User:The Dab Master/Sandbox

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Frontrunning beats

Frontrunning beats
Composed by:
unknown
Key None
BPM 120 (original sequence file), Varies (soundtrack)
Time signature(s) Varies
First appearance Mario Kart 7 (2011)
Latest appearance Mario Kart 8 Deluxe (2017)

Frontrunning beats are a simple, looping drum set beat in Mario Kart 7 and Mario Kart 8. It is layered on top of the current course's music when the player is not in 50cc, in first place, driving at top speed, and far enough from second place.

Composition

The beat consists of a kick, snare and some hi-hats, although some courses may add additional instruments

History

Mario Kart 7

In Mario Kart 7, frontrunning beats are sequenced, and stored in a sequence and soudfonnt file. All courses have their own BPM value that they set the beat to to match their music. Strangely, nitro battle courses have their own BPM value for their frontrunning beats, despite the Battle mode not using them.

Icon of an audio speaker. Music Park
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Icon of an audio speaker. Music Park (Frontrunning)
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DS Waluigi Pinball and DS Airship Fortress have dedicated frontrunning beats that are unique to those courses:

Icon of an audio speaker. SEQ_SYNC_BEAT_WALUIGI_PINBALL - The frontrunning beats heard in DS Waluigi Pinball
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Icon of an audio speaker. SEQ_SYNC_BEAT_KILLER_SHIP - The frontrunning beats heard in DS Airship Fortress
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Mario Kart 8 / Mario Kart 8 Deluxe

In Mario Kart 8 and its Nintendo Switch port, Mario Kart 8 Deluxe, frontrunning beats are now streamed and use higher quality samples. Courses also have more dedicated frontrunning beats; they have their own slightly different mixing, and some even have unique intros and time signatures.

Frontrunning beats with alternate or additional instruments

Icon of an audio speaker. Bowser's Castle (Frontrunning beats) - The frontrunning beats heard in Bowser's Castle.
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Icon of an audio speaker. SNES Donut Plains 3 (Frontrunning beats) - The frontrunning beats heard in SNES Donut Plains 3.
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Icon of an audio speaker. Dragon Driftway (Frontrunning beats) - The frontrunning beats heard in Dragon Driftway.
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Icon of an audio speaker. 3DS Neo Bowser City (Frontrunning beats) - The frontrunning beats heard in 3DS Neo Bowser City.
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Frontrunning beats with unique intros:

Icon of an audio speaker. Bone-Dry Dunes (Frontrunning beats) - The frontrunning beats heard in Bone-Dry Dunes.
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Icon of an audio speaker. Wii Moo Moo Meadows (Frontrunning beats) - The frontrunning beats heard in Wii Moo Moo Meadows.
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Icon of an audio speaker. GCN Dry Dry Desert (Frontrunning beats) - The frontrunning beats heard in GCN Dry Dry Desert.
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Icon of an audio speaker. N64 Yoshi Valley (Frontrunning beats) - The frontrunning beats heard in N64 Yoshi Valley.
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Icon of an audio speaker. DS Tick-Tock Clock (Frontrunning beats) - The frontrunning beats heard in DS Tick-Tock Clock.
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Icon of an audio speaker. N64 Rainbow Road (Frontrunning beats) - The frontrunning beats heard in N64 Rainbow Road.
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Icon of an audio speaker. Mute City (Frontrunning beats) - The frontrunning beats heard in Mute City.
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Icon of an audio speaker. GCN Baby Park (Frontrunning beats) - The frontrunning beats heard in GCN Baby Park.
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Icon of an audio speaker. GBA Ribbon Road (Frontrunning beats) - The frontrunning beats heard in GBA Ribbon Road.
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Icon of an audio speaker. Big Blue (Frontrunning beats) - The frontrunning beats heard in Big Blue.
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Icon of an audio speaker. GBA Sky Garden (Frontrunning beats) - The frontrunning beats heard in GBA Sky Garden.
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Frontrunning beats in different time signatures:

Icon of an audio speaker. Thwomp Ruins (Frontrunning beats) [12
8
]
- The frontrunning beats heard in Thwomp Ruins.
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Icon of an audio speaker. Wild Woods (Frontrunning beats) [1
4
]
- The frontrunning beats heard in Wild Woods.
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Icon of an audio speaker. Tour Paris Promenade (Frontrunning beats) [3
4
]
- The frontrunning beats heard in Tour Paris Promenade.
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Icon of an audio speaker. DS Peach Gardens (Frontrunning beats) [3
4
]
- The frontrunning beats heard in DS Peach Gardens.
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Icon of an audio speaker. Piranha Plant Cove (Frontrunning beats) [3
4
]
- The frontrunning beats heard in Piranha Plant Cove.
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Notes

  • GBA Cheese Land's frontrunning beats are off-beat from the main instrumentation.
  • Wild Woods and Tour New York Minute are the only courses in Mario Kart 8 Deluxe that do not have their frontrunning beats match the time signature of the song.

"Super Mario Kart Title Screen" arrangement succession

  • "Super Mario Kart Title Screen"
    • "Staff Credits" (Super Mario Kart)
    • "Mario Kart 64 Title Screen"
      • "Mario Kart: Double Dash Title Screen"
        • "Midnight Drive" (Dance Dance Revolution: Mario Mix)
        • "Mario Kart DS Title Screen"
          • "Title" (Mario Kart Wii)
        • "Block Plaza" (Mario Kart Wii)
        • "Mario Kart 7 Title Screen"
          • "Staff Credits" (Mario Kart 7)
            • "Staff Credits (Mario Kart 7)" (Mario Kart World)
        • "Trailer Theme" (Mario Kart Tour)
        • "Mario Kart World Title Screen"
        • "Current Standings (Special Cup)" (Mario Kart World)
      • "Spectating" (Mario Kart 7)
      • "Mario Kart 64 Title Screen" (Mario Kart World)
    • "Mario Kart: Super Circuit Title Screen"
    • "Single-Pak Multiplayer Race" (Mario Kart: Super Circuit)
    • "Unlock Theme" (Mario Kart: Double Dash!!)
    • "Mario Kart microgame" (WarioWare D.I.Y. Showcase)
    • "Selection Screen" (Mario Kart Arcade GP DX)
    • "Mario Kart 8 Title Screen"
      • "Mario Kart 8 Title Screen (Day)" (Mario Kart World)
      • "Mario Kart 8 Title Screen (Night)" (Mario Kart World)
    • "Staff Credits" (Mario Kart 8)
    • "Trailer Theme" (Mario Kart Live: Home Circuit)
    • "Setup Intro" (Mario Kart Live: Home Circuit)
    • "Super Mario Kart Title Screen (Day)" (Mario Kart World)
    • "Super Mario Kart Title Screen (Night)" (Mario Kart World)

Removed "Absent course themes" section from Mario Kart World article

Only 38 course themes from previous Mario Kart games are absent, excluding themes that are direct arrangements of themes that are present such as Yoshi's Island or Dragon Palace:

Additionally, Mario Kart 64, Mario Kart: Super Circuit, and Mario Kart 8 are not represented among the credits theme arrangements, while the "Staff Roll B" theme from Mario Kart Wii was also omitted.

Most title themes and menu themes are also absent. The only menu theme that is present is the one from Mario Kart 64, and the only title themes present are from Super Mario Kart, Mario Kart 64, and Mario Kart 8.



















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