Luigi's Mansion 3

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Luigi's Mansion 3
The front cover of Luigi's Mansion 3
For alternate box art, see the related gallery.
Developer Next Level Games
Publisher Nintendo
Platform Nintendo Switch
Release dates Japan October 31, 2019[1]
USA October 31, 2019[2]
Mexico October 31, 2019[3]
Europe October 31, 2019[4]
Australia October 31, 2019[5]
South Korea October 31, 2019[6]
HK October 31, 2019[7]
ROC October 31, 2019[8]
Languages English
Japanese
Chinese (Simplified)
Chinese (Traditional)
Dutch
French (Canada)
French (Europe)
German
Italian
Korean
Spanish (Latin America)
Spanish (Europe)
Genre Action-adventure
Ratings
ESRB:E - Everyone[?]
CERO:A - All ages[?]
PEGI:7 - Seven years and older[?]
USK:6 - Six years and older[?]
RARS:6+ - Six years and older[?]
ClassInd:L - General audience[?]
SMECCV:A - All ages[?]
Gmedia:7 - Seven years and older[?]
GRAC:All - All ages[?]
GSRR:P - Six years and older[?]
NMC:7 - Seven years and older[?]
ACB:PG - Parental guidance[?]
FPB:7-9 - Seven to nine years[?]
Modes Single player, local multiplayer, online multiplayer
Format
Game Card
Digital download
Input
Joy-Con (horizontal)
Serial code USA HAC-AG3JA-USA

Luigi's Mansion 3 is a game for the Nintendo Switch and the third installment in the Luigi's Mansion series, following Luigi's Mansion and Luigi's Mansion: Dark Moon. Unlike the earlier games, it is set in a hotel inhabited by ghosts instead of a traditional mansion. Like its predecessor, it was developed by Next Level Games. The game is 7.3 GB in file size, though it can be expanded with downloadable content (DLC).

Story[edit]

The Last Resort's illusion form in Luigi's Mansion 3
The Last Resort in its daytime illusion
Artwork of the Last Resort from Luigi's Mansion 3
The Last Resort's true form

Prologue from the guide:

One day, Luigi received a letter. The letter was sent by Hellen Gravely, the owner of a big hotel up in the mountains. When Luigi opened it, he discovered that it was a special invitation!

"Congratulations, Luigi! You're the lucky winner of a free stay at a world-class hotel, The Last Resort! We look forward to dazzling you with first-rate hospitality and service. Please be sure to invite any friends or family that you'd like to bring, as well!" -Hellen Gravely

Luigi was overcome with excitement at the letter and rushed to invite his big brother, Mario, as well as Princess Peach and a trio of Toads. Soon, they all departed for the hotel. Upon arriving at the beautiful hotel, Luigi and his friends were warmly welcomed by Hellen Gravely herself! Afterward, they were each shown to their rooms.

Little did they realize it was all a trap put in motion by Hellen Gravely in order to impress a resurgent King Boo. Awakened in the night by Princess Peach's scream, Luigi found the giant hotel swarming with ghosts. Not only that, but all of his friends had been sealed inside picture frames! Will Luigi be able to rescue his trapped friends and escape the hotel in one piece?

Luigi, Mario, Princess Peach, and a trio of Toads are invited to a hotel called The Last Resort for a vacation, which they travel to via a charter bus driven by one of the Toads. Soon after Luigi and the gang arrive, they head inside the Grand Lobby during broad daylight and check in at the front desk with the hotel's bellhop, the Steward. They are introduced and later escorted by the owner of the hotel, a mysterious woman named Hellen Gravely, to their fifth-floor rooms. Princess Peach is seen heading towards her respective hotel room (Room 501), Mario to his (Room 502), and finally Luigi to his own (Room 503). Inside his hotel room, Luigi starts to read a novel and immediately falls asleep.

Luigi after being awoken by Princess Peach's scream
Luigi wakes up in his hotel room.

Luigi later wakes up on a dark night and hears Peach screaming, the hotel's atmosphere now haunted with everyone but him gone missing. He gets out of bed with simply a flashlight in hand, exits his room and sees mysterious purple energy lurking through the hallway. He walks towards the floor's elevator to be greeted by Hellen, who is revealed to be a ghost. Hellen explains she invited Luigi and his friends out of admiration for her idol whom she reveals as none other than Luigi's arch-nemesis, King Boo, much to his horror. King Boo explains that Hellen had freed him from Professor E. Gadd's custody following his recapture in the previous game and announces his plan for revenge upon Luigi, showing his friends imprisoned in paintings. He begins chasing Luigi through the hallway to subject him to the same fate while placing Spirit Balls on all the hotel room doors and corners him at the end of the hallway. However, Luigi manages to escape by jumping into a laundry chute and falls all the way into a laundry hamper in the basement.

Luigi is woken up by Polterpup and manages to find the Poltergust G-00 inside E. Gadd's car. He soon finds the professor trapped in another painting as well on the second floor and frees him by using the Dark-Light Device he finds in a vault. The now-freed E. Gadd asks Luigi to escort him out of the hotel, but he decides to stay when Luigi refuses to leave before saving his trapped friends. After Luigi and Professor E. Gadd return to the garage and the former defeats the Steward, E. Gadd sets up his portable lab, explaining how he too was tricked into visiting the hotel as part of Hellen's plan and gives him the Virtual Boo for communication. Professor E. Gadd then asks Luigi to retrieve his briefcase from the fifth floor, where Luigi recovers it from Chambrea and brings it back to him. The contents of the briefcase allow Luigi to call on Gooigi, a ectoplasmic doppelgänger of him, for help.

While searching the hotel for his friends, Luigi must also recover the missing elevator buttons from powerful ghosts encountered at the end of the its many floors to access the rest; in two instances, he must track down and battle Hellen Gravely's pet cat, Polterkitty, who steals the buttons just as he is about to install them in the elevator and hides in the previous floors. Luigi also manages to rescue the Toads, who wait in E. Gadd's lab after being saved and escorted to the elevator. However, as he saves each of them, Hellen, observing from security monitors, grows more and more furious with his success. Once Luigi saves the third Toad, King Boo, having lost faith in Hellen, takes one of the last two paintings, Mario and Peach, in his possession.

Luigi reaches the last floor, the Master Suite, but as soon as he arrives, Hellen Gravely appears on a monitor and reveals she has Mario's painting in her possession (meaning King Boo has Peach's), challenging him to confront her. Once Luigi navigates through the various traps and puzzles, he finds the four keys that lead to Hellen's office. Hellen furiously berates him for the trouble he caused, including capturing Polterkitty, and costing her King Boo's approval. To redeem herself in King Boo's eyes, she proceeds to battle Luigi directly. Luigi defeats and captures Hellen Gravely and then frees Mario, who then leads him to the Rooftop. There, they find Peach's painting and Luigi sets her free. However, the group's embrace is interrupted when King Boo confronts them and reveals that he absconded with E. Gadd's lab, trapping E. Gadd and the Toads in another giant portrait. He attempts to do the same to Mario, Peach and Luigi, although he manages to get only the former two as Luigi is inadvertently shoved out of the way at the last second by Polterpup. King Boo, having lost his patience, then engages in battle with Luigi.

With Gooigi's help, Luigi triumphs over King Boo once more before the Boo can entrap them all in the painting, although the hotel collapses immediately after the battle. Luigi is saved by Polterpup again and releases his friends from the painting. Soon after, the captured ghosts escape from E. Gadd's ghost canister, although they become social when the jewel from King Boo's crown vanishes, implying that they were brainwashed. The ghosts are saddened to see their home destroyed, so Luigi and his friends work with them to rebuild the hotel in E. Gadd's image and similar to Luigi's NEW Mansion from the first game, the rebuilt hotel takes a different look depending on how much money the player ends the game with. With the new hotel finished and the recaptured King Boo returned to E. Gadd's custody alongside Hellen and Polterkitty, E. Gadd, Gooigi and the ghosts bid farewell as everyone else departs for home on the charter bus. Luigi falls asleep on the bus with Polterpup as it rides into the sunset.

Gameplay[edit]

Luigi's Mansion 3 plays much like the two previous entries in the series, Luigi's Mansion and Luigi's Mansion: Dark Moon, returning to a singular setting much like the first game while featuring a variety of themed floors akin to the second game's mansions, allowing the player to re-explore already completed rooms. The Poltergust G-00 retains the basic qualities of the two previous vacuums, as well as the Strobulb item and the Dark-Light Device, though adds a targeting mechanism when blowing out items or a plunger. It also introduces new abilities, such as slamming ghosts on the ground or into each other, firing a grabable plunger with the Suction Shot, and creating a shockwave or being lifted up with a Burst. Luigi has a new device known as the Virtual Boo (VB), a parody of the Virtual Boy, which serves the same function as the Game Boy Horror and Dual Scream did from the two previous games. The money collected with the Poltergust G-00 can be used to buy Gold Bones (1,000 G), Boo Finder cartridges (1,000 G), Gem Finder cartridges (1,000 G), and also to buy hints from the Virtual Boo's E. Gadd Hotline while in the Lab inside the Basement to find in-game floor themed collectible gems and other various puzzles, which when brought will activate the HD Rumble in the Joy-Cons when getting close to a gem or Boo in morse code while in certain rooms on floors when using Gooigi, which can also be felt when using the Poltergust G-00. Professor E. Gadd will sometimes suggest Luigi to come to his Lab in the Basement to buy hints from him to solve the floor's puzzles and such whenever the player is struggling, though hints can be turned off in the Guide/Settings menu. There are six floor themed gems and one Boo on each floor. The game automatically fully saves progress whenever entering a room or elevator after ten seconds. There are in-game achievements for certain objectives. Story mode (co-op), ScareScraper (co-op), and ScreamPark cannot be played in co-op multiplayer on the Nintendo Switch Lite without detached official Nintendo Switch Joy-Cons. There is a brightness slider to control the hue of a given area from darker to lighter in the game's Settings.

Gooigi, first officially introduced in the Nintendo 3DS remake of the first Luigi's Mansion, reappears and is stored in the Poltergust G-00, hence Gooigi. Gooigi has 25 HP, while Luigi has 99 HP, and can be called upon to pass obstacles Luigi cannot, such as spikes and bars. However, he is weak to fire and water, and will lose all his health immediately if he comes into contact with them, causing him to immediately return to Luigi. A Game Over occurs when Luigi loses all of his HP. It features a cutscene where King Boo has Luigi, Mario, Professor E. Gadd, Princess Peach and the two Toads trapped inside paintings; he turns around to face the viewers while laughing evilly. Like the previous installments, the scene ends with the phrase, "Good Night!" Luigi and Gooigi cannot be controlled at the same time in single-player mode, but Gooigi can be controlled by a second player with the second Joy-Con (R) controller for co-op multiplayer. If Luigi attempts to enter a door with Gooigi out, Gooigi will automatically retract into the Poltergust G-00.

Unlike in Luigi's Mansion and Luigi's Mansion: Dark Moon, once King Boo is captured, the player cannot save their data after the credits have been played. This makes it impossible to save the money collected before the final battle; the player must load up a story checkpoint before entering the door to the final battle.

ScareScraper[edit]

Main article: ScareScraper

The ScareScraper, originating from Luigi's Mansion: Dark Moon, makes a return, allowing for up to eight-player co-op multiplayer (via four Luigis and four Gooigis) to clear either 5, 10, 20, or a random amount of floors between two to twenty, with a five-minute time limit for each floor, except the Rooftop, which has a time limit of ten minutes with different challenges on each floor such as Capture the Ghosts!, Find the Toads!, Collect the Money! and Defeat the Crows!. It acts very similar to its prequel appearance, though adds new abilities and functions such as the super suction, super strobe, a red siren fake door detector helmet, voice chat and the Blackout. Boolossus awaits the Luigis and Gooigis at the top of the ScareScraper hotel Rooftop upon completing all the set floors.

ScreamPark[edit]

Main article: ScreamPark

A multiplayer party mode where two teams called Team Luigi and Team Gooigi consisting of Luigis and Gooigis respectively, set to compete against each other on different levels with a two minute time limit where they have to capture the most Goobs (Ghost Hunt), collect the most coins while riding floaties in an indoor swimming pool (Coin Floating), or attain the most bull's-eye targets on the ends of a rotating wooden pirate wheel while avoiding hitting a wooden castle pellet trap (Cannon Barrage) to win.

Controls[edit]

  • ZL Button + ZR Button: Burst
  • ZL Button: Blow
  • ZR Button: Vacuum
  • Minus Button: Skip cutscene
  • Plus Button: Pause menu/Virtual Boo
  • Up Button: Toggle map
  • Left Button/Down Button/Right Button: Call "Mario!"
  • L Button + R Button/X Button: Action/Dark-Light
  • R Button/A Button: Strobulb/Slam
  • A Button: Inflate an inflatable
  • B Button: Change movement
  • L Button/Y Button: Suction Shot
  • Left Stick: Move
  • Right Stick: Turn
  • Right Stick Button (×1 down): Summon/select Gooigi or Luigi
  • Right Stick Button (×2 down): Store Gooigi
  • Tilt Joy-Con or Nintendo Switch Pro Controller: Aim up/down

Characters[edit]

Playable[edit]

Supporting[edit]

Note that except for Professor E. Gadd and Polterpup, the images do not originate from this game.

Antagonists[edit]

Enemies[edit]

The Boos[edit]

Main article: List of Boos in Luigi's Mansion 3
Name HP Total # of Boos Description
Artwork of a Boo from Luigi's Mansion 3
Boo
20 16 With the exception of the Master Suite, a Boo can be found on each floor after collecting a floor's Elevator Button, leaving, then coming back. The Boos start appearing once the Mezzanine is cleared then returning to Professor E. Gadd's lab. Each Boo has a pun name and a line of dialogue. Boos will hide in a random spot and the players' controllers will vibrate the closer they get to their hiding spot. Searching the wrong spot will make the Boo hide in a new spot and actually finding the Boo will activate its fight; it will turn invisible and sneakily hurt the player. Casting the Dark-Light Device on the Boo will reveal and daze it so the player can then grab its tongue with the Poltergust G-00's suction and slam it repeatedly, doing a total of 10 HP damage. A Boo needs to be repeatedly slammed at least twice for it to be defeated. Defeating all of the Boos in the game will grant the player the "Captured All Boos" achievement and the Flashlight Type-B.

Ghosts[edit]

Normal Ghosts[edit]

Name HP ScareScraper-exclusive? Description
Goob concept art
Goob
100 No The most common ghosts in the game. They are mischievous blue ghosts that can be seen wearing various attires such as hotel staff suits. They attack by using a short-range punch or spinning around; as such, they are the successor to Greenies from the previous game.
Hammer concept art
Hammer
200 No Large and brawny red ghosts with square heads that attack by charging towards Luigi and literally hammering the floor. Due to their obstructive figure, they can only be sucked up from the back. They look very similar to Slammers, and even have similar names to them.
Oozer concept art
Oozer
100 No Skinny yellow ghosts that can hide in furniture and occasionally pop out to throw billiard or tennis balls, then go into another hiding spot if not captured. Some Oozers may stay in place and also throw food at the player. Their behavior is similar to Hiders from Luigi's Mansion: Dark Moon, except that they are much more aggressive.
Slinker concept art
Slinker
120 No Purple ghosts capable of being able to scare the player, stunning them for a bit. They can also pick up the player and hold onto them; Burst is required to blow them away. However, if the player fails to burst the Slinker off them, it will take the player through a floor portal, making them lose HP. They can be discovered with the Dark-Light Device and are also tricky to capture.
Trapper concept art
Trapper
0 No Orange ghosts with a pair of tongues that grab and lift the player by the feet with one tongue and use the other to spank the player, causing them to lose 5 HP per hit. They always blockade doorways, forcing the player to eliminate them if they want to get past them.
Mini Goobs from Luigi's Mansion 3
Mini Goob
0 No Tiny variations of Goobs that attack the player in groups by spinning towards them with their fists. They can very easily be sucked up after being flashed with the Strobulb, so to compensate they attack in large numbers.
Mini Hammer
Mini Hammer
0 No Tiny variations of Hammers that attack the player in groups with their arms swinging towards them. They behave very similarly to Mini Goobs.
Tutankhammer
Tutankhammer
300 Yes Egyptian mummy like Hammers that appear in Tomb Suites-themed floors in the ScareScraper.
Agoobis
Agoobis
200 Yes Egyptian Goobs that appear in Tomb Suites-themed floors in the ScareScraper.
Slabhammer
Slabhammer
300 Yes Castle-themed Hammers that appear on Castle MacFrights-themed floors in the ScareScraper.
Sir Goob
Sir Goob
200 Yes Knight-themed Goobs which appear on Castle MacFrights-themed floors in the ScareScraper.
Disco Hammer
Disco Hammer
300 Yes Disco ball style Hammers that appear in ScareScraper floors themed after the Dance Hall.
Neon Goob
Neon Goob
200 Yes Shiny, neon-colored Goobs that appear in ScareScraper floors themed after the Dance Hall.
Mergoob
Mergoob
200 Yes Mermaid-themed Goobs that appear in ScareScraper floors themed after the Spectral Catch.
Swabbie Goob
Swabbie Goob
200 Yes Pirate-themed Goobs that appear in ScareScraper floors themed after the Spectral Catch.
Goob the Magnificent
Goob the Magnificent
200 Yes Magician-themed Goobs that appear in ScareScraper floors themed after the Twisted Suites.
Pantogoob
Pantogoob
200 Yes Mime-themed Goobs that appear in ScareScraper floors themed after the Twisted Suites.
Hammersaurus Rex
Hammersaurus Rex
300 Yes Dinosaur-themed Hammers that appear in ScareScraper floors themed after the Unnatural History Museum.
Skelegoob
Skelegoob
200 Yes Skeleton-themed Goobs that appear in ScareScraper floors themed after the Unnatural History Museum.

Rare Ghosts[edit]

Name HP ScareScraper-exclusive? Description
Golden Goob
Golden Goob
250
125 (ScareScraper's Collect the Money!)
100 (ScreamPark's Ghost Hunt and Tricky Ghost Hunt)
No Gold variants of Goobs found throughout the Last Resort. When encountered, they will try to get away from the player, and if they're not captured, they will permanently disappear from the rooms. If the player does capture them (by slamming them on the ground), they will drop several gold bars onto the ground. They serve as the successor to Gold Greenies from the previous installment.
A Jewel Rausuto from Luigi's Mansion 3.
Jewel Rausuto
80-120 (depends on floor) No Crystalline variants of Goobs found throughout the Last Resort. They drop a gem upon being defeated, and unlike Golden Goobs, they respawn after leaving the floor and coming back. Also, unlike other ghosts, their HP cannot be subtracted by vacuuming, only by slamming.
A Speed Goob in the Gallery.
Speed Goob
250 Yes Red-glowing variants of Goobs that are much faster than their ordinary counterparts.
A Speed Hammer in the Gallery.
Speed Hammer
350 Yes Red-glowing variants of Hammers that are much faster than their ordinary counterparts.
A Speed Oozer in the Gallery.
Speed Oozer
200 Yes Red-glowing variants of Oozers that are much faster than their ordinary counterparts.
Bomb Goob, a rare ghost in Luigi's Mansion 3.
Bomb Goob
250 Yes Yellow-glowing variants of Goobs that throw bombs randomly at the player.
A Bomb Hammer in the Gallery.
Bomb Hammer
350 Yes Yellow-glowing variants of Hammers that throw bombs randomly at the player.
Bomb Oozer, a rare ghost in Luigi's Mansion 3.
Bomb Oozer
200 Yes Yellow-glowing variants of Oozers that throw bombs randomly at the player.
A Regen Goob in the Gallery.
Regen Goob
250 Yes Pink-glowing variants of Goobs that restore their HP if they are not captured.
Regen Hammer, a rare ghost in Luigi's Mansion 3.
Regen Hammer
350 Yes Pink-glowing variants of Hammers that restore their HP if they are not captured.
Regen Slinker, a rare ghost in Luigi's Mansion 3.
Regen Slinker
250 Yes Pink-glowing variants of Slinkers that restore their HP if they are not captured.
LM3 Lethal Goob
Lethal Goob
250 Yes Red and black Goobs with glowing eyes that instantly KO the player in one hit.
Lethal Hammer
Lethal Hammer
350 Yes Red and black Hammers with glowing eyes that instantly KO the player in one hit.
LM3 Lethal Oozer
Lethal Oozer
200 Yes Red and black Oozers with glowing eyes that instantly KO the player in one hit.
LM3 Lethal Slinker
Lethal Slinker
250 Yes Red and black Slinkers with glowing eyes that instantly KO the player in one hit.
Thieving Slinker
Thieving Slinker
250 Yes Dark purple Slinkers with glowing eyes that can steal Luigi's Poltergust (like the ScareScraper trap).
Medic Goob
Medic Goob
250 Yes Green Goobs that can heal other ghosts.
Electric Oozer
Electric Oozer
200 Yes Dark blue Oozers that throw balls of electricity at the player.
Diffusing Goob
Diffusing Goob
250 Yes Orange Goobs that summon large amounts of Mini Goobs.
Diffusing Hammer
Diffusing Hammer
350 Yes Orange Hammers that summon large amounts of Mini Hammers.
Warp Slinker
Warp Slinker
250 Yes Cyan Slinkers that, if allowed to grab the player, warp them to another part of the floor.

Boss Ghosts[edit]

Name HP Floor Room Description
Steward concept art
Steward
250 Basement Garage A bellhop ghost that is seen in the Grand Lobby. He is fought in the underground parking garage in the Basement, where he throws suitcases and luggage at Luigi. Defeating him gives Luigi the first and fifth elevator buttons.
Chambrea concept art
Chambrea
180 RIP Suites Room 508 A maid ghost first seen in the intro on the Grand Lobby. She is fought in the RIP Suites in Room 508, Room 507, Room 506, and Room 505. She uses her hand duster to make Luigi sneeze throughout the duration of the fight. Defeating her allows the player to obtain the third floor elevator button and E. Gadd's suitcase, which she swallowed during her introduction.
Kruller concept art
Kruller
250 Hotel Shops Lost and Found An overweight and cowardly security guard ghost that battles with Gooigi using a squirt gun from the lost and found on the Hotel Shops in a room beside his office. He enclosed himself behind some bars for the boss fight, so only Gooigi is able to attack him. Additionally, Kruller's water gun will instantly dissolve Gooigi. Defeating him will let the player obtain the second floor elevator button.
Chef Soulfflé concept art
Chef Soulfflé
350 Mezzanine