Coral: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(\[\[Category:[^\]\|\n]+) Creatures(\]|\|)" to "$1 creatures$2")
(sprite)
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
[[File:SMB Sprite Coral.png|left]]
[[File:SMB Coral.png|thumb|250px|Coral from ''[[Super Mario Bros.]]'']]
[[File:SMB Coral.png|thumb|250px|Coral from ''[[Super Mario Bros.]]'']]
'''Coral'''<ref>Hiroo Tochikubo, ''How to Win at Super Mario Bros.'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 6.</ref><ref>Cain, Christine (July 7, 1999). ''[[Super Mario Bros. Deluxe]]'': [[Prima Games|Prima]]'s Official Strategy Guide. Page 60.</ref> is a minor obstacle found in ''[[Super Mario Bros.]]'', where it is found in [[World 2-2 (Super Mario Bros.)|World 2-2]] and [[World 7-2 (Super Mario Bros.)|World 7-2]]. It can not harm the player, though it acts as a barrier that [[Mario]] must swim around. Coral is pink and acts similar to [[Hard Block]]s. The player can stand on the coral, but the enemies can swim through it. Coral also appears in ''[[Super Mario Bros. 3]]'' in a few levels, but serves the same purpose as it did in ''Super Mario Bros.''. In ''Super Mario Bros. 3'', it resembles a large stack of rings, though large versions of ''Super Mario Bros.''-like coral can be found in [[World 4-4 (Super Mario Bros. 3)|World 4-4]]. After making common appearances as a simple background element in many games, coral as an obstacle returns in ''[[Paper Mario: The Thousand-Year Door]]'', where it is found in an underwater level and can be destroyed by [[Bowser]]'s [[Fire Breath]].
'''Coral'''<ref>{{cite|author=Tochikubo, Hiroo|title=''[[How to win at Super Mario Bros.]]''|publisher=Tokuma Shoten|date=1987|isbn=4-19-720003-XC|page=6}}</ref><ref>{{cite|language=en-us|author=Cain, Christine|title=''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide|page=60|publisher=[[Prima Games]]|date=1999|isbn=0-7615-2190-9}}</ref> appears in the [[Super Mario (franchise)|''Super Mario'' franchise]] mainly as a minor obstacle in [[World 2-2 (Super Mario Bros.)|World 2-2]] and [[World 7-2 (Super Mario Bros.)|World 7-2]] of ''[[Super Mario Bros.]]''. It cannot harm the player, though it acts as a barrier to [[swim]] around. Coral is pink and has a similar purpose to [[Hard Block]]s. The player can stand on the coral, but the enemies can swim through it. In [[World 9 (Super Mario Bros.: The Lost Levels)|World 9]] of ''[[Super Mario Bros.: The Lost Levels]]'', coral is placed horizontally and serves as a platform. Coral also appears in ''[[Super Mario Bros. 3]]'' in a few [[level]]s, but it serves the same purpose as it did in ''Super Mario Bros.'' In ''Super Mario Bros. 3'', it resembles a large stack of rings, though large versions of ''Super Mario Bros.''-like coral can be found in [[World 4-4 (Super Mario Bros. 3)|World 4-4]]. After making common appearances as a simple background element in many games, coral as an obstacle returns in ''[[Paper Mario: The Thousand-Year Door]]'', where it is found in an underwater level and can be destroyed by [[Bowser]]'s [[Fire Breath|fire breath]].
 
Coral appears in the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''. Coral is created by placing ground blocks in a stack in the underwater theme.


Coral appears in the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'' as an aesthetic variation of [[Ground (block)|Ground]] blocks. Ground blocks placed in a vertical, one block wide stack in the underwater theme appear as coral.
==References==
==References==
<references/>
<references/>
Line 13: Line 13:
{{SMM}}
{{SMM}}
{{SMM2}}
{{SMM2}}
[[Category:Animals]]
[[Category:Underwater creatures]]
[[Category:Underwater creatures]]
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Paper Mario: The Thousand-Year Door Objects]]
[[Category:Platforms]]
[[Category:Super Mario Bros. Objects]]
[[Category:Paper Mario: The Thousand-Year Door objects]]
[[Category:Super Mario Bros. objects]]
[[Category:Super Mario Bros. Special]]
[[Category:Super Mario Bros. Special]]
[[Category:Super Mario Bros.: The Lost Levels Objects]]
[[Category:Super Mario Bros.: The Lost Levels objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 Objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 Objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Maker Objects]]
[[Category:Super Mario Maker objects]]
[[Category:Super Mario Maker 2 Objects]]
[[Category:Super Mario Maker 2 objects]]

Latest revision as of 20:28, June 20, 2024

Sprite of Coral from Super Mario Bros.

Coral[1][2] appears in the Super Mario franchise mainly as a minor obstacle in World 2-2 and World 7-2 of Super Mario Bros.. It cannot harm the player, though it acts as a barrier to swim around. Coral is pink and has a similar purpose to Hard Blocks. The player can stand on the coral, but the enemies can swim through it. In World 9 of Super Mario Bros.: The Lost Levels, coral is placed horizontally and serves as a platform. Coral also appears in Super Mario Bros. 3 in a few levels, but it serves the same purpose as it did in Super Mario Bros. In Super Mario Bros. 3, it resembles a large stack of rings, though large versions of Super Mario Bros.-like coral can be found in World 4-4. After making common appearances as a simple background element in many games, coral as an obstacle returns in Paper Mario: The Thousand-Year Door, where it is found in an underwater level and can be destroyed by Bowser's fire breath.

Coral appears in the Super Mario Bros. and Super Mario Bros. 3 styles in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2 as an aesthetic variation of Ground blocks. Ground blocks placed in a vertical, one block wide stack in the underwater theme appear as coral.

References[edit]

  1. ^ Tochikubo, Hiroo (1987). How to win at Super Mario Bros.. Tokuma Shoten. ISBN 4-19-720003-XC. Page 6.
  2. ^ Cain, Christine (1999). Super Mario Bros. Deluxe Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2190-9. Page 60.