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[[File:MLPJ CommandBlocksGuideArt.png|frame|Command Blocks as seen in the Guide from ''[[Mario & Luigi: Paper Jam]]''.]]
[[File:MLPJ CommandBlocksGuideArt.png|frame|Command Blocks as seen in the Guide from ''[[Mario & Luigi: Paper Jam]]'']]
{{quote|Note the blocks that appeared above [[Mario|you]]. Use those fellows to pick what you will do!|Toadsworth|Mario & Luigi: Dream Team}}
{{quote|Note the blocks that appeared above [[Mario|you]]. Use those fellows to pick what you will do!|Toadsworth|Mario & Luigi: Dream Team}}
'''Command Blocks''' are blocks in the [[Mario & Luigi (series)|''Mario & Luigi'']] series. They appear during battles, so [[Mario]], [[Luigi]], [[Baby Mario]], [[Baby Luigi]], and [[Paper Mario (character)|Paper Mario]] can [[jump]] under or [[Bowser]] can [[punch]] under the block that they want to choose. The block they choose determines the [[List of special moves|move]] they want to do.
'''Command Blocks''' (sometimes spelled in lowercase as '''command blocks''') are blocks in the [[Mario & Luigi (series)|''Mario & Luigi'']] series. They appear during battles, so [[Mario]], [[Luigi]], [[Baby Mario]], [[Baby Luigi]], and [[Paper Mario (character)|Paper Mario]] can [[jump]] under or [[Bowser]] can [[punch]] under the block that they want to choose. The block they choose determines the [[List of moves|move]] they want to do.


In some games, Command Blocks can be disabled by certain enemies temporarily (like [[Boo]]s in ''[[Mario & Luigi: Superstar Saga]]''), or permanently for the rest of the battle, some examples being [[Shrowser]]'s battle in ''[[Mario & Luigi: Partners in Time]]'', [[Thunder Sass]]'s battle in ''[[Mario & Luigi: Dream Team]]'' (minus the [[List of items|items]] Command Block), and [[Ludwig von Koopa|Ludwig]]'s battle in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. In ''[[Mario & Luigi: Paper Jam]]'', when Mario, Luigi, and Paper Mario are locked away in [[Twinsy Tropics Dungeon]], a team of [[Hammer Bro]]s confiscate the trio's command blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of [[First Strike]]s and counter attacks in order to [[Stuff Retrieval|regain the command blocks]].
In some games, Command Blocks can be disabled by certain enemies and bosses temporarily (like [[Popple]] and [[Boo]]s in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and [[Kamek]] and [[Paper Kamek]] in ''[[Mario & Luigi: Paper Jam]]''), or permanently for the rest of the battle, some examples being [[Shrowser]]'s battle in ''[[Mario & Luigi: Partners in Time]]'', [[Thunder Sass]]'s battle in ''[[Mario & Luigi: Dream Team]]'' (except the [[list of items|items]] Command Block and the hint Command Block if the player gets a [[Game Over]]), and [[Ludwig von Koopa|Ludwig]]'s battle in ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In ''Mario & Luigi: Paper Jam'', when Mario, Luigi, and Paper Mario are locked away in [[Twinsy Tropics Dungeon]], a team of [[Hammer Bro]]s confiscate the trio's Command Blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of [[First Strike]]s and counter attacks in order to [[Stuff Retrieval|regain the Command Blocks]].


In volume 35 of the ''[[Super Mario-Kun]]'' adapted from ''[[Mario & Luigi: Partners in Time]]'', Luigi and Baby Luigi hit the [[flee]] command block to run away from a [[Snoozorb]], much to Mario's irritation, and therefore breaking the [[fourth wall]].
In volume 35 of ''[[Super Mario-kun]]'' adapted from ''[[Mario & Luigi: Partners in Time]]'', Luigi and Baby Luigi hit the [[flee]] Command Block to run away from a [[Snoozorb]], much to Mario's irritation, therefore breaking the [[fourth wall]].


==Command Blocks==
==Command Blocks==
===''[[Mario & Luigi: Superstar Saga]]''===
===''[[Mario & Luigi: Superstar Saga]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #CAB;"
|-style="background: #CAB;"
!width="25%"|Solo (Attack)
!width="25%"|Solo (Attack)
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===''[[Mario & Luigi: Partners in Time]]''===
===''[[Mario & Luigi: Partners in Time]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #CCC;"
|-style="background: #CCC;"
!width="20%"|Jump
!width="20%"|Jump
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|[[Jump]] on an enemy
|[[Jump]] on an enemy
|Hit an enemy with the [[Hammer]]
|Hit an enemy with the [[Hammer]]
|Use any owned [[Bros. Item]]s (will decrease the amount of [[Bros. Item]]s if used)
|Use any owned [[Bros. Item]]s
|[[Flee|Run Away]] from battle (will decrease the amount of coins if fled)
|[[Flee|Run Away]] from battle (will decrease the amount of coins if fled)
|Use any owned [[List of items|items]] (will decrease the amount of [[List of items|items]] if used)
|Use any owned [[List of items|items]]
|}
|}


===''[[Mario & Luigi: Bowser's Inside Story]]''===
===''[[Mario & Luigi: Bowser's Inside Story]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #CBA;"
|-style="background: #CBA;"
!width="10%"|Jump (Mario Bros.)
!width="10%"|Jump (Mario Bros.)
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|Throw a [[Punch|punch]] at an enemy
|Throw a [[Punch|punch]] at an enemy
|[[Fire Breath|Breathe flame]] at all enemies on the ground
|[[Fire Breath|Breathe flame]] at all enemies on the ground
|[[Vacuum Block|Suck up]] all small enemies and objects into [[Bowser's body]]
|[[Vacuum Block|Inhale]] all small enemies and objects into [[Bowser's body]]
|Use one of the bros.' [[Bros. Attack#Mario & Luigi: Bowser's Inside Story|Special Attacks]] (requires [[Bros. Point|SP]])
|Use one of the bros.' [[Bros. Attack#Mario & Luigi: Bowser's Inside Story|Special Attacks]] (requires [[Bros. Point|SP]])
|Use one of Bowser's [[Brawl Attack|Special Attacks]] (requires [[Brawl Point|SP]])
|Use one of Bowser's [[Brawl Attack|Special Attacks]] (requires [[Brawl Point|SP]])
|View or change equipped [[Badge#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Badges]] (will reset Badge Meter if changed)
|View or change equipped [[Badge#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Badges]] (will reset Badge Meter if changed)
|[[Flee|Run away]] from battle
|[[Flee|Run away]] from battle (will decrease the amount of coins if fled)
|Use any owned [[List of items|items]]
|Use any owned [[List of items|items]]
|}
|}


===''[[Mario & Luigi: Dream Team]]''===
===''[[Mario & Luigi: Dream Team]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="15%"|Jump
!width="15%"|Jump
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!width="10%"|Hint
!width="10%"|Hint
|-
|-
|[[Jump]] on an enemy (or on all 9 enemies)
|[[Jump]] on an enemy (or on a total of 9 enemies in the Dream World)
|Hit an enemy with the [[Hammer]] (or all enemies on the ground)
|Hit an enemy with the [[Hammer]] (or all enemies on the ground in the Dream World)
|Use a [[Bros. Attack]] (Requires [[Bros. Point|BP]])
|Use a [[Bros. Attack]] (Requires [[Bros. Point|BP]])
|Use a [[Mario & Luigi: Dream Team#Luiginary Attacks (Dream World)|Luiginary Attack]] (Requires [[Bros. Point|BP]])
|Use a [[Luiginary Attack]] (Requires [[Bros. Point|BP]])
|[[Flee|Run away]] from battle
|[[Flee|Run away]] from battle
|Use any owned [[List of items|items]]
|Use any owned [[List of items|items]]
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===''[[Mario & Luigi: Paper Jam]]''===
===''[[Mario & Luigi: Paper Jam]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #CBA;"
|-style="background: #CBA;"
!width="15%"|Jump
!width="15%"|Jump
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|-
|-
|[[Jump]] on an enemy
|[[Jump]] on an enemy
|Hit an enemy (or for Paper Mario, all 10 enemies) with the [[Hammer]]
|Hit an enemy (or for Paper Mario, a total of the amount of enemies equal to Paper Mario's current copy amount) with the [[Hammer]]
|Create up from 6-10 [[Copy Block|copies]] of [[Paper Mario (character)|Paper Mario]]
|Create up from 6-10 [[Copy Block|copies]] of [[Paper Mario (character)|Paper Mario]]
|[[Flee|Run away]] from battle
|[[Flee|Run away]] from battle
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===''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''===
===''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #CAB;"
|-style="background: #CAB;"
!width="20%"|Jump
!width="20%"|Jump
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|[[Flee|Run away]] from battle
|[[Flee|Run away]] from battle
|Use any owned [[List of items|items]]
|Use any owned [[List of items|items]]
|Use a [[Bros. Attack]] using [[Bros. Point|BP]]
|Use a [[Bros. Attack]] (Requires [[Bros. Point|BP]])
|}
|}


===''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''===
===''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #CCC;"
|-style="background: #CCC;"
!width="10%"|Jump (Mario Bros.)
!width="10%"|Jump (Mario Bros.)
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M&LPiT Luigi Command Block.png|[[Luigi]]
M&LPiT Luigi Command Block.png|[[Luigi]]
</gallery>
</gallery>
===''Mario & Luigi: Bowser's Inside Story''===
===''Mario & Luigi: Bowser's Inside Story''===
<gallery position="center">
<gallery position="center">
M&LBIS Brawl Attack Command Block.png|[[Special Attack|Brawl Attack]]
M&LBIS Brawl Attack Command Block.png|[[Brawl Attack|Special Attack]]
M&LBIS Change Badge Command Block.png|Change [[Badge]]
M&LBIS Change Badge Command Block.png|Change [[Badge]]
M&LBIS Flame Command Block.png|[[Fire Breath|Flame]]
M&LBIS Flame Command Block.png|[[Fire Breath|Flame]]
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M&LBIS Jump Command Block.png|[[Jump]]
M&LBIS Jump Command Block.png|[[Jump]]
M&LBIS Punch Command Block.png|[[Punch]]
M&LBIS Punch Command Block.png|[[Punch]]
M&LBIS Special Attack Command Block.png|[[Special Attack]]
M&LBIS Special Attack Command Block.png|[[Bros. Attack|Special Attack]]
Vacuum Block.png|[[Vacuum Block|Vacuum]]
Vacuum Block.png|[[Vacuum Block|Vacuum]]
</gallery>
</gallery>
===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
<gallery position="center">
<gallery position="center">
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M&LDT Luiginary Attack Command Block.png|[[Luiginary Attack]]
M&LDT Luiginary Attack Command Block.png|[[Luiginary Attack]]
</gallery>
</gallery>
===''Mario & Luigi: Paper Jam''===
===''Mario & Luigi: Paper Jam''===
<gallery position="center">
<gallery position="center">
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M&LPJ Trio Attack Command Block.png|[[Trio Attack]]
M&LPJ Trio Attack Command Block.png|[[Trio Attack]]
</gallery>
</gallery>
===''Mario & Luigi: Superstar Saga + Bowser's Minions''===
===''Mario & Luigi: Superstar Saga + Bowser's Minions''===
<gallery position="center">
<gallery position="center">
M&LSS+BM Bros. Attack Command Block.png|[[Bros. Attack]]
M&LSS+BM Bros. Attack Command Block.png|[[Bros. Attack]]
M&LSS+BM Flee Command Block.png|Flee
M&LSS+BM Flee Command Block.png|[[Flee]]
M&LSS+BM Hand Command Block.png|Hand
M&LSS+BM Hand Command Block.png|Hand
M&LSS+BM Hammer Command Block.png|[[Hammer]]
M&LSS+BM Hammer Command Block.png|[[Hammer]]
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M&LSS+BM Jump Command Block.png|[[Jump]]
M&LSS+BM Jump Command Block.png|[[Jump]]
</gallery>
</gallery>
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
<gallery position="center">
M&L BIS+BJJ Jump Command Block.png|[[Jump]]
M&L BIS+BJJ Hammer Command Block.png|[[Hammer]]
M&L BIS+BJJ Bros Command Block.png|[[Bros. Attack]]
M&L BIS+BJJ Item Command Block.png|Item
M&L BIS+BJJ Hint Command Block.png|Hint
M&L BIS+BJJ Escape Command Block.png|[[Flee]]
M&L BIS+BJJ Punch Command Block.png|[[Punch]]
M&L BIS+BJJ Flame Command Block.png|[[Fire Breath|Flame]]
M&L BIS+BJJ Brawl Attack Command Block.png|[[Brawl Attack]]
M&L BIS+BJJ Vacuum Command Block.png|[[Vacuum Block|Vacuum]]
M&L BIS+BJJ Guide Command Block.png|[[Battle Guide|Guide]]
</gallery>
==Names in other languages==
{{foreign names
|Jap=コマンドブロック
|JapR=Komando Burokku
|JapM=Command Block
|Ita=Blocco Comando<ref>''[[Mario & Luigi: Superstar Saga]]'' European manual, pagg. 74, 75, 76</ref><br>Blocco azione<ref>''[[Mario & Luigi: Partners in Time]]'' European manual, pagg. 87, 88</ref><br>Blocco Azione<ref>''[[Mario & Luigi: Bowser's Inside Story]]'' Italian manual, pag. 23, 24, 28</ref><br>Blocco con comandi<ref>''[[Mario & Luigi: Dream Team Bros.]]'' Italian electronic manual</ref><br>Blocco comando<ref>''[[Mario & Luigi: Paper Jam Bros.]]'' Italian electronic manual, section 11</ref>
|ItaM=Command Block<br>Action block<br>Action Block<br>Block with commands<br>Command block
|Kor=커맨드블록
|KorR=Keomaendeu Beullok
|KorM=Command Block
}}
==References==
<references/>
{{Blocks}}
{{Blocks}}
{{M&LSS}}
{{M&LSS}}
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{{M&LPJ}}
{{M&LPJ}}
[[Category:Blocks]]
[[Category:Blocks]]
[[Category:Mario & Luigi: Bowser's Inside Story Objects]]
[[Category:Mario & Luigi: Bowser's Inside Story objects]]
[[Category:Mario & Luigi: Dream Team Objects]]
[[Category:Mario & Luigi: Dream Team objects]]
[[Category:Mario & Luigi: Paper Jam Objects]]
[[Category:Mario & Luigi: Paper Jam objects]]
[[Category:Mario & Luigi: Partners in Time Objects]]
[[Category:Mario & Luigi: Partners in Time objects]]
[[Category:Mario & Luigi: Superstar Saga Objects]]
[[Category:Mario & Luigi: Superstar Saga objects]]
[[it:Blocco Comando]]
[[it:Blocco azione]]

Revision as of 03:51, March 31, 2024

Screenshot of image used in the Guide for Command Blocks in Mario & Luigi: Paper Jam
Command Blocks as seen in the Guide from Mario & Luigi: Paper Jam
“Note the blocks that appeared above you. Use those fellows to pick what you will do!”
Toadsworth, Mario & Luigi: Dream Team

Command Blocks (sometimes spelled in lowercase as command blocks) are blocks in the Mario & Luigi series. They appear during battles, so Mario, Luigi, Baby Mario, Baby Luigi, and Paper Mario can jump under or Bowser can punch under the block that they want to choose. The block they choose determines the move they want to do.

In some games, Command Blocks can be disabled by certain enemies and bosses temporarily (like Popple and Boos in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions, and Kamek and Paper Kamek in Mario & Luigi: Paper Jam), or permanently for the rest of the battle, some examples being Shrowser's battle in Mario & Luigi: Partners in Time, Thunder Sass's battle in Mario & Luigi: Dream Team (except the items Command Block and the hint Command Block if the player gets a Game Over), and Ludwig's battle in Mario & Luigi: Superstar Saga + Bowser's Minions. In Mario & Luigi: Paper Jam, when Mario, Luigi, and Paper Mario are locked away in Twinsy Tropics Dungeon, a team of Hammer Bros confiscate the trio's Command Blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of First Strikes and counter attacks in order to regain the Command Blocks.

In volume 35 of Super Mario-kun adapted from Mario & Luigi: Partners in Time, Luigi and Baby Luigi hit the flee Command Block to run away from a Snoozorb, much to Mario's irritation, therefore breaking the fourth wall.

Command Blocks

Mario & Luigi: Superstar Saga

Solo (Attack) Bros. (Attack) Run Away Item
Select Jump, Hammer, or a Hand Power (Firebrand for Mario and Thunderhand for Luigi) Use a Bros. Attack (requires BP) Run away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Partners in Time

Jump Hammer (Baby Bros./Mario Bros. and Baby Bros.) Bros. Item Flee Item
Jump on an enemy Hit an enemy with the Hammer Use any owned Bros. Items Run Away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Bowser's Inside Story

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Vacuum (Bowser) Special Attack (Mario Bros.) Special Attack (Bowser) Change Badges (Mario Bros.) Flee Item
Jump on an enemy Hit an enemy with the Hammer Throw a punch at an enemy Breathe flame at all enemies on the ground Inhale all small enemies and objects into Bowser's body Use one of the bros.' Special Attacks (requires SP) Use one of Bowser's Special Attacks (requires SP) View or change equipped Badges (will reset Badge Meter if changed) Run away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Dream Team

Jump Hammer Bros. Attacks (Real World) Luiginary Attacks (Dream World) Flee Item Hint
Jump on an enemy (or on a total of 9 enemies in the Dream World) Hit an enemy with the Hammer (or all enemies on the ground in the Dream World) Use a Bros. Attack (Requires BP) Use a Luiginary Attack (Requires BP) Run away from battle Use any owned items Open up the hint text

Mario & Luigi: Paper Jam

Jump Hammer Copy (Paper Mario) Flee Item Bros. Attack (Mario Bros.) Trio Attack (Paper Mario) Hint
Jump on an enemy Hit an enemy (or for Paper Mario, a total of the amount of enemies equal to Paper Mario's current copy amount) with the Hammer Create up from 6-10 copies of Paper Mario Run away from battle Use any owned items Use one of the duo's Bros. Attacks (Requires BP) Use one of the group's Trio Attacks (Requires BP) Open up the hint text

Mario & Luigi: Superstar Saga + Bowser's Minions

Jump Hammer Hand Run Away Items Bros. Attack
Jump on an enemy Hit an enemy with the Hammer Use Firebrand (Mario) or Thunderhand (Luigi) on an enemy Run away from battle Use any owned items Use a Bros. Attack (Requires BP)

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Bros. Attack (Mario Bros.) Brawl Attack (Bowser) Guide Block Flee Item Vacuum (Bowser) Hint Block
Jump on an enemy Hit an enemy with the Hammer Punch an enemy Breathe flame on all enemies on the ground Use a Bros. Attack (costs BP) Use a Brawl Attack (costs BP) Open up the Battle Guide Run away from battle Use any owned items Inhales all small enemies and objects into Bowser's body Open up the hint text

Gallery

Mario & Luigi: Superstar Saga

Mario & Luigi: Partners in Time

Mario & Luigi: Bowser's Inside Story

Mario & Luigi: Dream Team

Mario & Luigi: Paper Jam

Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Names in other languages

Language Name Meaning
Japanese コマンドブロック
Komando Burokku
Command Block

Italian Blocco Comando[1]
Blocco azione[2]
Blocco Azione[3]
Blocco con comandi[4]
Blocco comando[5]
Command Block
Action block
Action Block
Block with commands
Command block
Korean 커맨드블록
Keomaendeu Beullok
Command Block

References

  1. ^ Mario & Luigi: Superstar Saga European manual, pagg. 74, 75, 76
  2. ^ Mario & Luigi: Partners in Time European manual, pagg. 87, 88
  3. ^ Mario & Luigi: Bowser's Inside Story Italian manual, pag. 23, 24, 28
  4. ^ Mario & Luigi: Dream Team Bros. Italian electronic manual
  5. ^ Mario & Luigi: Paper Jam Bros. Italian electronic manual, section 11