DK Mountain
MKDD DKMountain.png
Information
Appears in Mario Kart: Double Dash!! (2003)
Mario Kart Wii (2008)
Mario Kart Tour (2022)
Mario Kart 8 Deluxe (Booster Course Pass, Wave 6) (2023)
Cup(s) Star Cup (Double Dash!!)
Lightning Cup (Wii)
Acorn Cup (8 Deluxe)
Tour(s)
Online play No longer available (Wii)
Available (Switch)
Music sample
Shinobu Nagata
Mario Kart: Double Dash!! / Mario Kart Wii / Mario Kart Tour

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe (frontrunning)
Course map
Mario Kart: Double Dash!!
The map of DK Mountain.

Mario Kart Wii
The course map for GCN DK Mountain from Mario Kart Wii.
Mario Kart Tour
GCN DK Mountain from Mario Kart Tour
Mario Kart 8 Deluxe
Map of GCN DK Mountain in Mario Kart 8 Deluxe.

Staff ghost(s)
DD
2:12.639 Donkey Kong's icon in Mario Kart: Double Dash!!Diddy Kong's icon in Mario Kart: Double Dash!!DK Jumbo
Wii Nin★♪msk
2:57.744 Sprite of Funky KongThe model for Funky Kong's Wario Bike from Mario Kart Wii
Wii Expert Nin★Miyam
2:38.130 Sprite of Funky KongThe model for Funky Kong's Flame Flyer from Mario Kart Wii
8DX 150cc Nin★Laura
2:35.917 Funky Kong's head icon in Mario Kart 8 DeluxeLakitu and light blue Mii's Standard ATV body from Mario Kart 8Monster from Mario Kart 8Parafoil glider from Mario Kart 8
8DX 200cc Nin★Dylan
2:06.814 Diddy Kong's head icon in Mario Kart 8 DeluxeMr. Scooty body from Mario Kart 8Button tires from Mario Kart 8Waddle Wing glider from Mario Kart 8

DK Mountain is the fourth and final race course of the Star Cup in Mario Kart: Double Dash!!. It is Donkey Kong's home track of the game. The course takes place along two volcanoes in the middle of the jungle. The center of the track is a giant Barrel Cannon that shoots racers to the upper part of an active volcano. The course itself is complex, containing several curly paths, dangerous, tight turns and an uneven ground where drifting is difficult to control. It shares its music with Dino Dino Jungle, part of which is an arrangement of the Donkey Kong Jr. stage music.

DK Mountain reappears in Mario Kart Wii as the third course of the Lightning Cup, in Mario Kart Tour debuting in the Animal Tour, and in Mario Kart 8 Deluxe – Booster Course Pass as the second course of the Acorn Cup.

Mario Kart: Double Dash!!Edit

Course layoutEdit

 
DK and Diddy Kong at the start of the race in Mario Kart: Double Dash!!.

All players start the race in the jungle. As they start the race, the players go to the base of an inactive volcano and take a curved path surrounded by the crater of this volcano. Racers are soon fired by the DK Cannon, onto an active volcano. While airborne, racers are invulnerable to items. After landing near the top of the volcano, drivers now have to drive downhill on bumpy terrain. Almost at the base of the active volcano, racers happen on a road prone to falling boulders. Reentering the jungle, players take a zigzagging path where more boulders roll down hills. During the first turn, racers should avoid falling off the cliff while swerving around. A second turn surrounds a deep ravine where players may fall. Lastly, the third tight turn leads racers to a swaying, windy rope bridge high above a deep canyon. This leads racers to the finish line.

DK Mountain is in the background of Baby Park and Dino Dino Jungle.

In the overview image of the course, the wooden bridge is missing. This is likely due to the fact that it is its own object and not part of the level geometry, allowing it to be capable of swaying, and therefore would not have been loaded in-game when the screenshot was taken.

ShortcutsEdit

  • At the very start, there are two small patches of deep grass next to the first set of Item Boxes. These can be cut across with a Mushroom or Star.
  • During the descent of the zigzagging portion, just after the first tight curve, players can instantly jump across the ravine to reach the other end of the second turn. This saves them a few seconds in the race.

Mario Kart WiiEdit

DK Mountain in Mario Kart Wii
The tournament.

DK Mountain makes its classic course debut in Mario Kart Wii as the third course of the Lightning Cup. Some elements were added, such as ramps and mud to replace deep grass. Also, the sign that says "Donkey Cannon" in Double Dash!! now says "DK Cannon", in line with DK Summit. The straight line denoting players being fired out of the cannon was removed from the minimap, likely to match the three new courses in the game with cannons (DK Summit, Maple Treeway, and Rainbow Road). The straightaway down from the top of the mountain now has wooden ramps for the purpose of aerial tricks. Racers can also either stay on track or go off-road without losing speed, granting an advantage to avoid other racers and hazards set in the slope.

In the switchbacks with the falling boulders, only giant boulders flip racers, whereas the smaller ones disintegrate and slightly decelerate the kart. Half-pipes have also been added on the first switchback.

ShortcutsEdit

  • Both the mud and ravine shortcuts return in this rendition of the track.
  • An extremely difficult glitch shortcut can be pulled off by using a Mushroom and aiming between the half-pipe and the fence near the end of the rock section of the mountain. If done correctly the player can glitch through the wall and end up just before the ravine shortcut.

TournamentsEdit

January 2010's second tournament required players to pass through 20 gates on a slightly modified version of DK Mountain: Players would begin at the top of the mountain, descending until they reach the finish line, however the bridge at the end of the track is replaced with a pair of mushroom trampolines. The control scheme was restricted to Wii Wheel users. The tournament was later repeated as the second tournament of September 2011, the first tournament of December 2012, though without any control restrictions, and the second tournament of February 2014, with the Wii Wheel restriction kept.

Mario Kart TourEdit

 
GCN DK Mountain in Mario Kart Tour

DK Mountain returns in Mario Kart Tour starting from the Animal Tour. The course retains its appearance from Mario Kart Wii, albeit with updated graphics. The "DK" letters on the left side of the cannon have been removed, and a glide ramp has been added before the cannon. Whereas in previous games where racers would land slightly to the left of the head of the volcano, racers now land slightly more to the right of it instead. After the road was previously widened in Mario Kart Wii at the chasm section of the course, it has now been widened out further to remove the broken portion entirely. The wooden bridge now has strings on both sides and shakes periodically providing tricks, similar to the road on SNES Rainbow Road, and many trees are now decorated with large bananas. Like with GCN Yoshi Circuit, GBA Cheese Land, and GBA Ribbon Road in Mario Kart 8 and Mario Kart 8 Deluxe, the finish line banner uses the modern Mario Kart logo, rather than the classic logo; it is the only classic course in Mario Kart Tour from the first four Mario Kart games to not use the classic logo.

The course also appears as DK Mountain R (reversed), DK Mountain T (with ramps), and DK Mountain R/T (reversed with ramps). In the T and R/T variants, the bridge is gone. In the R/T variant, it is replaced with a large blue mushroom trampoline. Additionally, racers drive across several more mushroom trampolines and mushroom platforms just before reaching the cannon.

AppearancesEdit

For this course's tour appearances, see List of GCN DK Mountain tour appearances in Mario Kart Tour.

Top-tier and middle-tier itemsEdit

Select "show" to reveal the drivers, karts, and gliders for which GCN DK Mountain and its variants are always favored or favorite courses. For instances in which additional drivers, karts, and gliders temporarily had this course and its variants as favored or favorite courses, see List of GCN DK Mountain tour appearances in Mario Kart Tour.

Course Three-item drivers Bonus points ×2 karts Combo bonus ×3 gliders Two-item drivers Bonus points ×1.5 karts Combo bonus ×2 gliders
 
Normal variant
                                                                     ***       
    
 
R variant
                                         ***                  ***               
       
 
 
T variant
                                                   ***  **   ***                     
      
 
R/T variant
                                                                                      
  
* indicates a favored course upgraded to a favorite course after reaching level 3.
** indicates a favored course upgraded to a favorite course after reaching level 6.
*** indicates a favored course upgraded to a favorite course after reaching level 8 for High-End items.

Bonus challengesEdit

Ring Race
Icon Course variant Chosen
driver
Chosen
kart
Chosen
glider
Grand Star scores Tour appearances Cup
  Regular  
Diddy Kong
 
Pipe Frame
 
Super Glider
  • 12
  • 26
  • 34
Animal Tour  
Kamek Cup
Big Reverse Race
Icon Course variant Opponents Tour appearances Cup
7th 6th 5th 4th 3rd 2nd 1st Extra
  Regular Driver                 Doctor Tour (2023)  
Nabbit Cup
Kart                
Glider                

Mario Kart 8 DeluxeEdit

 
The course in Mario Kart 8 Deluxe

DK Mountain returns in Mario Kart 8 Deluxe, as part of the sixth and final wave of the Booster Course Pass DLC. It appears as the second course of the Acorn Cup. The course is based on its appearance from Mario Kart Tour, with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. DK Barrels have been added throughout the course. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. A Condor nest was added on a small cliff to the right of the head of the volcano. The wooden ramps were replaced by stone ramps included directly in the road; the third now has some DK Barrels scattered along it, and if tricked off properly, can lead racers to driving on the elevated mountain rock briefly, which in turn can also lead to a small shortcut. The volcano now has a flame-like appearance on its face. A wall now extends along a small part of the final chasm, weakening the shortcut possible there in Double Dash!! and Wii; however, the gap can still be jumped further down. The ropes along the sides of the bridge added in Mario Kart Tour have been removed, though it retains its waving trickable properties. The final two switchbacks before the bridge have been remodeled to raise up slightly, akin to the final turn of GBA Sunset Wilds. The updated music now features the middle verse backed by a flute and a more audible bass line while jungle ambience starts playing in the background of the last verse before the loop.

Internally, the course is referred to as "Cnsw_56", implying it may have originally been intended to be the second course of the Cherry Cup.

ProfilesEdit

Mario Kart: Double Dash!!Edit

  • North American website bio: "Go off-roading on DK Mountain as you fly with reckless abandon down a volcano, through ridiculous curves, and across a twisting log bridge. Oh, and you get shot out of a cannon too."
  • European website bio: "Dense jungles, rickety bridges, slippery slopes, rolling boulders and, erm, a sulking volcano... It can only be DK Mountain."

Mario Kart WiiEdit

  • European website bio: "If getting fired to the top of a huge volcano isn't dangerous enough for you, the cliff-side drops and ramshackle bridges might increase the fear factor as you race around DK Mountain."

Mario Kart TourEdit

  • Mario Kart Tour Twitter: "The Autumn Tour is wrapping up in #MarioKartTour. Next up is the Animal Tour, the stage for which is the new GCN DK Mountain course! It'll be a super thrilling ride full of natural attractions!"

Mario Kart 8 DeluxeEdit

  • Nintendo Switch News app (UK): What comes up must come down on DK Mountain
    Today we'd like to present another course released as part of the sixth wave, which is available now: DK Mountain.
    This course, first introduced in the Nintendo GameCube game Mario Kart: Double Dash!!, will take you all the way to the top of its eponymous peak, then all the way back down again. If you think getting shot out of an enormous barrel cannon is exciting enough, just wait until you've experienced the precarious, precipitous downhill portion of the track, complete with hairpin turns and giant rolling boulders! On DK Mountain, you'll need to keep track of the curves to stay ahead of the curve!
  • Nintendo Switch News app (US):
    • This course first appeared in the Mario Kart: Double Dash!! game for Nintendo GameCube™.
    • Racers get launched to the top of the mountain with DK Barrels, and then race down from there. What an efficient way to climb a mountain!
    • Keep your eyes peeled for multiple obstacles like falling rocks and hairpin turns.

SponsorsEdit

Mario Kart: Double Dash!! / Mario Kart WiiEdit

  • Donkey Cannon (Mario Kart: Double Dash!!) / DK Cannon (Mario Kart Wii) (signs)
  • Super Mario (trackside banners)
  • Wario Racing (trackside banners)

Mario Kart Tour / Mario Kart 8 DeluxeEdit

GalleryEdit

Mario Kart: Double Dash!!Edit

Mario Kart WiiEdit

Mario Kart TourEdit

Course iconsEdit

ScreenshotsEdit

Mario Kart 8 DeluxeEdit

Names in other languagesEdit

Language Name Meaning
Japanese DKマウンテン
DK Maunten
DK Mountain

Chinese DK山
DK Shān
DK高山 (Mario Kart Wii)[1]
DK Gāo Shān

DK Mountain

DK Tall Mountain

Dutch DK-Gebergte
DK Mountain Range
French Montagne DK
DK Mountain
German DK Bergland
DK Mountain Land
Italian Montagne di DK
DK’s Mountains
Korean DK 마운틴
DK Mauntin
DK Mountain

Portuguese Montanha DK
DK Mountain
Russian Гора ДК
Gora DK
DK Mountain

Spanish Montaña DK
DK Mountain

ReferencesEdit