Mario Party 6

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Mario Party 6
North American box art for Mario Party 6
North American box art
For alternate box art, see the related gallery.
Developers Hudson Soft
CAProduction
Nintendo SPD Group No.4
Publisher Nintendo
Platform Nintendo GameCube
Release dates Japan November 18, 2004[1]
USA December 6, 2004[1]
Europe March 18, 2005[2]
Australia September 16, 2005[3]
Languages English
Japanese
French (Europe)
German
Italian
Spanish (Europe)
Genre Party
Ratings
ESRB:E - Everyone[?]
CERO:A - All ages[?]
PEGI:3 - Three years and older[?]
USK:0 - All ages[?]
ACB:G8+ - Eight years and older[?]
Mode 1-4 players
Format
Optical disc
Input
Serial codes Japan DOL-GP6J-JPN
USA DOL-GP6E-USA
Europe DOL-GP6P-EUR

Mario Party 6 is the sixth main installment in the Mario Party series, made for the Nintendo GameCube, and the third installment for that console. As with the previous main installments in the series, it was developed by Hudson Soft and published by Nintendo. It was released in NTSC regions in late 2004 and in PAL regions in 2005. It is the only Mario Party installment on the Nintendo GameCube to be released first in Japan. The game is the first in the series that features a set of voice-controlled mini-games using a packaged microphone, where an all new Mic mode is designed specifically for microphone use; the microphone would later be reused in the next console installment, Mario Party 7. Additionally, Mario Party 6 supports the Nintendo GameCube's progressive scan mode.

The main focus of this game is collecting Stars to stop the conflict going on with the sun and the moon to fill the Star Bank. A new feature introduced to the Mario Party series is a day and night system implemented for boards and mini-games, a concept first introduced in Horror Land in Mario Party 2. As with other Mario Party games, up to four players can participate in board gameplay and mini-games, where they can battle free-for-all or team up against each other. Mario Party 6 requires 5 blocks on the Memory Card to save the game, and up to three game files can be saved on the Memory Card.

Story[edit]

Story from Instruction Booklet

Brighton and Twila – the sun and the moon – watch over Mario Party World from the sky and host the best parties. The two celestial party animals have always been good friends. That is, until the day Brighton asked Twila, "Who's more impressive, you or me?"


Brighton and Twila argued furiously over who was more popular and impressive. The sky thundered with the fury of their cataclysmic squabble!

Mario and his party-hearty friends tried to get them to make up, but nothing they said could settle their spat in the sky. That's when Mario came up with a brilliant plan to harness the power of the Stars to end the feud!

They decided to throw a massive Mario Party to collect Stars and fill the great Star Bank! Determined to end Brighton and Twila's feud, they started partying right away.

...But will the power of the Stars be enough to end the furious feud?

The opening sequence to Mario Party 6.
The opening sequence to Mario Party 6

Brighton and Twila, the hosts of Mario Party 6, have watched over Mario Party World from the sky. Despite their close friendship, one day, Brighton asks Twila which of the duo is better. An argument then breaks out between him and Twila, and because it causes major disruption, Mario and friends attempt to calm them down. When they are unable to do so, Mario decides to throw a Mario Party to collect and harness the power of the Stars to fill the Star Bank.

By collecting Stars, Mario and friends are able to obtain pages to the Miracle Book. After the Miracle Book is filled out, Brighton and Twila see the Star Bank, filled with Stars. Noting how hard Mario and friends had worked to obtain the Stars, Brighton and Twila apologize to them for the hassle their quarrel had caused, and make up. To show their appreciation for the effort, the hosts send the Stars flying into the sky. The ending goes on to state that Brighton and Twila "watched over Mario Party world until the end of time," and that "everyone got back to partying as usual." The words "Party On!" then appear on the screen.

Gameplay[edit]

Gameplay of Mario Party 6
Wario about to hit a Dice Block

Mario Party 6, as with previous installments of the Mario Party series, plays as an interactive board game, where up to four players take turns rolling Dice Blocks with numbers 1-10, the number indicating how far they can travel. The goal of the game is to earn coins to buy the Stars, which are dependent on the board's rules. In the beginning of every game, players are introduced to the board, where they are asked to hear about the board and any unique quirks it may have. The game then determines the order the players go, by hitting Dice Blocks, where higher numbers mean players go sooner. At the beginning of every game, players receive 10 coins to start with. During board gameplay, players can obtain various items called Orbs, very alike to Mario Party 5's capsules, from either purchasing them from Orb huts, passing Orb Spaces, or winning them by landing on ? Spaces to help themselves and/or hurt the other players. At the end of every turn, a mini-game is played, where the type of mini-game is determined by what color space the players have landed on. All mini-games have their own controls and objectives, which are outlined prior to playing them. Winning players receive 10 coins from mini-games; however, certain types of mini-games such as bonus mini-games offer different prizes. After the mini-game is completed, the game is saved, and players return to the board to once again move around in. Various mini-games have special conditions to play in them: Battle mini-games occur at random, where a number of coins are placed at stake and higher scoring players earn more coins; players also vote for minigames rather than have a roulette decide for them, Duel mini-games occur when players either land on Duel Spaces or land on the same space in the last five turns, and DK and Bowser mini-games can be played when players land on the characters' respective spaces.

The Last Five Turns Event from Mario Party 6
The Last Five Turns Event

When the last five turns have been reached, a Last Five Turns Event commences, hosted with either Brighton or Twila depending on the time of the day. The current standings are tallied up, and the host brings in the fourth place player to spin the bonus wheel, which has many various effects, some greatly helping the last player. Another consequence is that players automatically duel each other if they land in the same space. After the last turn, the stats are tallied up once more, and Brighton and Twila give out bonus stars which are rewarded when players complete certain tasks. The player who has the most Stars wins the game, with coins serving as a tiebreaker; if the coin amount is also a tie, the winner is determined by a Dice Block. After the results, players can view various stats of each player, such as how many times the player has landed on certain spaces and line graphs depicting coin and star amounts throughout the game.

The final results from Mario Party 6
Statistics revealed after the final results

One new mechanic introduced to the Mario Party series is the time of the day. In multiplayer boards, the game always starts out at daylight, hosted by Brighton. Indicated by a meter by the beginning of every turn and by the pause menu, players can see how many turns the day time has left. After the third time, day changes to night, which also lasts three turns. During the change, the board alters to reflect the setting of the day, while also introducing various gameplay changes depending on the board, indicated by small cutscenes. In this time period, Twila becomes the host. When three turns pass, the night changes to day once again, and the cycle repeats.

After every session of either winning games or playing mini-games, Stars are rewarded, which are stored in the Star Bank. These stars can be used to buy various items of interest. Players can complete the overall game when they buy the Miracle Book and all individual pages.

Game modes[edit]

The main menu of Mario Party 6
The main menu of the game

At the main menu screen, players can select different modes, represented by the objects placed on the screen. Modes on the left side are hosted by Brighton, modes on the right are hosted by Twila, and modes in the center are hosted by both. When players have a microphone attached, with the microphone settings enabled, players can say names of characters to make them react depending on what the player has said.

Party Mode[edit]

Party Mode from Mario Party 6
Brighton and Twila greeting players in Party Mode

Represented by a house, Party Mode is the main mode of Mario Party 6, and it is hosted by both Brighton and Twila. Up to four players can play in this mode. The mode uses the regular Mario Party rules while playing; players win by collecting the most Stars in the game.

When players are taken inside the house, Brighton and Twila ask players for a tutorial on how to play the mode. Then, players can adjust several settings before choosing their character. The settings are as follows:

  • Battle Royale or Team Battle: Players can either pit against each other or form teams of two against each other. When players are teamed up, team one is represented by the sun while team two is represented by the moon. Teammates share Orbs, coins, Stars, and cannot be affected by each others traps; however, Chain Chomps in Snowflake Lake can still use up a teammate's Snack Orb, despite being on the same team. 1-Vs-3 mini-games do not appear in this mode.
  • Number of Turns: Players can set the number of turns in a game ranging from ten to fifty in five-turn increments.
  • Bonus Stars: Players can toggle Bonus Stars on and off. If they are on, three Bonus Stars are rewarded at the end of the match. If not, players do not receive Bonus Stars. The Bonus Stars available are the following:
    • Mini-Game Star: Most coins earned in mini-games.
    • Orb Star: Most Orbs used.
    • Action Star: Most ? Spaces landed on.
  • Mini-game sets: Players can decide if they can play with all mini-games or with a pre-determined set to play with in accordance to their categories. The following options are all, easy, action, hard, or weird mini-games.

After players select from the available boards, choose their characters (computer characters can have their difficulty adjusted, from weak, normal, hard, and the unlockable brutal difficulties) and select a team, if Team Battle mode is enabled, players can set a handicap of giving players up to nine Stars to start with to give them an advantage. Once that is finished, players begin the game.

During the game, players can access the pause menu by pressing START/PAUSE Button. At the main pause menu screen, players can view how many turns there are left, what time of the day it is and how many turns it will take to change the time of the day. Players can access more options in the pause menu, with the following settings available:

  • Player Control: Players can change the control settings for each player. They can change the players into computers or vice-versa and change the computer player's difficulty setting.
  • Mini-game Explanation Screen: Players can either view or automatically skip the mini-game explanation screen.
  • CPU Duel Mini-games: Players can either view or automatically skip Duel Mini-games between two CPU players.
  • Mini-game Sets: Players can change the mini-game set played, from all, easy, hard, action, or weird games.
  • Rumble Feature: Players can turn controller rumbling on or off.
  • Message Speed: Players can toggle the speed of the messages being displayed, from slow, medium, or fast.
  • Mic: Players can turn the mic on or off. If the settings are turned on, Mic Mini-games will appear in the game.
  • Quit: This quits the game. If the game is saved, players can resume the game from the last turn played.

Solo Mode[edit]

Solo Mode in Mario Party 6
Brighton introducing players to Solo Mode
Mario in Thirsty Gulch in the game Mario Party 6.
Mario playing in Thirsty Gulch in Solo Mode

Represented by a boat, Solo Mode is a game mode hosted by Brighton. It is for one player only, and it has the character playing minigames against the Koopa Kids. The turn limit on these boards is set to 50 turns, although this cannot be checked when playing the mode. There is also a change in the game's Solo Mode: players can roll a Dice Block that shows numbers only from 1-6 rather than the usual 1-10.

The spaces on Solo Mode are different than those in normal modes of play. There are spaces for 4-player, 2-vs-2 (these are played teamed up with a CPU partner of the player's choice; but it can't be the same character as the player's), 1-vs-3 (the human is always the 1 player against 3), Battle, and Duel Mini-games. There are also Bowser spaces, which feature (normally 1-vs-3) games played against the Koopa Kids where all the players' coins or minigames are lost if they lose; ? spaces, which cause an event to happen; and the Goals where Rare Mini-Games are awarded.

Landing on one of these Rare Mini-Game spaces concludes the game and grants players one of the Rare Mini-games: Dunk Bros., Lab Brats, or Block Star. Seer Terror must be bought from the Star Bank. If the player goes past the Rare Mini-Game Space, then the collected mini-games and bonuses are lost, and the game ends. Players can avert this by selecting "Call It Quits" and keep everything they have earned so far; however, this ends the mode.

Only two of the game's Orbs appear in this mode. One is the Sluggish 'Shroom Orb, which slows down the Dice Block so players can easily hit the number they want. The other is the Cursed Mushroom Orb, which makes the Dice Block only roll one through three. This can prevent players from walking past the Rare Mini-Game space.

At the end of the mode, players receive any mini-games that are played during the mode if they are not unlocked previously. In addition, they receive bonuses at the end of the game for meeting certain criteria, such as playing ten mini-games during the game, rolling only even Dice Block numbers, or landing on every space on the board, which are paid out in Coins. The Coins are converted into Stars (one Star for every 20 Coins), which are then transferred to the Star Bank.

List of Solo Mode bonuses[edit]

This is a list of all bonuses that can be obtained in Solo Mode. A cumulative bonus indicates if it can be obtained more than once during gameplay, though most of the bonuses can only either be obtained a limited amount of times or once per board game.

Bonus Coin reward How to obtain Cumulative
Mini-games won on Easy! 10 Clear a mini-game on the Easy difficulty setting. Yes
Mini-games won on Normal! 15 Clear a mini-game on the Normal difficulty setting. Yes
Mini-games won on Hard! 20 Clear a mini-game on the Hard difficulty setting. Yes
Mini-games won on Harder! 25 Clear a mini-game on the Harder difficulty setting. Yes
You set a new record! 30 Set a new record in a mini-game. Yes
You beat the Koopa Kids! 50 Land on all three Duel Spaces and win a mini-game against each colored Koopa Kid. No (can be obtained only once per board game)
You got a Rare Mini-game! 100 Unlock one of the three Rare Mini-games (Lab Brats, Block Star and Dunk Bros.) by landing on a Rare Mini-game Space. No (can be obtained only three times)
You played ten mini-games! 100 Play at least ten mini-games when playing on a Solo-Mode board. No (can be obtained only once per board game)
No mini-game played! 100 Win a board game without playing a mini-game. Can be obtained only on Astro Avenue by landing on the two ? Spaces and the Rare Mini-game Space, which requires rolling 5-3-2. No (can be obtained only once per board game)
Two identical Dice Blocks! 20 Roll the same number on a Dice Block twice in a row. Yes
Three identical Dice Blocks! 30 Roll the same number on a Dice Block three times in a row. Yes
Even number Dice Block! 10 Roll even-numbered Dice Blocks at least three times in a row. No (can be obtained only once per board game)
Odd number Dice Block! 10 Roll odd-numbered Dice Blocks at least three times in a row. No (can be obtained only once per board game)
A giant Dice Block! 30 Roll large-numbered Dice Blocks (4–6) at least three times in a row. No (can be obtained only once per board game)
A mini Dice Block! 30 Roll small-numbered Dice Blocks (1–3) at least three times in a row. No (can be obtained only once per board game)
Hit the Dice Block with the Mic! 10 Roll the same number spoken into the Mic. No (can be obtained only once per board game)
Always hit Dice with the Mic! 5 Use the Mic every time when rolling the Dice Block. The numbers spoken do not need to match. No (can be obtained only once per board game)
Mic Dice Master 50 The number spoken into the Mic always matches with the Dice Block. No (can be obtained only once per board game)
Ten Dice Blocks! 100 Roll at least ten Dice Blocks during a board game. No (can be obtained only once per board game)
No Orbs! 10 Finish a board game without passing an Orb Space. Obtained in the same way as the "No mini-game played!" bonus. No (can be obtained only once per board game)
You have three Orbs! 30 Finish a board game with three Orbs. No (can be obtained only once per board game)
You threw your Orbs out! 10 Throw away an Orb. No (can be obtained only once per board game)
You trashed a lot of Orbs! 30 Throw away three Orbs before using any. No (can be obtained only once per board game)
Two of the same Orbs in a row! 20 Obtain the same Orb twice in a row. No (can be obtained only once per board game)
Three of the same Orbs in a row! 30 Obtain the same Orb three times in a row. No (can be obtained only once per board game)
No Orb used! 20 Win a board game without using an Orb. No (can be obtained only once per board game)
Mushrooms! 10 Use more than five Orbs. No (can be obtained only once per board game)
Cursed Mushrooms! 20 Use three or more Cursed Mushroom Orbs consecutively. No (can be obtained only once per board game)
Sluggish 'Shrooms! 20 Use three or more Sluggish 'Shroom Orbs consecutively. No (can be obtained only once per board game)
You landed on a ? Space! 10 Land on a ? Space. Yes
You landed on a Bowser Space! 10 Land on a Bowser Space. Yes
You love 4-Player Spaces! 15 Win a board game in which at least two thirds of the total number of spaces landed on were 4-Player Spaces. No (can be obtained only once per board game)
You love 1-Vs.-3 Spaces! 15 Win a board game in which at least two thirds of the total number of spaces landed on were 1-Vs-3 Spaces. No (can be obtained only once per board game)
You love 2-Vs.-2 Spaces! 15 Win a board game in which at least two thirds of the total number of spaces landed on were 2-Vs-2 Spaces. No (can be obtained only once per board game)
You love Duel Spaces! 30 Win a board game in which at least two thirds of the total number of spaces landed on were Duel Spaces. No (can be obtained only once per board game)
You love ? Spaces! 30 Win a board game in which at least two thirds of the total number of spaces landed on were ? Spaces. No (can be obtained only once per board game)
You love Bowser Spaces! 50 Win a board game in which at least one half of the total number of spaces landed on were Bowser Spaces. No (can be obtained only once per board game)
Rare Game Space! 50 Land on a Rare Mini-game Space. No (can be obtained only once per board game)
You conquered all the spaces! 300 Land on all Mini-game (4-Player, 1-vs.-3, 2-vs.-2, Battle, Duel, and Rare), ?, and Bowser Spaces on every board in Solo Mode. All mini-games from Mini-game and Bowser Spaces must be won as well. No (can be obtained only once)
You've played all the boards! 50 Play each Solo-Mode board once. No (can be obtained only once)
You've played ten times! 100 Play all Solo-Mode boards a combined total of 10 times. No (can be obtained only once)
You've played 100 times! 300 Play all Solo-Mode boards a combined total of 100 times. No (can be obtained only once)

Mic Mode[edit]

Mic Mode from Mario Party 6
Brighton introducing players to Mic Mode

Represented by a castle and hosted by Brighton, this mode features the new microphone hardware. In order to play this mode, players need to have the microphone enabled, either through using the microphone itself, or using the GameCube controller to emulate commands. Players can adjust settings by accessing the Option Mode. The following three modes are available through the Mic Mode:

  • Speak Up: A quiz show-styled game where players can use the microphone to answer various questions. At least two players are required to play this game.
  • Star Sprint: A single-player game where players use microphone commands to carry a Star to the goal, while they avoid obstacles.
  • Mic Mini-Games: Players can play five special mic mini-games. All mini-games are 1-vs-3 mini-games, where one player uses the microphone, while other players play with controllers. If the mic is turned on in options mode, these mini-games appear in Party and Solo Modes.

Mini-Game Mode[edit]

Mini-game Mode in Mario Party 6
Twila, the hostess of Mini-Game Mode

Represented by an apple tree, Mini-Game Mode is hosted by Twila and stores all mini-games that are unlocked in Party Mode and Solo Mode. Focusing on the mini-games, this mode features six different ways to play them.

Image Japanese name English name Description
Mini-game Tour from Mario Party 6 フリープレイツアー Mini-game Tour The standard free play mode, taking place on a Mini-game Tour Bus, where the player can replay minigames they have unlocked.
Battle Bridge from Mario Party 6 かちぬきブリッジバトル Battle Bridge Players can play from 4 player, 1-Vs-3, or 2-Vs-2 mini-games and set a match consisting of either three, five, or seven mini-games. When a player wins a mini-game, they cross the bridge, and whichever team or player makes it across first wins. None of the characters move if at least two at a minigame.
Treetop Bingo from Mario Party 6 きのぼりビンゴ Treetop Bingo Taking place during a Bingo match, players compete to win mini-games to claim a space on their board, uncovering the other players' spaces as well. The number of rows needing to be cleared can be set by the player beforehand. If a player has a lucky turn, they can uncover two numbers. Any time a tie occurs, a spinner determines the winner. The mode requires unlocking at least one 4 Player mini-game to play.
Mount Duel from Mario Party 6 トーナメントマウンテン Mount Duel Features a tournament-style grid where players climb a mountain by playing Duel mini-games. Players who lose have to compete for the loser's round of being third instead of fourth. If there is a tie, then another minigame is played until there is a winner. At least one Duel mini-game has to be unlocked before one can play the mode.
Decathlon Park from Mario Party 6 デカスロンパーク Decathlon Park Players compete in ten mini-games, all having to be unlocked first: Smashdance, What Goes Up..., Circuit Maximus, Snow Whirled, Note to Self, Pokey Punch-out, Sunday Drivers, Throw Me a Bone, Hyper Sniper, and Stamp By Me. The Option Mode records any modes in Decathlon Park.
Endurance Alley from Mario Party 6 れんしょうロード Endurance Alley Players compete in 100 mini-games consecutively, aiming for a high score. The mode ends when receiving even one loss or tie. Endurance Alley is unlockable from the Star Bank, and the mode requires at least one 4 Player, one 1-Vs-3, and one Duel mini-game, excluding Mic and Bonus mini-games.

Star Bank[edit]

Main article: Star Bank
Star Bank from Mario Party 6
The Star Bank

Represented by a windmill, the Star Bank stores all Stars players have collected during their playthrough of Mario Party 6. Here, they can exchange Stars for various goods, such as playable characters, boards, difficulty settings, secrets, and much more. Both Brighton and Twila host the mode, though Twila is the hostess who gives out descriptions.

Option Mode[edit]

Option Mode in Mario Party 6
Twila introducing the Option Mode

Represented by pink and blue flowers, Option Mode is hosted by Twila, who guides players into setting preferences and viewing records. The following settings and records can be toggled and viewed:

  • Mic Settings: Players can toggle the microphone on, off, or by using the controller. When the microphone is toggled on or with the controller, Mic mini-games appear in Party and Solo Modes. While using the controller, players can press the R Button to open up a menu of commands, where they can choose the command they want to use.
  • Rumble Feature: Players can turn controller rumbling on or off.
  • Sound Settings: Players can set the sound setting to stereo, mono, or surround.
  • Mini-games: Players can view which mini-games fall under each category of mini-games.
  • Records: Board records, mini-game records, Solo Mode bonuses, Decathlon Park records, and Endurance Alley records are all stored here.
  • Sounds: Players can listen to the various character sounds and background music of Mario Party 6. Additional sound sets can be bought at the Star Bank.
  • Mic Test: This checks if the Mic is working properly.

Characters[edit]

Playable characters[edit]

Character select screen from Mario Party 6
The character selection screen.

Mario Party 6 has eleven fully playable characters. All characters from Mario Party 5 return. Mario Party 6 is where Toadette, the sole newcomer and unlockable character, makes her overall debut in the Mario Party franchise. In order to unlock her, the player has to spend 30 Stars in the Star Bank.

Team names[edit]

In addition to returning all playable characters, Mario Party 6 returns team battle mode from Mario Party 5, as well as the accompanying team names. The following is a table of all possible combinations and team names.

Mario Luigi Peach Yoshi Wario Daisy Waluigi Toad Boo Koopa Kid Toadette
Mario N/A Mario Bros.
マリオブラザーズ
Les Frères Mario
Cutest Couple
ベストカップルズ
Les Amoureux
Famous Combo
めいコンビーズ
Les Vedettes
Alter Egos
しゅくめいライバルズ
Les Némésis
Nice Couple
ナイスカップルズ
Les Jolis Coeurs
Pseudo Bros.
にせブラザーズ
Les Faux Frères
Best Buds
いつでもいっしょーズ
Les Inséparables
Old Acquaintances
つきあいながいーズ
Les Connaissances
Uneasy Allies
ミニライバルズ
Les Chamailleurs
Unexpected Pair
いがいとカップルズ
Les Inconcevables
Luigi Mario Bros.
マリオブラザーズ
Les Frères Mario
N/A Green Escort
ほのぼのカップルズ
Les Improbables
Green Bros.
グリーングリーンズ
Les Verts
Unloving Bros.
かるいライバルズ
Les Pseudo Bros.
Steady Sweeties
じみーズ
Les Discrets
Unlikely Bros.
うんめいライバルズ
Les Inconciliables
Good Pals
じみキノコーズ
Les Imperturbables
Scare Pair
マンションホラーズ
Les Fantastiques
Friendly Enemies
いがいとなかよしーズ
Les Inattendus
Forgotten Force
サブキャラだよねーズ
Les Forces Vives
Peach Cutest Couple
ベストカップルズ
Les Amoureux
Green Escort
ほのぼのカップルズ
Les Improbables
N/A Regal Friends
ラブリーエンジェルズ
Les Chérubins
Royal Pain
おどろきカップルズ
Les Extravagants
Lordly Ladies
スーパーアイドルズ
Les Starlettes
Anti-couple
びっくりカップルズ
Les Impossibles
Royal Family
ひめとけらいーズ
Les Mimis
Royally Spooky
びはくーズ
Les Etincelants
Trouble Brewing
びじょとやじゅうズ
Les Déconcertants
Pink Punishers
ピンクだいすきズ
Les Crapules Roses
Yoshi Famous Combo
めいコンビーズ
Les Vedettes
Green Bros.
グリーングリーンズ
Les Verts
Regal Friends
ラブリーエンジェルズ
Les Chérubins
N/A Food Fanatics
ワルヨッシーズ
Les Waryoshis
Royal Ride
ファニーエンジェルズ
Les Pitres
Unhappy Dino
おもながーズ
Les Appolons
Cute Buddies
あいしょうピッタリズ
Les Chouchous
Scary Dino
ラッキーゴースツ
Les Diaboliques
Dino Cousins
ミニモンスターズ
Les P'tits Monstres
Racing Champs
おさんぽフレンズ
Les Fripouilles
Wario Alter Egos
しゅくめいライバルズ
Les Némésis
Unloving Bros.
かるいライバルズ
Les Pseudo Bros.
Royal Pain
おどろきカップルズ
Les Extravagants
Food Fanatics
ワルヨッシーズ
Les Waryoshis
N/A Mismatched Pair
かくれカップルズ
Les Alliés Secrets
Wicked Bros.
わるーズ
Les Imposteurs
Mushroom Stinkers
ワルキノコーズ
Les Woads
Spooky Spoilsports
イジワルなかまーズ
Les Stratèges
Bad Baddies
ワルいなかまーズ
Les Infâmes
Secret Friends
かくれなかよしーズ
Les Confidentiels
Daisy Nice Couple
ナイスカップルズ
Les Jolis Coeurs
Steady Sweeties
じみーズ
Les Discrets
Lordly Ladies
スーパーアイドルズ
Les Starlettes
Royal Ride
ファニーエンジェルズ
Les Pitres
Mismatched Pair
かくれカップルズ
Les Alliés Secrets
N/A Awkward Date
イージーズ
Les Bizarres
Royal Pals
ファニーキノコーズ
Les Rigolos
Haunted Flower
はずかしがりやーズ
Les Timides
Grudging Allies
せってんなしーズ
Les Cocasses
Shopping Buddies
おかいものなかまーズ
Les Soeurs Shopping
Waluigi Pseudo Bros.
にせブラザーズ
Les Faux Frères
Unlikely Bros.
うんめいライバルズ
Les Inconciliables
Anti-couple
びっくりカップルズ
Les Impossibles
Unhappy Dino
おもながーズ
Les Appolons
Wicked Bros.
わるーズ
Les Imposteurs
Awkward Date
イージーズ
Les Bizarres
N/A Tall 'n' Small
ワルイキノコーズ
Les Diablotoads
Scary Screechers
イタズラなかまーズ
Les Terreurs
Cheep Chaps
ワルいともだちズ
Les Menaces
Diabolical Duo
チビデカコンビーズ
Les Redoutables
Toad Best Buds
いつでもいっしょーズ
Les Inséparables
Good Pals
じみキノコーズ
Les Imperturbables
Royal Family
ひめとけらいーズ
Les Mimis
Cute Buddies
あいしょうピッタリズ
Les Chouchous
Mushroom Stinkers
ワルキノコーズ
Les Woads
Royal Pals
ファニーキノコーズ
Tall 'n' Small
ワルイキノコーズ
Les Diablotoads
N/A Scaredy Toad
キノコホラーズ
Les Têtes Rondes
Little Guys
せいかくあわないズ
Les Contraires
Shroommates
キノコカップルズ
Les P'tits Champis
Boo Old Acquaintances
つきあいながいーズ
Les Connaissances
Scare Pair
マンションホラーズ
Les Fantastiques
Royally Spooky
びはくーズ
Les Etincelants
Scary Dino
ラッキーゴースツ
Les Diaboliques
Spooky Spoilsports
イジワルなかまーズ
Les Stratèges
Haunted Flower
はずかしがりやーズ
Les Timides
Scary Screechers
イタズラなかまーズ
Les Terreurs
Scaredy Toad
キノコホラーズ
Les Têtes Rondes
N/A Pure Evil
いたずらなかまーズ
Les Faux Amis
Terrifying Twosome
ビビリまくりーズ
Les Farfelus
Koopa Kid Uneasy Allies
ミニライバルズ
Les Chamailleurs
Friendly Enemies
いがいとなかよしーズ
Trouble Brewing
びじょとやじゅうズ
Les Déconcertants
Dino Cousins
ミニモンスターズ
Les P'tits Monstres
Bad Baddies
ワルいなかまーズ
Les Infâmes
Grudging Allies
せってんなしーズ
Les Cocasses
Cheep Chaps
ワルいともだちズ
Les Menaces
Little Guys
せいかくあわないズ
Les Contraires
Pure Evil
いたずらなかまーズ
Les Faux Amis
N/A Potent Pals
ミニでがんばるズ
Les Hurluberlus
Toadette Unexpected Pair
いがいとカップルズ
Les Inconcevables
Forgotten Force
サブキャラだよねーズ
Les Forces Vives
Pink Punishers
ピンクだいすきズ
Les Crapules Roses
Racing Champs
おさんぽフレンズ
Les Fripouilles
Secret Friends
かくれなかよしーズ
Les Confidentiels
Shopping Buddies
おかいものなかまーズ
Les Soeurs Shopping
Diabolical Duo
チビデカコンビーズ
Les Redoutables
Shroommates
キノコカップルズ
Les P'tits Champis
Terrifying Twosome
ビビリまくりーズ
Les Farfelus
Potent Pals
ミニでがんばるズ
Les Hurluberlus
N/A

Other characters[edit]

These characters appear either as part of the world-building scenery, as Orbs, as NPCs interacted with in ? Spaces, as obstacles in various mini-games, or various other roles.

Character Appearances
An Alien as it appears in Mario Party 6, as seen on Castaway Bay
Aliens
Circuit Maximus from Mario Party 6
Amp
Wario in Shoot Yer Mouth Off from Mario Party 6
Banzai Bill
Wario in Shoot Yer Mouth Off from Mario Party 6
Bob-omb
Pit Boss from Mario Party 6
Bowser
Mic Mode from Mario Party 6
Brighton
  • One of the hosts for the game.
Jump the Gun at night from Mario Party 6
Bullet Bill
Slot Trot from Mario Party 6
Buzzy Beetle
Throw Me a Bone from Mario Party 6
Chain Chomp
Miracle Book
Cheep Cheep
Banana Shake from Mario Party 6
Donkey Kong
The Evil Woody in Mario Party 6.
Evil Woody
Garden Grab at night from Mario Party 6
Flutter
Decathlon Park from Mario Party 6
Fly Guy
  • Appears when "Fly Guy" is said in the main menu.
  • Appears in Decathlon Park
The Snowflake Lake board during the night in Mario Party 6
Freezie
Blooper Scooper from Mario Party 6
Giant Blooper
Trap Ease Artist from Mario Party 6
Gold Goomba