🥀💔
Frontrunning beats
| Frontrunning beats | |
|---|---|
| Composed by: Unknown | |
| Key | Atonal |
| BPM | Varies |
| Time signature | Varies |
| First appearance | Mario Kart 7 (2011) |
| Latest appearance | Mario Kart 8 Deluxe (2017) |
Frontrunning beats are a simple, looping drum set beat in Mario Kart 7 and Mario Kart 8. It is layered on top of the current course's music when the player is not in 50cc, in first place, driving at top speed, and far enough away from second place.
Composition
The beat consists of a kick, snare and some hi-hats. Some courses also add their own additional instruments.
History
Mario Kart 7
In Mario Kart 7, frontrunning beats are sequenced, and stored in a sequence and soundfont file. All courses have their own BPM value that they set the beat to to match their music. Strangely, nitro battle courses have their own BPM value for their frontrunning beats, despite the Battle mode not using them.
DS Waluigi Pinball and DS Airship Fortress have dedicated frontrunning beats that are unique to those courses:
| File info 0:30 |
| File info 0:30 |
Mario Kart 8 / Mario Kart 8 Deluxe
In Mario Kart 8 and its Nintendo Switch port, Mario Kart 8 Deluxe, frontrunning beats are now streamed and use higher quality samples. Courses also have more dedicated frontrunning beats; they have their own slightly different mixing, and some even have unique intros and time signatures.
Frontrunning beats with alternate or additional instruments
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
Frontrunning beats with unique intros
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
| File info 0:30 |
Frontrunning beats in different time signatures
8] - The frontrunning beats heard in Thwomp Ruins. | File info 0:30 |
4] - The frontrunning beats heard in Wild Woods. | File info 0:30 |
4] - The frontrunning beats heard in Tour Paris Promenade. | File info 0:30 |
4] - The frontrunning beats heard in DS Peach Gardens. | File info 0:30 |
8] - The frontrunning beats heard in Tour Athens Dash. | File info 0:30 |
4] - The frontrunning beats heard in Piranha Plant Cove. | File info 0:30 |
Notes
- GBA Cheese Land's frontrunning beats are off-beat from the main track.
- Wild Woods and Tour New York Minute are the only courses in Mario Kart 8 Deluxe that do not have their frontrunning beats match the time signature of the song.
Extra Long ? Block
- (Inspired by this comment)
| Extra Long ? Block | |
|---|---|
Artwork from Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park | |
| Appears in | Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park (2026) |
| Effect | Turns blue with the text "Nintendo Switch 2 Edition" |
| Variant of | Long ? Block |
The Extra Long ? Block is a variant of the Long ? Block from Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park that is nine and a half tiles long. It appears for like five seconds in the game's first trailer. When hit, it turns blue, gains the loading screen's grid-like pattern, and displays the text "Nintendo Switch 2 Edition".
That's it. That's the whole article.
Removed "Absent course themes" section from Mario Kart World article
- (This section was removed per this proposal.)
Only 38 course themes from previous Mario Kart games are absent, excluding themes that are direct arrangements of themes that are present such as Yoshi's Island or Dragon Palace:
- Missing themes from Mario Kart 64:
- Missing themes from Mario Kart: Super Circuit:
- Missing themes from Mario Kart: Double Dash!!:
- Missing themes from Mario Kart DS:
- Missing themes from Mario Kart Wii:
- Missing themes from Mario Kart 7:
- Missing themes from Mario Kart 8:
- Missing themes from Mario Kart 8 Deluxe:
- Missing themes from Mario Kart Tour:
Additionally, Mario Kart 64, Mario Kart: Super Circuit, and Mario Kart 8 are not represented among the credits theme arrangements, while the "Staff Roll B" theme from Mario Kart Wii was also omitted.
Most title themes and menu themes are also absent. The only menu theme that is present is the one from Mario Kart 64, and the only title themes present are from Super Mario Kart, Mario Kart 64, and Mario Kart 8.
Default syntax highlighter colors
| Name | Syntax | Color | HEX code | RGB |
|---|---|---|---|---|
| foregroundColor | Regular text | #000 | rgb(0, 0, 0) | |
| backgroundColor | N/A | #DDDDDD | rgb(221, 221, 221) | |
| defaultColor | Other | None | ||
| boldOrItalicColor | ''''''''''
|
#EEEEEE | rgb(238, 238, 238) | |
| headingColor | ==;
| |||
| hrColor | ----
| |||
| wikilinkColor | [[]]
|
#EFEEFE | rgb(239, 238, 254) | |
| externalLinkColor | http://https://[http://][https://]
|
#EDFFFF | rgb(237, 255, 255) | |
| tableColor | {||}
|
#FFFFCB | rgb(255, 255, 203) | |
| templateColor | {{}}
| |||
| parameterColor | {{{}}}
|
#FFCC66 | rgb(255, 204, 102) | |
| signatureColor | ~~~~~~~~~~~~
| |||
| tagColor | <><></></>
|
#FFEEFF | rgb(255, 238, 255) | |
| listOrIndentColor | *#:
|
#EEFFED | rgb(238, 255, 237) | |
| commentColor | <!---->
| |||
| entityColor | &;
|
#DDFFDE | rgb(221, 255, 222) | |
How
long
can
this
go
on
for
?
hello
there
how are you
🐜
b e a n s
🫘