Immobilized: Difference between revisions

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This status effect reappeared in ''[[Paper Mario: The Thousand-Year Door]]''. This time it could be inflicted with the Stop Watch and [[Clock Out]]; the latter of which could affect either enemies, [[Mario]] and his partner, or even the [[Audience]]. It has a lower chance of working on bosses or stronger enemies; for example it only has a 50% chance of working on [[Magnus von Grapple]], while [[Crazee Dayzee]]s have only a 30% chance and [[Bill Blaster]]s are immune. <ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref>.
This status effect reappeared in ''[[Paper Mario: The Thousand-Year Door]]''. This time it could be inflicted with the Stop Watch and [[Clock Out]]; the latter of which could affect either enemies, [[Mario]] and his partner, or even the [[Audience]]. It has a lower chance of working on bosses or stronger enemies; for example it only has a 50% chance of working on [[Magnus von Grapple]], while [[Crazee Dayzee]]s have only a 30% chance and [[Bill Blaster]]s are immune. <ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref>.


This ailment once again appears in ''[[Paper Mario: Sticker Star]]''. In this game, the status effect is brought about in the form of the "'''Tacked'''", "'''Clipped'''", "'''Stopped'''", "'''Frozen'''", "'''Soggy'''", "'''Taped'''", "'''Stapled'''", or "'''Crumpled'''" statuses. Victims of the Crumpled status receive double damage, and victims of the Soggy status receive 1.5 times of damage. Enemies that are Stapled are damaged as soon as the status is inflicted. Enemies like the [[Pokey]] or [[Bowser's]] swat attack can get Mario crumpled. The [[POW Block]] can also give this status effect to enemies.
This ailment once again appears in ''[[Paper Mario: Sticker Star]]''. In this game, the status effect is brought about in the form of the "'''Tacked'''", "'''Clipped'''", "'''Stopped'''", "'''Frozen'''", "'''Soggy'''", "'''Taped'''", "'''Stapled'''", or "'''Crumpled'''" statuses. Victims of the Crumpled status receive double damage, and victims of the Soggy status receive 1.5 times of damage. Enemies that are Stapled are damaged as soon as the status is inflicted. Enemies like the [[Pokey]] or [[Bowser]] that tries to swat Mario can get Mario crumpled. The [[POW Block]] can also give this status effect to enemies.


==References==
==References==

Revision as of 20:12, July 6, 2014

Imbobilize

Immobilized is a status ailment in the Paper Mario series.

In the first Paper Mario, Immobilized is an uncommon status effect. It could be inflicted by the Stop Watch or Time Out. While Immobilized, the victim is unable to move for several turns.

This status effect reappeared in Paper Mario: The Thousand-Year Door. This time it could be inflicted with the Stop Watch and Clock Out; the latter of which could affect either enemies, Mario and his partner, or even the Audience. It has a lower chance of working on bosses or stronger enemies; for example it only has a 50% chance of working on Magnus von Grapple, while Crazee Dayzees have only a 30% chance and Bill Blasters are immune. [1].

This ailment once again appears in Paper Mario: Sticker Star. In this game, the status effect is brought about in the form of the "Tacked", "Clipped", "Stopped", "Frozen", "Soggy", "Taped", "Stapled", or "Crumpled" statuses. Victims of the Crumpled status receive double damage, and victims of the Soggy status receive 1.5 times of damage. Enemies that are Stapled are damaged as soon as the status is inflicted. Enemies like the Pokey or Bowser that tries to swat Mario can get Mario crumpled. The POW Block can also give this status effect to enemies.

References

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