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{{more images|Sprites/renders of both types of Flip Panels}}
{{more images|Sprites/renders of both types of Flip Panels}}
{{item-infobox
{{item infobox
|title=Flip Panel
|image=[[File:SMW Art - Mario Fence.png|160px]]<br>Artwork of [[Mario]] flipping a Revolving Door from ''Super Mario World''
|image=[[File:SMW Art - Mario Fence.png|160px]]<br>Artwork of Mario flipping a Flip Panel from ''Super Mario World''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Party: Star Rush]]'' ([[List of games by date#2016|2016]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
}}
}}
'''Flip Panels'''<ref>''New Super Mario Bros.'' North American instruction booklet, page 21.</ref> are a type of [[Chain-Link|fence]]-based object appearing in several ''Mario'' platforming games.
'''Flip Panels''',<ref>''New Super Mario Bros.'' North American instruction booklet, page 21.</ref> also known as '''Revolving Doors'''<ref>''Super Mario World'' English instruction booklet, page 13.</ref> or '''Revolving Gates''',<ref>''Super Mario Sunshine'' English instruction booklet, page 26.</ref> are a type of [[Chain-Link|fence]]-based object appearing in several ''[[Super Mario (series)|Super Mario]]'' games that rotate the player and certain enemies to the other side of the fence when hit.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
Flip Panels first appear in ''[[Super Mario World]]'', exclusively in [[1 Iggy's Castle|#1 Iggy's Castle]]. They are objects attached to fences that, when hit, rotate the player and [[Climbing Koopa]]s onto the other side of the fence.
Revolving Doors first appear in ''[[Super Mario World]]'', and can be found in [[1 Iggy's Castle|#1 Iggy's Castle]] and the second room of [[Front Door]]. They are objects attached to fences that, when hit, rotate the player onto the other side of the fence.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
Flip Panels return in ''[[Super Mario Sunshine]]'', appearing in certain areas of [[Ricco Harbor]] and [[Pinna Park]]. One mission, [[The Runaway Ferris Wheel]], involves Mario using a particular Flip Panel in the latter area to defeat a [[Huge Red Electrokoopa]] and obtain said mission's [[Shine Sprite]].
Revolving Gates return in ''[[Super Mario Sunshine]]'', appearing in certain areas of [[Ricco Harbor]] and [[Pinna Park]]. One mission, [[The Runaway Ferris Wheel]], involves [[Mario]] using a particular Revolving Gate in the latter area to defeat the [[Electro-Koopa King]] and obtain said mission's [[Shine Sprite]].
 
When climbing on vertical Revolving Gates, the player must press {{button|gcn|B}} to flip them, but when climbing from the bottom of a horizontal Revolving Gate, the player must press {{button|gcn|A}} instead. To flip a horizontal Revolving Gate from the top, the player must perform a [[Ground Pound]].


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
Flip Panels reappear in ''[[New Super Mario Bros.]]'' In this game, they also come in two different sizes; while the small ones have dimensions 2×2 and take roughly a third of a second to flip over, the large ones have dimensions 12×4 and take roughly three-quarters of a second to flip over. While two large ones appear in {{world-link|3|towern|World 3-Tower (New Super Mario Bros.)}} along with a small one in the area with the level's third [[Star Coin]], numerous small ones appear throughout {{world-link|4|towern|World 4-Tower (New Super Mario Bros.)}}.
Flip Panels reappear in ''[[New Super Mario Bros.]]'' In this game, they also come in two different sizes; while the small ones have dimensions 2×2 and take roughly a third of a second to flip over, the large ones have dimensions 12×4 and take roughly three quarters of a second to flip over. While two large ones appear in {{world-link|3|towern|World 3-Tower (New Super Mario Bros.)}} along with a small one in the area with the [[level]]'s third [[Star Coin]], numerous small ones appear throughout {{world-link|4|towern|World 4-Tower (New Super Mario Bros.)}}.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
Flip Panels return in ''[[New Super Mario Bros. Wii]]'', behaving the same as in ''New Super Mario Bros.'', though the small ones now have dimensions 4×4. Only three appear in the entire game, all of which are found in {{world-link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}: a small one appears near the beginning of the level, a large one subsequently appears just after the level's first Star Coin, and another small one appears just before the [[Warp Door]] leading to the [[Checkpoint Flag|midway point]].
Flip Panels return in ''[[New Super Mario Bros. Wii]]'', behaving the same as in ''New Super Mario Bros.'', though the small ones have dimensions 4×4. Though eighteen appear as the basis of the minigame [[Power-up Panels]], only three others appear in the entire rest of the game, all of which are found in {{world-link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}: a small one appears near the beginning of the level, a large one subsequently appears just after the level's first Star Coin, and another small one appears just before the [[Warp Door]] leading to the [[Checkpoint Flag|midway point]].
 
Notably, [[List of New Super Mario Bros. Wii glitches#Infinite Coins|a particular glitch]] involving the large Flip Panel exists in this game; if the player uses an [[Ice Ball]] to freeze a [[Climbing Koopa]], then flips the Flip Panel while the Climbing Koopa intersects it, the Climbing Koopa will fall to the ground and produce infinite [[coin]]s.
 
===''Super Mario World'' television series===
[[File:Flippanel123.jpg|thumb|A Revolving Door in "Mama Luigi"]]
A single Revolving Door appears in the ''[[Super Mario World (television series)|Super Mario World]]'' episode "[[Mama Luigi]]," with the baby [[Yoshi|Yoshisaur]] jumping through one while Mario and [[Luigi]] chase him through [[Bowser's Castle|King Koopa's Neon Castle]].


Notably, [[List of New Super Mario Bros. Wii glitches#Infinite Coins|a particular glitch]] involving the large Flip Panel exists in this game; if the player uses an [[Ice Ball]] to freeze a Climbing Koopa, then flip the Flip Panel while the Climbing Koopa intersects it, the Climbing Koopa will fall to the ground and produce infinite [[coin]]s.
===''Mario Party'' series===
====''Mario Party 9''====
A handful of Flip Panels of different sizes appear in ''[[Mario Party 9]]'' in the minigame [[Cage Match (minigame)|Cage Match]]. They function as they do in the platforming games, and are necessary in order to reach [[Bowser Jr.]]


===''Mario Party: Star Rush''===
====''Mario Party: Star Rush''====
Six Flip Panels appear as the basis of the ''[[Mario Party: Star Rush]]'' minigame [[Bowser's Fence Fury]]. If Bowser smacks a Flip Panel while a player is on it, they are automatically eliminated from the minigame.
Six Flip Panels appear as the basis of the ''[[Mario Party: Star Rush]]'' minigame [[Bowser's Fence Fury]]. If [[Bowser]] smacks a Flip Panel while a player is on it, they are automatically eliminated from the [[minigame]].


==Gallery==
==Gallery==
Line 31: Line 40:
NSMB 4-Tower.png|''[[New Super Mario Bros.]]''
NSMB 4-Tower.png|''[[New Super Mario Bros.]]''
NSMBW Infinite Coins Glitch.png|''[[New Super Mario Bros. Wii]]''
NSMBW Infinite Coins Glitch.png|''[[New Super Mario Bros. Wii]]''
MP9 2-Player Cage Match.png|''[[Mario Party 9]]''
Bowser's Fence Fury.png|''[[Mario Party: Star Rush]]''
Bowser's Fence Fury.png|''[[Mario Party: Star Rush]]''
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jap={{ruby|回転扉|かいてんとびら}}<ref>[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAAJ.pdf ''Super Mario World'' Japanese instruction booklet.]</ref><ref>''Super Mario Sunshine'' Japanese instruction booklet, page 26.</ref>
|JapR=Kaiten Tobira
|JapM=Spin Door
|Jap2=回転フェンス<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section, page 105.</ref>
|Jap2R=Kaiten Fensu
|Jap2M=Spin Fence
|Jap3={{ruby|回転金網|かいてんかなあみ}}<ref>[https://m1.nintendo.net/docvc/NTR/JPN/A2DJ/A2DJ_J.pdf ''New Super Mario Bros.'' Japanese instruction booklet,] page 21.</ref>
|Jap3R=Kaiten Kanaami
|Jap3M=Spin [[Chain-Link|Wire Netting]]
}}


==References==
==References==
<references/>
<references/>
{{SMW}}
{{SMW}}
{{SMW TV}}
{{Super Mario Sunshine}}
{{Super Mario Sunshine}}
{{NSMB}}
{{NSMB}}
{{NSMBW}}
{{NSMBW}}
[[Category:New Super Mario Bros. Objects]]
[[Category:New Super Mario Bros. objects]]
[[Category:New Super Mario Bros. Wii Objects]]
[[Category:New Super Mario Bros. Wii objects]]
[[Category:Super Mario Sunshine Objects]]
[[Category:Super Mario Sunshine objects]]
[[Category:Super Mario World Objects]]
[[Category:Super Mario World objects]]
[[Category:Super Mario World (television series)]]

Latest revision as of 21:06, March 2, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Sprites/renders of both types of Flip Panels

Flip Panel
Artwork of Mario clinging on a Revolving Door, from Super Mario World.
Artwork of Mario flipping a Revolving Door from Super Mario World
First appearance Super Mario World (1990)
Latest appearance Super Mario 3D All-Stars (2020)

Flip Panels,[1] also known as Revolving Doors[2] or Revolving Gates,[3] are a type of fence-based object appearing in several Super Mario games that rotate the player and certain enemies to the other side of the fence when hit.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

Revolving Doors first appear in Super Mario World, and can be found in #1 Iggy's Castle and the second room of Front Door. They are objects attached to fences that, when hit, rotate the player onto the other side of the fence.

Super Mario Sunshine[edit]

Revolving Gates return in Super Mario Sunshine, appearing in certain areas of Ricco Harbor and Pinna Park. One mission, The Runaway Ferris Wheel, involves Mario using a particular Revolving Gate in the latter area to defeat the Electro-Koopa King and obtain said mission's Shine Sprite.

When climbing on vertical Revolving Gates, the player must press B Button to flip them, but when climbing from the bottom of a horizontal Revolving Gate, the player must press A Button instead. To flip a horizontal Revolving Gate from the top, the player must perform a Ground Pound.

New Super Mario Bros.[edit]

Flip Panels reappear in New Super Mario Bros. In this game, they also come in two different sizes; while the small ones have dimensions 2×2 and take roughly a third of a second to flip over, the large ones have dimensions 12×4 and take roughly three quarters of a second to flip over. While two large ones appear in World 3-Tower along with a small one in the area with the level's third Star Coin, numerous small ones appear throughout World 4-Tower.

New Super Mario Bros. Wii[edit]

Flip Panels return in New Super Mario Bros. Wii, behaving the same as in New Super Mario Bros., though the small ones have dimensions 4×4. Though eighteen appear as the basis of the minigame Power-up Panels, only three others appear in the entire rest of the game, all of which are found in World 4-Castle: a small one appears near the beginning of the level, a large one subsequently appears just after the level's first Star Coin, and another small one appears just before the Warp Door leading to the midway point.

Notably, a particular glitch involving the large Flip Panel exists in this game; if the player uses an Ice Ball to freeze a Climbing Koopa, then flips the Flip Panel while the Climbing Koopa intersects it, the Climbing Koopa will fall to the ground and produce infinite coins.

Super Mario World television series[edit]

A Revolving Door in "Mama Luigi"

A single Revolving Door appears in the Super Mario World episode "Mama Luigi," with the baby Yoshisaur jumping through one while Mario and Luigi chase him through King Koopa's Neon Castle.

Mario Party series[edit]

Mario Party 9[edit]

A handful of Flip Panels of different sizes appear in Mario Party 9 in the minigame Cage Match. They function as they do in the platforming games, and are necessary in order to reach Bowser Jr.

Mario Party: Star Rush[edit]

Six Flip Panels appear as the basis of the Mario Party: Star Rush minigame Bowser's Fence Fury. If Bowser smacks a Flip Panel while a player is on it, they are automatically eliminated from the minigame.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 回転扉かいてんとびら[4][5]
Kaiten Tobira
回転フェンス[6]
Kaiten Fensu
回転金網かいてんかなあみ[7]
Kaiten Kanaami
Spin Door

Spin Fence

Spin Wire Netting

References[edit]

  1. ^ New Super Mario Bros. North American instruction booklet, page 21.
  2. ^ Super Mario World English instruction booklet, page 13.
  3. ^ Super Mario Sunshine English instruction booklet, page 26.
  4. ^ Super Mario World Japanese instruction booklet.
  5. ^ Super Mario Sunshine Japanese instruction booklet, page 26.
  6. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section, page 105.
  7. ^ New Super Mario Bros. Japanese instruction booklet, page 21.