This article is about a game that has just been released on October 2, 2025. Major changes should be made by a contributor who has a reliable source.
This notice should be removed after a month has passed since the game was first released.
- This article is about the standalone release of Super Mario Galaxy in 2025. For the version available on Nintendo Switch from 2020, see Super Mario 3D All-Stars.
Super Mario Galaxy | |||||||||||||||||||||||||
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Developers | Nintendo Software Technology Corporation Nintendo EPD Tokyo | ||||||||||||||||||||||||
Publisher | Nintendo | ||||||||||||||||||||||||
Platform | Nintendo Switch (enhanced for Nintendo Switch 2) | ||||||||||||||||||||||||
Release date | |||||||||||||||||||||||||
Languages | English (United States) English (United Kingdom) Japanese Chinese (Simplified) Chinese (Traditional) Dutch French (Canada) French (France) German Italian Korean Portuguese (Brazil) Spanish (Latin America) Spanish (Spain) | ||||||||||||||||||||||||
Genres | Platformer, action-adventure | ||||||||||||||||||||||||
Ratings |
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Modes | Single player, two-player co-op | ||||||||||||||||||||||||
Format | Nintendo Switch: | ||||||||||||||||||||||||
Input | Nintendo Switch: |
Super Mario Galaxy is an enhanced Nintendo Switch port of the Wii game of the same name released worldwide for the Nintendo Switch on October 2, 2025 as part of the Super Mario Bros. 40th Anniversary celebration.[1] First announced during the September 2025 Nintendo Direct, the game can be purchased individually on the Nintendo eShop or together with Super Mario Galaxy 2 in the Super Mario Galaxy + Super Mario Galaxy 2 bundle.[1] This is the second reissue of Super Mario Galaxy for the Nintendo Switch, following the version included in Super Mario 3D All-Stars.
Differences from the Wii versionEdit
GameplayEdit
- An update, when played on the Nintendo Switch 2, allows the game to be played with Joy-Con 2 mouse controls.[13]
- As with Super Mario Odyssey, the game features an Assist Mode that allows the player to start with six health as if they collected a Life Mushroom, allows them to recover health by remaining stationary, and automatically returns them to solid ground if they fall into the void. Switching between Assist Mode and Normal Mode returns the player to the last checkpoint, resetting collectibles and enemies as if the player had died.[14]
- Rosalina's Storybook includes an additional chapter.[14]
- The soundtrack can be accessed and listened to from the main menu.[14]
- amiibo are now supported, and, like in Super Mario 3D World + Bowser's Fury, scanning them gives the player in-game items. Scanning any Mario or Rosalina amiibo grants a Life Mushroom or 1-Up Mushroom, respectively. Additionally, amiibo figures from the Super Mario franchise grant coins, while all other compatible amiibo grant Star Bits.
- As with Super Mario Galaxy 2 onward, the game now autosaves after collecting Stars rather than prompting the player to save manually.
- When saving, an icon appears at the bottom left corner of the screen. The player can freely move around while the game is saving.
- As with Super Mario Galaxy 2, the player can now use and to navigate menus. Collecting a Life Mushroom when the player has six segments of health also now gives an extra life unlike the original and Super Mario 3D All-Stars where doing so did nothing, and menus had to be navigated using the pointer.
Changes taken from Super Mario 3D All-StarsEdit
- The title screen now only says to press instead of and . Unlike 3D All-Stars, however, pressing no longer emits a yellow glow effect that appears around the logo.
- Miis can no longer be selected as a save icon.[15]
- Due to the lack of speakers in the Joy-Con controllers, any sounds played through the Wii Remote speakers in the original game are instead heard through the game's audio.
- The animated icon for how to spin by shaking the Wii Remote is changed to a Joy-Con (R). The animated icon for motion control-related tutorials displays guidance for both a Joy-Con (R) and the entire Nintendo Switch console in handheld mode, regardless of which input is being used at the time.
- The text has been updated to reflect the new controls, and the game features extra tutorial dialogue to accommodate for handheld mode.
- When Mailtoad is spoken to during the 121st Power Star in the Grand Finale Galaxy, he now has different dialogue. The "Yes" or "No" prompt is removed, and the two images obtained from him are automatically sent to the Nintendo Switch album if he is talked to. Additionally, the message from the Super Mario Galaxy staff that was originally sent to the Wii Message Board is now read out by Mailtoad in-game.[citation needed]
- The player can no longer spin the star cursor by tilting the controller, or pan the camera while in cannons by holding down the crouch button ( ) and moving the controller away from the screen, due to the lack of a Sensor Bar.
- Due to the lack of a Sensor Bar, the Star Pointer originally brought up by the Wii Remote automatically is instead brought up by pressing on any menu (or clicking the stick in Co-Star Mode), in order to stay faithful to the original Wii's menu controls.
- Bunnies that need to be chased move slower than in the Wii version.[citation needed]
- Due to the lack of Nunchuk compatibility, the text boxes that appear when it needs to be connected, when it is connected, and when communications with it have been interrupted no longer appear.
- The icon and warning sound that appeared when the Wii Remote is low on batteries no longer appears.
VisualsEdit
- As with the version of Super Mario Galaxy included in Super Mario 3D All-Stars, the game runs at 1080p in docked mode and 720p in handheld mode.[16]
- An update, when played on the Nintendo Switch 2, allows the game to run at 4K in docked mode and 1080p in handheld mode.[14]
- The UI has been updated.[16]
- The HUD font used for the Life Meter, currencies, race ranks, and the "Welcome to the Galaxy!", "3", "2", "1", "Go!", "Time's up!", "Too bad!", "Goal!", "You lose", "Game Over", "You Got a Star!", "You Got a Grand Star!", and "The End" text has been replaced with the modern Super Mario font introduced in Super Mario 3D Land, and appears less glossy than in the original. In addition, the aforementioned text is now stylized in all caps.[17]
- Most environmental and character textures have been replaced with higher-resolution versions.[18]
- The opening pre-rendered cutscene has been re-rendered at a higher resolution with certain textures replaced with higher-resolution versions. The aspect ratio has also been changed from 2.20:1 to 1.78:1, matching the gameplay aspect ratio and showing more on the top and bottom.[18]
Text and translationsEdit
- The game is now localized in Traditional Chinese, Dutch, and Brazilian Portuguese.
- It also uses a new Simplified Chinese translation, as opposed to reusing the one from the Nvidia Shield TV version. In addition to being more accurate to the Japanese script, text using the HUD font is left in English rather than being localized into Chinese.
- The game has been re-titled in Korean from Super Mario Wii: Galaxy Adventure to Super Mario Galaxy, making the Korean version consistent with other regions, and simultaneously dropping the Wii branding.
- In the Korean version, KoreanNGL is now used as the body text font instead of KoreanSDNR.
- In Italian, some titles have been renamed, most of them to give the bosses and enemies their recent names, and the boss mission names that originally had descriptive names now have the boss' names: for example, Beware of Bouldergeist from "Beware the Phantom Boss!" is now titled "Beware the Bouldergeist!", or The Dirty Tricks of Major Burrows from "Here comes the Big Rodent" is now translated as "Here comes Major Burrows".
ControlsEdit
Action(s) | Input(s) | |||
---|---|---|---|---|
Dual Joy-Con Pro Controller |
Horizontal Joy-Con (Co-Star Mode) | |||
Mario and Luigi controls | ||||
Move | ||||
Spin, engage object, throw item, skate, climb Sproutle Vine | / Shake ( ) |
Shake | ||
Kick | Make contact with stunned enemy | |||
Jump, speak, read, swim | / | / | ||
Double jump | / when making contact with the ground while moving (repeat twice) |
/ when making contact with the ground while moving (repeat twice) | ||
Triple jump | / when making contact with the ground while moving (repeat thrice) |
/ when making contact with the ground while moving (repeat thrice) | ||
Backward somersault | + / | + / | ||
Wall jump | / against a wall | / against a wall | ||
Side somersault | (in reverse direction) + / | (in reverse direction) + / | ||
Long jump | + / while running | + / while running | ||
Spin jump | / Shake ( ) in midair |
Shake in midair | ||
Ground pound | in midair | in midair | ||
Homing ground pound | / Shake ( ) + in midair |
Shake + in midair | ||
Grab or release pole | / alongside a pole | / alongside a pole | ||
Crouch, dive underwater | ||||
Crawl | + | + | ||
Sweep kick | + / Shake ( ) |
+ Shake | ||
Move camera | + | |||
Enter first-person view | up | + up | ||
Reset camera | ||||
Rolling ball | Tilt ( ) | Tilt (hold vertically) | ||
Ray surfing | / + tilt ( ) | / + tilt (hold vertically) | ||
Power-up controls | ||||
Hover in Bee form | Hold / | Hold / | ||
Float in Boo form | / | / | ||
Phase through walls in Boo form | / Shake ( ) |
Shake | ||
Toss fireball in Fire form | / Shake ( ) |
Shake | ||
Bounce in Spring form | / when colliding with the ground | / when colliding with the ground | ||
Takeoff or ground in Flying form | / Shake ( ) |
Shake | ||
Change direction in Flying form | / while in flight | / while in flight | ||
Star Pointer controls | ||||
Collect a Star Bit | Move over a Star Bit | Move over a Star Bit | ||
Shoot a Star Bit | + | + | ||
Rapidly shoot Star Bits | + hold | + hold | ||
Enter a Pull Star, blow air to direct bubble (P1 only) | + hold / | + hold / | ||
Fire cannon | + / | + / | ||
Fire from Sling Pod | Hold / + pull back with → release / | Hold / + pull back with → release / | ||
Stop an enemy (P2 only) | Move over an enemy + / | Move over an enemy + / | ||
Make Mario jump (P2 only) | Move over Mario + / | Move over Mario + / | ||
Make Mario spin (P2 only) | Move over Mario while he is midair + / | Move over Mario while he is midair + / | ||
Make Mario do a powerful jump (P2 only) | Move over Mario + / while P1 presses / | Move over Mario + / while P1 presses / |
StaffEdit
- Main article: List of Super Mario Galaxy + Super Mario Galaxy 2 staff
This game is developed by Nintendo Software Technology Corporation in conjunction with Nintendo EPD Tokyo. The original credits of the game are preserved, followed by the new credits which are shared with the Super Mario Galaxy 2 remaster.
GalleryEdit
Names in other languagesEdit
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオギャラクシー[2] Sūpā Mario Gyarakushī |
Super Mario Galaxy | |
Chinese (simplified) | 超级马力欧银河[19] Chāojí Mǎlì'ōu Yínhé (Mandarin) Chīukāp Máhlihk'āu Ngàhnhòh (Cantonese) |
Super Mario Galaxy | |
Chinese (traditional) | 超級瑪利歐銀河[20] Chāojí Mǎlì'ōu Yínhé (Mandarin) Chīukāp Máhleih'āu Ngàhnhòh (Cantonese) |
Super Mario Galaxy | |
Korean | 슈퍼 마리오 갤럭시[21] Syupeo Mario Gaelleoksi |
Super Mario Galaxy |
ReferencesEdit
- ^ a b c d Nintendo of America (September 12, 2025). Super Mario Galaxy + Super Mario Galaxy 2 – Nintendo Direct 9.12.2025. YouTube. Retrieved September 12, 2025.
- ^ a b September 12, 2025. スーパーマリオギャラクシー + スーパーマリオギャラクシー2[Nintendo Direct 2025.9.12]. YouTube. Retrieved September 12, 2025.
- ^ Nintendo UK (September 12, 2025). Super Mario Galaxy + Super Mario Galaxy 2 blasts off October 2nd! (Nintendo Switch). YouTube. Retrieved September 12, 2025.
- ^ Nintendo of Europe (September 12, 2025). Super Mario Galaxy + Super Mario Galaxy 2 erscheint am 2. Oktober (Nintendo Switch). YouTube (German). Retrieved September 18, 2025.
- ^ Super Mario Galaxy™ + Super Mario Galaxy™ 2 para Nintendo Switch - Site Oficial da Nintendo para Brasil. Nintendo Brasil official website (Portuguese). Retrieved September 18, 2025.
- ^ Super Mario Galaxy™ + Super Mario Galaxy™ 2 para Nintendo Switch - Sitio Oficial de Nintendo para Mexico. Nintendo Mexico official website (Spanish). Retrieved September 18, 2025.
- ^ @Gmedia_Games (September 20, 2025). إعادة إصدار لماريو الفضاء مع تحسينات رسومية ومزايا جديدة. لعبة Super Mario Galaxy + Super Mario Galaxy 2 حصلت على تصنيف 7 فما فوق.. X (Arabic). Retrieved September 22, 2025.
- ^ September 22, 2025. 은하를 넘어 두 개의 모험이 하나로. 『슈퍼 마리오 갤럭시』와 『슈퍼 마리오 갤럭시 2』가 하나의 소프트웨어로 2025년 10월 2일 Nintendo Switch에서 발매 결정. 패키지 버전 예약 판매도 오늘부터 시작됩니다.. Nintendo of Korea official news page (Korean). Retrieved September 22, 2025.
- ^ 遊戲軟體一覽 | 任天堂官方網站(台灣)
- ^ Amazon UAE
- ^ Nintendo Australia (September 12, 2025). Super Mario Galaxy + Super Mario Galaxy 2 blasts off October 2nd! (Nintendo Switch). YouTube. Retrieved September 18, 2025.
- ^ Super Mario Galaxy + Super Mario Galaxy 2 — Nintendo Online Store South Africa. Nintendo South Africa official web store (English). Retrieved September 21, 2025.
- ^ September 12, 2025. アップデート対象の任天堂ソフト. Nintendo. Retrieved September 15, 2025.
- ^ a b c d September 12, 2025. Super Mario Galaxy + Super Mario Galaxy 2. Nintendo UK (British English). Retrieved September 12, 2025.
- ^ October 1, 2025. Let's Play Super Mario Galaxy 1 + 2 on Switch 2! - LIVESTREAM.
- ^ a b September 12, 2025. Super Mario Galaxy™ + Super Mario Galaxy™ 2 for Nintendo Switch. Nintendo of America. Retrieved September 13, 2025.
- ^ Nintendo of America (September 18, 2025). Super Mario Galaxy + Super Mario Galaxy 2 – Overview Trailer – Nintendo Switch. YouTube. Retrieved September 18, 2025.
- ^ a b September 15, 2025. Super Mario Galaxy 1+2 is Doing A Bit More Than You Think. GVG. Retrieved September 15, 2025.
- ^ 老猎人电玩. 《马力欧银河1+2》准时抵达!我们上手看看. Bilibili (Chinese). Retrieved October 14, 2025.
- ^ Nintendo (Hong Kong) Limited. 超級瑪利歐銀河|下載版軟體|任天堂. Nintendo HK (Traditional Chinese). Retrieved October 4, 2025.
- ^ September 12, 2025. 「Nintendo Direct 2025.9.12」에서 공개한 소프트웨어의 최신 정보를 전달!. nintendo.com (Korean).