DK's Konga Line

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DK's Konga Line
Donkey Kong's Showdown Minigame DK's Konga Line in Super Mario Party Jamboree
Appears in Super Mario Party Jamboree
Type Showdown minigame

DK's Konga Line is a Showdown minigame in Super Mario Party Jamboree. It is centered around Donkey Kong and has four players trying to match his bongo rhythm, playing similarly to the Donkey Konga series of rhythm games. "Konga Line" is a pun on "Kong" and "conga line". Like other Showdown minigames when their relevant character is in play, this minigame cannot be played in the Mario Party mode if Donkey Kong is an active player character, though he can still be used in this minigame in Minigame Bay modes.

Introduction[edit]

The four players walk onto the stage to their respective pair of bongos. Donkey Kong drops down from the trees and plays his bongos, indicating the start of the minigame.

Gameplay[edit]

In each alternating bar, Donkey Kong plays a particular rhythm with his bongos, and players have to replicate the same rhythm with their bongos in the next bar—as notated by the notes approaching the judgment circle of each player—in a call-and-response manner. When the notes coincide exactly with the judgment circle, players must press either L Button (or Single Joy-Con Left Button), R Button (or Single Joy-Con Right Button), or both at the right time. During the middle section, each player is given a quasi-ad libitum solo, where they must follow the rhythm as notated on screen without Donkey Kong's guidance.

Players receive two points for timing the beat perfectly, one point if they are too early or too late, and no points if they miss the beat entirely. There are 75 notes to be played, and the perfect score is 150 points.

In the Mario Party mode, the player who encountered Donkey Kong on the board first to trigger the minigame is given a more lenient timing wimdow, denoted with a larger judgment circle, as an advantage.

The player with the most points at the end wins the minigame and receives Donkey Kong as a Jamboree Buddy.

Controls[edit]

  • L Button (or Single Joy-Con Left Button) – Play left bongo
  • R Button (or Single Joy-Con Right Button) – Play right bongo

In-game text[edit]

Match Donkey Kong's rhythm to play the bongos! The most on-beat player wins.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese DKのグルーヴコンガ
DK no Gurūvu Konga
DK's Groove Konga [1]
Chinese (Simplified) DK的律动康加鼓
DK de Lǜdòng Kāngjiāgǔ (Mandarin)
DK's Rhythmic Conga [2]
Chinese (Traditional) DK的律動康加鼓
DK de Lǜdòng Kāngjiāgǔ (Mandarin)
DK's Rhythmic Conga [3]
Dutch DK's bongoshow DK's bongo show [4]
French Bongo rythmique de DK DK's rhythmic bongo [5]
German DK-Bongobühne DK bongo stage [6]
Italian Ritmo di bonghi con DK Rhythm of bongos with DK [7]
Korean DK의 그루브 콩가
DK-ui Geurubeu Kong'ga
DK's Groove Konga [8]
Polish W rytmie DK To DK's rhythm [9]
Portuguese No ritmo do Donkey Kong To Donkey Kong's rhythm [10]
Russian Ритм Донки Конга
Ritm Donki Konga
Donkey Kong's rhythm [11]
Spanish Al ritmo de Donkey Kong To the Beat of Donkey Kong [12]

Notes[edit]

  • If Toad, Toadette, Goomba, Shy Guy, or Spike are participating, they stand on log stools due to their height.
  • This is the only Showdown minigame where the Jamboree Buddy does not clap for the winner from the left; instead, Donkey Kong stays on the podium and claps for the winner from there.
    • This is also the only Showdown minigame to not use the "Show up for the Showdown" music; during the practice screen, the music that plays is a quieter arrangement of that used for the minigame itself.

See also[edit]

References[edit]

  1. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~jaJP.nx.bea. File within the archive is in folder message~jaJP.nx.bea/mess/bin/jaJP, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  2. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~zhCN.nx.bea. File within the archive is in folder message~zhCN.nx.bea/mess/bin/zhCN, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  3. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~zhTW.nx.bea. File within the archive is in folder message~zhTW.nx.bea/mess/bin/zhTW, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  4. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~nlEU.nx.bea. File within the archive is in folder message~nlEU.nx.bea/mess/bin/nlEU, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  5. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~frEU.nx.bea. File within the archive is in folder message~frEU.nx.bea/mess/bin/frEU, im_mg.msbt, field im_mg0907_name. Canadian French, found in message~frCA.nx.bea, is the same. Accessed October 17, 2024.
  6. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~deEU.nx.bea. File within the archive is in folder message~deEU.nx.bea/mess/bin/deEU, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  7. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~itEU.nx.bea. File within the archive is in folder message~itEU.nx.bea/mess/bin/itEU, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  8. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~koKR.nx.bea. File within the archive is in folder message~koKR.nx.bea/mess/bin/koKR, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  9. ^ Minigame name in Minigame Bay, in Super Mario Party Jamboree (Nintendo Switch 2).
  10. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~ptBR.nx.bea. File within the archive is in folder message~ptBR.nx.bea/mess/bin/ptBR, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  11. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~ruEU.nx.bea. File within the archive is in folder message~ruEU.nx.bea/mess/bin/ruEU, im_mg.msbt, field im_mg0907_name. Accessed October 17, 2024.
  12. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~esEU.nx.bea. File within the archive is in folder message~esEU.nx.bea/mess/bin/esEU, im_mg.msbt, field im_mg0907_name. Latin American Spanish, found in message~esUS.nx.bea, is the same. Accessed October 17, 2024.