Jump the Gun

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Jump the Gun
Appears in Mario Party 6
Type 2-vs.-2 mini-game
Music Amusing

Jump the Gun is a 2-vs.-2 minigame found in Mario Party 6. Its name comes from the phrase "jump the gun," which refers to when a person does something prematurely.

There are only aesthetic differences between daytime and nighttime.


The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.


One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and may shoot only one at a time. If the other player falls off the stage, a Lakitu hauls them back onto the last Bullet Bill they stood upon.


The winners perform their victory animations at the goal point.


Player aiming the cannon[edit]

  • Control Stick – Move the cursor
  • A Button – Shoot Bullet Bill

Player jumping across Bullet Bills[edit]

  • Control Stick – Move
  • A Button – Jump

In-game text[edit]

  • Rules"One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."
  • Advice"When shooting Bullet Bills, consider how far your partner can jump when aiming."

Names in other languages[edit]

Language Name Meaning
Japanese いそいで!キラーわたり
Isoide! Kirā watari
Hurry Up! Bullet Bill Ferry
Spanish Ojo que voy Beware that i'm going. "Ojo" means "Beware".
French Saute-Canon Pun with "Canon" (Cannon) and "Saute-Mouton" (French name of Leapfrog)
German Kugelwilli-Kanonade Bullet Bill Cannonade
Italian Spara e Avanza Shoot and Advance