It has been suggested that Delay Switch be merged into this page. (discuss) |
- This article is about the object that appears in various games. For the level with the same name in Super Mario 64 DS, see Tower of the Wing Cap.
Template:Item-infobox The ? Switch, also known as the Mystery Switch[1][2], ? Switch Block[3], or erroneously ? Block[4], is a Switch Block that first appears in Yoshi's Story. When a Yoshi presses the ? Switch by simply jumping on it, the ? Switch disappears and a part of the level is changed briefly. As the effect expires, the switch's music will speed up. There are panels that also act as a ? Switch and extend the switch's time limit.
A ? Switch also appears in Super Mario 64 DS. It appears in the secret level, which is also titled "? Switch" (formerly titled Tower of the Wing Cap). It serves mainly as a one-shot replacement to the original game's three ! Switches. Upon pressing the ? Switch, all ? Blocks in the game will become solid and can be broken open. Whereas the three ! Switches only filled in ! Blocks of their respective color, the ? Switch fill in all ? Blocks, as they are all the same color, red, and the ability that the player will get now depends on the character they are playing as.
? Switches later appear in New Super Mario Bros., this time with an orange color. Like the ones in Yoshi's Story, these switches change or add to an area of a level, like adding moving platforms or flipping the entire level upside down. The effects of these switches can be temporary or permanent, varying from switch to switch. They also appear in New Super Mario Bros. Wii, New Super Mario Bros. 2 and New Super Mario Bros. U with the same effects.
In versions of Super Mario Maker before version 1.30, P Switches in the New Super Mario Bros. U theme have the appearance of ? Switches.
? Switch locations
New Super Mario Bros.
Level | Function |
---|---|
World 2-3 | Raising the water level |
World 2-4 | Causing certain sand hills to form |
World 2- Castle | Causing certain sand trenches to form |
World 3-3 | Disabling currents |
World 3- Ghost House | Causing staircases to form over slopes, and causing certain Warp Doors to appear |
World 4-3 | Disabling currents |
World 4- Ghost House | Causing ? Blocks on strings to drop down |
World 4- Castle | Causing elevating platforms to appear to allow Mario to reach Mega Goomba |
World 5-C | Causing some Red Blocks to appear, one column after another |
World 7- Ghost House | Causing certain Warp Doors to appear |
Causing certain lifts to appear | |
World 8-2 | Raising the water level |
World 8- Bowser's Castle | Tilting certain parts of the level upside down, and causing a certain lift to appear |
New Super Mario Bros. Wii
Level | Function |
---|---|
World 2-2 | Causing certain lifts to appear |
World 5- Ghost House | Causing all of the Light Blocks to light up |
World 6-3 | Raising the water level |
World 6-6 | Activating the tilt-controlled lights for the raft |
Causing certain lifts to appear | |
World 7- Ghost House | Causing certain lifts to appear |
World 8-4 | Destroying certain Hard Blocks |
World 9-5 | Causing certain lifts to appear |
New Super Mario Bros. 2
Level | Function |
---|---|
World 3-1 | Causing a nearby Warp Pipe to shower coins |
World 3-4 | Causing a nearby Warp Pipe to shower coins |
World 3-A | Disabling currents |
World 4-5 | Disabling currents |
World 5- Ghost House | Causing certain Warp Doors to appear |
World 6-1 | Causing certain Hard Blocks to appear, one large area after another |
World 6- Ghost House | Causing certain walls to retract |
World 6-2 | Destroying certain Hard Blocks |
World Mushroom- Ghost House | Causing certain blue blocks to appear and disappear |
World Mushroom-3 | Causing two nearby Warp Pipes to shower coins |
World Mushroom-A | Destroying certain unbreakable blocks |
World Flower-B | Causing certain Roulette Coin Blocks to appear |
World Star-1 | Changing the alignment of certain Brick Block structures |
First Course of the Platform Panic Pack | Causing an area directly above the player to shower coins |
Third Course of the Mystery Adventures Pack | Changing the alignment of certain Brick Block structures |
New Super Mario Bros. U
Level | Function |
---|---|
Stone-Eye Zone | Causing an area directly above the player to shower coins |
Tropical Refresher | Causing an area directly above the player to shower coins, including the second Star Coin at the end |
Light Blocks, Dark Tower | Causing all of the Light Blocks to light up |
Spine-Tingling Spine Coaster | Causing some red blocks to appear |
Roy's Conveyor Castle | Destroying certain Hard Blocks |
Pendulum Castle | Causing some red blocks to appear |
New Super Luigi U
Level | Function |
---|---|
Dancing Blocks, Poison Swamp | Causing certain Brick Blocks to move into place |
Switch-Lift Express | Causing certain solid platforms to move from one position to another |
Roy's Ironclad Castle | Destroying certain Hard Blocks |
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ?スイッチ ? Suicchi ハテナスイッチ[5] Hatena Suicchi スイッチブロック[6] Suicchi Burokku |
? Switch (Yoshi's Story) ? Switch Switch Block (New Super Mario Bros., shared with P Switch and ! Switch) |
|
Chinese | ?开关[8] ? Kāiguān |
? Switch | |
German | ?-Schalter[citation needed] | ? Switch | |
Italian | Blocco Interruttore ?[citation needed] (New Super Mario Bros.) Interruttore ?[citation needed] (Super Mario 64 DS) |
? Switch Block ? Switch |
References
- ^ Leung, Jason, Terry Munson, and Scott Pelland. Yoshi's Story Player's Guide. Page 16.
- ^ Nintendo (December 2, 1998). Yoshi's Story official website (Internet Archive). Retrieved April 14, 2020.
- ^ New Super Mario Bros. British English instruction booklet, page 18.
- ^ Yoshi's Story Australian manual, page 15.
- ^ Super Mario 64 DS Japanese instruction booklet, page 28.
- ^ New Super Mario Bros. Japanese manual, page 17.
- ^ Super Mario 64 DS French instruction booklet, page 68
- ^ Official Chinese website for New Super Mario Bros. Retrieved March 5, 2020.