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[[File:SMB Coral.png|thumb|250px|Coral from ''[[Super Mario Bros.]]'']]
'''Coral''' is a minor obstacle found in ''[[Super Mario Bros.]]''. In [[World 2 (SMB)|World 2-2]] and [[World 7 (SMB)|World 7-2]], coral proves to be a minor obstacle that can not harm the player. Coral is pink in color and acts similar to unbreakable bricks. The player can stand on the coral, but the enemies can swim through it.
'''Coral'''<ref>Hiroo Tochikubo, ''[[How to win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 6.</ref><ref>Cain, Christine (July 7, 1999). ''[[Super Mario Bros. Deluxe]]'': [[Prima Games|Prima]]'s Official Strategy Guide. Page 60.</ref> is a minor obstacle found in ''[[Super Mario Bros.]]'', where it is found in [[World 2-2 (Super Mario Bros.)|World 2-2]] and [[World 7-2 (Super Mario Bros.)|World 7-2]]. It cannot harm the player, though it acts as a barrier that [[Mario]] must [[swim]] around. Coral is pink and acts similarly to [[Hard Block]]s. The player can stand on the coral, but the enemies can swim through it. In [[World 9 (Super Mario Bros.: The Lost Levels)|World 9]] of ''[[Super Mario Bros.: The Lost Levels]]'', coral is placed horizontally and serves as a platform. Coral also appears in ''[[Super Mario Bros. 3]]'' in a few [[level]]s, but it serves the same purpose as it did in ''Super Mario Bros.'' In ''Super Mario Bros. 3'', it resembles a large stack of rings, though large versions of ''Super Mario Bros.''-like coral can be found in [[World 4-4 (Super Mario Bros. 3)|World 4-4]]. After making common appearances as a simple background element in many games, coral as an obstacle returns in ''[[Paper Mario: The Thousand-Year Door]]'', where it is found in an underwater level and can be destroyed by [[Bowser]]'s [[Fire Breath|fire breath]].


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Coral appears in the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''. Coral is created by placing ground blocks in a stack in the underwater theme.
==References==
<references/>


[[Category: Traps and Obstacles]]
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[[Category:Animals]]
[[Category:Underwater creatures]]
[[Category:Hazardous objects]]
[[Category:Platforms]]
[[Category:Paper Mario: The Thousand-Year Door objects]]
[[Category:Super Mario Bros. objects]]
[[Category:Super Mario Bros. Special]]
[[Category:Super Mario Bros.: The Lost Levels objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Maker objects]]
[[Category:Super Mario Maker 2 objects]]

Revision as of 10:30, April 29, 2024

Coral[1][2] is a minor obstacle found in Super Mario Bros., where it is found in World 2-2 and World 7-2. It cannot harm the player, though it acts as a barrier that Mario must swim around. Coral is pink and acts similarly to Hard Blocks. The player can stand on the coral, but the enemies can swim through it. In World 9 of Super Mario Bros.: The Lost Levels, coral is placed horizontally and serves as a platform. Coral also appears in Super Mario Bros. 3 in a few levels, but it serves the same purpose as it did in Super Mario Bros. In Super Mario Bros. 3, it resembles a large stack of rings, though large versions of Super Mario Bros.-like coral can be found in World 4-4. After making common appearances as a simple background element in many games, coral as an obstacle returns in Paper Mario: The Thousand-Year Door, where it is found in an underwater level and can be destroyed by Bowser's fire breath.

Coral appears in the Super Mario Bros. and Super Mario Bros. 3 styles in Super Mario Maker and Super Mario Maker 2. Coral is created by placing ground blocks in a stack in the underwater theme.

References

  1. ^ Hiroo Tochikubo, How to win at Super Mario Bros., Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 6.
  2. ^ Cain, Christine (July 7, 1999). Super Mario Bros. Deluxe: Prima's Official Strategy Guide. Page 60.