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[[File:Mk64rainbowroad2.PNG|thumb|[[Mario]] drifting in his [[kart]] on [[N64 Rainbow Road|Rainbow Road]] in ''Mario Kart 64'']]
[[File:Mk64rainbowroad2.PNG|thumb|right|[[Mario]] drifting in his [[Kart]]]]
A '''drift''', also referred to as a '''slide'''<ref>''Mario Kart 64'' Operation Card.</ref> or '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> (alternatively spelled '''power-slide'''),<ref>''Mario Kart DS'' Mission Mode: 1-8</ref> is a move in the ''[[Mario Kart (series)|Mario Kart]]'' series that allows a [[kart]] to keep speed around corners. Drifting is done by holding {{button|n64|R}} and turning {{button|n64|Stick}} left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button&mdash;the player simply needs to hold the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead&mdash;and in the ''Mario Kart Arcade GP'' sub-series, where the player needs to tap the brake to enable drifting.   
A '''drift''' (also referred to as a '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> or '''power-slide'''<ref>''Mario Kart DS'' Mission Mode: 1-8</ref>) is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, by holding {{button|n64|R}} and turning {{button|n64|Stick}} left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button &ndash; the player simply needs to hold the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead &ndash; and in the ''Mario Kart Arcade GP'' sub-series, where the player needs to tap the brake to enable drifting.   


Due to the emergence of the "[[Mini-Turbo|snaking]]" technique in ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', starting from ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. ''[[Mario Kart Wii]]'' also introduced the "inside drifting" mechanic, in which the vehicle will commit to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All [[Sport bike (vehicle class)|sport bikes]] in the ''Mario Kart'' series use this mechanic.
Due to the emergence of the "[[Mini-Turbo|snaking]]" technique in ''Mario Kart: Double Dash!!'' and ''[[Mario Kart DS]]'', starting in ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. ''Mario Kart Wii'' also introduced the "inside drifting" mechanic, in which the vehicle commits to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All [[Sport bike (vehicle class)|sport bikes]] in the ''Mario Kart'' series use this mechanic.


In some games, one can perform a long power-slide by steering in the opposite direction while holding the drift button (when drifting to the left, steer right and vice versa), at the cost of speed. However, starting from ''Mario Kart Wii'', performing this technique would delay the Mini-Turbo and cause it to take longer to charge. The strength of the drifting depends on the kind of vehicle used; for example, the [[Offroader]] drifts in a wide arc while the [[Mini Beast]] drifts tightly around corners.
In some games, one can perform a long power-slide by steering in the opposite direction while holding the drift button (when drifting to the left, steer right and vice versa), at the cost of speed. However, starting in ''Mario Kart Wii'', performing this technique would delay the Mini-Turbo and cause it to take longer to charge. The strength of the drifting depends on the kind of vehicle used. For example, the [[Phantom (bike)|Phantom]], which has the worst drift stat in the game, drifts in a wide arc, while the [[Bullet Bike]], which has the best drift stat in the game, drifts tightly around corners.


==Profiles==
==Profiles==
===''Mario Kart 7''===
===''Mario Kart 7''===
*'''Electronic manual:''' "''Drifting allows you to take sharp corners without slowing down. To drift, press and hold {{button|3ds|R}} while entering a turn. While drifting, you can change the angle of your turn by moving {{button|3ds|Stick}}.''"
*'''Electronic manual:''' ''"Drifting allows you to take sharp corners without slowing down. To drift, press and hold {{button|3ds|R}} while entering a turn. While drifting, you can change the angle of your turn by moving {{button|3ds|Stick}}."''


===''Mario Kart 8''===
===''Mario Kart 8''===
*'''Electronic manual:''' "''Drift around sharp corners without reducing speed! With {{button|wiiu|A}} held down, hold {{button|wiiu|ZR}} and use {{button|wii|CCStickL}} to turn.''"
*'''Electronic manual:''' ''"Drift around sharp corners without reducing speed! With {{button|wiiu|A}} held down, hold {{button|wiiu|ZR}} and use {{button|wii|CCStickL}} to turn."''


===''Mario Kart Tour''===
===''Mario Kart Tour''===
*'''Tips & Tricks:''' "''If you turn and hold your swipe in the direction you're turning, you'll be able to take tight corners without losing speed.''"
*'''Tips & Tricks:''' ''"If you turn and hold your swipe in the direction you're turning, you'll be able to take tight corners without losing speed."''


==Gallery==
==Gallery==
<gallery>
<gallery>
MK8-Line-Mario-Drift.gif|Artwork of Mario drifting
Mario MK64 drifting.png|Artwork of [[Mario]] drifting, ''[[Mario Kart 64]]''
MK8-Line-Wario-Pipe.gif|Artwork of Wario drifting
Yoshi bike leaning.png|[[Yoshi]] drifting on his [[Mach Bike]] in ''[[Mario Kart Wii]]''
Yoshi bike leaning.png|Yoshi drifting on a sport bike
Yoshi bike drifting.png|Yoshi drifting on his [[Standard Bike]] in ''Mario Kart Wii''
Yoshi bike drifting.png|Yoshi drifting on a standard bike
MK8-Line-Mario-Drift.gif|[[LINE]] sticker of Mario drifting, ''[[Mario Kart 8]]''
Larry bike leaning.jpg|[[Larry Koopa]] performing "inside drifting" with the [[Sport Bike]] in ''[[Mario Kart 8]]''
MK8-Line-Wario-Pipe.gif|LINE sticker of [[Wario]] drifting and crashing into a [[Warp Pipe]], ''Mario Kart 8''
Larry bike leaning.jpg|[[Larry Koopa|Larry]] performing "inside drifting" with the [[Sport Bike]] in ''Mario Kart 8''
Kart Drift in TSMBM.png|Mario drifting in front of the [[Koopa General]] in ''[[The Super Mario Bros. Movie]]''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fra=Dérapage
|Jap=ドリフト
|FraM=Slip
|JapR=Dorifuto
|JapM=Drift
|Chi=漂移
|ChiR=Piāoyí
|ChiM=Drift
|Dut=
|DutM=
|Fre=Dérapage
|FreM=Slip
|Ger=Drift
|GerM=Drift
|Ita=Slittata<br>Derapata (''Mario Kart Wii'' and onwards)
|Ita=Slittata<br>Derapata (''Mario Kart Wii'' and onwards)
|ItaM=Slide<br>Sideslip
|ItaM=Slide<br>Sideslip
|Spa=Derrapar
|Kor=드리프트
|SpaM=To skid
|KorR=Deulipeuteu
|KorM=Drift
|PorA=Derrapagem
|PorA=Derrapagem
|PorAM=Slip
|PorAM=Slip
Line 41: Line 53:
|RusR=Upravlyayemyy zanos
|RusR=Upravlyayemyy zanos
|RusM=
|RusM=
|Jap=ドリフト
|Spa=Derrapar
|JapR=Dorifuto
|SpaM=To skid
|JapM=Drift
|Ger=Drift
|GerM=Drift
}}
}}


==References==
==References==
<references/>
<references/>
{{SMK}}
{{SMK}}
{{MK64}}
{{MK64}}
{{MKSC}}
{{MKSC}}
{{MKDD}}
{{MKDD}}
{{MKAGP}}
{{MKDS}}
{{MKDS}}
{{MKAGP2}}
{{MKAGP2}}
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{{MK8}}
{{MK8}}
{{MKT}}
{{MKT}}
[[Category:Game Mechanics]]
[[Category:Game mechanics]]
[[Category:Terms]]
[[Category:Terms]]
[[Category:Mario Kart Series Moves]]
[[Category:Mario Kart series moves]]
[[Category:Mario Kart 64]]
[[Category:Mario Kart 64]]
[[Category:Mario Kart 7]]
[[Category:Mario Kart 7]]

Latest revision as of 23:23, January 7, 2024

Mario drifting in his kart on Rainbow Road in Mario Kart 64

A drift, also referred to as a slide[1] or power slide[2] (alternatively spelled power-slide),[3] is a move in the Mario Kart series that allows a kart to keep speed around corners. Drifting is done by holding R Button and turning Control Stick left or right, at the cost of a bit of handling. Beginning with Mario Kart 64, it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful Mini-Turbo when the drift is ended. In most Mario Kart games, the player must hop before being able to drift. The exceptions to this are in Mario Kart: Double Dash!!, where there is no hop button—the player simply needs to hold the R Button button (or L Button button) instead—and in the Mario Kart Arcade GP sub-series, where the player needs to tap the brake to enable drifting.

Due to the emergence of the "snaking" technique in Mario Kart: Double Dash!! and Mario Kart DS, starting in Mario Kart Wii, performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. Mario Kart Wii also introduced the "inside drifting" mechanic, in which the vehicle commits to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All sport bikes in the Mario Kart series use this mechanic.

In some games, one can perform a long power-slide by steering in the opposite direction while holding the drift button (when drifting to the left, steer right and vice versa), at the cost of speed. However, starting in Mario Kart Wii, performing this technique would delay the Mini-Turbo and cause it to take longer to charge. The strength of the drifting depends on the kind of vehicle used. For example, the Phantom, which has the worst drift stat in the game, drifts in a wide arc, while the Bullet Bike, which has the best drift stat in the game, drifts tightly around corners.

Profiles[edit]

Mario Kart 7[edit]

  • Electronic manual: "Drifting allows you to take sharp corners without slowing down. To drift, press and hold R Button while entering a turn. While drifting, you can change the angle of your turn by moving Circle Pad."

Mario Kart 8[edit]

  • Electronic manual: "Drift around sharp corners without reducing speed! With A Button held down, hold ZR Button and use Classic Controller Left Stick to turn."

Mario Kart Tour[edit]

  • Tips & Tricks: "If you turn and hold your swipe in the direction you're turning, you'll be able to take tight corners without losing speed."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ドリフト
Dorifuto
Drift

Chinese 漂移
Piāoyí
Drift

French Dérapage
Slip
German Drift
Drift
Italian Slittata
Derapata (Mario Kart Wii and onwards)
Slide
Sideslip
Korean 드리프트
Deulipeuteu
Drift

Portuguese (NOA) Derrapagem
Slip
Portuguese (NOE) Deslize
Slide
Russian Управляемый занос
Upravlyayemyy zanos
 

Spanish Derrapar
To skid

References[edit]

  1. ^ Mario Kart 64 Operation Card.
  2. ^ Mario Kart: Double Dash!! instruction booklet, page 12.
  3. ^ Mario Kart DS Mission Mode: 1-8