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{{quote|Those large-billed Cataquacks tend to be very territorial. So, when they spot an outsider such as [[Mario|yourself]], they go wild! They'll run up and hurl you into the air, but they mean no harm.|Noki|Super Mario Sunshine}}
{{quote|Those large-billed Cataquacks tend to be very territorial. So, when they spot an outsider such as [[Mario|yourself]], they go wild! They'll run up and hurl you into the air, but they mean no harm.|Noki|Super Mario Sunshine}}
'''Cataquacks''', also called '''Paihanas'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 6.</ref>, '''Piahanas'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 103.</ref> or '''Pihanas'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 19.</ref>, are duck-like enemies that first appear in ''[[Super Mario Sunshine]]''. They are known for catapulting [[Mario]] or other characters into the air. Blue Cataquacks are said to become nervous when confronted by strangers, but never want to harm them; however, a red variant called '''Chuhanas'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 6.</ref> or '''Red Cataquacks'''<ref>Averill, Alan, and Jennifer Villarreal. The ''Super Mario Sunshine'' Player's Guide. Page 63.</ref> will harm any strangers that are in their way. Their name may be based on the words ''catapult'' and ''quack'', referring to their behavior and appearance (similar to a {{wp|duck}}), respectively. Cataquacks, like [[Plungelo]]s, resemble [[Wiggler]] segments, and are further connected by their similar location and Japanese names. Enemies with similar functions, called [[Heave-Ho]]s, appear in ''[[Super Mario 64]]''.
'''Cataquacks''', also called '''Paihanas''',<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 6.</ref> '''Piahanas''',<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 103.</ref> or '''Pihanas''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 19.</ref> are duck-like enemies that first appear in ''[[Super Mario Sunshine]]''. They are known for catapulting [[Mario]] or other characters into the air. Blue Cataquacks are said to become nervous when confronted by strangers, but they never want to harm them; however, a red variant called '''Chuhanas'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 6.</ref> or '''Red Cataquacks'''<ref>Averill, Alan, and Jennifer Villarreal. The ''Super Mario Sunshine'' Player's Guide. Page 63.</ref> will harm any strangers that are in their way. Their name may be based on the words ''catapult'' and ''quack'', referring to their behavior and appearance (similar to a {{wp|duck}}), respectively. Cataquacks, like [[Plungelo]]s, resemble [[Wiggler]] segments, and they are further connected by their similar location and Japanese names. Enemies with similar functions, called [[Heave-Ho]]s, appear in ''[[Super Mario 64]]''.


==History==
==History==
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====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SMS Red Cataquack.png|thumb|200px|A Red Cataquack]]
[[File:SMS Red Cataquack.png|thumb|200px|A Red Cataquack]]
Cataquacks make their debut in ''Super Mario Sunshine'', where they come in red or blue varieties. They walk aimlessly on the beach, but when they sense [[Mario]] nearby, they charge at him until he gets far enough away from them or they reach a ledge or water. If they make contact, they will use their beaks to throw Mario into the air. This can be both helpful and harmful; Mario can sustain damage if he lands on the same ground from which he was launched, but can also reach platforms and coins he otherwise could not with normal jumps. Blue Cataquacks cannot damage Mario unless he touches them directly, but red ones can damage him through their catapult. If swarmed by Red Cataquacks, Mario may become trapped in a loop of catapulting and suffer a large amount of damage.
In ''[[Super Mario Sunshine]]'', Cataquacks come in red or blue varieties. They walk aimlessly on the beach, but when they sense [[Mario]] nearby, they charge at him until he gets far enough away from them or they reach a ledge or water. If they make contact, they will use their beaks to throw Mario into the air. This can be both helpful and harmful; Mario can sustain damage if he lands on the same ground from which he was launched, but he can also reach [[platform]]s and [[coin]]s he otherwise could not with normal [[jump]]s. Blue Cataquacks cannot damage Mario unless he touches them directly, but red ones can damage him through their catapult. If swarmed by Red Cataquacks, Mario may become trapped in a loop of catapulting and suffer a large amount of damage.


Normally, Cataquacks are immune to all of Mario's direct attacks, but when sprayed with [[F.L.U.D.D.]], they will flip over and become stunned. During this time, Mario can get a coin by jumping on them, which will cause them to sink into the ground. If he sprays a stunned Cataquack, they will remain stunned for a longer time. When sprayed over sand, they will sink into it without having to jump on them, but will not give a coin. Cataquacks can only be defeated by eating them with [[Yoshi (species)|Yoshi]], catapulting them into the air with the outburst of a nearby [[Dune Bud]], or luring them towards water while using the [[F.L.U.D.D.#Hover Nozzle|Hover Nozzle]].<ref>[https://www.youtube.com/watch?v=rz7gCXSJmJs Super Mario Sunshine - Killing every Cataquack in "The Watermelon Festival"]</ref>  
Normally, Cataquacks are immune to all of Mario's direct attacks, but when sprayed with [[F.L.U.D.D.]], they will flip over and become stunned. During this time, Mario can get a coin by jumping on them, which will cause them to sink into the ground. If he sprays a stunned Cataquack, it will remain stunned for a longer time. When sprayed over sand, Cataquacks will sink into it without having to jump on them, but they will not give a coin. Cataquacks can be defeated only by eating them with a [[Yoshi (species)|Yoshi]], catapulting them into the air with the outburst of a nearby [[Dune Bud]], or luring them towards water while using the [[F.L.U.D.D.#Hover Nozzle|Hover Nozzle]].<ref>[https://www.youtube.com/watch?v=rz7gCXSJmJs Super Mario Sunshine - Killing every Cataquack in "The Watermelon Festival"]</ref>  


Blue Cataquacks tend to be calmer, and will fall asleep if left undisturbed. According to a [[Noki]] on [[Gelato Beach]], Red Cataquacks are new to the area.<ref>"''Watch out for the red Cataquacks! Seriously! They can hurt you. They only appeared on this beach recently.''" — '''[[Noki]]''', ''[[Super Mario Sunshine]]''</ref> As the player progresses through Gelato Beach's episodes, the number of Red Cataquacks and Cataquacks in general increases, while the number of Blue Cataquacks decreases. By [[The Watermelon Festival|Episode 8]], only one Blue Cataquack remains, sleeping atop a palm tree away from the beach. In this episode, Red Cataquacks swarm most of Gelato Beach, increasing the difficulty of bringing the watermelon to the [[Surf Cabana]]. If the watermelon hits a Cataquack, it is thrown upwards and destroyed when it hits the ground, leaving a coin behind.  
Blue Cataquacks tend to be calmer, and they will fall asleep if left undisturbed. According to a [[Noki]] on [[Gelato Beach]], Red Cataquacks are new to the area.<ref>"''Watch out for the red Cataquacks! Seriously! They can hurt you. They only appeared on this beach recently.''" — '''[[Noki]]''', ''[[Super Mario Sunshine]]''</ref> As the player progresses through Gelato Beach's episodes, the number of Red Cataquacks and Cataquacks in general increases, while the number of Blue Cataquacks decreases. By [[The Watermelon Festival|Episode 8]], only one Blue Cataquack remains, sleeping atop a palm tree away from the beach. In this episode, Red Cataquacks swarm most of Gelato Beach, increasing the difficulty of bringing the [[watermelon]] to the [[Surf Cabana]]. If the watermelon hits a Cataquack, it is thrown upwards and destroyed when it hits the ground, leaving a coin behind.  


In [[Dune Bud Sand Castle Secret|Episode 1]], Mario can get a [[Blue Coin]] by overturning the single Red Cataquack and jumping on it, and in Episode 8, he can get a Blue Coin by doing so on the remaining Blue Cataquack.
In [[Dune Bud Sand Castle Secret|Episode 1]], Mario can get a [[Blue Coin]] by overturning the single Red Cataquack and jumping on it, and in Episode 8, he can get a Blue Coin by doing so on the remaining Blue Cataquack.


Cataquacks can also appear in [[Sirena Beach]] during [[King Boo Down Below|Episode 5]]. If [[King Boo (Super Mario Sunshine)|King Boo]] spins three question marks on the slot machines, he may spit out two Blue Cataquacks that will disappear after a short time. A sub-species of Cataquacks called Plungelos appear as mini-bosses in [[Mirror Madness! Tilt, Slam, Bam!|Episode 2]] of Gelato Beach.  
Cataquacks can also appear in [[Sirena Beach]] during [[King Boo Down Below|Episode 5]]. If [[King Boo (Super Mario Sunshine)|King Boo]] spins three question marks on the slot machines, he may spit out two Blue Cataquacks that will disappear after a short time. A subspecies of Cataquacks called Plungelos appears as mini-bosses in [[Mirror Madness! Tilt, Slam, Bam!|Episode 2]] of Gelato Beach.  


Blue Cataquacks are one of the few enemies in the game confirmed to be native to [[Isle Delfino]], as most of the others (presumably including Red Cataquacks) were created from [[Shadow Mario]]'s [[graffiti]].<ref>{{media link|ESMB Bowser Jr Graffiti.png|An excerpt of page 107 of the ''Encyclopedia Super Mario Bros.''}} The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref> Despite this, both colors of Cataquacks appear to splatter when they are defeated via a Dune Bud.
Blue Cataquacks are one of the few enemies in the game confirmed to be native to [[Isle Delfino]], as most of the others (presumably including Red Cataquacks) were created from [[Shadow Mario]]'s [[graffiti]].<ref>{{media link|ESMB Bowser Jr Graffiti.png|An excerpt of page 107 of the ''Encyclopedia Super Mario Bros.''}} The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref> Despite this, both colors of Cataquacks appear to splatter when they are defeated via a Dune Bud.
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====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:CataquackGalaxy.png|200px|thumb|left|[[Mario]] encountering Cataquacks in the [[Gold Leaf Galaxy]]]]
[[File:CataquackGalaxy.png|200px|thumb|left|[[Mario]] encountering Cataquacks in the [[Gold Leaf Galaxy]]]]
In ''[[Super Mario Galaxy]]'', the blue variety of Cataquacks reappear in the [[Gold Leaf Galaxy]] and the [[Beach Bowl Galaxy]]. Mario can use them to fling him to high or out-of-reach places. [[Honeybee]]s are seen to keep them as pets, fencing them in. In this game, they can only be defeated by luring them into the water, where they will vanish, but reappear shortly after (along with [[Koopa Troopa]]s, they are the only enemies that respawn). If Mario [[spin]]s their tail or [[Ground Pound|ground pounds]] near them, they will flip over and be stunned for a few seconds. Unlike in ''Super Mario Sunshine'', Cataquacks are completely harmless due to the game's lack of falling damage. Additionally, these Cataquacks will jump and give out an excited squeak before chasing, rather than immediately pursuing Mario. They have a very slight redesign in that the yellow circles on their sides are now a defined ridge rather than simply a pattern, lessening the resemblance to Wiggler segments.
In ''[[Super Mario Galaxy]]'', the blue variety of Cataquacks reappears in the [[Gold Leaf Galaxy]] and the [[Beach Bowl Galaxy]]. Mario can use them to fling him to high or out-of-reach places. [[Honeybee]]s are seen to keep them as pets, fencing them in. In this game, they can be defeated only by luring them into the water, where they will vanish, but they reappear shortly after (along with [[Koopa Troopa]]s, they are the only enemies that respawn). If Mario [[spin]]s their tails or [[Ground Pound|ground-pounds]] near them, they will flip over and be stunned for a few seconds. Unlike in ''Super Mario Sunshine'', Cataquacks are completely harmless due to the game's lack of falling damage. Additionally, these Cataquacks will jump and give out an excited squeak before chasing, rather than immediately pursuing Mario. They have a very slight redesign in that the yellow circles on their sides are now a defined ridge rather than simply a pattern, lessening the resemblance to Wiggler segments.


Additionally, the flag on the [[Sea Slide Galaxy]] tower depicts a seagull with a stylized head that resembles a Cataquack's.<ref>Supper Mario Broth. (July 21, 2021). [//www.suppermariobroth.com/post/657268426219356160/the-tower-in-sea-slide-galaxy-in-super-mario The tower in Sea Slide Galaxy in Super Mario Galaxy is decorated with a flag on the roof. The flag depicts a stylized seagull eating a mushroom.]</ref>
Additionally, the flag on the [[Sea Slide Galaxy]] tower depicts a seagull with a stylized head that resembles a Cataquack's.<ref>Supper Mario Broth. (July 21, 2021). [//www.suppermariobroth.com/post/657268426219356160/the-tower-in-sea-slide-galaxy-in-super-mario The tower in Sea Slide Galaxy in Super Mario Galaxy is decorated with a flag on the roof. The flag depicts a stylized seagull eating a mushroom.]</ref>
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===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
[[File:PeachBeach-Cataquack-MKDD.png|thumb|200px|right|Differently-colored Cataquacks along Peach Beach]]
[[File:PeachBeach-Cataquack-MKDD.png|thumb|200px|right|Differently colored Cataquacks along Peach Beach]]
In ''[[Mario Kart: Double Dash!!]]'', Cataquacks appear on the [[Peach Beach]] course. They are revealed to also come in purple and green varieties in addition to red and blue ones. They walk on the beach and target karts similarly to ''Super Mario Sunshine'', but avoid the stone path in between the grass and the beach. If a [[kart]] runs into them, it is thrown upwards, removing all of its speed and making the drivers drop their items. Cataquacks can be temporarily knocked out by [[Green Shell|Green]] and [[Red Shell]]s, as well as [[Lightning]].
In ''[[Mario Kart: Double Dash!!]]'', Cataquacks appear on the course [[Peach Beach]]. They are revealed to also come in purple and green varieties in addition to red and blue ones. They walk on the beach and target [[kart]]s similarly to in ''Super Mario Sunshine'', but they avoid the stone path in between the grass and the beach. If a kart runs into them, it is thrown upwards, removing all of its speed and making the drivers drop their items. Cataquacks can be temporarily knocked out by [[Green Shell]]s and [[Red Shell]]s, as well as [[Lightning]].


====''Mario Kart Arcade GP'' / ''Mario Kart Arcade GP 2''====
====''Mario Kart Arcade GP'' / ''Mario Kart Arcade GP 2''====
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
In ''[[Mario Kart Wii]]'', Peach Beach and its Cataquacks return. In this game, exclamation points appear above their heads when they are alerted to passing karts. Additionally, the stone path between grass and sand is now able to be trespassed by Cataquacks, leaving karts vulnerable to an attack. When using Wi-Fi Connection or racing in a [[Mario Kart (series)#Modes of play|Time Trial]], they will not give chase. New items such as the [[POW Block]], [[Mega Mushroom]], and [[Bullet Bill]] are also able to temporarily stun the Cataquacks.
In ''[[Mario Kart Wii]]'', Peach Beach and its Cataquacks return. In this game, exclamation points appear above their heads when they are alerted to passing karts. Additionally, the stone path between grass and sand is now able to be trespassed by Cataquacks, leaving karts vulnerable to an attack. When the player uses Wi-Fi Connection or races in a [[Mario Kart (series)#Modes of play|Time Trial]], they will not give chase. New items such as the [[POW Block]], [[Mega Mushroom]], and [[Bullet Bill]] are also able to temporarily stun the Cataquacks.
{{br}}
{{br}}


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==Gallery==
==Gallery==
<gallery>
<gallery>
SMS Artwork Cataquack (Red).png| Artwork of a Red Cataquack from ''[[Super Mario Sunshine]]''
SMS Artwork Cataquack (Red).png|Artwork of a Red Cataquack from ''[[Super Mario Sunshine]]''
SMS GelatoBeach BlueCoin 30.png|Screenshot from ''Super Mario Sunshine''
SMS GelatoBeach BlueCoin 30.png|Screenshot from ''Super Mario Sunshine''
PeachBeachIcon-MKDD.png| Course preview banner for [[Peach Beach]] from ''[[Mario Kart: Double Dash!!]]''
PeachBeachIcon-MKDD.png|Course preview banner for [[Peach Beach]] from ''[[Mario Kart: Double Dash!!]]''
MKDDCataquackModel.png| Model from ''Mario Kart: Double Dash!!''
MKDDCataquackModel.png|Model from ''Mario Kart: Double Dash!!''
CataquackSMG.png| Model from ''[[Super Mario Galaxy]]''
CataquackSMG.png|Model from ''[[Super Mario Galaxy]]''
SMG Screenshot Gold Leaf Galaxy (Cataquack Launch Pad).png| Cataquack launch pad in [[Gold Leaf Galaxy]] from ''Super Mario Galaxy''
SMG Screenshot Gold Leaf Galaxy (Cataquack Launch Pad).png|Cataquack launch pad in the [[Gold Leaf Galaxy]] from ''Super Mario Galaxy''
CataquackMKW.png| Screenshot of a Red Cataquack from ''[[Mario Kart Wii]]''
CataquackMKW.png|Screenshot of a Red Cataquack from ''[[Mario Kart Wii]]''
MKW Purple Cataquack.png| Screenshot of a purple Cataquack from ''Mario Kart Wii''
MKW Purple Cataquack.png|Screenshot of a purple Cataquack from ''Mario Kart Wii''
MKW Green Cataquack.png| Screenshot of a green Cataquack from ''Mario Kart Wii''
MKW Green Cataquack.png|Screenshot of a green Cataquack from ''Mario Kart Wii''
</gallery>
</gallery>



Revision as of 20:34, March 2, 2022

Template:Species-infobox

“Those large-billed Cataquacks tend to be very territorial. So, when they spot an outsider such as yourself, they go wild! They'll run up and hurl you into the air, but they mean no harm.”
Noki, Super Mario Sunshine

Cataquacks, also called Paihanas,[1] Piahanas,[2] or Pihanas,[3] are duck-like enemies that first appear in Super Mario Sunshine. They are known for catapulting Mario or other characters into the air. Blue Cataquacks are said to become nervous when confronted by strangers, but they never want to harm them; however, a red variant called Chuhanas[4] or Red Cataquacks[5] will harm any strangers that are in their way. Their name may be based on the words catapult and quack, referring to their behavior and appearance (similar to a duck), respectively. Cataquacks, like Plungelos, resemble Wiggler segments, and they are further connected by their similar location and Japanese names. Enemies with similar functions, called Heave-Hos, appear in Super Mario 64.

History

Super Mario series

Super Mario Sunshine

Cataquack
A Red Cataquack

In Super Mario Sunshine, Cataquacks come in red or blue varieties. They walk aimlessly on the beach, but when they sense Mario nearby, they charge at him until he gets far enough away from them or they reach a ledge or water. If they make contact, they will use their beaks to throw Mario into the air. This can be both helpful and harmful; Mario can sustain damage if he lands on the same ground from which he was launched, but he can also reach platforms and coins he otherwise could not with normal jumps. Blue Cataquacks cannot damage Mario unless he touches them directly, but red ones can damage him through their catapult. If swarmed by Red Cataquacks, Mario may become trapped in a loop of catapulting and suffer a large amount of damage.

Normally, Cataquacks are immune to all of Mario's direct attacks, but when sprayed with F.L.U.D.D., they will flip over and become stunned. During this time, Mario can get a coin by jumping on them, which will cause them to sink into the ground. If he sprays a stunned Cataquack, it will remain stunned for a longer time. When sprayed over sand, Cataquacks will sink into it without having to jump on them, but they will not give a coin. Cataquacks can be defeated only by eating them with a Yoshi, catapulting them into the air with the outburst of a nearby Dune Bud, or luring them towards water while using the Hover Nozzle.[6]

Blue Cataquacks tend to be calmer, and they will fall asleep if left undisturbed. According to a Noki on Gelato Beach, Red Cataquacks are new to the area.[7] As the player progresses through Gelato Beach's episodes, the number of Red Cataquacks and Cataquacks in general increases, while the number of Blue Cataquacks decreases. By Episode 8, only one Blue Cataquack remains, sleeping atop a palm tree away from the beach. In this episode, Red Cataquacks swarm most of Gelato Beach, increasing the difficulty of bringing the watermelon to the Surf Cabana. If the watermelon hits a Cataquack, it is thrown upwards and destroyed when it hits the ground, leaving a coin behind.

In Episode 1, Mario can get a Blue Coin by overturning the single Red Cataquack and jumping on it, and in Episode 8, he can get a Blue Coin by doing so on the remaining Blue Cataquack.

Cataquacks can also appear in Sirena Beach during Episode 5. If King Boo spins three question marks on the slot machines, he may spit out two Blue Cataquacks that will disappear after a short time. A subspecies of Cataquacks called Plungelos appears as mini-bosses in Episode 2 of Gelato Beach.

Blue Cataquacks are one of the few enemies in the game confirmed to be native to Isle Delfino, as most of the others (presumably including Red Cataquacks) were created from Shadow Mario's graffiti.[8] Despite this, both colors of Cataquacks appear to splatter when they are defeated via a Dune Bud.

Super Mario Galaxy

A screenshot of Cataquacks approching Mario at the Gold Leaf Galaxy.
Mario encountering Cataquacks in the Gold Leaf Galaxy

In Super Mario Galaxy, the blue variety of Cataquacks reappears in the Gold Leaf Galaxy and the Beach Bowl Galaxy. Mario can use them to fling him to high or out-of-reach places. Honeybees are seen to keep them as pets, fencing them in. In this game, they can be defeated only by luring them into the water, where they will vanish, but they reappear shortly after (along with Koopa Troopas, they are the only enemies that respawn). If Mario spins their tails or ground-pounds near them, they will flip over and be stunned for a few seconds. Unlike in Super Mario Sunshine, Cataquacks are completely harmless due to the game's lack of falling damage. Additionally, these Cataquacks will jump and give out an excited squeak before chasing, rather than immediately pursuing Mario. They have a very slight redesign in that the yellow circles on their sides are now a defined ridge rather than simply a pattern, lessening the resemblance to Wiggler segments.

Additionally, the flag on the Sea Slide Galaxy tower depicts a seagull with a stylized head that resembles a Cataquack's.[9]

Mario Kart series

Mario Kart: Double Dash!!

A set of Cataquacks, which appear at Peach Beach.
Differently colored Cataquacks along Peach Beach

In Mario Kart: Double Dash!!, Cataquacks appear on the course Peach Beach. They are revealed to also come in purple and green varieties in addition to red and blue ones. They walk on the beach and target karts similarly to in Super Mario Sunshine, but they avoid the stone path in between the grass and the beach. If a kart runs into them, it is thrown upwards, removing all of its speed and making the drivers drop their items. Cataquacks can be temporarily knocked out by Green Shells and Red Shells, as well as Lightning.

Mario Kart Arcade GP / Mario Kart Arcade GP 2

In Mario Kart Arcade GP and Mario Kart Arcade GP 2, Red and Blue Cataquacks make a cameo appearance in the backgrounds of some courses in the Mario Cup.[10]

Mario Kart Wii

In Mario Kart Wii, Peach Beach and its Cataquacks return. In this game, exclamation points appear above their heads when they are alerted to passing karts. Additionally, the stone path between grass and sand is now able to be trespassed by Cataquacks, leaving karts vulnerable to an attack. When the player uses Wi-Fi Connection or races in a Time Trial, they will not give chase. New items such as the POW Block, Mega Mushroom, and Bullet Bill are also able to temporarily stun the Cataquacks.

List of appearances by date

Title Description Original Release Date System/Format
Super Mario Sunshine Enemy Japan:
July 19, 2002
GameCube
Mario Kart Double Dash!! Obstacle Japan:
November 7, 2003
GameCube
Super Mario Galaxy Ally Japan:
November 1, 2007
Wii
Mario Kart Wii Obstacle Japan:
April 10, 2008
Wii
Super Mario 3D All-Stars Enemy (in Super Mario Sunshine), ally (in Super Mario Galaxy) Japan:
September 18, 2020
Switch

Gallery

Names in other languages

Language Name Meaning
Japanese ポイハナ
Poihana
あおポイハナ[11]
Aoi Poihana
あかポイハナ[11]
Aka Poihana

Likely a combination of「ポポイ」(Popoi, Heave-Ho) and「ハナチャン」(Hanachan, Wiggler)

Blue Cataquack (Super Mario Sunshine)

Red Cataquack (Super Mario Sunshine)

Chinese 咻地
Xiū de
Thrown

German Kataquax
Similar to English name
Italian Catapapero
From "catapulta" (catapult) and "papero" (duck)
Korean 날꽃
Nalkkeot
날 is possibly from 날리다 (to fly), and 꽃 from Wiggler's Korean name

Spanish Picocuac
From "pico" (beak) and "cuac" (onomatopoeia for "quack")

References

  1. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 6.
  2. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 103.
  3. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima's Official Strategy Guide. Page 19.
  4. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 6.
  5. ^ Averill, Alan, and Jennifer Villarreal. The Super Mario Sunshine Player's Guide. Page 63.
  6. ^ Super Mario Sunshine - Killing every Cataquack in "The Watermelon Festival"
  7. ^ "Watch out for the red Cataquacks! Seriously! They can hurt you. They only appeared on this beach recently." — Noki, Super Mario Sunshine
  8. ^ An excerpt of page 107 of the Encyclopedia Super Mario Bros.Media:ESMB Bowser Jr Graffiti.png The title of the box is 「クッパJr.の落書き!」 which means The graffiti of Bowser Jr.! and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.
  9. ^ Supper Mario Broth. (July 21, 2021). The tower in Sea Slide Galaxy in Super Mario Galaxy is decorated with a flag on the roof. The flag depicts a stylized seagull eating a mushroom.
  10. ^ Let's Play: Mario Kart Arcade GP 2 (Longplay)
  11. ^ a b Super Mario Sunshine on Nintendo's Mario Portal