadian French). Retrieved July 17, 2026.
  6. ^ Zeigt das Timing für das Trick-Kommando an.“ – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (German). Retrieved July 17, 2026.
  7. ^ «Indica quando usarre i comandi per eseguire una tecnica con stile.» – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Italian). Retrieved July 17, 2026.
  8. ^ "곡예 기술의 커맨드를 입력하는 타이밍을 알 수 있게 된다" – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Korean). Retrieved July 17, 2026.
  9. ^ "Muestra cuándo usar las técnicas acrobáticas." – May 23, 2024. Timing Tutor's description in Paper Mario: The Thousand-Year Door for Nintendo Switch. Nintendo (Latin American Spanish). Retrieved July 17, 2026.