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("music note")
(General revisions. Preparing treble clef move.)
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{{merge from|Treble clef|discuss=Talk:Treble clef#Merge treble clef with note}}
{{merge from|Treble clef|discuss=Talk:Treble clef#Merge treble clef with note}}
{{about|the musical notes that appear in the Super Mario series|the notes in [[Yoshi Topsy-Turvy]]|[[rising note]]|the currency notes in [[Luigi's Mansion]] that also go by "Notes"|[[Bill]]}}
{{about|collectible items in the Super Mario series|note-shaped platforms in [[Yoshi Topsy-Turvy]]|[[rising note]]|the currency in [[Luigi's Mansion]] that also go by "Notes"|[[Bill]]}}
{{redirect|Musical notes|the characters from [[Mario Party DS]]|[[Musical Note]]}}
{{redirect|Musical notes|the characters from [[Mario Party DS]]|[[Musical Note]]}}
{{item infobox
{{item infobox
|image=[[File:SMO Artwork Notes.png|100px]]<br>Artwork of notes and a [[treble clef]] from ''[[Super Mario Odyssey]]''
|image=[[File:SMO Artwork Notes.png|200x200px]]<br>Artwork from ''[[Super Mario Odyssey]]''
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|effect=Rewards the player in some way when all in a group are collected
|effect=Rewards the player with an item when all notes are collected
}}
}}
'''Notes''' (sometimes called '''musical notes'''<ref>von Esmarch, Nick. ''Super Mario 3D Land'' [[Prima Games|PRIMA]] Official Game Guide. Pages 34 and 52.</ref> or '''music notes''')<ref>{{cite|quote=Collect music notes to recover the instruments, and then return them to their rightful owners.|author=Bonus: Travel Hints|title=''[[Super Mario Odyssey]]''|format=Ver. 1.3.0|date=25 Apr, 2019|location=Redmond|publisher=[[Nintendo|Nintendo of America]]}}</ref> are multicolored eighth-note [[item]]s that appear in a few 3D ''[[Super Mario (series)|Super Mario]]'' games. They appear as a result of a certain trigger, and they reward the player in some way when all of them in a group are collected.
'''Notes''' (also called '''music notes''',<ref>{{cite|quote=Collect music notes to recover the instruments, and then return them to their rightful owners.|author=Bonus: Travel Hints|title=''[[Super Mario Odyssey]]'' by [[Nintendo EPD]]|format=Ver. 1.3.0|date=25 Apr, 2019|publisher=[[Nintendo|Nintendo of America]]}}</ref> '''musical notes''',<ref>{{cite|author=Esmarch, Nick von|title=''Super Mario 3D Land: PRIMA Official Game Guide''|date=2011|location=Roseville|publisher=[[Prima Games]]|page=34, 52}}</ref> or '''song notes''')<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|date=2017|location=Roseville|publisher=[[Prima Games]]|page=186, 193, 210, 245, 273}}</ref> are colorful items in the 3D ''[[Super Mario (series)|Super Mario]]'' games that debuted in ''[[Super Mario Galaxy]]''. Making contact with an environmental trigger causes a string of notes to appear in the immediate area for a limited period of time. Collecting every one rewards the player character with an item. The player character collects a note just by touching it, which is accompanied with the sound of a single {{wp|musical note}}. Each note in the string plays a musical note at a different frequency from the others. In most games, collecting each note in succession sometimes creates a melody.
 
Notes are generally shaped like {{wp|eighth note}}s, though '''large notes'''<ref>{{cite|quote=Touching one of these large notes causes a string of small notes to appear for a limited time.|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|title="Sand Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|date=2019|location=Milwaukie|publisher=[[Dark Horse]]|page=113}}</ref> – the environmental triggers in ''[[Super Mario Odyssey]]'' – are shaped like {{wp|treble clef}}s.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
Notes first appear in ''[[Super Mario Galaxy]]''. They usually appear when [[Mario]] (or [[Luigi]]) grabs a [[? Coin]], although the ones in the [[Gold Leaf Galaxy]] appear if the player rings a bell with the [[Star Pointer]]. Afterwards, they line up, and Mario needs to grab all of them. The background music also mutes when the notes are activated. Each note makes a different sound and together forms a short jingle or tune, typically from another game in the [[Super Mario (franchise)|''Super Mario'' franchise]]. If the player gets every note, Mario will get a prize, such as a [[1-Up Mushroom]]. However, if the player fails to collect all the notes within the time limit, the remaining notes will disappear. The notes are also used in a few [[level]]s where they need to be collected to get a [[Power Star]], such as the [[Hurry-Scurry Galaxy]], the Gold Leaf Galaxy, and the [[Sea Slide Galaxy]].
[[File:SMG Shrinking Tiles.png|thumb|170px|left|Mario collecting notes.]]
Notes first appear in ''[[Super Mario Galaxy]]''. They usually appear when [[Mario]] (or [[Luigi]]) touches a [[? Coin]], although the ones in the [[Gold Leaf Galaxy]] appear if the player rings a bell with the [[Star Pointer]]. Afterwards, they line up, and Mario needs to grab all of them. The background music also mutes when the notes are activated. Each note makes a different sound and together forms a short jingle or tune, typically from another game in the ''[[Super Mario (series)|Super Mario]]'' series. If the player gets every note, Mario will get an item, such as a [[1-Up Mushroom]]. However, if the player fails to collect all the notes within the time limit, the remaining notes will disappear. The notes are also used in a few [[galaxy|galaxies]] where they need to be collected to get a [[Power Star]], such as the [[Hurry-Scurry Galaxy]], the Gold Leaf Galaxy, and the [[Sea Slide Galaxy]].
{{br}}


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
Notes also appear in ''[[Super Mario Galaxy 2]]''. They appear in the [[Throwback Galaxy]], the [[Boo Moon Galaxy]], and the [[Puzzle Plank Galaxy]] and have the same function as in the first game.
In ''[[Super Mario Galaxy 2]]'', notes appear in the [[Puzzle Plank Galaxy]], the [[Boo Moon Galaxy]], and the [[Throwback Galaxy]]. They retain their function from the first game, but their environmental triggers are more varied. In the Puzzle Plank Galaxy, [[Ground-Pound Switch]]es cause notes to appear. In the Throwback Galaxy, they are released from a smashed [[crate]]. A ? Coin only appears as a trigger in the Boo Moon Galaxy.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Notes appear in ''[[Super Mario 3D Land]]'' as well with a similar purpose, activated by a [[P Switch]]. If all of the notes are collected, Mario can earn a power-up if he is in either [[Small Mario|Small form]] or [[Super Mario (form)|Super form]]; otherwise, he earns a 1-Up Mushroom.
Notes appear in ''[[Super Mario 3D Land]]'' as well with a similar purpose, activated by a [[P Switch]] or when a [[flower (environmental object)|bush]] is rustled. If all of the notes are collected, Mario can earn a power-up if he is in either [[Small Mario|Small form]] or [[Super Mario (form)|Super form]]. Otherwise, he earns a 1-Up Mushroom.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
Notes reappear in ''[[Super Mario Odyssey]]'', where they are much more common and are activated by touching a [[treble clef]], though each set plays only the {{wp|chromatic scale}} rather than a melody. Collecting all of the notes in a set reveals a [[Power Moon]].
In ''[[Super Mario Odyssey]]'', large notes (recognized as "treble clefs" in the [[Prima Games]] guidebook)<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|title=''Super Mario Odyssey: PRIMA Official Game Guide''|date=2017|location=Roseville|publisher=[[Prima Games]]|page=38, 50, 84, 108, 116, 128, 143}}</ref> appear in every kingdom except for the [[Dark Side]] and [[Darker Side]] of the [[moon]]. Touching one causes a string of notes to appear. Collecting all of them awards Mario with a [[Power Moon]]. Notes appear in 2D areas, the first instance where they have been included in an area on a 2D plane. Like platforms, enemies, other items, and Mario himself, notes appear as 8-bit sprites in these areas. Notes are a prominent component of the [[Super Mario Odyssey#Nintendo Labo|Playing in VR]] mode added in version 1.3.0 on April 25, 2019, in which collecting all of the notes in an area reveals an instrument that must be returned to a corresponding musician.
 
All [[Mission|objectives]] involving notes include the pun "Taking Notes" into their name.


===''Super Mario Party''===
===''Super Mario Party''===
Notes also appear in ''[[Super Mario Party]]'' in some routes of the River Survival mode. Collecting every note in a single route causes a [[Minigame Balloon]] to appear.
Notes appear in the River Survival mode of ''[[Super Mario Party]]''. Collecting every note in a single route causes a [[Minigame Balloon]] to appear. This is their first appearance in the [[Super Mario (franchise)|franchise]] outside of a mainline title.


===Other appearances===
===Other appearances===
Notes replace Music Discs in the Super Mario Mash-up in ''[[Minecraft]]''.
Notes replace [[minecraftwiki:Music Disc|Music Disc]]s in the Super Mario Mash-up in ''[[Minecraft]]''.


==Themes played by notes==
==Melodies played by notes==
*The {{wp|chromatic scale}} (''Super Mario Galaxy'' games and ''Super Mario Odyssey'' only)
*The {{wp|chromatic scale}} (''Super Mario Galaxy'' games and ''Super Mario Odyssey'' only)
*''[[Super Mario Bros.]]'' [[Underground Theme]] (''Super Mario Galaxy'' games only)
*''[[Super Mario Bros.]]'' [[Underground Theme]] (''Super Mario Galaxy'' games only)
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SMG Asset Model Note 01.png|Model from ''Super Mario Galaxy''
SMG Asset Model Note 01.png|Model from ''Super Mario Galaxy''
SMG Asset Model Note.gif|Model from ''Super Mario Galaxy''
SMG Asset Model Note.gif|Model from ''Super Mario Galaxy''
SMG Shrinking Tiles.png|Screenshot from ''Super Mario Galaxy''
SMG2 Puzzle Plank Switch.png|Screenshot from ''[[Super Mario Galaxy 2]]''
SMG2 Puzzle Plank Switch.png|Screenshot from ''[[Super Mario Galaxy 2]]''
SM3DL Screenshot Note.png|Screenshot from ''[[Super Mario 3D Land]]''
SM3DL Screenshot Note.png|Screenshot from ''[[Super Mario 3D Land]]''
SMO Artwork Note.png|Artwork from ''[[Super Mario Odyssey]]''
SMO Artwork Note.png|Artwork from ''[[Super Mario Odyssey]]''
SMO Artwork 8-Bit Treble Clef.png|Artwork from ''Super Mario Odyssey''
SMO Artwork 8-Bit Note.png|Artwork from ''Super Mario Odyssey''
SMO Artwork 8-Bit Note.png|Artwork from ''Super Mario Odyssey''
SMO 8bit Rainbow Treble Clef.gif|Sprite from ''Super Mario Odyssey''
SMO 8bit Rainbow Note.gif|Sprite from ''Super Mario Odyssey''
SMO 8bit Rainbow Note.gif|Sprite from ''Super Mario Odyssey''
SMO Mushroom Moon 11.png|Screenshot from ''Super Mario Odyssey''
SMO Mushroom Moon 11.png|Screenshot from ''Super Mario Odyssey''
BreakneckPace SMP.png|Screenshot from ''[[Super Mario Party]]''
</gallery>
</gallery>



Revision as of 11:38, April 19, 2024

{{merge from}} symbol, compressed with SVGCrush It has been suggested that Treble clef be merged with this page. (discuss)
This article is about collectible items in the Super Mario series. For note-shaped platforms in Yoshi Topsy-Turvy, see rising note. For the currency in Luigi's Mansion that also go by "Notes", see Bill.
"Musical notes" redirects here. For information about the characters from Mario Party DS, see Musical Note.
Note
Artwork of notes from Super Mario Odyssey.
Artwork from Super Mario Odyssey
First appearance Super Mario Galaxy (2007)
Latest appearance Super Mario 3D All-Stars (2020)
Effect Rewards the player with an item when all notes are collected

Notes (also called music notes,[1] musical notes,[2] or song notes)[3] are colorful items in the 3D Super Mario games that debuted in Super Mario Galaxy. Making contact with an environmental trigger causes a string of notes to appear in the immediate area for a limited period of time. Collecting every one rewards the player character with an item. The player character collects a note just by touching it, which is accompanied with the sound of a single musical note. Each note in the string plays a musical note at a different frequency from the others. In most games, collecting each note in succession sometimes creates a melody.

Notes are generally shaped like eighth notes, though large notes[4] – the environmental triggers in Super Mario Odyssey – are shaped like treble clefs.

History

Super Mario series

Super Mario Galaxy

Mario collecting notes.

Notes first appear in Super Mario Galaxy. They usually appear when Mario (or Luigi) touches a ? Coin, although the ones in the Gold Leaf Galaxy appear if the player rings a bell with the Star Pointer. Afterwards, they line up, and Mario needs to grab all of them. The background music also mutes when the notes are activated. Each note makes a different sound and together forms a short jingle or tune, typically from another game in the Super Mario series. If the player gets every note, Mario will get an item, such as a 1-Up Mushroom. However, if the player fails to collect all the notes within the time limit, the remaining notes will disappear. The notes are also used in a few galaxies where they need to be collected to get a Power Star, such as the Hurry-Scurry Galaxy, the Gold Leaf Galaxy, and the Sea Slide Galaxy.

Super Mario Galaxy 2

In Super Mario Galaxy 2, notes appear in the Puzzle Plank Galaxy, the Boo Moon Galaxy, and the Throwback Galaxy. They retain their function from the first game, but their environmental triggers are more varied. In the Puzzle Plank Galaxy, Ground-Pound Switches cause notes to appear. In the Throwback Galaxy, they are released from a smashed crate. A ? Coin only appears as a trigger in the Boo Moon Galaxy.

Super Mario 3D Land

Notes appear in Super Mario 3D Land as well with a similar purpose, activated by a P Switch or when a bush is rustled. If all of the notes are collected, Mario can earn a power-up if he is in either Small form or Super form. Otherwise, he earns a 1-Up Mushroom.

Super Mario Odyssey

In Super Mario Odyssey, large notes (recognized as "treble clefs" in the Prima Games guidebook)[5] appear in every kingdom except for the Dark Side and Darker Side of the moon. Touching one causes a string of notes to appear. Collecting all of them awards Mario with a Power Moon. Notes appear in 2D areas, the first instance where they have been included in an area on a 2D plane. Like platforms, enemies, other items, and Mario himself, notes appear as 8-bit sprites in these areas. Notes are a prominent component of the Playing in VR mode added in version 1.3.0 on April 25, 2019, in which collecting all of the notes in an area reveals an instrument that must be returned to a corresponding musician.

All objectives involving notes include the pun "Taking Notes" into their name.

Super Mario Party

Notes appear in the River Survival mode of Super Mario Party. Collecting every note in a single route causes a Minigame Balloon to appear. This is their first appearance in the franchise outside of a mainline title.

Other appearances

Notes replace Music Discs in the Super Mario Mash-up in Minecraft.

Melodies played by notes

Gallery

Names in other languages

Language Name Meaning
Japanese 音符
Onpu
Note

Chinese 音符
Yīnfú
Note

Dutch Note
-
French note
note
German Note
-
Italian Nota
Note
Russian до-ре-ми
do-re-mi
do-re-mi

Spanish nota
note

References

  1. ^ "Collect music notes to recover the instruments, and then return them to their rightful owners." – Bonus: Travel Hints (25 Apr, 2019). Super Mario Odyssey by Nintendo EPD (Ver. 1.3.0). Nintendo of America.
  2. ^ Esmarch, Nick von (2011). Super Mario 3D Land: PRIMA Official Game Guide. Roseville: Prima Games. Page 34, 52.
  3. ^ Walsh, Doug, and Epstein, Joe (2017). Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. Page 186, 193, 210, 245, 273.
  4. ^ "Touching one of these large notes causes a string of small notes to appear for a limited time." – Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). "Sand Kingdom". The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse. Page 113.
  5. ^ Walsh, Doug, and Epstein, Joe (2017). Super Mario Odyssey: PRIMA Official Game Guide. Roseville: Prima Games. Page 38, 50, 84, 108, 116, 128, 143.