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'''Regeneration''', otherwise called '''[[HP]] Regen''' or '''[[FP]] Regen''', is a positive status effect that appears in ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Super Paper Mario]]'', and ''[[Paper Mario: Sticker Star]]''. Due to the lack of FP in ''Super Paper Mario'' and ''Sticker Star'', there is only the HP Regen from its debut in ''The Thousand-Year Door''.
'''Regeneration'''{{ref needed}}, otherwise called '''[[Heart Point|HP]] Regen'''{{ref needed}} or '''[[Flower Point|FP]] Regen'''{{ref needed}}, or '''Gradual HP''' / '''Gradual FP'''<ref name="Internal">[[List of Paper Mario: The Thousand-Year Door pre-release and unused content#Dialogue|In-game data, item and badge names (global)]]</ref>, is a positive status effect that appears in ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Super Paper Mario]]'', and ''[[Paper Mario: Sticker Star]]''. Due to the lack of FP in ''Super Paper Mario'' and ''Sticker Star'', there is only the HP Regen from its debut in ''The Thousand-Year Door''.


==History==
==History==
===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
====HP Regen====
====Gradual HP====
[[File:HP Regen.png|frame]]
[[File:HP Regen.png|frame]]
The [[Slow Shroom]] is capable of granting Mario, his ally, or enemies (assuming they're holding the items and use them) the HP Regen statuses, 2 HP for 10 turns, respectively. They can also be given through [[Zess T.]]'s recipes, such as the [[Meteor Meal]] (which not only restores 2 HP for 3 turns, but heals 7 HP as well), [[Couple's Cake]] (2 HP for 10 turns, akin to the Slow Shroom), and the [[Shroom Broth]] (which heals 15 HP, and restores 2 HP for 5 turns, with the downside being [[DEF-Down|Mario or his partner's Defense being lowered]]). The [[Happy Heart]] and [[Happy Heart P]] badges function something like this as Mario or his partner gets healed for 1 HP at the end of each turn. More of these badges increases the healing factor at the end of each turn. The [[Lucky Start]] badge can also grant the HP Regen status.
The [[Slow Shroom]] is capable of granting Mario, his ally, or enemies (assuming they're holding the items and use them) the Gradual HP<ref name="Internal"/> statuses, 2 HP for 10 turns, respectively. They can also be given through [[Zess T.]]'s recipes, such as the [[Meteor Meal]] (which not only restores 2 HP for 3 turns, but heals 7 HP as well), [[Couple's Cake]] (2 HP for 10 turns, akin to the Slow Shroom), and the [[Shroom Broth]] (which heals 15 HP, and restores 2 HP for 5 turns, with the downside being [[DEF-Down|Mario or his partner's Defense being lowered]]). The [[Happy Heart]] and [[Happy Heart P]] badges function something like this as Mario or his partner gets healed for 1 HP at the end of each turn. More of these badges increases the healing factor at the end of each turn. The [[Lucky Start]] badge can also grant the HP Regen status.


====FP Regen====
====Gradual FP====
[[File:FP Regen.png|frame]]
[[File:FP Regen.png|frame]]
The [[Gradual Syrup]], just like the aforementioned Slow Shroom, gives Mario, his partners, or enemies who use the Gradual Syrup, the FP Regen for 10 turns, healing 2 FP at the end of each turn. The Lucky Start badge is the only other way to get the FP Regen. The [[Happy Flower (badge)|Happy Flower]] works exactly like the Happy Heart badge, instead it heals 1 FP at the end of each turn. More of these badges can increase the regeneration output.
The [[Gradual Syrup]], just like the aforementioned Slow Shroom, gives Mario, his partners, or enemies who use the Gradual Syrup, the Gradual FP<ref name="Internal"/> for 10 turns, healing 2 FP at the end of each turn. The Lucky Start badge is the only other way to get the FP Regen. The [[Happy Flower (badge)|Happy Flower]] works exactly like the Happy Heart badge, instead it heals 1 FP at the end of each turn. More of these badges can increase the regeneration output.


===''Super Paper Mario''===
===''Super Paper Mario''===
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===''Paper Mario: Sticker Star''===
===''Paper Mario: Sticker Star''===
The Big 1-UP and Big Shiny 1-UP [[Sticker (Paper Mario: Sticker Star)|Stickers]] restore HP at the end of each turn, just like in ''The Thousand-Year Door''.
The Big 1-UP and Big Shiny 1-UP [[Sticker (Paper Mario: Sticker Star)|Stickers]] restore HP at the end of each turn, just like in ''The Thousand-Year Door''.
==Names in other languages==
===Gradual HP===
{{foreign names
|Jap=じわじわHP
|JapR=Jiwajiwa Etchi Pī
|JapM=Gradual HP
}}
===Gradual FP===
{{foreign names
|Jap=じわじわFP
|JapR=Jiwajiwa Efu Pī
|JapM=Gradual FP
}}
==References==
<references/>


{{PMTTYD}}
{{PMTTYD}}
{{SPM}}
{{SPM}}
{{PMSS}}
{{PMSS}}
[[Category:Paper Mario: Sticker Star Status Effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: The Thousand-Year Door Status Effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Super Paper Mario Status Effects]]
[[Category:Super Paper Mario status effects]]

Latest revision as of 16:11, March 28, 2022

Regeneration[citation needed], otherwise called HP Regen[citation needed] or FP Regen[citation needed], or Gradual HP / Gradual FP[1], is a positive status effect that appears in Paper Mario: The Thousand-Year Door, Super Paper Mario, and Paper Mario: Sticker Star. Due to the lack of FP in Super Paper Mario and Sticker Star, there is only the HP Regen from its debut in The Thousand-Year Door.

History[edit]

Paper Mario: The Thousand-Year Door[edit]

Gradual HP[edit]

HP Regen Sprite

The Slow Shroom is capable of granting Mario, his ally, or enemies (assuming they're holding the items and use them) the Gradual HP[1] statuses, 2 HP for 10 turns, respectively. They can also be given through Zess T.'s recipes, such as the Meteor Meal (which not only restores 2 HP for 3 turns, but heals 7 HP as well), Couple's Cake (2 HP for 10 turns, akin to the Slow Shroom), and the Shroom Broth (which heals 15 HP, and restores 2 HP for 5 turns, with the downside being Mario or his partner's Defense being lowered). The Happy Heart and Happy Heart P badges function something like this as Mario or his partner gets healed for 1 HP at the end of each turn. More of these badges increases the healing factor at the end of each turn. The Lucky Start badge can also grant the HP Regen status.

Gradual FP[edit]

FP Regen Sprite

The Gradual Syrup, just like the aforementioned Slow Shroom, gives Mario, his partners, or enemies who use the Gradual Syrup, the Gradual FP[1] for 10 turns, healing 2 FP at the end of each turn. The Lucky Start badge is the only other way to get the FP Regen. The Happy Flower works exactly like the Happy Heart badge, instead it heals 1 FP at the end of each turn. More of these badges can increase the regeneration output.

Super Paper Mario[edit]

The FP Regen status does not exist due to the fact there is no FP used in the game. That means the Gradual Syrup has a new function from its' previous appearance: it gradually restores 20 HP over time. The Gradual Syrup, rather than being a separate item, is now made from a Peachy Peach and a Long-Last Shake. The Long-Last Shake can regenerate up to 10 HP at minimum, 20 at maximum, depending on how well the Action Command had been performed. The Dayzee Syrup doubles the player's attack for 40 seconds, gradually regenerates 13 HP, and awards Mario and the Heroes of Light 1000 points. The Heartful Cake, instead of decreasing Defense and healing 20 FP, gradually restores 9 HP. The Sap Syrup halves damage done for 40 seconds and restores 13 HP. Finally, the Stamina Juice gradually restores 13 HP.

Paper Mario: Sticker Star[edit]

The Big 1-UP and Big Shiny 1-UP Stickers restore HP at the end of each turn, just like in The Thousand-Year Door.

Names in other languages[edit]

Gradual HP[edit]

Language Name Meaning
Japanese じわじわHP
Jiwajiwa Etchi Pī
Gradual HP

Gradual FP[edit]

Language Name Meaning
Japanese じわじわFP
Jiwajiwa Efu Pī
Gradual FP

References[edit]