Spin Jump (Mario & Luigi series): Difference between revisions

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{{italic title|Spin Jump (''Mario & Luigi'' series)}}
{{italic title|Spin Jump (''Mario & Luigi'' series)}}
[[File:Mario and Luigi Spin Jump BiS.png|thumb|120px|Mario and Luigi performing the Spin Jump in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
[[File:M&LSSBMSpinJump.png|thumb|120px|Mario and Luigi performing the Spin Jump in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'']]
The '''Spin Jump''' is a move usable in nearly every game in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. In each game the Spin Jump appears in, it serves the same purpose; it is used to cross large gaps that the brothers cannot cross normally with a regular [[jump]]. Mario and Luigi can also Spin Jump into a [[whirlwind]] to thrust themselves in any direction.
The '''Spin Jump''' is a move usable in nearly every game in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. In each game the Spin Jump appears in, it serves the same purpose; it is used to cross large gaps that the brothers cannot cross normally with a regular [[jump]]. Mario and Luigi can also Spin Jump into a [[whirlwind]] to thrust themselves in any direction.


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===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
{{quote2|It is possible to use this {{color|Spin Jump|red}} to jump across wide valleys and dangerous pits!|[[Starshade Bros.|Sergeant Starshade]]|''[[Mario & Luigi: Superstar Saga]]''}}
{{quote2|It is possible to use this {{color|Spin Jump|red}} to jump across wide valleys and dangerous pits!|[[Starshade Bros.|Sergeant Starshade]]|''[[Mario & Luigi: Superstar Saga]]''}}
In ''[[Mario & Luigi: Superstar Saga]]'' and its [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Spin Jump is performed by having [[Mario]] as the rear brother using {{button|gba|start}}, switching to the move using the shoulder buttons ({{button|gba|L}} or {{button|gba|R}}), and pressing {{button|gba|A}}. Mario will [[jump]] on [[Luigi]]'s shoulders, and pressing {{button|gba|A}} again will make Mario and Luigi spin through the air to clear large gaps. The bros can also spin jump into [[whirlwind]]s to launch themselves in the direction inputted much faster and farther than normal. They can also spin into [[Waterspout|updrafts]] in [[Oho Ocean Seabed]] to launch themselves upwards, and spin around the steam of a cauldron in [[Joke's End]] to create a whirlwind needed to progress. To cancel the move before executing or during the move, the player must press {{button|gba|B}}. The move is taught by the [[Starshade Bros.]] in [[Stardust Fields]] along with the [[High Jump]] move for Luigi. The in-battle equivalent of this move is the [[Splash Bros.]] [[Bros. Attack]].
In ''[[Mario & Luigi: Superstar Saga]]'' and its [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Spin Jump is performed by having [[Mario]] as the rear brother using {{button|gba|start}}, switching to the move using the shoulder buttons ({{button|gba|L}} or {{button|gba|R}}), and pressing {{button|gba|A}}. Mario will [[jump]] on [[Luigi]]'s shoulders, and pressing {{button|gba|A}} again will make Mario and Luigi spin through the air to clear large gaps. The bros can also spin jump into [[whirlwind]]s to launch themselves in the direction inputted much faster and farther than normal. They can also spin into [[Waterspout|updrafts]] on the [[Seabed]] to launch themselves upwards, and spin around the steam of a cauldron in [[Joke's End]] to create a whirlwind needed to progress. To cancel the move before executing or during the move, the player must press {{button|gba|B}}. The move is taught by the [[Starshade Bros.]] in [[Stardust Fields]] along with the [[High Jump]] move for Luigi. The in-battle equivalent of this move is the [[Splash Bros.]] [[Bros. Attack]].


In [[Hoohoo Mountain]], [[Hoohooros]]'s minigame requires the player to utilize the move to get ten [[Hoohoo Spirit]]s in a set amount of time without touching the ground.
In [[Hoohoo Mountain]], [[Hoohooros]]'s minigame requires the player to utilize the move to get ten [[Hoohoo Spirit]]s in a set amount of time without touching the ground.


In the remake, because the player cannot switch between the bros manually using {{button|3ds|start}}, the player must select the move using the Touch Screen or by using {{button|3ds|L}} and {{button|3ds|R}}. Other than that, the move functions the same way.
In the remake, because the player cannot switch between the bros manually using {{button|3ds|start}}, the player must select the move using the Touch Screen or by using {{button|3ds|L}} and {{button|3ds|R}}. Just like in previous ''Mario & Luigi'' games since ''Mario & Luigi: Partners in Time'', the bros can also move around before executing the Spin Jump.


===''Mario & Luigi: Partners in Time''===
===''Mario & Luigi: Partners in Time''===
{{quote|This marvelous technique will allow you to cross gaps where mere jumping proves lacking.|Toadsworth the Younger|Mario & Luigi: Partners in Time}}
{{quote|This marvelous technique will allow you to cross gaps where mere jumping proves lacking.|Toadsworth the Younger|Mario & Luigi: Partners in Time}}
The Spin Jump makes a reappearance in ''[[Mario & Luigi: Partners in Time]]''; this time, Luigi jumps on Mario's shoulders. Also, unlike in ''Mario & Luigi: Superstar Saga'', the duo can move while stacked before actually beginning the move, and the move lasts a bit longer. The move is taught by [[Toadsworth|the]] [[Toadsworth the Younger|Toadsworths]] (who call the move "Toadsworth Twist") after the first two [[Cobalt Star]] shards are stolen by [[Baby Bowser]] in the [[Vim Factory]] and before the player heads to [[Yoshi's Island (place)#Mario & Luigi: Partners in Time|Yoshi's Island]].
The Spin Jump makes a reappearance in ''[[Mario & Luigi: Partners in Time]]''; this time, Luigi jumps on Mario's shoulders. Also, unlike in ''Mario & Luigi: Superstar Saga'', the duo can move while stacked before actually beginning the move, and the move lasts a bit longer. The move is taught by [[Toadsworth|the]] [[Toadsworth the Younger|Toadsworths]] (who call the move "Toadsworth Twist") after the first two [[Cobalt Star]] shards are stolen by [[Baby Bowser]] in the [[Vim Factory]] and before the player heads to [[Yoshi's Island (location)#Mario & Luigi: Partners in Time|Yoshi's Island]].


Later on in the game, the Toadsworths teach the [[Baby Spin]] after the player clears the [[Gritzy Caves]] and before they head for [[Thwomp Volcano]], which is executed by spin jumping into [[Baby Mario|the]] [[Baby Luigi|babies]] to send them up to much higher ledges.
Later on in the game, the Toadsworths teach the [[Baby Spin]] after the player clears the [[Gritzy Caves]] and before they head for [[Thwomp Volcano]], which is executed by spin jumping into [[Baby Mario|the]] [[Baby Luigi|babies]] to send them up to much higher ledges.


===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
The Spin Jump returns in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its 3DS remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', being generally similar, if not nearly identical in function, to the move from ''Mario & Luigi: Partners in Time''. The only differences are that Mario once again jumps on Luigi's shoulders, and the brothers can Spin Jump into upward drafts that will send them up higher. The player learns the skill in the [[Flab Zone]] of [[Bowser's body]] once they come across a whirlwind in a certain area. It can be used to activate objects like drills, the bones in the [[Joint Tower]], as well as [[Kretin]]s. The Spin Jump is also used in the [[Nose Deck]] to knock pollen into Bowser's nasal mounds to turn them pink and hit large mounds once they appear.
The Spin Jump returns in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its 3DS remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', being generally similar, if not nearly identical in function, to the move from ''Mario & Luigi: Partners in Time''. The only differences are that Mario once again jumps on Luigi's shoulders, and the brothers can Spin Jump into upward drafts that will send them up higher, similar to the ones in ''Mario & Luigi: Superstar Saga''. The player learns the technique in the [[Flab Zone]] of [[Bowser's body]] once they come across a whirlwind in a certain area. It can be used to activate objects like drills, the bones in the [[Joint Tower]], as well as [[Kretin]]s. The Spin Jump is also used in the [[Nose Deck]] to knock pollen into Bowser's nasal mounds to turn them pink and hit large mounds once they appear.


===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
The Spin Jump also returns in ''[[Mario & Luigi: Dream Team]]'', where it remains unchanged from its last appearance, with Mario on Luigi's shoulders. [[Big Massif]] and [[Lil' Massif]] teach the brothers this move at [[Mount Pajamaja]], which is required to gain access to and free the first imprisoned Mega Pi'illo on the mountain, [[Phil]]. [[Kylie Koopa]]'s [[Mario & Luigi: Dream Team#Kylie Koopa's photo puzzles|photo puzzle]] of Mount Pajamaja depicts Mario and Luigi performing the move.
The Spin Jump also returns in ''[[Mario & Luigi: Dream Team]]'', where it remains unchanged from its last appearance, with Mario on Luigi's shoulders. [[Big Massif]] and [[Lil' Massif]] teach the brothers this move during their first visit to [[Mount Pajamaja]], which is required to gain access to and free the first imprisoned Mega Pi'illo on the mountain, [[Phil]]. [[Kylie Koopa]]'s [[Mario & Luigi: Dream Team#Kylie Koopa's photo puzzles|photo puzzle]] of Mount Pajamaja depicts Mario and Luigi performing the move.


A [[Luiginoid Formation#Spin Jump|similar move]] can be used in the [[Dream World]] by [[Mario]] and [[Dreamy Luigi]] when the [[Luiginoid]]s form into a cone.
A [[Luiginoid Formation#Spin Jump|similar move]] can be used in the [[Dream World]] by [[Mario]] and [[Dreamy Luigi]] when the [[Luiginoid]]s form into a cone.


==Official profiles==
==Profiles==
===''Mario & Luigi: Bowser's Inside Story''===
*'''Instruction manual description:''' ''"Press {{button|ds|A}} to make Mario jump on top of Luigi. Press {{button|ds|A}} again to make Mario & Luigi spin into the air. Move with {{button|ds|pad}} while you're in the air to fly across wide gaps."''
===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
*'''Instruction manual description:''' ''"Mario hops onto Luigi, and then they twirl through the air. You can use the Spin Jump to fly across wide gaps. Press {{button|3ds|B}} to return to normal."''
*'''Instruction manual description:''' ''"Mario hops onto Luigi, and then they twirl through the air. You can use the Spin Jump to fly across wide gaps. Press {{button|3ds|B}} to return to normal."''
===''Mario & Luigi: Superstar Saga + Bowser’s Minions''===
*'''Instruction manual description:''' ''"Float across large gaps with ease."''


==Gallery==
==Gallery==
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Sjump.jpg|''[[Mario & Luigi: Superstar Saga]]''
Sjump.jpg|''[[Mario & Luigi: Superstar Saga]]''
MLPiTSpinJump.jpg|''[[Mario & Luigi: Partners in Time]]''
MLPiTSpinJump.jpg|''[[Mario & Luigi: Partners in Time]]''
M&LSSBMSpinJump.png|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
Mario and Luigi Spin Jump BiS.png|''[[Mario & Luigi: Bowser's Inside Story]]''
</gallery>
</gallery>
===Sprites===
===Sprites===
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MPPhoto.png|Photo puzzle image of Mario and Luigi using the Spin Jump from ''Mario & Luigi: Dream Team''
MPPhoto.png|Photo puzzle image of Mario and Luigi using the Spin Jump from ''Mario & Luigi: Dream Team''
MLSSDX SpinJump.png|Mario and Luigi using the Spin Jump in ''Mario & Luigi: Superstar Saga + Bowser's Minions''
MLSSDX SpinJump.png|Mario and Luigi using the Spin Jump in ''Mario & Luigi: Superstar Saga + Bowser's Minions''
M&LRPG3DX Spin Jump.jpg|Mario and Luigi using the Spin Jump in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
MLBISDX SpinJump.png|Mario and Luigi using the Spin Jump in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
MLBISDX NoseDeckMinigame.png|Mario and Luigi using the Spin Jump in the Nose Deck from ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jap=スピンジャンプ
|JapR=Supin Janpu
|JapM=Spin Jump
|ChiS=旋转跳
|ChiSR=Xuánzhuǎn Tiào
|ChiSM=Spin Jump
|Ita=Salto Avvitato
|ItaM=Spin(ing) Jump
|Kor=스핀 점프
|KorR=Seupin Jeompeu
|KorM=Spin Jump
}}


{{M&LSS}}
{{M&LSS}}
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{{M&LBIS}}
{{M&LBIS}}
{{M&LDT}}
{{M&LDT}}
[[Category:Mario & Luigi: Bowser's Inside Story Moves]]
[[Category:Mario & Luigi: Bowser's Inside Story moves]]
[[Category:Mario & Luigi: Dream Team Moves]]
[[Category:Mario & Luigi: Dream Team moves]]
[[Category:Mario & Luigi: Partners in Time Moves]]
[[Category:Mario & Luigi: Partners in Time moves]]
[[Category:Mario & Luigi: Superstar Saga Moves]]
[[Category:Mario & Luigi: Superstar Saga moves]]

Latest revision as of 03:55, July 16, 2023

Artwork of Mario and Luigi performing the Spin Jump in Mario & Luigi: Superstar Saga + Bowser's Minions.
Mario and Luigi performing the Spin Jump in Mario & Luigi: Superstar Saga + Bowser's Minions

The Spin Jump is a move usable in nearly every game in the Mario & Luigi series. In each game the Spin Jump appears in, it serves the same purpose; it is used to cross large gaps that the brothers cannot cross normally with a regular jump. Mario and Luigi can also Spin Jump into a whirlwind to thrust themselves in any direction.

History[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

“It is possible to use this Spin Jump to jump across wide valleys and dangerous pits!”
Sergeant Starshade, Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga and its 3DS remake, Mario & Luigi: Superstar Saga + Bowser's Minions, the Spin Jump is performed by having Mario as the rear brother using Start Button, switching to the move using the shoulder buttons (L Button or R Button), and pressing A Button. Mario will jump on Luigi's shoulders, and pressing A Button again will make Mario and Luigi spin through the air to clear large gaps. The bros can also spin jump into whirlwinds to launch themselves in the direction inputted much faster and farther than normal. They can also spin into updrafts on the Seabed to launch themselves upwards, and spin around the steam of a cauldron in Joke's End to create a whirlwind needed to progress. To cancel the move before executing or during the move, the player must press B Button. The move is taught by the Starshade Bros. in Stardust Fields along with the High Jump move for Luigi. The in-battle equivalent of this move is the Splash Bros. Bros. Attack.

In Hoohoo Mountain, Hoohooros's minigame requires the player to utilize the move to get ten Hoohoo Spirits in a set amount of time without touching the ground.

In the remake, because the player cannot switch between the bros manually using Start Button, the player must select the move using the Touch Screen or by using L Button and R Button. Just like in previous Mario & Luigi games since Mario & Luigi: Partners in Time, the bros can also move around before executing the Spin Jump.

Mario & Luigi: Partners in Time[edit]

“This marvelous technique will allow you to cross gaps where mere jumping proves lacking.”
Toadsworth the Younger, Mario & Luigi: Partners in Time

The Spin Jump makes a reappearance in Mario & Luigi: Partners in Time; this time, Luigi jumps on Mario's shoulders. Also, unlike in Mario & Luigi: Superstar Saga, the duo can move while stacked before actually beginning the move, and the move lasts a bit longer. The move is taught by the Toadsworths (who call the move "Toadsworth Twist") after the first two Cobalt Star shards are stolen by Baby Bowser in the Vim Factory and before the player heads to Yoshi's Island.

Later on in the game, the Toadsworths teach the Baby Spin after the player clears the Gritzy Caves and before they head for Thwomp Volcano, which is executed by spin jumping into the babies to send them up to much higher ledges.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

The Spin Jump returns in Mario & Luigi: Bowser's Inside Story and its 3DS remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, being generally similar, if not nearly identical in function, to the move from Mario & Luigi: Partners in Time. The only differences are that Mario once again jumps on Luigi's shoulders, and the brothers can Spin Jump into upward drafts that will send them up higher, similar to the ones in Mario & Luigi: Superstar Saga. The player learns the technique in the Flab Zone of Bowser's body once they come across a whirlwind in a certain area. It can be used to activate objects like drills, the bones in the Joint Tower, as well as Kretins. The Spin Jump is also used in the Nose Deck to knock pollen into Bowser's nasal mounds to turn them pink and hit large mounds once they appear.

Mario & Luigi: Dream Team[edit]

The Spin Jump also returns in Mario & Luigi: Dream Team, where it remains unchanged from its last appearance, with Mario on Luigi's shoulders. Big Massif and Lil' Massif teach the brothers this move during their first visit to Mount Pajamaja, which is required to gain access to and free the first imprisoned Mega Pi'illo on the mountain, Phil. Kylie Koopa's photo puzzle of Mount Pajamaja depicts Mario and Luigi performing the move.

A similar move can be used in the Dream World by Mario and Dreamy Luigi when the Luiginoids form into a cone.

Profiles[edit]

Mario & Luigi: Bowser's Inside Story[edit]

  • Instruction manual description: "Press A Button to make Mario jump on top of Luigi. Press A Button again to make Mario & Luigi spin into the air. Move with +Control Pad while you're in the air to fly across wide gaps."

Mario & Luigi: Dream Team[edit]

  • Instruction manual description: "Mario hops onto Luigi, and then they twirl through the air. You can use the Spin Jump to fly across wide gaps. Press B Button to return to normal."

Mario & Luigi: Superstar Saga + Bowser’s Minions[edit]

  • Instruction manual description: "Float across large gaps with ease."

Gallery[edit]

Artwork[edit]

Sprites[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning
Japanese スピンジャンプ
Supin Janpu
Spin Jump

Chinese (simplified) 旋转跳
Xuánzhuǎn Tiào
Spin Jump

Italian Salto Avvitato
Spin(ing) Jump
Korean 스핀 점프
Seupin Jeompeu
Spin Jump