? Panel: Difference between revisions

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{{item infobox
|image=[[File:MP9 Question Mark Panel.png]]
|first_appearance=''[[Super Mario Kart]]'' ([[List of games by date#1992|1992]])
|latest_appearance=''[[Mario Kart Tour]]'' (cameo) ([[List of games by date#2020|2020]])
|effect=Releases an item or [[coin]] when touched or hit
}}
'''? Panels''' (originally known as '''Question Blocks''')<ref>''Super Mario Kart'' instruction booklet, pgs. 12 & 16</ref> are the ground-based version of the [[? Block]]. While ? Blocks hover in midair, ? Panels lie flat against the ground. These objects first appear in ''[[Super Mario Kart]]''. ? Panels are replaced by floating [[Item Box]]es in ''[[Mario Kart 64]]'' and future [[Mario Kart (series)|''Mario Kart'']] installments.
==History==
===''Super Mario Kart''===
[[File:SMK Mario Circuit 3 Item Panels.png|thumb|left|150px|[[Yoshi]] about to drive over a Question Block]]
In ''Super Mario Kart'', Question Blocks litter the racetracks of the game. Each course contains one set of twelve Question Blocks, though two courses contain ten in one set, and one contains fifteen. In some courses, one or more Question Blocks can be found far from these sets, such as in [[SNES Ghost Valley 1|Ghost Valley 1]] and [[Koopa Beach 1]]. When a racer drives over a Question Block, they receive an item. Although normally orange with a black question mark, Question Blocks turn red with a smiley face after driven over, signifying they are deactivated. Red blocks remain deactivated through the rest of the race (unless every Question Block in the course is deactivated, in which case every Question Block turns orange and once again offers items).
{{br}}
===''Mario Hoops 3-on-3''===
[[File:MH33 Fake Question Mark Panel.png|thumb|[[Diddy Kong]] near a ? Panel in ''Mario Hoops 3-on-3'']]
[[File:MH33 Fake Question Mark Panel.png|thumb|[[Diddy Kong]] near a ? Panel in ''Mario Hoops 3-on-3'']]
'''? Panels''' (originally known as '''Question Blocks'''<ref>''Super Mario Kart'' instruction booklet, pgs. 12 & 16</ref>) are the ground-based version of the [[? Block]]. While ? Blocks hover in mid-air, ? Panels lay flat against the ground. These objects first appear in ''[[Super Mario Kart]]''. ? Panels litter the racetracks of the game. Each course contains one set of twelve ? Panels, though two courses contain ten in one set, and one contains fifteen. In some courses, one or more ? Panels can be found not close to the set, such as [[Ghost Valley 1]] and [[Koopa Beach 1]]. When a racer drives over a ? Panel, they receive an item. Although normally yellow with a black question mark, ? Panels turn red with a smiley face after driven over, signifying they are deactivated. Red ? Panels remain deactivated through the rest of the race (unless every ? Panel in the course is deactivated, in which case every ? Panel turns yellow and once again offer items). ? Panels are replaced by [[Item Box]]es in ''[[Mario Kart 64]]'' and future [[Mario Kart (series)|''Mario Kart'' games]].
? Panels reappear in ''[[Mario Hoops 3-on-3]]'', now with an updated design matching the current design of ? Blocks. These panels are scattered across the game's various basketball courts. When a player on offense dribbles the ball over a ? Panel, they typically acquire [[Coin]]s used to boost points, in which case the ? Panel glows when each coin is collected per dribble on them; they may also receive an item that pops out from them. Unlike ''Super Mario Kart'', a ? Panel disappears when it is deactivated. A player on defense always receives a special item if they run over one of these panels. [[Fake ? Panel]]s also appear in the game and can be used to trip up other players. Purple ? Panels appear in the [[Jr. Street]] stage when one of the spotlights shines on the ? Panel. Those contain [[Slot Coin]]s.


? Panels later appear in ''[[Mario Hoops 3-on-3]]'', now with an updated design matching ? Blocks. These panels are scattered across the game's various basketball courts. When a player on offense dribbles the ball over a ? Panel, they typically acquire [[Coin]]s used to boost points, but may also receive an item. A player on defense always receives a special item if they run over one of these panels. [[Fake ? Panel]]s also appear in the game and can be used to trip up other players. Purple ? Panels appear in the [[Jr. Street]] stage when one of the spotlights shines on the ? Panel. Those contain [[Slot Coin]]s.
===''Mario Sports Mix''===
[[File:BehemothKingBattle-MarioSportsMix.png|thumb|left|[[Princess Daisy]] running towards a ? Panel in ''Mario Sports Mix'']]
? Panels return in ''[[Mario Sports Mix]]''. They have the same effect as in ''Mario Hoops 3-on-3''.
{{br}}


? Panels reappear in ''[[Mario Sports Mix]]''. They have the same effect as in ''Mario Hoops 3-on-3''.
===''Mario Party 9''===
[[File:MP9 4-Player Fungi Frenzy.png|thumb|? Panels in ''[[Mario Party 9]]'']]
? Panels reappear in ''[[Mario Party 9]]''. They appear in [[Fungi Frenzy (minigame)|Fungi Frenzy]] where the players try to earn the highest score by ground-pounding panels with [[Mushroom]]s in them. Before each of the three rounds, the panels will briefly show what they contain. Points in this game are solely based on the number of Mushrooms a player collects. Some panels will contain one Mushroom, others contain two, and the rest contain three. Players can stun each other by ground-pounding them. After three rounds, the player with the highest score wins. Deactivated ? Panels are updated matching the current design of [[Empty Block]]s.


? Panels reappear in ''[[Mario Party 9]]''. They appear in [[Fungi Frenzy]] where the players try to earn the highest score by ground-pounding panels with [[Mushroom]]s in them. Before each of the three rounds, the panels will briefly show what they contain. Points in this game are solely based off of the number of Mushrooms a player collects. Some panels will contain one Mushroom, others contain two, and the rest contain three. Players can stun each other by ground-pounding them. After three rounds, the player with the highest score wins.  
===''Paper Mario: Color Splash''===
[[File:FlippinCards PMCS.png|thumb|left|? Panels in ''[[Paper Mario: Color Splash]]'']]
? Panels reappear in ''[[Paper Mario: Color Splash]]'' in the mini-game [[Flippin' Cards!]] In it, [[Mario]] uses his [[hammer]] to flip the ? Panels to find matching pairs of [[Battle Card (Paper Mario: Color Splash)|Battle Card]]s. The ? Panels appear in a rectangular card shape with brown borders.
{{br}}
 
==Gallery==
===Artwork and scans===
<gallery>
SMK QuestionBlock.png|''[[Super Mario Kart]]''
SMK Main Artwork.jpg|''Super Mario Kart''
SMK Group Art.jpeg|''Super Mario Kart''
Item Panel SuperMarioKun.jpg|''[[Super Mario-kun]]''
MP9 Toad and Yoshi Playing Fungi Frenzy Artwork.png|''[[Mario Party 9]]''
MP9 Toad Playing Fungi Frenzy Artwork.png|''Mario Party 9''
MP9 Yoshi Playing Fungi Frenzy Artwork.png|''Mario Party 9''
</gallery>


? Panels reappear in ''[[Paper Mario Color Splash]]''. The floor is laid out with three rows of four ? Panels. The objective is to flip the panels over using [[Mario]]'s [[hammer]] to find matching pairs of [[Battle Card (Paper Mario: Color Splash)|Battle Card]]s within the time limit, which varies depending on the Spinning-Door's location. For each pair Mario finds, the card will be added to his inventory, and two seconds will be added to the clock. If Mario flips two non-matching panels, he will be stunned for a brief moment before the panels flip back over. Ten of the twelve ? Panels are Battle Cards, while the remaining two affect the timer: one adds five seconds when flipped over; the other subtracts ten seconds.
===Sprites===
<gallery>
Question Panel SMK sprite.png|''Super Mario Kart''
Activatedquestionpanel.png|''Super Mario Kart''
</gallery>


==Gallery==
===Screenshots===
<gallery>
<gallery>
Question Panel SMK sprite.png|A ? Panel from ''[[Super Mario Kart]]''
SMK Battle Mode.png|''Super Mario Kart''
Activatedquestionpanel.png|A ? Panel after driven over
MarioStadiumHoopsShot.png|''[[Mario Hoops 3-on-3]]''
QuestionPanelMH-3-o-3.png|A ? Panel in ''Mario Hoops 3-on-3''
QuestionPanelMH-3-o-3.png|''Mario Hoops 3-on-3''
BehemothKingBattle-MarioSportsMix.png|[[Princess Daisy]] running towards a ? Panel in ''Mario Sports Mix''
WaluigiPinball-Volleyball-2vs2-MarioSportsMix.png|''[[Mario Sports Mix]]''
Item Panel SuperMarioKun.jpg|A ? Panel in ''[[Super Mario-Kun]]''
PMCS Q Panel.png|''[[Paper Mario: Color Splash]]''
MP9 Fungi Frenzy Screenshot.png|? Panels in ''[[Mario Party 9]]''
FlippinCards PMCS.png|? Panels in ''[[Paper Mario Color Splash]]''
</gallery>
</gallery>


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|Jap=アイテムパネル<ref>https://www.nintendo.co.jp/wii/vc/vc_mk/vc_mk_05.html</ref><br>''Aitemu Paneru''<br>ハテナパネル<ref>https://www.nintendo.co.jp/ds/ab3j/mario3on3/index.html</ref><br>''Hatena Paneru''
|Jap=アイテムパネル<ref>https://www.nintendo.co.jp/wii/vc/vc_mk/vc_mk_05.html</ref><br>''Aitemu Paneru''<br>ハテナパネル<ref>https://www.nintendo.co.jp/ds/ab3j/mario3on3/index.html</ref><br>''Hatena Paneru''
|JapM=Item Panel<br><br>? Panel
|JapM=Item Panel<br><br>? Panel
|Fra=Bloc ?
|Fre=Bloc ?<br>Point d'interrogation <ref>''Super Mario Kart'' French instruction booklet, pgs. 12 & 16</ref>
|FraM=? Block
|FreM=? Block<br>Question mark
|Ita=Pannello ?
|ItaM=? Panel
}}
}}


==References==
==References==
<references/>
<references/>
{{SMK}}
{{SMK}}
{{Mario Hoops 3-on-3}}
{{MH3O3}}
{{MSM}}
{{MSM}}
{{M&SATLOG}}
{{MP9}}
{{PMCS}}
[[Category:Mario Sports Mix]]
[[Category:Mario Sports Mix]]
[[Category:Mario Hoops 3-on-3]]
[[Category:Mario Hoops 3-on-3]]
[[Category:Super Mario Kart Objects]]
[[Category:Paper Mario: Color Splash objects]]
[[Category:Super Mario Kart objects]]
[[it:Pannello ?]]
[[it:Pannello ?]]

Latest revision as of 06:12, January 8, 2024

? Panel
A ? Panel from the Mario Party 9 minigame Fungi Frenzy
First appearance Super Mario Kart (1992)
Latest appearance Mario Kart Tour (cameo) (2020)
Effect Releases an item or coin when touched or hit

? Panels (originally known as Question Blocks)[1] are the ground-based version of the ? Block. While ? Blocks hover in midair, ? Panels lie flat against the ground. These objects first appear in Super Mario Kart. ? Panels are replaced by floating Item Boxes in Mario Kart 64 and future Mario Kart installments.

History[edit]

Super Mario Kart[edit]

Yoshi racing at Mario Circuit 3.
Yoshi about to drive over a Question Block

In Super Mario Kart, Question Blocks litter the racetracks of the game. Each course contains one set of twelve Question Blocks, though two courses contain ten in one set, and one contains fifteen. In some courses, one or more Question Blocks can be found far from these sets, such as in Ghost Valley 1 and Koopa Beach 1. When a racer drives over a Question Block, they receive an item. Although normally orange with a black question mark, Question Blocks turn red with a smiley face after driven over, signifying they are deactivated. Red blocks remain deactivated through the rest of the race (unless every Question Block in the course is deactivated, in which case every Question Block turns orange and once again offers items).

Mario Hoops 3-on-3[edit]

Fake ? Panel
Diddy Kong near a ? Panel in Mario Hoops 3-on-3

? Panels reappear in Mario Hoops 3-on-3, now with an updated design matching the current design of ? Blocks. These panels are scattered across the game's various basketball courts. When a player on offense dribbles the ball over a ? Panel, they typically acquire Coins used to boost points, in which case the ? Panel glows when each coin is collected per dribble on them; they may also receive an item that pops out from them. Unlike Super Mario Kart, a ? Panel disappears when it is deactivated. A player on defense always receives a special item if they run over one of these panels. Fake ? Panels also appear in the game and can be used to trip up other players. Purple ? Panels appear in the Jr. Street stage when one of the spotlights shines on the ? Panel. Those contain Slot Coins.

Mario Sports Mix[edit]

Princess Daisy running towards a ? Panel in Mario Sports Mix

? Panels return in Mario Sports Mix. They have the same effect as in Mario Hoops 3-on-3.

Mario Party 9[edit]

Fungi Frenzy
? Panels in Mario Party 9

? Panels reappear in Mario Party 9. They appear in Fungi Frenzy where the players try to earn the highest score by ground-pounding panels with Mushrooms in them. Before each of the three rounds, the panels will briefly show what they contain. Points in this game are solely based on the number of Mushrooms a player collects. Some panels will contain one Mushroom, others contain two, and the rest contain three. Players can stun each other by ground-pounding them. After three rounds, the player with the highest score wins. Deactivated ? Panels are updated matching the current design of Empty Blocks.

Paper Mario: Color Splash[edit]

? Panels reappear in Paper Mario: Color Splash in the mini-game Flippin' Cards! In it, Mario uses his hammer to flip the ? Panels to find matching pairs of Battle Cards. The ? Panels appear in a rectangular card shape with brown borders.

Gallery[edit]

Artwork and scans[edit]

Sprites[edit]

Screenshots[edit]

See also[edit]

Names in other languages[edit]

Language Name Meaning
Japanese アイテムパネル[2]
Aitemu Paneru
ハテナパネル[3]
Hatena Paneru

Item Panel

? Panel

French Bloc ?
Point d'interrogation [4]
? Block
Question mark
Italian Pannello ?
? Panel

References[edit]

  1. ^ Super Mario Kart instruction booklet, pgs. 12 & 16
  2. ^ https://www.nintendo.co.jp/wii/vc/vc_mk/vc_mk_05.html
  3. ^ https://www.nintendo.co.jp/ds/ab3j/mario3on3/index.html
  4. ^ Super Mario Kart French instruction booklet, pgs. 12 & 16