Luigi's Mansion: Dark Moon

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Luigi's Mansion: Dark Moon
Luigi's Mansion: Dark Moon North American box art
North American box art
For alternate box art, see the related gallery.
Developers Next Level Games
Nintendo SPD Group No.3
Publisher Nintendo
Platform Nintendo 3DS
Release dates Original release:
Japan March 20, 2013[1]
USA March 24, 2013[2]
Europe March 28, 2013[3]
Australia March 28, 2013[4]
South Korea July 18, 2013[5]
HK July 26, 2013[6]
ROC July 26, 2013[7]
Nintendo Selects:
Japan March 17, 2016[8]
HK March 17, 2016 (Japanese version)[9]
ROC March 17, 2016 (Japanese version)[10]
USA August 26, 2016[11]
Australia May 11, 2017[12]
Europe October 13, 2017[13]
South Korea July 19, 2018[14]
Languages English (United States)
English (United Kingdom)
Japanese
Chinese (Simplified)
Chinese (Traditional)
Dutch
French (Canada)
French (Europe)
German
Italian
Korean
Portuguese (Europe)
Russian
Spanish (Latin America)
Spanish (Europe)
Genre Action-adventure
Ratings
ESRB:E - Everyone[15]
CERO:A - All ages[?]
PEGI:7 - Seven years and older[?]
USK:6 - Six years and older[?]
RARS:6+ - Six years and older[?]
ClassInd:L - General audience[?]
GRAC:All - All ages[?]
GSRR:P - Six years and older[?]
ACB:G - General[?]
FPB:PG - Parental guidance[?]
Modes Single player, local multiplayer, online multiplayer
Format
Game Card
Digital download
Input
Serial code Japan CTR-AGGJ-JPN

Luigi's Mansion: Dark Moon, known as Luigi's Mansion 2 in PAL regions (which is reflected by the game's enhanced port), is a Nintendo 3DS game released in 2013. Being the second installment in the Luigi's Mansion series, the title is a sequel to Luigi's Mansion. This is the third game to feature Luigi as the main character with Mario playing a supporting role, the first two being Mario is Missing! and Luigi's Mansion.

The game's plot revolves around Luigi defeating King Boo once again while collecting shards of the Dark Moon to restore peace to the ghosts of Evershade Valley. Unlike its predecessor, much of the gameplay revolves around completing missions in different haunted locations, as opposed to the entirety of the game's exploration taking place in a single mansion. However, capturing ghosts and collecting treasure remain major mechanics in the game.

Luigi's Mansion: Dark Moon made use of Nintendo Network for online functionality until it was terminated on April 8, 2024.[16][17]

Luigi's Mansion: Dark Moon was the first game to be released as part of The Year of Luigi, honoring 30 years since Luigi's debut.

An arcade version of the game was released in 2015. A third original Luigi's Mansion game, Luigi's Mansion 3, was released worldwide on October 31, 2019 for the Nintendo Switch. An enhanced port featuring visually remastered and updated graphics in HD, Luigi's Mansion 2 HD, was released on June 27, 2024 for the Nintendo Switch.

Story

Run E.gadd!
E. Gadd fleeing from the aggressive Greenies

Professor E. Gadd has been researching ghosts in Evershade Valley, with some assistance from his friendly Greenies. When King Boo appears and shatters the Dark Moon, breaking it into six pieces and scattering them to each mansion of the valley, the once friendly ghosts become aggressive, forcing E. Gadd to retreat into his Bunker.

Here we gooooo!
Luigi being teleported by the Pixelator

Luigi, who is sleeping at home with his television on, wakes up when it suddenly displays static. When he touches the screen, E. Gadd suddenly appears and scares Luigi. He informs Luigi about the situation and asks for his assistance. E. Gadd uses his Pixelator to teleport Luigi through the screen, much to Luigi's objection, into E. Gadd's Bunker in Evershade Valley to search for the scattered pieces of the Dark Moon and solve this problem. Luigi must explore the Gloomy Manor not far from the Bunker, the Haunted Towers found in a forest, the Old Clockworks found within a nearby desert, the Secret Mine found in the snowy mountains, and finally the Treacherous Mansion found above a ravine with the ocean around it.

After Luigi gets four Dark Moon pieces and rescues two Toads in the Treacherous Mansion, the two Toads give E. Gadd a security image as the other Toads did when he rescued them. Once E. Gadd fixes it for a clearer view, it is revealed that Mario is once again kidnapped and trapped in a painting. It also revealed that it was King Boo who captured Mario. Because of this, Luigi heads to rescue him in the Train Exhibit in the Treacherous Mansion. It turns out the image was forged to lead Luigi into a trap, and he is ambushed by Big Boo. Afterwards, Luigi and E. Gadd ponder where King Boo and the actual painting are. Suddenly, the Parascope picks up strange readings at the Treacherous Mansion's terrace. Once Luigi reaches the Terrace, King Boo appears and opens up the paranormal portal and releases all of the undead. He then escapes inside with Mario's painting. E. Gadd tells Luigi to capture all the ghosts before their very dimension collapses. Luigi succeeds at this and promptly enters the paranormal portal, where he reaches the final area of his journey, King Boo's Illusion.

A Nightmare to Remember screenshot from Luigi's Mansion: Dark Moon
Luigi battles King Boo.

After Luigi obtains the last Dark Moon piece from the Tough Possessor within the illusion, E. Gadd attempts to pixelate him back to the Bunker, but King Boo interferes, sending him back to King Boo's Illusion. There, Luigi sees Mario's painting, but King Boo appears and reveals that he broke the Dark Moon in order to put all the ghosts under his control. King Boo also explains that he believes he is the rightful ruler of the Mushroom Kingdom, and wishes to conquer it with his new army. He plans to put Luigi and his friends in paintings as well and proceeds to battle him.

Luigi's Mansion: Dark Moon ending cutscene screenshot
Luigi sleeps with his new Polterpup at home.

Luigi succeeds in capturing King Boo, claims the jewel from his crown, and returns to his dimension with Mario's painting. Luigi then meets up with E. Gadd at the Treacherous Mansion's Terrace. Mario is freed by Luigi's Dark-Light Device, and the Toad Assistants appear with the Dark Moon pieces. Luigi and the Toads then rebuild the Dark Moon, and the ghosts in Evershade Valley return to being friendly again. E. Gadd releases them from the Vault, and they start playing with Mario and company. Even the Polterpup who constantly disrupted Luigi throughout the mansions has become amiable, and he walks up to Luigi and whimpers. Luigi says, "Come here, doggie," resulting in the pup befriending Luigi. E. Gadd smiles as Mario gives Luigi a pat on the back, proud of his brother for overcoming his fears. Then, a Greenie comes in and takes a photo of Luigi and his allies. Luigi returns home and hangs the picture on his wall. He then goes to sleep on his couch, and his newly adopted Polterpup comes and naps with him.

It is revealed afterwards, during the credits, that E. Gadd went back to his research on the ghosts of Evershade Valley with Luigi joining him for some time before returning home with the Polterpup. It is shown that Luigi spends a large amount of time with the ghosts now that the Dark Moon is back.

Gameplay

Screenshot of Luigi's Mansion: Dark Moon
Luigi sucking up two Greenies

In this game, the Dark Moon has shattered and Luigi needs to find the Dark Moon pieces. There are five mansions in the main game (with a separate sixth mansion being exclusive to multiplayer mode), which house multiple missions in them and share a puzzle-oriented theme. This game also introduces the Poltergust 5000, an upgrade to the 3000 model. Shining light via flashlight is no longer sufficient to stun the ghosts in the game; players now need to activate the Strobulb to stun ghosts. Luigi is also now able to jump while capturing a ghost to dodge incoming projectiles. The flashlight has another feature called the Dark-Light Device, which shines a rainbow colored light to find things such as the path of Boos or invisible objects. Luigi is also given the Dual Scream, which is an original Nintendo DS. It acts the same way as the Game Boy Horror and displays a map on the 3DS's bottom screen. Cash and gems help with the mission score, as well as with upgrades to the Poltergust 5000. There is also an "extra life" system. The Gold Bones found in certain objects serve as extra lives; this causes the Polterpup to take the bone and revive Luigi just by licking his face when Luigi loses all of his HP. Luigi can still yell using the D-pad, as well as hum with the music if standing still for a while. The various Toads that are trapped in paintings each have a different fear which requires more problem solving. There is a Boo in each mission that when captured works towards additional missions.

Controls

  • Circle Pad - Move
  • X Button - Interact with objects, open doors, look up
  • A Button - Flash Strobulb (hold to charge)
  • B Button - Look down, dodge (while capturing)
  • Y Button - Use Dark-Light
  • Circle Pad + B Button - Run
  • R Button - Suck in objects (Ghosts, coins etc.) with vacuum
  • L Button - Blow with vacuum
  • +Control Pad - Shout (has no effect)
  • Stylus - View map, mission goals
  • Start Button - Pause the game

ScareScraper

Main article: ScareScraper

Unlike its predecessor, Luigi's Mansion: Dark Moon includes a multiplayer mode called the ScareScraper (known as Thrill Tower in European and Australian versions), a series of floors where up to four players can play. The ScareScraper can be set to have 5, 10, 25, or infinite rooms. There are also three difficulty settings: normal, hard, and expert (none of which are available on Endless mode due to the progressive difficulty system). The game mode is compatible with both local, download and online multiplayer.

E. Gadd medals

Upon completing Dark Moon Quest, the game's story mode, the player earns an E. Gadd medal on their file above the playtime. If the player earns a 3-star rank on every mission (which requires capturing every Boo to unlock the bonus missions), they are rewarded with another one. Finally, the last E. Gadd medal can be earned by completing the entire Vault: this includes collecting every gem, Boo, Poltergust upgrade, and capturing every normal and boss ghost from Evershade Valley and ScareScraper at least once. Earning all three medals makes the player's file gold and sparkly.

Characters

Luigi scared
Luigi.

Playable character

Supporting characters

Antagonist

Locations

Luigi's Mansion: Dark Moon opening cutscene screenshot
An overhead view of Evershade Valley.

Unlike the first game, where there was only one mansion, Luigi's Mansion: Dark Moon features different themed mansions that Luigi can explore, thanks to E. Gadd's Pixelator teleport system. The game has six mansions in total (one mansion is exclusive to Multiplayer), each with a theme in a similar fashion to the mainstream Super Mario games, as well as a various number of missions within each mansion.

Mansions

Mansion Mission Description
Monochrome Silhouette of the Gloomy Mansion
Gloomy Manor
I, Professor E. Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces, and the ghosts got all hostile-like!
The mission Poltergust 5000 from Luigi's Mansion: Dark Moon
A-1: Poltergust 5000
If we're to restore the Dark Moon, we'll need to get you properly equipped. I've got just the device for the job, but I left it in the Gloomy Manor! Mind fetching it for me, sonny?
Gear Up from Luigi's Mansion: Dark Moon
A-2: Gear Up
Now that you're properly equipped, let's find those Dark Moon pieces! Paranormal readings are stronger in the north rooms of the Gloomy Manor, so we should start out search there.
Quiet Please! from Luigi's Mansion: Dark Moon
A-3: Quiet Please!
According to the Parascope, the ghostly activity in the north section of the Gloomy Manor is increasing! Now that you've recovered the gears, we should be able to investigate.
Visual Tricks from Luigi's Mansion: Dark Moon
A-4: Visual Tricks
Criminy! Someone's been casting illusions in the Gloomy Manor! We'll need my Dark-Light Device to see through this hooey. I'm pretty sure I left it in the Lab.
Sticky Situation from Luigi's Mansion: Dark Moon
A-5: Sticky Situation
Clean up those darn spiderwebs! They're blocking our progress AND they ruin the furniture AND they're just plain gross!
Confront the Source from Luigi's Mansion: Dark Moon
Boss: Confront the Source
This paranormal reading is off the charts! I don't know what's down in that Cellar, but it's not happy. Why don't you...uh...investigate?
Gradual Infiltration from Luigi's Mansion: Dark Moon
Bonus: Gradual Infiltration
We have an...interesting situation. The Parascope is picking up mild paranormal signals in the manor. I'm sending you in to investigate.
Forest
Haunted Towers
These remarkable towers are built around a colossal tree. The original owners had a liking for gardening and exotic plants, which are growing out of control!
A Job for a Plumber from Luigi's Mansion: Dark Moon
B-1: A Job for a Plumber
The towers' machinery isn't active. I'm guessing the ghosts broke it already. We need to get the Hydro Generator running before we can search for the next Dark Moon piece.
The Pinwheel Gate from Luigi's Mansion: Dark Moon
B-2: The Pinwheel Gate
With the water flow restored in the Haunted Towers, we can resume our search for the Dark Moon piece. And now I have a better idea of where it might be!
Graveyard Shift from Luigi's Mansion: Dark Moon
B-3: Graveyard Shift
It's time to repair that pinwheel lock! Once that's done, you should be able to get inside the Hollow Tree and look for the passageway to the top.
Pool Party from Luigi's Mansion: Dark Moon
B-4: Pool Party
The Toad you rescued in the Crypt managed to bring back a snap shot from my tridimensional security camera! Let's take a look at it.
Doggone Key from Luigi's Mansion: Dark Moon
B-5: Doggone Key
A very frisky spectral pooch took the special key that we need! Track the dog down and get that key!
Tree Topping from Luigi's Mansion: Dark Moon
Boss: Tree Topping
We've finally got our mitts on that elusive special key! Now we've just got to get to the treetop and grab the Dark Moon piece.
Hostile Intrusion from Luigi's Mansion: Dark Moon
Bonus: Hostile Intrusion
We have a small problem. The Parascope found significant paranormal signs in the towers. Nothing you can't manage!
Old Clockworks icon
Old Clockworks
This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it!
A Timely Entrance from Luigi's Mansion: Dark Moon
C-1: A Timely Entrance
Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong?
Underground Expedition from Luigi's Mansion: Dark Moon
C-2: Underground Expedition
The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well.
Roundhouse Brawl from Luigi's Mansion: Dark Moon
C-3: Roundhouse Brawl
That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find!
Play Catch from Luigi's Mansion: Dark Moon
C-4: Play Catch
Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there.
Piece at Last from Luigi's Mansion: Dark Moon
C-5: Piece at Last
There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is!
Showtime from Luigi's Mansion: Dark Moon
Boss: Showtime
We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him.
Outlandish Interruption from Luigi's Mansion: Dark Moon
Bonus: Outlandish Interruption
We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny!
Mansion 4 in Luigi's Mansion: Dark Moon
Secret Mine
Some determined geologists started a mining operation in these snowcapped mountains. But when ghosts started moving in, they got scared and abandoned it!
Cold Case from Luigi's Mansion: Dark Moon
D-1: Cold Case
I can’t seem to get a hold of my Toad assistant at the Chalet. He’s probably napping in front of the fireplace again. It’s hard to find good help these days!
Hit Rock Bottom from Luigi's Mansion: Dark Moon.
D-2: Hit Rock Bottom
According to the Toad assistant, ghosts—Boos especially—have been very active in the mine. Perhaps the security photo will tell us what they’re up to.
D-3: Across the Chasm from Luigi's Mansion: Dark Moon.
D-3: Across the Chasm
Success! The Parascope has located both the Dark Moon piece and the possessor that has it. But you’ll have to cross the chasm and reach the other side to find them!
Chilly Ride from Luigi's Mansion: Dark Moon.
Boss: Chilly Ride
Bingo! I’ve found the possessor ghost hiding in the Workshop! And if we’ve learned anything, it’s that where there are possessors, there are Dark Moon pieces!
Severe Infestation from Luigi's Mansion: Dark Moon.
Bonus: Severe Infestation
We have an infestation on our hands! The Parascope is detecting strong paranormal signals throughout the Secret Mine. It’s go time, Luigi!
Treacherous Mansion icon
Treacherous Mansion
This massive mansion is filled with exotic exhibits by its late globe-trotting owner. Oh, and it also contains the strongest paranormal signals ever recorded!
The Treacherous Mansion's intro in Luigi's Mansion: Dark Moon
E-1: Front-Door Key
The paranormal activity in this mansion is completely off the charts! Stay on your toes, and start looking for the Dark Moon piece.
King Boo appearing behind Luigi in the mission Double Trouble.
E-2: Double Trouble
I assigned a Toad assistant to take care of the valuable exhibits in the Treacherous Mansion. Let's find him. He might know a thing or two about the Dark Moon piece.
The Poltergeist stealing the book in the mission A Train to Catch.
E-3: A Train to Catch
The Toad curators brought a security-camera image back with them. Maybe it'll give us some clues about the next Dark Moon piece
The mission Ambush Maneuver, as the Big Boo is about to be vacuumed
E-4: Ambush Maneuver
Luigi, King Boo is in the Train Exhibit! Let's strike now, while we have the element of surprise! Get in there, defeat King Boo, and rescue Mario!
The mission Paranormal Chaos, as all the ghosts escape from the paranormal portal
E-5: Paranormal Chaos
I'm getting strange paranormal readings on the Terrace. We'd better send you in to inspect the place.
The mission Stop the Knightmare, as the Possessor ghost shows itself.
Boss: Stop the Knightmare
The portal on the Terrace is still open, but we've got to hurry. Button up those overalls, my boy! It's time to battle King Boo!
The mission Terrifying Invasion.
Bonus: Terrifying Invasion
We have an EMERGENCY! The Parascope is detecting whopping paranormal signals in the mansion! Luigi...THE END IS NEAR!

Other

  • ??? - A dimension where ghosts and spirits live.
  • Bonus challenges - Areas where Luigi has to perform specific tasks in a short time limit, which rewards him with a gem or Gold Bars.
  • King Boo's Illusion - An area that Luigi is sent to when King Boo intercepts the Pixelator. The final battle with King Boo takes place here.
  • ScareScraper (Thrill Tower in PAL versions) - A multiplayer-exclusive mansion.
  • Bunker - E. Gadd's lab outside of Gloomy Manor.
  • Vault

Items and treasures

Enemies

Three ghosts
A Boo from Luigi's Mansion: Dark Moon
A Greenie, a Slammer, and a Hider (top), and a Boo (bottom).

The Boos

Main article: List of Boos in Luigi's Mansion: Dark Moon
  • Gloomy Manor
    • Boogie Woogie (A-1)
    • BaBoon (A-2)
    • Boo Boo (A-3)
    • Boo (A-4)
    • Ooga Booga (A-5)
  • Haunted Towers
    • Mamboo (B-1)
    • Boolean (B-2)
    • Booluga (B-3)
    • Boo B. Trap (B-4)
    • French Boodle (B-5)
  • Old Clockworks
    • Combooter (C-1)
    • Bootine (C-2)
    • Boodonkulous (C-3)
    • Jamboolaya (C-4)
    • Boony Raboot (C-5)
  • Secret Mine
    • Boofoon (D-1)
    • Booger (D-2)
    • Paraboola (D-3)
  • Treacherous Mansion
    • Booldog (E-1)
    • Boopa Trooppa (E-2)
    • Booreaucrat (E-3)
    • Big Boo (E-4)
    • Maraboo (E-5)

Ghosts

Main article: Ghost (Luigi's Mansion series)
Ghosts HP Description
Ghost
Greenie
10 The most common and basic type of ghost in the game. Greenies attack by either punching Luigi, or by using objects they wield.
Strong Greenie screenshot from Luigi's Mansion: Dark Moon
Strong Greenie
50 A more powerful variant of the Greenie, enhanced by special crystals in the Secret Mine. A Strong Greenie in paranormal chains also appears as one of three mini-bosses in the third mission of Secret Mine.
Gold Greenie
Gold Greenie
20 A golden variant of the Greenie. Usually, only one of these is hidden in each mission for each mansion, and try to escape instead of attacking once found. Catching one will drop a large sum of treasure and gold.
Underground Expedition from Luigi's Mansion: Dark Moon
Mummy
A Greenie or Strong Greenie, disguised as mummy. Mummies will charge at Luigi, but bumping into a wall causes their wrapping to loosen up. In this state, Luigi can suck up the loose wrapping to reveal the Greenie.
Tough Possessor screenshot from Luigi's Mansion: Dark Moon
Statue Armour Ghost
Statue Armour Ghosts are suits of armor possessed by Greenies. These will charge at Luigi and strike him with their weapon; if they miss, their weapon gets stuck in the ground.
Slammer (enemy) artwork from Luigi's Mansion: Dark Moon
Slammer
30 A burly, red ghost that creates shockwaves by clapping their hands together.
Strong Slammer from Luigi's Mansion: Dark Moon
Strong Slammer
150 A more powerful variant of the Slammer, enhanced by special crystals in the Secret Mine. A Strong Slammer in paranormal chains also appears as one of three mini-bosses in the third mission of Secret Mine.
Hider artwork from Luigi's Mansion: Dark Moon
Hider
15 Blue, lanky ghosts that tend to hide in one spot, and flee to another once discovered.
Image of a Strong Hider in Luigi's Mansion: Dark Moon.
Strong Hider
75 A more powerful variant of the Hider, enhanced by special crystals in the Secret Mine.
Gobber artwork from Luigi's Mansion: Dark Moon
Gobber
100 A yellow, rotund, bulky ghost that moves slowly and throws puddles of goo across the floor
Strong Gobber
Strong Gobber
200 A more powerful variant of the Gobber, enhanced by special crystals in the Secret Mine. A Strong Gobber in paranormal chains also appears as one of three mini-bosses in the third mission of Secret Mine.
Sneaker from Luigi's Mansion: Dark Moon
Sneaker
25 A pink ghost that sneaks up behind Luigi and scares him as he is busy catching other ghosts.
Piece at Last from Luigi's Mansion: Dark Moon
Strong Sneaker
100 A more powerful variant of the Sneaker, enhanced by special crystals in the Secret Mine.
A Creeper getting ahold of Luigi from Luigi's Mansion: Dark Moon
Creeper
N/A Purple, gooey ghosts that initially appear as puddles, trying to trap Luigi as he walks over them.
Artwork of Polterpup standing still in Luigi's Mansion: Dark Moon
Polterpup
N/A A white, canine ghost that occasionally hinders Luigi's progress in certain missions, though not out of malice. If Luigi loses all his health, Polterpup may revive him if he carries a Gold Bone.

Pests

Other

Bosses

Sub-bosses

Image Name HP Mission Mansion Room
Official artwork of Poltergeist from Luigi's Mansion: Dark Moon Poltergeist 50 Quiet Please! Gloomy Manor Library
Herlinda screenshot from Luigi's Mansion: Dark Moon Sister Herlinda 150 Graveyard Shift Haunted Towers Old Graveyard
Belinda screenshot from Luigi's Mansion: Dark Moon Sister Belinda 100
Lucinda screenshot from Luigi's Mansion: Dark Moon Sister Lucinda 50
Ancient Poltergeist screenshot from Luigi's Mansion: Dark Moon Ancient Poltergeist 100 Roundhouse Brawl Old Clockworks Roundhouse
D-3: Across the Chasm from Luigi's Mansion: Dark Moon. Strong Greenie (paranormal chain) 100 Across the Chasm Secret Mine Te