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Paper Mario

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This article is about the Nintendo 64 game. For other uses, see Paper Mario (disambiguation).
Paper Mario
North American box art for Paper Mario
For alternate box art, see the related gallery.
Developer Intelligent Systems
Publisher Nintendo
Platforms Nintendo 64, iQue Player, Virtual Console (Wii, Wii U), Nintendo 64 – Nintendo Classics
Release dates Nintendo 64:
Japan August 11, 2000[1]
USA February 5, 2001[2]
Europe October 5, 2001[3]
Australia October 5, 2001[?]
iQue Player:
China June 8, 2004[4]
Virtual Console (Wii):
Japan July 10, 2007[5]
Europe July 13, 2007[3]
Australia July 13, 2007[?]
USA July 16, 2007[6]
Virtual Console (Wii U):
USA April 30, 2015[7]
Europe May 21, 2015[3]
Australia May 22, 2015[?]
Japan July 15, 2015[8]
Nintendo 64 - Nintendo Classics:
Japan December 10, 2021[9]
USA December 10, 2021[10]
Europe December 10, 2021[11]
Australia December 10, 2021[?]
HK December 10, 2021[?]
South Korea December 10, 2021[?]
Languages English
Japanese
Chinese (Simplified)
French (Europe)
German
Italian
Spanish (Europe)
Genre RPG
Ratings
ESRB:E - Everyone[?]
CERO:A - All ages[?]
PEGI:3 - Three years and older[?]
ELSPA:3+ - Three years and older[12]
SELL:All - All ages[12]
USK:0 - All ages[?]
ACB:G - General[?]
Mode Single player
Format
Game Pak
Digital download
Digital download
Digital download
Digital download
Input
Joy-Con (horizontal)
Serial codes Japan NUS-NMQJ-JPN
China 21021[13]
“Thinner Mario, Bigger Adventure!”
Tagline

Paper Mario is a 2000 role-playing game developed by Intelligent Systems for the Nintendo 64. It was later re-released for the iQue Player in 2004, the Wii's Virtual Console in 2007, the Wii U's Virtual Console in 2015, and Nintendo 64 – Nintendo Classics in 2021.

Paper Mario has the player take control of Mario on his quest to rescue Princess Peach and save the Mushroom Kingdom from Bowser, who has stolen the mythical Star Rod of Star Haven and used its wish-granting powers to make himself invincible. To stop Bowser and rescue Princess Peach, Mario and company must save the seven Star Spirits; magical beings who have been sealed in cards by Bowser with the power to nullify the Star Rod, as well as the original owners of the Star Rod.

Paper Mario's gameplay is a blend of traditional Japanese role-playing games and Super Mario-esque platforming features; Mario has the ability to jump in both the overworld and in battle, and jumping remains one of the most important actions in the game. The player controls Mario and a party of followers as they journey through the Mushroom Kingdom, exploring dungeons, managing stats, and battling enemies. The title refers to the game's arts and crafts aesthetic; nearly every character in the game is drawn as a flat 2D sprite, revealing itself as paper-thin when turning around, and many elements of the environments are also depicted as 2D sprites.

Paper Mario was initially in development for the 64DD as a proposed sequel to Super Mario RPG: Legend of the Seven Stars, initially titled Super Mario RPG 2[14] (or alternatively, Mario RPG 2[15] or Mario RPG 64[16]); concept art posted by Super Mario RPG artist Kazuyuki Kurashima on his Instagram account in 2019 indicated that Samus Aran from Metroid and Link from The Legend of Zelda would have appeared alongside Super Mario characters.[17]

Paper Mario later became the first installment of the series of the same name and would go on to receive several sequels; the first in the same style of gameplay (Paper Mario: The Thousand-Year Door), followed by four differing games; Super Paper Mario changed the style of gameplay with a heavier focus on platforming, while Paper Mario: Sticker Star, Paper Mario: Color Splash, and Paper Mario: The Origami King went back to turn-based combat, albeit not exactly like the first entries in the series.

Storyline[edit]

Opening[edit]

The story opens with a place that lies far beyond the sky and far above the clouds, called Star Haven. Within the sanctuary of Star Haven lies the Star Rod, which can grant any and all wishes. The seven Star Spirits use this artifact to watch over and protect Mushroom Kingdom, until one day, when Bowser and Kammy Koopa appear in the sanctuary. Bowser shatters the protective seal over the Star Rod and grabs it in hopes of using its power to defeat Mario. The Star Spirits are then trapped inside cards by Kammy Koopa.

Mario defending Princess Peach while Bowser attacks him.
Bowser attacking Mario in Peach's Castle.

Mario and Luigi receive an invitation to a party from Princess Peach. Upon arriving at the castle full of guests from all over the Mushroom Kingdom, Mario proceeds to meet the Princess. However, their meeting is interrupted by Bowser's Castle rising from the earth beneath Peach's Castle and lifting both buildings into space. Bowser and Kammy Koopa then appear to kidnap the princess. Mario attempts to fight off Bowser, but finds himself outmatched when Bowser takes out the Star Rod and uses it to make himself invincible. Mario is then cast out of a window and plummets back towards the ground, which allows Bowser to kidnap the Princess.

Prologue: A Plea from the Stars[edit]

The prologue begins with the seven Star Spirits manifesting over Mario on the ground, and using their remaining power to save his life. Mario's unconscious body is then found by a family of friendly Goombas, who carry him back to their village. While knocked out, he receives a vision from one of the Star Spirits, Eldstar, urging him to go to Shooting Star Summit. After waking up, Mario meets the Goomba family who found him, including Goombario, the family's son. Kammy Koopa appears to confirm that Mario is still alive, and blocks the gate out of Goomba Village with a Yellow Block. When Mario goes to get a hammer from Goompa, the family's grandfather, the balcony behind the house is missing. After a short venture that involves Mario saving Goompa and a battle with a local troublemaker called Jr. Troopa, Goompa requests that Goombario join Mario on his quest and together they leave Goomba Village by breaking the block using Goompa's hammer. While traveling Goomba Road, the connecting strip of land between Goomba Village and Toad Town, Mario and Goombario are confronted by the Goomba King and his two lackeys, the Red & Blue Goomba Bros. The protagonists manage to defeat them and reach Toad Town, where they continue on towards Shooting Star Summit.

Star Spirits on top of Shooting Star Summit
Mario conversing with the Star Spirits on Shooting Star Summit.

Atop the summit, Mario is greeted by manifestations of the Star Spirits, who tell Mario the story of how Bowser stole the Star Rod. They further explain that the cards in which they have been trapped are now divided among Bowser's forces, and that Mario must save and release them. In doing that, Mario will gain a power called the Star Beam, which can be used to break Bowser's invincibility and allows Mario to defeat him.

Meanwhile, in the sky, Princess Peach finds herself trapped in her room. Not knowing what to do, she wishes for someone to help her, which summons Twink, a Star Kid who only recently ascended to Star Haven. Though unable to help Peach deal with Bowser directly, he agrees to deliver the Lucky Star, Peach's magical pendant, to Mario and help in whatever way he can.

As Mario returns from Shooting Star Summit, Twink runs into him and delivers the Lucky Star which enables Mario to use Action Commands. Upon re-entering Toad Town, Mario learns that Merlon, the local fortune-teller, is looking for him. Merlon informs Mario that his search for the Star Spirits will lead him to the fortress east of Toad Town, where the Koopa Bros. are holding a Star Spirit captive.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseプロローグ 星とマリオとクリボーと・・・
Purorōgu: Hoshi to Mario to Kuribō to...
Prologue: The Stars and Mario and the Goombas and...[?]
Chinese (Simplified)序言 来自星星的请求
Xùyán: Láizì Xīngxīng de Qǐngqiú (Mandarin)
Jeuihyìhn: Lòihjih Sīngsīng dīk Chíngkàuh (Cantonese)
Prologue: The Request from the Stars[?]
FrenchPrologue: L'appel des EtoilesPrologue: The call of the Stars[?]
GermanProlog: Das Flehen der SternePrologue: The Pleading of the Stars[?]
SpanishPrólogo: La Súplica de las EstrellasPrologue: The Plea of the Stars[?]

Chapter 1: Storming Koopa Bros. Fortress[edit]

Kooper without his shell, as seen in Paper Mario.
Mario returning Kooper's shell.

After leaving town, Mario follows Pleasant Path, but finds the way to the Koopa Bros. Fortress blocked; so he takes another path to Koopa Village. He arrives to see the local Koopa Troopas being harassed by Fuzzies, who are stealing their shells. Kooper asks Mario for assistance in getting his shell back. While Mario defeats the Fuzzies, he returns the shells to the Koopas, including Kooper's, and Kooper is so grateful that he joins Mario's group.

Inside the Koopa Bros. Fortress in Paper Mario
Mario and Bombette inside the Koopa Bros. Fortress.

With the help of Kooper's special ability, Mario is able to reach the Koopa Bros. Fortress. While in the foretress, he triggers a trapdoor which drops him into a prison cell full of Bob-ombs. One of them, Bombette, explains that they were working for the Koopa Bros. but then later got locked up for revolting against them. She helps Mario and his friends escape by blowing up a crack in the cell wall and decides to accompany him. The group travels to the top of the fortress where they confront the Koopa Bros.. They initially try to intimidate and defeat Mario with a fake Bowser suit, but after Mario destroys it, they decide to fight Mario directly. They are eventually defeated and knocked off the arena into the prison cell from earlier. With the Koopa Bros. defeated, Eldstar is released and adds his powers to Mario, teaching him the ability to use Focus, as well as the special move Refresh.

Princess Peach reading Bowser's diary in Paper Mario
Peach and Twink finding Bowser's Diary.

Trapped in her castle in the sky, Peach remembers the existence of a secret passage that leads out of her room. She and Twink use it to leave the room and move to another room in the castle, where they find Bowser's diary. By reading it, Peach and Twink learn that another Star Spirit is being held captive in Dry Dry Desert. At that moment, Bowser enters the room and catches the Princess reading his diary. Enraged, he summons two guardsmen to escort her back to her room, while Twink quietly leaves the scene undetected to inform Mario of the next Star Spirit's location.

After returning to Toad Town, Mario and his friends head towards the train station in the south district of the town. After Bombette destroys the rock blocking the railroad, they are given a free pass to ride Dry Dry Railroad, leading to Mt. Rugged.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseステージ1 こうりゃく!ノコブロスのとりで
Sutēji 1: Kōryaku! Nokoburosu no Toride
Stage 1: Strike! Koopa Bros. Fortress[?]
Chinese (Simplified)第1章 夺取喏库兄弟要塞
Dì 1 Zhāng: Duóqǔ Nuòkù Xiōngdì Yàosài (Mandarin)
Daih 1 Jēung: Dyuhtchéui Nohkfu Hīngdaih Yiuchoi (Cantonese)
Chapter 1: Capture Koopa Bros. Fortress[?]
FrenchChapitre 1: A l'assaut de la forteresse!Chapter 1: Assaulting the fortress![?]
GermanKapitel 1: Schnapp Dir die Koopa BrüderChapter 1: Get the Koopa Brothers[?]
SpanishCapítulo 1: A por la FortalezaChapter 1: To the Fortress[?]

Chapter 2: The Mystery of Dry Dry Ruins[edit]

K64
Mario riding the K64 to Mt. Rugged.

At Mt. Rugged, a mountain beyond which the desert lies, Mario runs into Parakarry, a distressed mailman who has dropped letters all over the area and asks Mario for assistance. Mario accepts to find the letters, and Parakarry joins Mario's group out of gratitude.

Dry Dry Ruins
Dry Dry Ruins rising out of the sand.

After crossing Dry Dry Desert, Mario enters a settlement called Dry Dry Outpost. After exchanging some items for information, he meets with the town leader Moustafa, who hands him a Pulse Stone and tells him to let it guide him to the resting place of Dry Dry Ruins. Following the Pulse Stone's signal through the desert, Mario finds a stone pedestal to set the stone into. The entrance to Dry Dry Ruins rises out of the sand before Mario, and he enters the ruins.

Tutankoopa, Chain Chomp
Tutankoopa getting chased off by his own Chomp.

Inside, a ghostly wail tries to warn Mario against continuing his descent. Mario keeps going until he finds Tutankoopa, the source of the voice and the guardian of the second Star Spirit. After battling Mario and losing, he is chased out by his Chomp, allowing Mario to free the Star Spirit Mamar.

In Peach's Castle, Bowser visits the Princess in her room. He tells her that, with Tutankoopa defeated, he now intends to stop Mario by using Tubba Blubba, who is allegedly invincible. However, Kammy Koopa rushes in to tell Bowser that the Star Spirit guarded by Tubba Blubba has escaped. Once they leave, Peach and Twink hypothesize that even an invincible person must have a weakness. After some investigating, their theory is confirmed by an overheard conversation between Bowser's men, though Peach never learns what the weakness is exactly.

After returning to Toad Town, Mario finds a cowardly Toad guard who claims he saw a ghost vanish into Forever Forest. Mario investigates and meets Bootler, a servant of Lady Bow who requests Mario's presence in her mansion in the heart of the forest.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseステージ2 アラビンいせきのなぞ
Sutēji 2: Arabin Iseki no Nazo
Stage 2: The Mystery of Dry Dry Ruins[?]
Chinese (Simplified)第2章 干旱废墟的秘密
Dì 2 Zhāng: Gānhàn Fèixū de Mìmì (Mandarin)
Daih 2 Jēung: Gōnhóhn Fai'hēui dīk Beimaht (Cantonese)
Chapter 2: The Secret of Dry Dry Ruins[?]
FrenchChapitre 2: Le mystère des Ruines Sec SecChapter 2: The Mystery of Dry Dry Ruins[?]
GermanKapitel 2: Wie der Wind der WüsteChapter 2: Like the Wind of the Desert[?]
SpanishCapítulo 2: El Misterio de las RuinasChapter 2: The Mystery of the Ruins[?]

Chapter 3: The "Invincible" Tubba Blubba[edit]

Lady Bow, Bootler
Lady Bow and Bootler welcoming Mario.

Mario follows the invitation through the maze-like forest and finds the mansion he was referred to. After overcoming the challenges inside, Mario meets Lady Bow. He is told about Tubba Blubba, the threat he poses, and the secret that may be related to his weakness. Bow then uses the Star Spirit Skolar the Boos found and captured as leverage to get Mario to defeat Tubba Blubba. She also joins Mario because she is tired of seeing her fellow Boos suffering, and because Mario will need her to get to Tubba Blubba's Castle.

Tubba Blubba eating a Boo while Mario and Lady Bow hide in the Gusty Gulch
Tubba Blubba, about to eat a Boo.

The group leaves Forever Forest and heads towards Gusty Gulch. There, they witness Tubba Blubba attacking a ghost village and devouring a Boo. Mario and his friends follow Tubba Blubba to his castle and sneak their way up to the master bedroom. In a chest next to the bed, Mario finds Yakkey, a talkative key who tells them that he is the literal key to Tubba Blubba's secret inside Windy Mill. Yakkey concludes that Mario must be a thief, so he alerts Tubba Blubba of them. With a furious Tubba Blubba chasing them, Mario and his friends escape the castle, run all the way down to Windy Mill, and unlock it with the key.

Tubba's Heart
Tubba's Heart.

Inside Windy Mill they find Tubba Blubba's secret, which turns out to be his heart that has been controlling the body remotely. After Mario beats it, the heart escapes outside the mill, where Tubba Blubba's body has caught up with Mario. Heart and body re-unite and attempt to fight Mario again, but with the heart being back inside Tubba Blubba's body, he is vulnerable again. After his defeat, Tubba Blubba decides to release all the Boos he has eaten, and reveals he is really a sensitive guy who did not like being scared by the Boos. Lady Bow, pleased with the outcome, holds up her part of the bargain and frees Skolar.

In Peach's Castle, Twink and the Princess decide to sneak out of the bedroom again. They immediately run into Bowser and Kammy Koopa, who are discussing how Mario's next target will be Shy Guy's Toy Box, and pondering what the best way to defeat him there would be. Bowser then tries to coax Peach into telling him about Mario's secret weaknesses, and sends Kammy Koopa to impede his progress using this information.

Shy Guy stealing a key in Harry's Shop
A Shy Guy stealing the storeroom key.

After returning to Toad Town from his trip to Forever Forest, Mario finds the town overrun with Shy Guys stealing people's belongings. Mario and his friends are able to trace the source of the Shy Guy attacks to one of the vacant houses in the residential area. By hiding inside with Lady Bow's ability, Mario is able to observe one of the Shy Guys opening a hidden door to a secret back room hiding the Shy Guy's Toy Box.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseステージ3 ふじみのドガボン
Sutēji 3: Fujimi no Dogabon
Stage 3: Dogabon the Immortal
(Dogabon is Tubba Blubba's Japanese name.)
[?]
Chinese (Simplified)第3章 “无敌的”图巴・布路巴
Dì 3 Zhāng: "Wúdí de" Túbā Bùlùbā (Mandarin)
Daih 3 Jēung: "Mòuhdihk dīk" Tòuhbā Boulouhbā (Cantonese)
Chapter 3: The "Invincible" Tubba Blubba[?]
FrenchChapitre 3: L'Invincible Tubba BlubbaChapter 3: The Invincible Tubba Blubba[?]
GermanKapitel 3: Der UnbezwingbareChapter 3: The Invincible[?]
SpanishCapítulo 3: El "Invencible" Tubba BlubbaChapter 3: The "Invincible" Tubba Blubba[?]

Chapter 4: Trials in the Toy Box[edit]

Inside the toy box, Mario runs into obstacles he cannot overcome by himself, such as the railway system missing a train, or Gourmet Guy blocking the way. In these cases, Mario must fight Shy Guys, retrieve items that were stolen from Toad Town citizens, and return them to their owners. At certain points, Kammy Koopa appears and attempts to execute Bowser's plan by summoning obstacles related to the answers Peach gave as Mario's weaknesses.

Watt
Watt, freed from the lantern.

Eventually, Mario reaches the Red Station, where he encounters and battles the Big Lantern Ghost, who upon defeat drops his lantern and flees. Inside the lantern is Watt, a Li'l Sparky who was captured by the Shy Guys and used as a light source. Being grateful for being rescued, Watt joins Mario's group.

General Guy
General Guy, ready for battle.

After that, Mario locates the Shy Guys' central base of operations, where he meets their leader, General Guy. He rallies his men and sends several waves of Shy Guy infantry against Mario and his friends, who dispatch them one after another. Eventually, General Guy fights Mario himself. After defeat, General Guy and his Shy Guys flee, leaving Mario able to rescue Muskular, the fourth Star Spirit.

Peach, Twink
Peach and Twink inside the castle kitchen.

In her castle, the Princess encounters Gourmet Guy during one of her secret trips outside of her room. Gourmet Guy tells Peach that he is technically obligated to let the guards know he saw her wandering around, but he might look the other way if she went into the castle kitchen and baked him a cake. Peach complies, and, with Twink's help, bakes a strawberry cake, which makes Gourmet Guy ecstatic. Once he regains his composure, he informs Peach that the next Star Spirit is being held on Lavalava Island, an island to the south. The Princess ends up being spotted by Kammy Koopa and escorted back to her room.

Whale
Mario riding the whale to Lavalava Island.

Mario heads to the Toad Town harbor, where he meets Kolorado the archeologist and a whale. The whale offers to carry Mario and his friends over the ocean, but only if Mario enters his belly to cure a bellyache he has been having. Inside, Mario finds a Fuzzipede irritating the whale's belly. After fighting the Fuzzipede and getting it out of the whale's belly, Mario's group rides the whale to Lavalava Island, with Kolorado joining them to find treasure.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseステージ4 とつげき!おもちゃばこ
Sutēji 4: Totsugeki! Omochabako
Stage 4: Assault inside the Toy Box![?]
Chinese (Simplified)第4章 玩具盒里的历练
Dì 4 Zhāng: Wánjùhé Lǐ de Lìliàn (Mandarin)
Daih 4 Jēung: Wuhn'geuihhahp Léuih dīk Lihklihn (Cantonese)
Chapter 4: Trials in the Toy Box[?]
FrenchChapitre 4: Joujou dans le Coffre à jouetsChapter 4: Toy in the Toy Box[?]
GermanKapitel 4: Spiel mit dem Zeug"Chapter 4: Playing with the stuff"; wordplay on Spielzeug ("toy", literally "play stuff")[?]
SpanishCapítulo 4: La Misteriosa Caja de JuguetesChapter 4: The Mysterious Toy Box[?]

Chapter 5: Hot, Hot Times on Lavalava Island[edit]

Raphael the Raven
Mario and Raphael the Raven.

On Lavalava Island, Mario and Kolorado find the entrance to Mt. Lavalava inaccessible due to a lava river. They head to the nearby Yoshi's Village to ask the locals for information, but the village is in a state of panic because their kids went missing in Jade Jungle. Mario heads into the jungle to search for the missing children and finds their caretaker, Sushie, stuck in a tree. After being freed, she joins Mario to locate all of the missing Yoshis and bring them back to their parents. With the kids returned and the villagers pacified, Mario is able to talk to the Village Leader about reaching Mt. Lavalava. The Yoshi suggests seeking out Raphael the Raven in Jade Jungle. Mario finds Raphael on top of a large tree in an area accessible only with the Jade Raven. Raphael offers his assistance by summoning his Raven followers to construct a set of ropeways to help Mario across the lava river.

Misstar, Mario, and Kolorado escaping Mt. Lavalava
Mario narrowly escaping the volcanic eruption with Misstar's help.

Inside, Mario and Kolorado explore the caverns of Mt. Lavalava, with the former doing most of the work and the latter suffering various injuries while trying to be useful. Deep inside the volcano, they meet Lava Piranha, the guardian of the Star Spirit. Mario defeats it and releases Misstar, but at that moment the volcano starts to erupt. As they flee, Kolorado notices a treasure chest which he presumes contains the treasure he has been looking for. Before the lava reaches them, Misstar grabs him and Mario's group and escapes the volcano through the caldera. The treasure chest gets blown out of Mt. Lavalava and into Jade Jungle.

64th Trivia Quiz-Off
Peach in the 64th Trivia Quiz-Off.

In the meantime, Peach encounters Bowser's minions setting up a quiz show. Since they are one player short, they ask Peach to participate. During the show, several of the questions reveal that there is a Star Spirit held captive in a place called Flower Fields. If Peach wins the game, she is awarded a Jamming Jelly, while for her participation she is handed a Sneaky Parasol, an item that can copy the appearance of whoever the holder is facing. Before she can make any use of the parasol, Bowser enters the room, spots the Princess, and has her escorted back to her room.

In Toad Town, Twink informs Mario that the sixth Star Spirit is hidden in Flower Fields. To get there, Mario must find the four Magical Seeds from the Bub-ulbs across the world. Kolorado has found one, which he trades for Mt. Lavalava's treasure in the chest, the Volcano Vase. Planting the Magical Seeds in Toad Town creates the doorway to Flower Fields.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseステージ5 南の海のジャンボル島
Sutēji 5: Minami no Umi no Janboru Tō
Stage 5: Jambol Island of the South Sea[?]
Chinese (Simplified)第5章 南海中的火山岛
Dì 5 Zhāng: Nánhǎi Zhōng de Huǒshān Dǎo (Mandarin)
Daih 5 Jēung: Nàahmhói Jūng dīk Fósāan Dóu (Cantonese)
Chapter 5: Volcano Island in the South Sea[?]
FrenchChapitre 5: Ça chauffe sur l'Île LavelaveChapter 5: Hot on Lavalava Island[?]
GermanKapitel 5: Aloha auf Lavalava-EilandChapter 5: Aloha to Lavalava Island[?]
SpanishCapítulo 5: Calor en la Isla LavalavaChapter 5: Heat in Lavalava Island[?]

Chapter 6: Dark Days in Flower Fields[edit]

Mario and Lakilester in Flower Fields.
Mario and Lakilester in Flower Fields after the clouds are dispelled.

When Mario enters the Flower Fields, he sees the place shrouded in clouds. The Wise Wisterwood tells Mario that the clouds are the result of Huff N. Puff, who is using his Puff Puff Machine to cover Flower Fields in clouds. Because of this, the Sun cannot rise to the sky. Mario thus needs to destroy the Puff Puff Machine to make the Sun rise to the sky, and help the local flowers to acquire a Magical Bean, Miracle Water and Fertile Soil. These will create a beanstalk up to the Cloudy Climb where Huff N. Puff is hiding with the Star Spirit. Mario also meets a strange Lakitu called Lakilester who insists his name is Michael, and then Spike. He fights Mario under the orders of Huff N. Puff, but after losing, he decides to join Mario because he sees no reason in working for Huff N. Puff. He then fights a group of Lakitus and destroys the Puff Puff Machine, before planting the Magical Bean. When the beanstalk is grown, Mario heads to the Cloudy Climb and defeats Huff N. Puff for the sixth Star Spirit, Klevar.

Back at the castle, Peach uses the Sneaky Parasol to turn herself into one of the guards, allowing her to move around the castle without fear of getting caught. Peach then learns that Kammy Koopa has finished preparations for something to defeat Mario. Before she can find out what it is, however, Kammy notices a peculiar smell coming from her disguise and turns her back to normal with a spell. She is then taken back to her room yet again.

Back in Toad Town, Mario finds a Ninji waiting for him at Merlon's house. The Ninji informs that Merle of Starborn Valley has something important to tell Mario, and that he must go there. Mario finds a Warp Pipe to Shiver City in Toad Town Tunnels.

Names in other languages
LanguageNameMeaningNote(s)Ref.
Japaneseステージ6 花と雲につつまれて
Sutēji 6: Hana to Kumo ni Tsutsumarete
Stage 6: Shrouded in clouds and flowers[?]
Chinese (Simplified)第6章 黑暗中的鲜花原野
Dì 6 Zhāng: Hēi'àn Zhōng de Xiānhuā Yuányě (Mandarin)
Daih 6 Jēung: Hāk'am Jūng dīk Sīnfā Yùhnyéh (Cantonese)
Chapter 6: Flower Fields in the Darkness[?]
FrenchChapitre 6: Sale temps au Champ de FleursChapter 6: Bad weather in the Flower Field[?]
GermanKapitel 6: Tränen auf BlütenblätternChapter 6: Tears on Petals[?]
SpanishCapítulo 6: Flores y Nubes...Chapter 6: Flowers and Clouds...[?]

Chapter 7: A Star Spirit on Ice[edit]

Mario and Bombette exploring the Crystal Palace in Paper Mario
Mario and Bombette inside the Crystal Palace.

In Shiver City, Mario finds out that he cannot go to Starborn Valley unless the Mayor grants him permission. However, he finds the Mayor unconscious on the floor and becomes a suspect for the Mayor's murder. With novelist Herringway's help, the truth is revealed: the Mayor was knocked out by the falling box containing a gift for the novelist. With the mystery solved, the Mayor allows Mario to go to Starborn Valley.

On the way to Starborn Valley, Mario faces Jr. Troopa again, as well as a mini-boss called Monstar.

Once Mario reaches the Starborn Valley, he meets Merle, who tells Mario to go to the Crystal Palace, where the seventh Star Spirit is being held. He then gives Mario a scarf, telling him to use it on something special, then telling Mario to go and ask Mayor Penguin for the other special item, a bucket. Mario goes to a line of snowmen on the path between Shiver City and Starborn Valley, one missing a scarf and the other missing a hat. Mario gives the items to the respective owners. The snowmen thank him and open the way to the Crystal Palace. Along the way to the palace, they meet the spirit of Madam Merlar, w