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{{articleabout|the common [[Mario (series)|''Mario'' series]] currency|the [[Items|item]] from ''[[Diddy Kong Racing DS]]''|[[Coin (Diddy Kong Racing DS)|here]]|the [[Enemies|enemy]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''|[[Koin|here]]}}
{{redirect|Mushroom coin|the object also known as a Mushroom Coin|[[coin counter]]|the various types of coins|[[:Category:Coins]]}}
{{distinguish|Mario Coin}}
{{distinguish|Koin}}
{{item-infobox
{{item infobox
|name=Coin
|image=[[File:CoinMK8.png|150px]]<br>Artwork of a coin from ''[[Mario Kart 8]]''
|image=[[File:CoinMK8.png|150px]]<br>Artwork of a '''Coin''' from ''[[Mario Kart 8]]''.
|description= A circular gold coin with an indent.
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|latest_appearance=''[[Mario & Luigi: Paper Jam]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[Princess Peach: Showtime!]]'' ([[List of games by date#2024|2024]])
}}
}}
{{quote|For some reason, Coins appear when you smash enemies! Don’t think about it too hard, Einstein! There are some supernatural phenomena in the world that just can’t be explained!!|Wario|Wario Land 4}}
{{quote|For some reason, Coins appear when you smash enemies! Don’t think about it too hard, Einstein! There are some supernatural phenomena in the world that just can’t be explained!!|Wario|Wario Land 4}}
 
'''Coins''' (also called '''Mushroom coins''' in the [[Beanbean Kingdom]]) are the main currency of the [[Mushroom Kingdom]]. They can be collected in most [[Super Mario (franchise)|''Super Mario'' games]]. They have varying effects depending on the game type: in platformer games, they increase a player's score and grant [[extra life|extra lives]]; in racing games, they increase speed and recovery times; and in RPGs, they can be used to purchase items, all among other uses.
'''Coins''' (sometimes known as '''Gold Coins''' or '''Yellow Coins''', also called '''Mushroom Coins''' in the [[Beanbean Kingdom]]) are the main currency of the [[Mushroom Kingdom]]. They can be collected in most [[Mario (series)|''Mario'' games]]. They have varying effects depending on the game type: in platformer games they increase a player's score and grant [[Extra life|extra lives]]; in racing games they increase speed and recovery times; and in RPGs they can be used to purchase items, all among other uses.
 
==History==
==History==
===''Mario Bros.''===
{{main|History of coins}}
[[File:MarioBrosCoin.gif|frame]]
Coins have had varied roles throughout the ''Super Mario'' franchise. In the [[Super Mario (series)|''Super Mario'' series]], particularly the sidescrolling platforming games, collecting 100 typically gives the player an [[extra life]]. In the [[Mario Kart (series)|''Mario Kart'' series]], Coins appear less often, though they affect the racer's top speed. In the [[Mario Party (series)|''Mario Party'' series]], coins mainly appear as a currency used on the game board. Certain minigames involve the characters collecting coins, and the only way to lose in them is by not collecting any coins. Similarly to the ''Super Mario'' series, the [[Yoshi's Island (series)|''Yoshi's Island'' series]] and [[Wario Land (series)|''Wario Land'' series]] also include coins as collectible items. In the [[Paper Mario (series)|''Paper Mario'' series]] and [[Mario & Luigi (series)|''Mario & Luigi'' series]], Coins are used as a form of currency.
Coins first appeared in ''[[Mario Bros. (game)|Mario Bros.]]'', where they were a very rare item. After defeating an enemy, they come out of the pipes and slide along the floor. If obtained, they give Mario or Luigi 800 points.  


In this game and ''[[Super Mario Bros. 3]]'', a dollar sign ($) is used to represent Coins. This was changed to a coin-shaped symbol in the remakes.
==Types of coins==
===Yellow Coins===
[[File:SM64 Yellow Coin art.jpg|thumb|100px|A Yellow Coin]]
Yellow Coins are the main types of coins found in the [[Super Mario (franchise)|''Super Mario'' franchise]]. They are found everywhere, ranging from floating in the air, acquiring them through blocks, or by defeating enemies. Generally in ''Super Mario'' side-scrolling games, they are worth 50, 100 or 200 points. Collecting either 50 or 100 in certain games will make the player earn an extra life. Yellow Coins are the primary normal coins in most games. While their designs occasionally vary, they are most often depicted as circular or oblong tokens with a sans-serif "one" numeral debossed in the center of each face.


===''Super Mario'' series===
===Red Coins===
====''Super Mario Bros.''====
[[File:Red Coin SM64 artwork.jpg|thumb|left|100px|A Red Coin]]
[[File:SMBCoin.gif|frame|left]]
{{main|Red Coin}}
In ''[[Super Mario Bros.]]'', coins are the most common items found in the game. They are found in every level, spawning from blocks or floating in the air. Coins are worth 200 points when collected and collecting 100 coins gives Mario an extra life.
Red Coins are uncommon, but not rare in the ''Super Mario'' franchise. They first appeared as coins disguised as yellow coins in ''Super Mario World 2: Yoshi's Island'', but later on, they are found in certain parts of a level or scattered throughout the level. They are worth more than Yellow Coins, as each Red Coin is worth two Yellow Coins in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', and collecting eight of them reveals a [[Power Star]]. Likewise, in ''[[Super Mario Sunshine]]'', a [[Shine Sprite]] appears when eight Red Coins are collected. In ''[[Mario Party DS]]'' they are worth 5 Yellow Coins, replacing [[coin bag]]s from previous ''Mario Party'' games. Their function varies from game to game, but the player usually has to collect eight of them to do something. In ''[[New Super Mario Bros.]]'' and its sequels, the player is granted an item such as a [[Fire Flower]] upon collecting 8 Red Coins.


====''Super Mario Bros.: The Lost Levels''====
===Blue Coins===
Coins are also commonly found in ''[[Super Mario Bros.: The Lost Levels]]''. They serve the same function and appearance as ''Super Mario Bros.'', they grant Mario a life by collecting 100 of them.
[[File:Blue Coin SMS.png|thumb|100px|A Blue Coin]]
{{main|Blue Coin}}
Blue Coins are either part of completion of a game or another way of getting more coins. In ''Super Mario 64'', they are found by defeating certain enemies or ground-pounding a [[Blue Coin Block]]. They are worth five Yellow Coins each as opposed to one. Blue Coins are found in hidden parts in ''Super Mario Sunshine'', and are required in order to complete the game 100%, as ten Blue Coins can be spent to get a [[Shine Sprite]]. In most other games, they appear after a [[P Switch]] is pressed, and are worth one coin each.


====''Super Mario Bros. 2''====
===Purple Coins===
[[File:CoinSMB2.png|frame]]
[[File:PurpleCoin.png|thumb|left|100px|A Purple Coin]]
In ''[[Super Mario Bros. 2]]'', Coins can be retrieved only by using a [[Magic Potion]] to create a door near unpicked [[Vegetable]]s. By going through this door, Mario, Luigi, [[Princess Peach|Princess Toadstool]], or [[Toad]] can travel to [[Subspace]] and pick the aforementioned Vegetables, which while in Subspace become extra point-rewarding Coins.  
{{main|Purple Coin}}
Purple Coins are found only in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'' when a Purple Comet is orbiting a [[galaxy]]. Purple Coins can appear throughout a level, or they can appear in a certain spot. If the player can collect 100 Purple Coins (sometimes within a time limit), they can receive a Star. Unlike regular coins, Purple Coins do not heal lost health or restore breath while underwater.


''[[Super Mario Advance]]'' introduces a new type of giant, red coin called an [[Ace Coin]]. Regular coins are still only found in Subspace.
===? Coins===
[[File:Question Coin.jpg|thumb|100px|A ? Coin]]
{{main|? Coin}}
? Coins are found in ''[[Super Mario Galaxy]]'' and [[Super Mario Galaxy 2|its sequel]]. These coins do not count as normal coins, but they have many uses. Often, they make Coins, [[Star Bit]]s, Power-Ups, and [[note]]s appear. In the [[Gusty Garden Galaxy]], they even make other ? Coins appear.


In both games, coins can be used in the Bonus Chance game to win [[extra lives]].
===Dragon Coins===
[[File:YoshiCoin_SMW.png|thumb|left|100px]]
{{main|Dragon Coin}}
Found only in ''Super Mario World'' and remakes, these will grant Mario a life when all five are collected in each level. They are bigger than regular coins, and they have a portrait of Yoshi on them.
{{br|left}}


====''Super Mario Bros. 3''====
===Frog Coins===
[[File:SMB3_Coin.png|frame|left]]
[[File:SMRPG FrogCoin.png|right|100px|A Frog Coin]]
[[File:Ani_smb3coin.gif|frame]]
{{main|Frog Coin}}
[[File:Anicoin.gif|frame|left]]
Frog Coins are a green coin exclusive to ''[[Super Mario RPG: Legend of the Seven Stars]]'', and act as a second currency only accepted by amphibian characters. They can be exchanged for rare items at certain shops.
Coins reappear in ''[[Super Mario Bros. 3]]'', once again as common items to be obtained. They can once again be found in blocks and floating in the air, and grant Mario or Luigi an extra life when 100 of them are collected. Coins can also be obtained in the flip-the-card minigames. [[P-Switch]]es, introduced in this game, can turn [[Brick Blocks]] into coins, and vice versa; some P-Switches also cause a new type of coin, the [[Silver Coin]], to appear. Coins are also found in the 2-Player battle mode. If a player collects 5 coins, he or she wins.


In the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance remake]], there is an [[Super Mario Advance 4: Super Mario Bros. 3 e-Cards#Power-Up Cards|orange e-Switch]] that, when activated, turns enemies into moving coins if hit by fireballs, resembling the effect in ''Super Mario World'' and its Game Boy Advance remake. Also, in the remakes, the symbol used is the same as the coin sprite from ''[[Super Mario Land]]''.
===Star Coins===
[[File:NSMB2 Star Coin.png|thumb|left|100px|A Star Coin]]
{{main|Star Coin}}
Star Coins are a type of Coin only found in ''New Super Mario Bros.'' games. There are three Star Coins in every level (except [[Warp Cannon]]s, [[Enemy Course]]s and [[Toad's House]]s). There are 240 in ''New Super Mario Bros.'' and 219 in ''New Super Mario Bros. 2'', where they serve for unlocking secret paths and in the former, unlocking new backgrounds for the touchscreen. Also, there are 231 in ''New Super Mario Bros. Wii'' and 246 in ''New Super Mario Bros. U'' and they serve for unlocking [[World 9 (New Super Mario Bros. Wii)|World 9]]/[[Superstar Road]] levels and in the former, buying Hint Videos for Princess Peach's Castle. Their locations, function, and size are similar to that of Dragon Coins.
{{br}}


====''Super Mario World''====
===Ace Coins===
[[File:CoinSMW.gif|frame]]
{{main|Ace Coin}}
In ''[[Super Mario World]]'', coins act in nearly the same manner as in the previous games. In this game, however, Mario can also obtain coins by defeating enemies with fireballs. Enemies that [[Yoshi]] eats also count towards Mario's coin total.
[[File:Ace Coin SMA1 sprite.png|thumb]]
Ace coins only appear in ''[[Super Mario Advance]]'' and there are 5 Ace Coins hidden in each level. Their role in the game is the same as the Dragon Coin in ''Super Mario World''. There are 100 Ace Coins overall. They are oval and have the letter "A" engraved on them.


If [[Mario]] or [[Luigi]] jumps on a grey switch, all of the enemies will turn into grey coins, which don't count as normal coins but do count for points. Each coin collected gives multiplied points, up to 3-UP in the original game, or 5-UP in the Game Boy Advance port.
===Advance Coin===
{{main|Advance Coin}}
[[File:AdvanceCoin SMA4.png|thumb]]
Advance Coins are special coins that appear exclusively in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They appear only in the new [[World-e]] levels. They are similar to [[Ace Coin|Ace Coins]] in appearance, except for the fact that they're yellow.


In most levels, [[Dragon Coin]]s appear. Dragon Coins are large coins with an oval shape and a profile of Yoshi on them. If Mario collects all of them in a level (normally five), he gets an extra life. In ''[[Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'', if Mario collects all Dragon Coins in every level, there will be a scene and after that, the Dragon Coins are replaced by Peach Coins, which serve the exact same function.
===Moon Coins===
{{main|Moon Coin}}
[[File:MoonCoin.png|thumb|left|A Moon Coin]]
Moon Coins appear in ''[[New Super Mario Bros. 2]]'', and are only found in [[World Star (New Super Mario Bros. 2)|World Star]]. They have a [[3-Up Moon]] imprinted on them. These coins replace the [[Star Coin]]s of other worlds in the game. However, Moon Coins cannot be used as Star Coins (therefore they cannot be used to remove [[Star Coin Sign]]s). Moon Coins are only used for collecting and are required to obtain one of the stars on the player's save file.


===Green Coins===
{{main|Green Coin}}
[[File:Green CoinNSMBU.png|thumb|Three Green Coins]]
Green Coins have appeared in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Super Mario 3D World]]'', ''[[New Super Mario Bros. U Deluxe]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. Green Coins are activated by moving through a [[Green Ring]]. In the ''New Super Mario Bros.'' games, they act much like Red Coins, but these coins disappear much faster and five groups of three need to be collected. They always appear in groups of three and form a clover shape. In ''Super Mario 3D World'', eight coins appear, and collecting them all results in a [[Green Star]] appearing.


Additionally, coins from enemies will actually move around.
===Mario Coins===
{{main|Mario Coin}}
[[File: MKAGP2 MarioCoin.jpg|thumb|left|150px]]
Mario Coins appear in ''[[Mario Kart Arcade GP 2]]'' and ''[[Mario Kart Arcade GP DX]]''. These are used to earn prizes.
{{br}}


====''Super Mario 64'' / ''Super Mario 64 DS''====
===Regional Coins===
[[File:Coin64DS.png|thumb|left|Coins from ''[[Super Mario 64]]'' and its [[Nintendo DS|DS]] [[Super Mario 64 DS|remake]].]]
{{main|Regional coin}}
[[File:Yellow Coin SM64.gif|right]]
[[File: Regional Coins.png|thumb|100px]]
[[File:Red Coin SM64.gif|right]]
Regional coins are coins appearing only in ''[[Super Mario Odyssey]]''. They are different in appearance in each kingdom, and can only be used in the kingdom they are found in. They are also purple in color.
[[File:Blue Coin SM64.gif|right]]
{{br}}
 
Coins are common once again in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. Unlike its preceding games, Coins have a star-shaped symbol and can be found by defeating enemies. In ''Super Mario 64 DS'', the coins are fully modeled, and as a result look octagonal. In this game, coins restore Mario's lost health, as well as his oxygen when swimming underwater. Unlike previous games, Mario gains an extra life for every 50 coins he collects each time he completes a level. Collecting 100 Coins in a level will grant Mario a [[Power Star]]. [[Red Coin]]s reappear and are worth two regular Coins. Both versions of the game track the highest number of Coins collected in a course on the score screen. In ''Super Mario 64 DS'', Yoshi is able to stick out his tongue and swallow coins to obtain them.
 
[[Blue Coin]]s debut in this game. They are found usually by ground-pounding on Blue Coin switches or defeating certain enemies such as [[Boo]] or [[Mr. I]]. Blue Coins are worth five regular Coins when collected.
 
====''Super Mario Sunshine''====
[[File:Coinsms.png|thumb|A Yellow Coin from ''Super Mario Sunshine''.]]
Coins also serve the same functions in ''[[Super Mario Sunshine]]'', retaining their healing properties and granting Mario a life for every 50 collected. If Mario collects 100 coins in a region, a hidden [[Shine Sprite]] will be revealed to him. [[Blue Coin]]s also return and are able to be traded in [[Delfino Plaza]] for [[Shine Sprite]]s at ten coins per Shine. Also, just as in ''Super Mario 64'', top Coin scores are once again tracked for each course, but with a Shine Sprite icon next to the count if Mario succeeded in reaching the 100 coin mark and collected the Shine Sprite that comes with it.


====''New Super Mario Bros.''====
===Flower Coins===
[[File:Coin Spinning NSMB.gif|frame|left]]
{{main|Flower coin}}
In ''[[New Super Mario Bros.]]'', coins are found in many places. They can also be obtained by defeating enemies with fireballs, like in ''Super Mario World''. [[Star Coin]]s are found for the first time in this game. There are three of them in every level. They can be spent on unlocking bonus areas on the map and on backgrounds for the bottom screen. If the player collects all Star Coins and unlocks everything, the file will receive three stars, indicating 100% completion. Red Coin Rings are also present in this game. If the player touches the Red Coin Ring, eight Red Coins will appear. If the player collects all eight Red Coins, they will receive a power-up or a 1-Up, which will depend on the player's current condition.
[[File: Gimmick coin 02.png|thumb|100px]]
Flower coins are coins appearing only in ''[[Super Mario Bros. Wonder]]''. They can be spent in [[Poplin Shop|Poplin shops]]. They are purple in color, and come in 10 and 0.1 varieties.
{{br}}
{{br}}


====''Super Mario Galaxy''====
==Profiles and statistics==
[[File:CoinSMG.png‎|thumb|200px|Mario collecting coins in [[Battlerock Galaxy]] from ''Super Mario Galaxy''.]]
===''Super Mario'' series===
In ''[[Super Mario Galaxy]]'', coins are much rarer in this game than when they appear in the other preceding 3D games; [[Star Bits]] replaced coins as being a common item that grants Mario a life for every 50 collected. However, Coins still do appear and, unlike Star Bits, they can heal Mario when collected. Mario can acquire these Coins by shooting a yellow spot on the ground or stomping on an enemy instead of performing a star spin on it. Like ''Super Mario 64'' and ''Super Mario Sunshine'', collecting 50 of these Coins will earn Mario a life, but unlike both games, collecting 100 Coins does not make a Power Star appear. Unlike Star Bits, losing a life in a level will cause the player to lose the coins he collected from the mission.
====''Super Mario Bros.''====
*'''Wii Virtual Console manual:''' ''Collect 100 Coins for a 1-Up.''


[[? Coin]]s are also found in this game. They are bigger and cause miscellaneous effects, such as music notes appearing to collect or producing a trail of Star Bits.  
====''Super Mario Bros. 2''====
*'''Wii Virtual Console manual:''' ''Each coin gives you an additional chance to win extra lives in the bonus game.''
{{Multilang profile
|type=vc_3ds
|EngE=Collect and use these to win extra lives in the end-of-area bonus stage.
|FreE=Ramassez-les pour gagner de vies supplémentaires dans le stage bonus à la fin d'un niveau.
|Ger=Sammele Münzen und verwende sie, um im Bonusabschnitt am Ende jedes Levels zusätzliche Versuche zu gewinnen.
|Ita=Usale per ottenere vite extra nel livello bonus alla fine di un'area.
|SpaE=Con cada moneda, tienes una oportunidad más de ganar vidas en el juego de bonificación al final de cada nivel.
}}


[[Purple Coin]]s are also introduced in this game. In some of the missions in the game, Mario or Luigi needs to collect all 100 Purple Coins in a level in order to obtain a [[Power Star]]. They are scattered all over the galaxy and sometimes have a time limit to collect them all. It's possible that Purple Coins took the role of regular Coins, since 100 Purple Coins are required to gain a Power Star.
====''Super Mario Bros. 3''====
*'''Wii Virtual Console manual:''' ''Collect 100 of these to gain an extra life.''
{{Multilang profile
|type=vc_3ds
|EngA=Collect 100 coins to earn an extra Mario.
|EngE=Collect 100 coins to gain an extra life.
|FreE=Ramassez-en 100 pour obtenir une vie supplémentaire.
|Ger=Sammele 100 Münzen, um einen Extraversuch zu erhalten.
|Ita=Accumula 100 monete per ottenere una vita extra.
|SpaE=Consigue 100 monedas para obtener una vida extra.
}}


As in previous 3D ''Mario'' titles, the top Coin scores in each course are tracked on the Score screen, but also the top Coin scores for each individual Power Star are tracked on the star select screen for each course.
====''Super Mario World''====
*'''Wii U Virtual Console manual:''' ''Collect 100 coins to earn an extra life.''


====''New Super Mario Bros. Wii''====
====''Super Mario Sunshine''====
[[File:CoinNSMBWii.png|thumb|right|200px|[[Mini Mario]] collecting Coins in ''New Super Mario Bros. Wii''.]]
*'''Instruction booklet:''' ''Coins are scattered all over the island. Collect them to restore health to Mario's life meter. What happens when Mario gathers 100 coins...?''
[[File:CoinNSMBW.png|frame|left]]
In ''[[New Super Mario Bros. Wii]]'', Coins, [[Red Coin]]s, [[Dash Coin]]s, [[Blue Coin]]s and [[Star Coin]]s return. All serve the same function (the Blue Coins replace the [[Silver Coin]]s), including the [[Red Ring]] reappearing. Star Coins are used for a different purpose, however. Collecting all Star Coins in each world will give the player access to the levels in [[World 9 (New Super Mario Bros. Wii)|World 9]]. Collecting all Star Coins in this game will earn the player a star in the save file.
 
====''Super Mario Galaxy 2''====
[[File:CoinSMG2.png|thumb|left|200px|Mario collecting Coins in ''Super Mario Galaxy 2''.]]
 
Coins return yet again in ''[[Super Mario Galaxy 2]]''. They are a lot more common, and the player can usually find many of them in secret areas. They heal the player by one unit of health. Unlike the other 3D ''Mario'' games, the requirement of an extra life is 100 Coins as opposed to 50. This happens only when returning to [[Starship Mario]], much like in ''Super Mario 64'' and its remake.
 
[[File:Giant Coin SMG2.PNG|thumb|200px|The giant Coin in the [[Supermassive Galaxy]] in ''Super Mario Galaxy 2''.]]
Unlike the first ''Super Mario Galaxy'' and other 3D ''Mario'' games, top Coin scores are no longer tracked, replaced by a counter of the fastest time to each star. However, the Coins collected in a stage are added to a pool of Coins that can eventually be used to buy spins of five [[Chance Cube]]s.
 
They also refill Mario's air supply slightly while underwater, as well as give [[Bee Mario]] more flight time. Hungry Lumas in several galaxies may ask for coins instead of Star Bits.
 
A notably large Coin appears in the [[Supermassive Galaxy]]; however, it is not a collectible item. Instead, Mario must wall jump off of it in order to reach the top of a large [[? Block]].
{{br|left}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Coins appear again in ''Super Mario 3D Land''. Unlike the other 3D games, coins do not recover health instantly, but they still give Mario an extra life when one hundred are collected. Also, at the end of every level (except for the final boss), each of the remaining 10 seconds on the time limit counter are converted to one coin, a similar way to the fact that in side-scrolling games, the remaining time gets converted into [[point]]s.
*'''Instruction manual:''' ''You'll gain an extra life if you collect 100 of these.''
{{Multilang profile
|type=website
|EngA=The mushroom kingdom is overflowing with coins. You'll find them hiding under question blocks, grass, enemies, and more. You'll get a 1UP for every 100 that you find, so look far and wide to get as many as you can.
|EngE=Coins can be found all over the place. Collect 100 for an extra life!<ref>{{cite|url=www.nintendo.co.uk/games/oms/sml3d/en_gb/gameworld.html|title=Official website of ''Super Mario 3D Land'' (UK & Ireland) § The Game World|publisher=nintendo.co.uk|accessdate=April 9, 2024|archive=archive.ph/iaHml|archivedate=April 8, 2024, 21:51:15 UTC}}</ref>
|Dut=Muntjes kom je overal tegen. Verzamel er honderd voor een extra leven!<ref>{{cite|url=www.nintendo.nl/games/oms/sml3d/nl_nl/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Netherlands) § De spelwereld|publisher=nintendo.nl|accessdate=April 9, 2024|archive=archive.ph/t98do|archivedate=April 8, 2024, 22:04:22 UTC}}</ref>
|FreE=Vous trouverez des pièces un peu partout. Récupérez-en 100 pour obtenir une vie supplémentaire !<ref>{{cite|url=www.nintendo.fr/games/oms/sml3d/fr_fr/gameworld.html|title=Official website of ''Super Mario 3D Land'' (France) § L'univers de jeu|publisher=nintendo.fr|accessdate=April 9, 2024|archive=archive.ph/wnV2p|archivedate=April 8, 2024, 22:06:33 UTC}}</ref>
|Ger=Münzen kann man überall finden. Wenn man 100 Stück sammelt, bekommt man ein Extra-Leben.<ref>{{cite|url=www.nintendo.de/games/oms/sml3d/de_de/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Germany) § Die Spielwelt|publisher=nintendo.de|accessdate=April 9, 2024|archive=archive.ph/KnJ3p|archivedate=April 8, 2024, 22:08:36 UTC}}</ref>
|Ita=Le monete sono sparse un po' dappertutto. Raccogline 100 per ottenere una vita extra!<ref>{{cite|url=www.nintendo.it/games/oms/sml3d/it_it/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Italy) § Il Mondo di gioco|publisher=nintendo.it|accessdate=April 9, 2024|archive=archive.ph/OZAYa|archivedate=April 8, 2024, 22:10:30 UTC}}</ref>
|PorE=As moedas podem ser encontradas em todo o lado. Reúne 100 moedas para obteres uma vida extra!<ref>{{cite|url=www.nintendo.pt/games/oms/sml3d/pt_pt/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Portugal) § O mundo do jogo|publisher=nintendo.pt|accessdate=April 9, 2024|archive=archive.ph/Kg1IS|archivedate=April 8, 2024, 22:02:03 UTC}}</ref>
|SpaE=Encontrarás monedas por todas partes. Si acumulas cien de ellas, te harás con un turno extra.<ref>{{cite|url=www.nintendo.es/games/oms/sml3d/es_es/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Spain) § Mundo del juego|publisher=nintendo.es|accessdate=April 9, 2024|archive=archive.ph/kvdvT|archivedate=April 8, 2024, 22:00:02 UTC}}</ref>
}}


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:New10GoldCoin.png|frame|left]]
*'''Instruction manual:''' ''Collect 100 to earn an extra life.''
Coins once again appear in ''[[New Super Mario Bros. 2]]'', where they are extremely common and are the main emphasis of the game. A side-goal of the game is to collect 1,000,000 coins; there is also an award for getting 9,999,999 coins. There are new [[Power-Up]]s that help Mario get large amounts of coins, including the [[Gold Flower]] (which turns [[Brick Block]]s and enemies into coins), a [[Gold Block]], (which Mario wears on his head that gives him coins automatically just by moving), and the [[Gold Ring (New Super Mario Bros. 2)|Gold Rings]], the yellow variations of [[Red Ring]]s that make enemies golden giving Mario five coins for each one he defeats. Coins also have different denominations such as [[10 Gold Coin|10]], or [[Giant Coin|100]], and [[Roulette Block]]s can also give Mario a different number of coins.


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
Coins reappear in ''[[New Super Mario Bros. U]]'' serving as in the previous 2D games. There is also a new type of [[Green Coin]]s, which similar to the [[Red Coins]]. In some levels, there are coins falling with parachute-like Red Coins from ''New Super Mario Bros. 2''.
*'''Instruction manual:''' ''Collect 100 coins to earn an extra life.''


====''Super Mario 3D World''====
====''Super Mario 3D World''====
In ''[[Super Mario 3D World]]'', coins are very common like in its predecessor. Although one hundred coins still worth one extra life, they are no longer counted for the score. In this game, there are also invisible coins, which can be revealed by passing through them, similarly to Dash Coins. The player can also use the [[Wii U#Wii U GamePad|Wii U GamePad]] to uncover them. Stacks of coins can be found in often-hidden places. An in-game [[Stamp]] looks like a Coin.
*'''Instruction manual:''' ''Collect 100 coins to get an extra life.''
 
===''Super Mario Land'' series===
====''Super Mario Land''====
[[File:SML-Coin.png|28px|right]]
Coins in ''[[Super Mario Land]]'' again have the same function as they did in previous games. They are commonly found in [[? Block|Mystery Block]]s, but are also mostly found in secret stashes or bunches.
====''Super Mario Land 2: 6 Golden Coins''====
[[File:SML2_Coin.png|26px|left]]
Coins are collected via usual means in ''[[Super Mario Land 2: 6 Golden Coins]]'', but they can now be used to buy extra lives and power-ups through a [[Casino|gambling minigame]] whose stats can be changed depending on how much was spent.
 
===''Wario'' series===
====''Wario Land: Super Mario Land 3''====
[[File:WL1 Coin.png|thumb|right|A Coin in ''Wario Land: Super Mario Land 3''.]]
[[File:WL1 10 Gold Coin.png|thumb|left|A 10 Gold Coin in ''Wario Land: Super Mario Land 3''.]]
Coins also appear in ''[[Wario Land: Super Mario Land 3]]'', with a similar function as the Mario games. These coins can be obtained by finding them in air or in water, by destroying blocks, or by defeating enemies with a body slam. They come in two varieties, a normal coin and the [[10 Gold Coin]], which are worth ten coins. 10 Gold Coins can be used after getting at least ten coins and pressing Up+B. They can be used to activate checkpoints, defeat enemies, or open doors. They can also be found when [[Pouncer]] stomps on an enemy, when [[Pikkarikun]] zaps an enemy, when enemies are thrown at [[Chicken Duck]]s, when [[Bē]] is defeated, or when crabs (in course 6) are defeated.
 
Coins can be used to play minigames after each level. In one minigame, there are two buckets; one contains a 10-ton weight, which halves all the coins just collected in the level; the other contains a money bag, which doubles it. Wario must guess which bucket has the money bag; he can try this three times. In another minigame, Wario can spend coins to try to gain heart points or lives by throwing bombs at enemies.
 
Coins also affect the game's ending.
 
====''Wario's Woods''====
In ''[[Wario's Woods]]'', coins make a reappearance whenever [[Toad]] manages to clear a round against Wario's monsters. The amount of coins being dropped from the top of the hollow tree depends on how fast Toad had cleared the round or how much bonus points he has acquired during the round. The coins add up to the amount of points Toad gains throughout the game.
 
====''Wario Land II''====
In ''[[Wario Land II]]'', there are small coins which are worth one coin, and large Wario coins which are worth ten. Like before, coins can be gotten in mid-air/water, by defeating enemies with any attack, or by destroying blocks. Rarely, when defeating enemies, a silver coin worth 100 coins will appear; when this happens, a distinct sound effect will be heard. Also, when throwing one enemy at another (which means two enemies will be defeated simultaneously), even two silver coins can appear at once.
 
Unlike in ''Wario Land: Super Mario Land 3'', coins can be lost whenever Wario gets hit by an enemy.
 
In this game, coins are used to play a minigame, which upon winning, will earn Wario a treasure. In this minigame, there is a picture of an enemy that appears, and there are eight tiles below, each with different enemies, that appear for a short time. 50, 100, or 200 coins can be spent; the more coins spent, the longer the tiles will appear, thus making it easier to get the treasure.
 
====''Wario Land 3''====
[[File:WL3 Musical Coin.png|thumb|A Musical Coin in ''Wario Land 3''.]]
In ''[[Wario Land 3]]'', there are regular gold coins worth 1 coin, and gray, red, green, and blue coins, all worth ten. Coins can only be found in blocks this time; defeating enemies no longer yields coins. However, there are also eight [[Musical Coin]]s in each level, which are also worth ten. Musical Coins can also unlock a golf course; however, all eight coins must be collected in a level in one sitting, and this must be done in every level.
 
Unlike in ''Wario Land II'', getting hit by enemies doesn't take away any coins.
 
The regular coins are used to play a golf-minigame, which appears in some levels in order to get some treasures.
{{br}}
 
====''Wario Land 4''====
[[File:WL4-Coins.PNG|frame|left]]
In ''[[Wario Land 4]]'', the [[Coin (Wario Land 4)|Coins]] come in a variety of colors, all with different values. Like in the first two ''[[Wario Land (series)|Wario Land]]'' games, defeating enemies can earn [[Wario]] Coins. However, getting hit by an enemy takes away coins (in addition to losing health). Asides from enemies, coins can be found by destroying blocks. There are also [[Diamond (Wario Land 4)|Diamond]]s in midair which are worth money as well. Opening a [[Jewel Piece Box]], a [[Heart Box]], a [[CD]] case and destroying a [[Pinball Block]] will each produce a [[Coin (Wario Land 4)|Gold Coin]]. If 10,000 points worth of coins are collected in each of the eighteen levels, a special [[Karaoke (Medamayaki)|Karaoke]] mode in the [[Sound Room]] is unlocked.
 
Coins are also used to play the three [[Minigame#Wario Land 4|minigame]]s in the [[Mini-Game Shop]], which in turn can be used to gain [[Frog Medal]]s. These Frog Medals can be used to buy [[Item Shop (Wario Land 4)|Items]], which can assist Wario with defeating a [[Wario Land 4#Bosses|boss]].
 
===''Yoshi'' series===
====''Super Mario World 2: Yoshi's Island''====
[[File:ManyCoins.PNG|frame]]
Coins are common throughout each level in ''[[Super Mario World 2: Yoshi's Island]]'' and its Game Boy Advance remake, ''[[Yoshi's Island: Super Mario Advance 3|Super Mario Advance 3]]''. They act in the same manner as the previous games, but this game introduces [[Red Coin]]s. Red Coins are disguised as regular coins in each level and will be exposed as red coins once the player collects them. As the player collects all red coins, the player will make the game closer to 100% completion.
 
''Pictured:'' A normal Coin (left), a Red Coin under disguise as a yellow Coin (middle) and a Red Coin after being collected (right).
 
====''Yoshi's Story''====
Coins with hearts imprinted on them appear throughout each level. Each coin is worth a single point when collected.
 
====''Yoshi Topsy-Turvy''====
Coins have a important role in ''[[Yoshi Topsy-Turvy]]''. Yoshi is obliged to collect an amount set by the [[Spirit of Greed]]. If he collects the amounts required, he wins a [[Happiness Medal]].
 
====''Yoshi's Island DS''====
[[File:YIDS_Coin.jpg|left|thumb|100px|A Coin from ''Yoshi's Island DS''.]]
The functions of the coins in ''Super Mario World 2: Yoshi's Island'' and ''[[Yoshi's Island DS]]'' are relatively the same. New coins are introduced which are bigger and portray the baby character's head on them. Collecting them will give the player a reward.
{{br}}
 
===''Mario is Missing!''===
In ''[[Mario is Missing!]]'', Luigi has to return coins to the [[Trevi Fountain]] in [[Rome]] which were stolen by [[Koopa Troopa]]s. Legend says that whoever throws coins into the fountain will return to Rome one day. When Luigi returns the coins, he is rewarded $1500.


===''Mario Kart'' series===
===''Mario Kart'' series===
[[File:SMKCoin.png|frame|left|A Coin seen in ''Super Mario Kart'']]
====''Super Mario Kart''====
====''Super Mario Kart''====
In ''[[Super Mario Kart]]'', Coins are found at each course. Collecting them makes the [[Kart]]s' top speed faster. When a player jostles another driver, gets hit by an item such as a [[Red Shell|Red]] or [[Green Shell]], or falls off the course, the player loses Coins. Jostling a driver or falling without having any Coins results in sliding. There is an item providing the player with two extra Coins.
*'''Wii Virtual Console manual (Game Modes):''' ''In MarioKart GP and Match Race, you can collect coins scattered across the racecourse. The more coins you collect, the faster your kart goes. If you have no coins left and you get hit, you will spin out. If you spin out, hit other karts, or go out of bounds, you lose coins, so be careful!''
**''Note: Your kart reaches its maximum speed at 10 coins, but it never hurts to carry spares, so keep on collecting them!''
*'''Wii Virtual Console manual (Items):''' ''Using the coin item adds two coins to your coin total.''


====''Mario Kart: Super Circuit''====
====''Mario Kart 7''====
In ''[[Mario Kart: Super Circuit]]'', coins have the same function as the ones in ''Super Mario Kart'', but without the extra-coin item. There is an option in this game to remove the coins, but it is only applicable to Quick Run mode. There are 55 coins scattered in every track.
{{Multilang profile
 
|type=e-manual
====''Mario Kart DS''====
|EngE=Collect the coins found on the courses, up to a maximum of 10, to increase your speed. You will drop some coins if you are knocked over or spin out of control and so on.
[[File:MKDS_Coin.gif|frame|A Coin seen in ''Mario Kart DS''.]]
|Dut=Verzamel munten tijdens het racen om je topsnelheid te verhogen. Je kunt maximaal tien munten verzamelen. Als je in een afgrond valt, ondersteboven wordt gegooid of slipt en rondjes draait, verlies je een paar munten.
In ''[[Mario Kart DS]]'', coins are present only in Mission Mode, where players have missions to get all the coins in a course. They are varied and they can be formed either in a pattern in a battle course or a single line in a race. A boss fight that involves [[King Boo]] also involves players collecting coins while the players avoids King Boo.
|FreE=Vous pouvez ramasser jusqu'à 10 pièces éparpillées le long des circuits pour augmenter votre vitesse. Vous en lâchez quelques-unes si vous perdez le contrôle de votre véhicule ou si celui-ci se fait renverser, entre autres.
 
|Ger=Sammele bis zu zehn Münzen auf den Strecken. Jede Münze erhöht dein Tempo. Du verlierst u. a. dann einige Münzen, wenn du umgestoßen wirst oder die Kontrolle über dein Kart verlierst.
====''Mario Kart Arcade GP 2''====
|Ita=Raccogli fino a un massimo di 10 monete che troverai disseminate lungo i percorsi per aumentare la tua velocità, ma fai attenzione: se cadi in un burrone, ti ribalti o finisci in testacoda ne perderai qualcuna.
Coins can be collected in races, similar to ''Super Mario Kart'' and later games. They make the player speed up. Coins can be gained/lost by jostling other racers.
|PorE=Reúna as moedas que encontrar pelo caminho, até um máximo de dez, para aumentar a velocidade. Perderá algumas moedas se for derrubado ou se perder o controlo do veículo, por exemplo.
 
|Rus=Собирайте встречающиеся на трассах монетки (можно собрать до 10 монеток), чтобы увеличить скорость. Вы потеряете несколько монеток, если вас собьют, если вы будете вращаться, потеряв управление, и т.п.
====''Mario Kart Wii''====
|SpaE=Coge las monedas que veas por el camino, hasta un máximo de diez, para aumentar tu velocidad. Perderás algunas monedas en ciertos casos, como cuando tu kart vuelque o acabe dando vueltas sin control, por ejemplo.
''[[Mario Kart Wii]]'' also has Coins during the all new [[Mario Kart (series)#Coin Runners|Coin Runners]] battle game. Players collect them by driving into them, but if they get hit by an item, the players lose coins. The team who has the most coins after the three minutes are up wins. In various tournaments, players can collect the set amount to finish the mission.
}}
 
*'''North American website bio:''' ''Scattered throughout each track, these golden goodies will boost your speed when you collect them. Your speed maxes out when you have 10 coins. Also, the more coins you collect, the more kart parts you unlock!''
====''Mario Kart 7''====
In ''[[Mario Kart 7]]'', Coins make a similar appearance as they did in ''[[Super Mario Kart]]'' and ''[[Mario Kart: Super Circuit]]''. Up to ten Coins can be collected for maximum speed. Also, collecting Coins during races allows players to unlock kart parts for their vehicle. Unlike the other two games, however, Coins collected will respawn on the track seconds later. Racers hit with an item will cause three of their Coins to fall onto the track, allowing other racers to collect them. The Coin Runners battle game also returns, but this time the time limit is two minutes and they can be battled by themselves. Collecting a coin causes a very small speed boost and like ''Super Mario Kart'', they improve a [[Kart]]'s top speed.


====''Mario Kart 8''====
====''Mario Kart 8''====
Coins return in ''[[Mario Kart 8]]'', serving the same purpose as in ''[[Mario Kart 7]]'', being collectibles on the track that also raise the player's top speed. Like in ''Mario Kart 7'', the player can once again only hold a maximum of ten coins. Vehicle parts are unlocked by collecting coins from Grand Prix, VS Mode, Time Trials, and online races. Coins collected by additional players are counted. Coins will count towards the player's coin total only for completed races -- if the player collects coins then quits during a race, the coins from that race will not be added to their coin total. Coins are also made an item obtainable from [[Item Box]]es, an item not seen since ''[[Super Mario Kart]]''. It has the same functionality as in ''Super Mario Kart'', giving the player an additional two coins. Due to an update in August 2014, it is now possible to view the exact number of coins collected through races.  
*'''Instruction manual (Item List):''' ''Gives you two extra coins.''
*'''Instruction manual (Grand Prix):''' ''Collect the coins found on the courses, up to a maximum of 10, to increase your speed. If you get knocked over or spin out of control, you will drop some of your coins.''


On the downloadable course [[Hyrule Circuit]], coins are replaced with Rupees, and on [[Animal Crossing]] they are replaced with Bells, the currencies of the series of origin (''The Legend of Zelda'' and ''Animal Crossing'', respectively). On [[Mute City (course)|Mute City]] and [[Big Blue (course)|Big Blue]] coins are not present on the track, but are instead obtained from driving over panels on the track or from Item Boxes.
====''Mario Kart 8 Deluxe''====
*'''In-game description:''' ''Gives you two extra coins. The more coins you have, the faster your kart will move.''


===''Mario Party'' series===  
====''Mario Kart Tour''====
Coins are needed to win a game in the [[Mario Party (series)|''Mario Party'' series]]. Without coins, the player cannot purchase stars, the main item in order to win, or items that can help the player. Coins can be acquired by landing on a [[Blue Space]], certain [[Green Space|Happening Space]]s, and [[Donkey Kong Space]]s. Also, ten coins are acquired every time a player wins a minigame or when the game begins. Coin minigames exist, which can make the player receive a certain number of coins depending on the coins found in this game. Coins can also be acquired via battle minigames, where a set amount of coins must be donated into a pot. Once the minigame has ended, the number of coins in the pot is given to the players, depending on how well they do in the minigames. Due to the differ of gameplay, coins don't appear in ''[[Mario Party 9]]''. Coins appear in ''[[Mario Party: Island Tour]]'', but only in the minigame [[Deck Hunt]]. Coins serve their original purpose in ''[[Mario Party 10]]'''s [[amiibo]] Party mode, though they are still absent from the game's Mario Party and Bowser Party modes.
*'''Tips & Tricks:''' ''This gives you two coins. It's used automatically once you pick it up.''


===''Mario vs. Donkey Kong'' series===  
===''Wario Land: Super Mario Land 3''===
Coins appeared in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' and ''[[Mario and Donkey Kong: Minis on the Move]]''. They are collected to raise score, a large coin worths 5 small coins. In the first two games: by collecting 100 small coins, the player gets an [[M-Token]].
{{Multilang profile
|type=vc_3ds
|EngE='''Gathering Coins'''<br>In order to build his castle, Wario requires a large amount of Coins. Coins can be obtained by defeating enemies with Body Slam attacks or by destroying blocks.
|Dut='''Munten verzamelen'''<br>Om zijn kasteel te bouwen, zal Wario een grote hoeveelheid munten moeten verzamelen. Je kunt munten behalen door je vijanden te verslaan met een lichaamsdreun of door blokken te vernietigen.
|FreE='''Ramasser les pièces'''<br>Wario a besoin de beaucoup de pièces pour construire son château. Les pièces peuvent être obtenues en terrassant les ennemis avec l'attaque charge, ou en détruisant les blocs.
|Ger='''Münzen sammeln'''<br>Wario benötigt jede Menge Münzen, um sein Schloss zu bauen. Münzen erhältst du, indem du Gegner mit Rammangriffen besiegst oder Blöcke zerbrichst.
|Ita='''Raccogliere monete'''<br>Wario ha bisogno di un'enorme quantità di monete per costruire il suo castello. Queste si ottengono lanciandosi alla carica contro i nemici o distruggendo i blocchi.
|SpaE='''Recoger monedas'''<br>Wario necesita una gran cantidad de monedas para construir su castillo. Puedes conseguir monedas destruyendo bloques o acabando con tus enemigos con el empujón.
}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Different types of Coins called [[Smash Coin]]s also appear in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' Coin battle matches. In these matches, coins can be earned when a player hits another. The player may lose coins if they were sent flying off-screen and the coins lost can be received by the opposing players or collect back. If they were turned into a star, the coins will be lost in the background.
====''Super Smash Bros. Melee''====
In ''Super Smash Bros. Melee'', the Coin description claims that it is unclear as to whether or not Coins are the official currency of The Mushroom World, even though they were used as such in both ''Super Mario RPG: Legend of the Seven Stars'' and ''Paper Mario''.
{{SSBM trophy
|name=Coin
|image=[[File:Trophy153.png|100px]]
|game=''Super Mario Bros.''<br>10/85
|unlock=Random
|desc=The Mushroom Kingdom is dotted with these mysterious coins. There seems to be an endless supply hidden in various blocks, and Mario gains an extra life when he manages to collect a hundred of them. No one can confirm whether or not these coins are actually used as the currency of the Mushroom Kingdom, but it's a safe assumption.
}}


Coins are also needed to operate the lottery machine in ''Super Smash Bros. Melee'' and the Coin Launcher in ''Super Smash Bros. Brawl''. These coins are used to get trophies and stickers.
====''Super Smash Bros. Brawl''====
 
{{SSBB sticker
Coins appear in [[Mario]], [[Dr. Mario]] (in ''Super Smash Bros. Melee'') and [[Luigi]]' s attack, [[Super Jump Punch]], using their design from ''Super Mario 64'', up until ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', where they are designed in the same fashion as the [[Star Coin]]s from the ''[[New Super Mario Bros.]]'' games.
|name=Coin
 
|image=[[File:Coin Sticker.png]]
While Coins from the ''Mario'' series never appeared in the first three ''Super Smash Bros.'' games, they appear in the [[Golden Plains]] stage in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''. Collecting 100 of these turns the character [[Gold Mario|gold]] and increases their attack power and launch resistance for a period of time.
|game=''[[New Super Mario Bros.]]''
 
|effect=[Specials: Indirect] - Attack +4
===''Paper Mario'' series===  
|usable_by=Mario, Luigi, Yoshi, Peach, Bowser
In the [[Paper Mario (series)|''Paper Mario'' series]], Coins are fairly common. Coins appear whenever an [[enemy]] is defeated. However, when Mario runs away from a battle, he loses coins. Coins are found not only in ? Blocks, but also in trees, bushes, and other hidden areas. To get a single coin from a tree, Mario has to use his [[Hammer]] to make the tree shake so that the single coin falls down. To find the single coin in a bush, Mario simply tries to search a bush when he goes near one. Coins are used to buy items or [[badges]] in the games.
}}
 
====''Super Paper Mario''====
''[[Super Paper Mario]]'' explains that Coins came from the [[Sammer Guy]] warrior [[List of Sammer Guys#Footsteps of Coins|Footsteps of Coins]], who is the one who purposely drops coins around the universe. However, this explanation is merely part of Footsteps of Coin's opening speech, so its accuracy can be considered poor. In ''Super Paper Mario'', each enemy releases coins when defeated. The stronger the enemy, the more coins are released. Some items also increase the number of coins gained after defeating an enemy. Coins serve as currency to buy items (or, after the end of the game, the rare [[Pixl]] Tiptron). A total of 999 coins can be held by Mario in this game; any more will disappear. In this game, coins can also be gained using the [[Happy Flower (Super Paper Mario)|Happy Flower]] to produce coins, or selling items for coins.
 
====''Paper Mario: Sticker Star''====
In ''[[Paper Mario: Sticker Star]]'', Coins appear when hitting a ? Block, jumping on an enemy after all its HP is gone, and in secret areas. The main purpose of Coins is to buy stickers or Things, to use the [[Battle Spinner]] or to get three sections of the spinner to match up, or pay the enemies bullying Toads in some areas. In this game, Mario can hold up to 9999 coins. A perfect bonus will also give the player coins. Unlike the previous installments, Mario no longer loses coins when fleeing from battle.
 
===''Luigi's Mansion'' series===
====''Luigi's Mansion''====
[[File:LM Gold Coin.png|thumb|175px|Five coins as seen in the game.]][[File:GoldCoin.png|frame|left]]Coins are the most common treasure in ''[[Luigi's Mansion]]''. They are worth 5,000 G, and can be found all over the mansion. Whenever [[Luigi]] takes damage, he loses the number of Coins equal to half the damage he takes (rounded down), which disappear if they are not reclaimed quickly enough.
 
The rare [[Red Diamond (Luigi's Mansion)|Red Diamond]] is worth the same as a gold coin. [[King Boo's Crown]] is also worth the same.
 
====''Luigi's Mansion: Dark Moon''====
Coins reappear in ''[[Luigi's Mansion: Dark Moon]]'', but with a more octagonal shape. They are just 1 G instead of 5000 G but are still found everywhere. [[Red Coin]]s also appear in this game.
 
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
''[[Mario & Luigi: Superstar Saga]]'' introduces [[Beanbean Coins]]. [[Prince Peasley]] made a bet of 99,999,999,999,999 Mushroom Kingdom Coins with Mario and Luigi over who would find the pieces of the [[Beanstar]] first. Mario and Luigi win, and [[Prince Peasley]] rewards them with the promised coins. However, since they are Mushroom Kingdom Coins, the exchange rate translates into only 99 [[Beanbean Coin]]s. Coins are used to buy items, badges, or equipment from shops. The player can also lose coins if they run away from battles.
 
====''Mario & Luigi: Partners in Time''====
[[File:GoldcoinPiT.gif|thumb|right]]
Regular coins return in ''[[Mario & Luigi: Partners in Time]]''. They can be obtained through hitting blocks or by defeating enemies. In some places, there are larger yellow coins and blue coins that can only be obtained by spinning [[Baby Mario]] and [[Baby Luigi]] through the air and into the tornado, making them soar farther and descending to collect the coins. Like ''Mario & Luigi: Superstar Saga'', coins are also used for currency in this game. [[10 Gold Coin]]s, [[20 Coin]]s and [[Giant Coin]]s also appear, and they are worth ten, twenty, and one hundred coins each, respectively.
 
====''Mario & Luigi: Bowser's Inside Story''====
''[[Mario & Luigi: Bowser's Inside Story]]'' also has a similar way of collecting coins very much like the previous games. Most coins are found in blocks and by defeating enemies. Coins are needed to buy more accessories and items to help the player out.
 
====''Mario & Luigi: Dream Team''====
''[[Mario & Luigi: Dream Team]]'' also has a similar way of collecting coins very much like the previous games. Most coins are found in blocks and by defeating enemies. Coins are needed to buy more accessories and items to help the player out. Larger Coins, with values up to 100, can be found in hard-to-reach places as rewards. Also, unlike in previous installments, neither of the bros lose coins for fleeing in battle.
 
===''Mario Baseball'' series===
In both ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]'', coins play a role in both of the challenge modes and both of the Toy Fields. Coins are needed in both games to buy items to either unlock events or help the player when they are playing with someone else. In Toy Field, coins are needed to win the game, and coins could be obtained by hitting an RBI or the Hit spaces in the field. Though similar, both Toy Fields have different ways of getting coins, such as shooting an item at an opposing player in ''Mario Super Sluggers'' or get a right item in a slot in ''Mario Superstar Baseball''.
 
===''Mario Hoops 3-on-3''===
Coins can be obtained by dribbling the ball on the [[? Panel]]s on the ground in ''[[Mario Hoops 3-on-3]]''. The more coins the player obtains, the more points the player can earn if they make a basket. Coins can also be obtained by rubbing the stylus before slam dunking, but it is risky and the player is vulnerable when they do that. Each team can carry up to 100 coins in this game.
 
===''Mario Sports Mix''===
[[File:MSM 1-1 Hockey.png|thumb|200px|The coin in ''Mario Sports Mix'' as the puck for a hockey game.]]
Coins yet make another appearance in ''[[Mario Sports Mix]]''. Their uses vary between sports and they can be obtained for scoring in the sports [[Mario Sports Mix#Basketball|Basketball]], [[Mario Sports Mix#Volleyball|Volleyball]], and [[Mario Sports Mix#Hockey|Hockey]]. Another use for it is to raise the attack power in [[Mario Sports Mix#Dodgeball|Dodgeball]], and one is used as a puck in Hockey.


===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
Coins reappear in ''[[Captain Toad: Treasure Tracker]]'' acting as they have in previous games.<ref>https://www.youtube.com/watch?v=yelaZWsh6_o</ref> Instead of having the time limit for each level, the game keep track the highest number of coins earned for each level. Like ''[[Super Mario 3D World]]'', Coins can also appear in stacks, and invisible coins can be revealed by walking through them or touching them on the GamePad. Every 100 coins collected results in an [[extra life]].
*'''Instruction manual:''' ''Collect 100 coins to earn one extra life.''
 
Besides collecting the coins themselves, Coins can also be collected by tapping posters found on walls, holding a [[Flaptor]] for a few seconds using the touchscreen on the GamePad, defeating most enemies (except [[Bullet Bill]]s and [[Missile Bill]]s, which only yield a single Coin per [[Bill Blaster]]) , throwing a [[Turnip]] at something, or collecting a [[Super Mushroom]] while already in Super form, which results in 10 coins.
 
If [[Toad]] or [[Toadette]] loses a life, they lose all their coins collected within that level (except for [[Mummy-Me Maze]], [[Mummy-Me Maze Returns]], and [[Mummy-Me Maze Forever]]). Many Bonus Objectives require the player to collect a certain amount of coins within a level.
 
===''Super Mario Maker''===
Coins reappear in ''[[Super Mario Maker]]'' as objects that can be placed into a level.<ref>https://www.youtube.com/watch?v=AmdHlh4xylo</ref> As of the software update released on March 9, 2016, the player can shake it to turn it into a [[Pink Coin]].
 
===Club Nintendo===
In [[Club Nintendo (rewards program)|Club Nintendo]], Nintendo's defunct rewards program, coins were used as currency to purchase downloadable games, content, and [[Nintendo]]-themed merchandise.
 
===Super Mario Chess===
In the board game [[Super Mario Chess]], Coins are used as pawn pieces on the "heroes" side.
 
==Types of Coins==
===Yellow Coins===
[[File:SM64 Yellow Coin.png|thumb|100px|A '''Yellow Coin'''.]]
Yellow Coins are the main types of coins found in the [[Mario (series)|''Mario'' series]]. They are found everywhere, ranging from floating in the air, acquiring them through blocks, or by defeating enemies. Generally in ''Mario'' side-scrolling games, they are worth 50, 100 or 200 points. Collecting either 50 or 100 in certain games will make the player earn a single life. [[Yellow Coin]]s are the primary normal coins in most games.
 
===Red Coins===
[[File:Sm64redcoin.png|thumb|left|100px|A '''Red Coin'''.]]
{{main|Red Coin}}
Red Coins are uncommon, but not rare in the ''Mario'' series. They first appeared as coins disguised as yellow coins in ''Super Mario World 2: Yoshi's Island'', but later on, they are found in certain parts of a level or scattered throughout the level. They are worth more than Yellow Coins, as each Red Coin is worth two Yellow Coins in ''Super Mario 64'' and in ''[[Mario Party DS]]'' they are worth 5 Yellow Coins, replacing [[Money Bag]]s from previous ''Mario Party'' games. Their function varies from game to game, but the player usually has to collect eight of them to do something.
 
===Blue Coins===
[[File:SMSbluecoin.png|thumb|right|100px|A '''Blue Coin'''.]]
{{main|Blue Coin}}
Blue Coins are either part of completion of a game or another way of getting more coins. Blue Coins are found in hidden parts in ''Super Mario Sunshine'', and are required in order to complete the game 100%. In ''Super Mario 64'', where they first appeared, they are found by defeating certain enemies or ground-pounding a blue coin switch. They are worth five coin points each.
 
===Purple Coins===
[[File:PurpleCoin.png|thumb|left|100px|A '''Purple Coin'''.]]
{{main|Purple Coin}}
Purple Coins are found only in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'' when a Purple Comet is orbiting a [[galaxy]]. Purple Coins can appear throughout a level, or they can appear in a certain spot. If the player can collect 100 Purple Coins (sometimes within a time limit), they can receive a Star. Unlike regular coins, Purple Coins do not heal lost health or restore breath while underwater
 
===? Coins===
[[File:Questioningcoin.jpg|thumb|right|100px|A '''? Coin'''.]]
{{main|? Coin}}
? Coins are found in ''[[Super Mario Galaxy]]'' and [[Super Mario Galaxy 2|its sequel]]. These coins do not count as normal coins, but they have many uses. Often, they make Coins, [[Star Bit]]s, Power-Ups, and [[Rainbow Note]]s appear. In the [[Gusty Garden Galaxy]], they even make other ? Coins appear.
 
===Dragon Coins===
[[File:YoshiCoin_SMW.png|thumb|left|100px]]
{{main|Dragon Coin}}
Found only in ''Super Mario World'' and remakes, these will grant Mario a life when all five collected in each level. Some levels have fewer Dragon Coins than other levels, but there are always at least five Dragon Coins. They are bigger than regular coins, and they have a portrait of Yoshi on them.
 
===Frog Coins===
[[File:SMRPG FrogCoin.png|thumb|right|100px|A '''Frog Coin'''.]]
{{main|Frog Coin}}
Frog Coins are a green coin exclusive to ''[[Super Mario RPG: Legend of the Seven Stars]]'', and act as a second currency only accepted by amphibian characters. They can be exchanged for rare items at certain shops.
 
===Star Coins===
[[File:NSMB2 Star Coin.png|thumb|left|100px|A '''Star Coin'''.]]
{{main|Star Coin}}
Star Coins are a type of Coin only found in ''New Super Mario Bros.'' games. There are three Star Coins in every level (except [[Warp Cannon]]s, [[Enemy Course]]s and [[Toad's House]]s). There are 240 in ''New Super Mario Bros.'', which unlocks new backgrounds for the touchscreen, and 219 in ''New Super Mario Bros. 2'', where they serve for unlocking secret paths. Also, there are 231 in ''New Super Mario Bros. Wii'' and 246 in ''New Super Mario Bros. U'' and they serve for unlocking [[World 9 (New Super Mario Bros. Wii)|World 9]]/[[Superstar Road]] levels and in the former, buying Hint Videos for Princess Peach's Castle. Their locations, function, and size are similar to that of the Dragon Coin.
{{br}}
 
===Ace Coins===
{{main|Ace Coin}}
[[File:AceCoin.PNG|thumb|right]]
Ace coins only appear in ''[[Super Mario Advance]]'' and there are 5 Ace Coins hidden in each level. Their role in the game is the same as the Dragon Coin in ''Super Mario World''. There are 100 Ace Coins in all. They are oval and have the letter "A" engraved on them.
 
===Advance Coin===
{{main|Advance Coin}}
[[File:AdvanceCoin SMA4.png|thumb|right]]
Advance Coins are special coins that appear exclusively in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They appear only in the new [[World-e]] levels. They are similar to [[Ace Coin|Ace Coins]] in appearance, except for the fact that they're yellow.


===Moon Coins===
===''Yoshi's Crafted World''===
{{main|Moon Coin}}
*'''North American website bio:''' ''Usually found floating in the air. Use in-game coins you collect to give the capsule machine a spin.''
[[File:MoonCoin.png|thumb|left|A '''Moon Coin'''.]]
Moon Coins appear in ''[[New Super Mario Bros. 2]]'', and are only found in [[World Star (New Super Mario Bros. 2)|World Star]]. They have a [[3-Up Moon]] imprinted on them. These coins replace the [[Star Coins]] of other worlds in the game. However, Moon Coins cannot be used as Star Coins (therefore they cannot be used to remove [[Star Coin Signs]]). Moon Coins are only used for collecting, and are required to obtain one of the stars on the player's save file.


===Green Coins===
===''Paper Mario: The Origami King''===
{{main|Green Coin}}
*'''Collectible Treasure #6:''' ''Shiny gold coins that help Mario on his adventure. Those trusty overalls must have deep pockets...''
[[File:Green CoinNSMBU.png|thumb|right|Three '''Green Coins'''.]]
Green Coins have appeared in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[Super Mario 3D World]]''. In the first two games, they act much like Red Coins, but these coins disappear much faster and five groups of three need to be collected. They always appear in groups of three and form a clover shape. In the latter, eight coins appeared, and collecting them all resulted in a [[Green Star]] appearing. In these games, Green Coins are activated by moving through a [[Green Ring]] and the effect of collecting them is the same as Red Coins.
 
===Mario Coins===
{{main|Mario Coin}}
Mario Coins have appeared in ''[[Mario Kart Arcade GP 2]]'' & ''[[Mario Kart Arcade GP DX]]''. These are used to earn prizes.
 
==Trophy Information==
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description
|-
!Coin
|[[File:Trophy153.PNG|100px]]
|align=center | ''Super Mario Bros.''<br>10/85
|''The Mushroom Kingdom is dotted with these mysterious coins. There seems to be an endless supply hidden in various blocks, and Mario gains an extra life when he manages to collect a hundred of them. No one can confirm whether or not these coins are actually used as the currency of the Mushroom Kingdom, but it's a safe assumption.''
|}


==Gallery==
==Gallery==
{{main-gallery}}
<gallery>
<gallery>
SMK NP art Coin.png|''[[Nintendo Power]]'' artwork for ''[[Super Mario Kart]]''
SMK NP art Coin.png|''[[Super Mario Kart]]''
SMAS-Coin.png|''[[Super Mario All-Stars]]''
SMAS-Coin.png|''[[Super Mario All-Stars]]''
SMRPG_Coin.png|''[[Super Mario RPG: Legend of the Seven Stars]]
SMRPG Coin.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
SM64 Yellow Coin.png|[[Yellow Coin]] from ''[[Super Mario 64]]
Coin SMA art.jpg|''[[Super Mario Advance]]''
Coinsms.png|''[[Super Mario Sunshine]]
Coin SPP.png|''[[Super Princess Peach]]
Coin - New Super Mario Bros.png|''[[New Super Mario Bros.]]
YIDS_Coin.jpg|''[[Yoshi's Island DS]]
CoinSMG.jpg|''[[Super Mario Galaxy]]
NSMBwii coin.jpg|''[[New Super Mario Bros. Wii]]
CoinSM3DL.png|''[[Super Mario 3D Land]]''
Mk7 coin.jpg|''[[Mario Kart 7]]''
Coin FS.png|''[[Fortune Street]]''
Coin - New Super Mario Bros 2.png|''[[New Super Mario Bros. 2]]''
CoinsNSMB2.png|''New Super Mario Bros. 2''
NSMBU Coin Artwork.png|''[[New Super Mario Bros. U]]''
Coins Artwork - New Super Luigi U.png|''[[New Super Luigi U]]''
Coin Artwork - Super Mario 3D World.png|''[[Super Mario 3D World]]''
Coin Stack Artwork - Super Mario 3D World.png|''Super Mario 3D World''
Coin Artwork - Yoshi's New Island.png|''[[Yoshi's New Island]]''
CoinMK8.png|''[[Mario Kart 8]]''
PMCS - Coin.png|''[[Paper Mario: Color Splash]]''
Artwork - COIN (Alt. color).svg|Miscellaneous artwork
Artwork - COIN (Alt. color).svg|Miscellaneous artwork
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=コイン ([[Mario (series)|''Mario'' series]])<br>''Koin''<br>メダル (''[[Yume Kōjō: Doki Doki Panic|Doki Doki Panic]]'')<br>''Medaru''<br>1ゴールドコイン (''[[Wario Land: Super Mario Land 3|Wario Land]]'')<br>''1 ''(''Ichi'')'' gōrudo koin''
|Jap=コイン
|JapM=Coin<br><br>Medal<br><br>1 Gold Coin<br><br>
|JapR=Koin
|Fra=Pièce
|JapM=Coin
|FraM=Coin
|Jap2=メダル<ref>{{cite|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|date=1987|language=Japanese|page=24}}</ref> <small>(''Yume Kōjō: Doki Doki Panic'')</small>
|Spa=Moneda
|Jap2R=Medaru
|SpaM=Coin
|Jap2M=Medal
|Jap3=1ゴールドコイン<ref>{{cite|title=''Super Mario Land 3: Wario Land'' Japanese instruction booklet|date=1994|language=Japanese|page=7}}</ref> <small>(''Super Mario Land 3: Wario Land'')</small>
|Jap3R=1 Gōrudo Koin
|Jap3M=1 Gold Coin
|Jap4={{ruby|小|しょう}}コイン<ref>''Super Mario RPG'' Final Edition, page 34.</ref> <small>(''Super Mario RPG'', [[treasure chest|treasure box]])</small>
|Jap4R=Shō Koin
|Jap4M=Small Coin
|Jap5={{ruby|黄|き}}{{ruby|色|いろ}}いスターコイン<ref>{{cite|title=''Super Mario 64'' Japanese instruction booklet|date=1996|language=Japanese|page=18}}</ref> <small>(''Super Mario 64'')</small>
|Jap5R=Ki'iroi Sutā Koin
|Jap5M=Yellow-colored Star Coin
|Jap6=ヨッシーコイン <small>(''Yoshi's New Island'')</small>
|Jap6R=Yosshī Koin
|Jap6M=Yoshi Coin
|ChiS=金币
|ChiSR=Jīnbì
|ChiSM=Coin
|ChiT=金幣
|ChiTR=Jīnbì
|ChiTM=Coin
|Dut=Munt
|DutM=Coin
|Fre=Pièce
|FreM=Coin
|Fre2=Pièce de monnaie<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|language=French|page=32}}</ref>
|Fre2M=Coin (literally "piece of money")
|Ger=Münze
|Ger=Münze
|GerM=Coin
|GerM=Coin
|Ita=Moneta (most games)<br>Gettone (''Mario Party DS'')
|Ita=Moneta <small>(most games)</small>
|ItaM=Coin
|ItaM=Coin
|Ita2=Gettone <small>(''Mario Party DS'')</small>
|Ita2M=Token
|Kor=코인
|KorR=Koin
|KorM=Coin
|Por=Moeda
|Por=Moeda
|PorM=Coin
|PorM=Coin
|Dut=Munt
|Rom=Bănuț <small>(''The Adventures of Super Mario Bros. 3'')</small>
|DutM=Coin
|RomM=Diminutive of ''ban'' ("coin")
|Rus=Монета
|Rus=Монета
|RusR=Moneta
|RusR=Moneta
|RusM=Coin
|RusM=Coin
|Kor=코인
|Rus2=Монетка
|KorR=Koin
|Rus2R=Monetka
|KorM=Coin
|Rus2M=Diminutive of ''монета'' (''moneta'', "coin")
|Chi=金幣 / 金币<ref>http://www.ique.com/games/Mariobros/world.htm</ref>
|Spa=Moneda
|ChiR=Jīnbì
|SpaM=Coin
|ChiM=Coin
|Swe=Guldmynt
|SweM=Gold coins
}}
}}


==Trivia==
==Trivia==
*The [[Pikipedia:Poko|Poko]] from ''[[Pikipedia:Pikmin 2|Pikmin 2]]'' bear a striking resemblance to coins.
*The [[Pikipedia:Poko|Poko]]s from ''[[Pikipedia:Pikmin 2|Pikmin 2]]'' use a similar design to the ''Super Mario'' franchise's coins.
*"Koopabits" in the [[Nintendo Comics System]] stories are worth one coin.
*"Koopabits" in the ''[[Nintendo Comics System]]'' stories are worth one coin.
*The {{wp|Cleveland Guardians}} of {{wp|Major League Baseball}} play the coin sound effect from ''Super Mario Bros.'' for each scoring runner.
*The coin sound effect is used for selecting NES/Famicom Disk System and SNES video games on the [[Virtual Console]] for the [[Nintendo 3DS]], with the specific version of the sound effect varying between the two systems; if it is NES/FDS, the version from ''[[Super Mario Bros.]]'' plays, while the ''[[Super Mario World]]'' version plays when an SNES game is selected. Similarly, the coin sound effect from ''Super Mario Bros.'' plays when booting up [[Nintendo Entertainment System - Nintendo Switch Online]], the coin sound effect from ''Super Mario World'' plays when booting up [[Super Nintendo Entertainment System - Nintendo Switch Online]], and the coin sound effect from ''[[Super Mario 64]]'' (also heard when starting the game) plays when booting up [[Nintendo 64 - Nintendo Switch Online]].


==References==
==References==
{{NIWA|Ukikipedia=Yellow Coin}}
<references/>
<references/>
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[[de:Münze]]
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[[it:Moneta]]

Latest revision as of 05:21, April 9, 2024

"Mushroom coin" redirects here. For information about the object also known as a Mushroom Coin, see coin counter. For the various types of coins, see Category:Coins.
Not to be confused with Koin.
Coin
Artwork of a Coin in Mario Kart 8
Artwork of a coin from Mario Kart 8
First appearance Mario Bros. (1983)
Latest appearance Princess Peach: Showtime! (2024)
“For some reason, Coins appear when you smash enemies! Don’t think about it too hard, Einstein! There are some supernatural phenomena in the world that just can’t be explained!!”
Wario, Wario Land 4

Coins (also called Mushroom coins in the Beanbean Kingdom) are the main currency of the Mushroom Kingdom. They can be collected in most Super Mario games. They have varying effects depending on the game type: in platformer games, they increase a player's score and grant extra lives; in racing games, they increase speed and recovery times; and in RPGs, they can be used to purchase items, all among other uses.

History[edit]

Main article: History of coins

Coins have had varied roles throughout the Super Mario franchise. In the Super Mario series, particularly the sidescrolling platforming games, collecting 100 typically gives the player an extra life. In the Mario Kart series, Coins appear less often, though they affect the racer's top speed. In the Mario Party series, coins mainly appear as a currency used on the game board. Certain minigames involve the characters collecting coins, and the only way to lose in them is by not collecting any coins. Similarly to the Super Mario series, the Yoshi's Island series and Wario Land series also include coins as collectible items. In the Paper Mario series and Mario & Luigi series, Coins are used as a form of currency.

Types of coins[edit]

Yellow Coins[edit]

Artwork of a Yellow Coin from Super Mario 64
A Yellow Coin

Yellow Coins are the main types of coins found in the Super Mario franchise. They are found everywhere, ranging from floating in the air, acquiring them through blocks, or by defeating enemies. Generally in Super Mario side-scrolling games, they are worth 50, 100 or 200 points. Collecting either 50 or 100 in certain games will make the player earn an extra life. Yellow Coins are the primary normal coins in most games. While their designs occasionally vary, they are most often depicted as circular or oblong tokens with a sans-serif "one" numeral debossed in the center of each face.

Red Coins[edit]

Artwork of a Red Coin for Super Mario 64
A Red Coin
Main article: Red Coin

Red Coins are uncommon, but not rare in the Super Mario franchise. They first appeared as coins disguised as yellow coins in Super Mario World 2: Yoshi's Island, but later on, they are found in certain parts of a level or scattered throughout the level. They are worth more than Yellow Coins, as each Red Coin is worth two Yellow Coins in Super Mario 64 and Super Mario 64 DS, and collecting eight of them reveals a Power Star. Likewise, in Super Mario Sunshine, a Shine Sprite appears when eight Red Coins are collected. In Mario Party DS they are worth 5 Yellow Coins, replacing coin bags from previous Mario Party games. Their function varies from game to game, but the player usually has to collect eight of them to do something. In New Super Mario Bros. and its sequels, the player is granted an item such as a Fire Flower upon collecting 8 Red Coins.

Blue Coins[edit]

Artwork of a blue coin in Super Mario Sunshine
A Blue Coin
Main article: Blue Coin

Blue Coins are either part of completion of a game or another way of getting more coins. In Super Mario 64, they are found by defeating certain enemies or ground-pounding a Blue Coin Block. They are worth five Yellow Coins each as opposed to one. Blue Coins are found in hidden parts in Super Mario Sunshine, and are required in order to complete the game 100%, as ten Blue Coins can be spent to get a Shine Sprite. In most other games, they appear after a P Switch is pressed, and are worth one coin each.

Purple Coins[edit]

Purple Coin
A Purple Coin
Main article: Purple Coin

Purple Coins are found only in Super Mario Galaxy and Super Mario Galaxy 2 when a Purple Comet is orbiting a galaxy. Purple Coins can appear throughout a level, or they can appear in a certain spot. If the player can collect 100 Purple Coins (sometimes within a time limit), they can receive a Star. Unlike regular coins, Purple Coins do not heal lost health or restore breath while underwater.

? Coins[edit]

A ? Coin
Main article: ? Coin

? Coins are found in Super Mario Galaxy and its sequel. These coins do not count as normal coins, but they have many uses. Often, they make Coins, Star Bits, Power-Ups, and notes appear. In the Gusty Garden Galaxy, they even make other ? Coins appear.

Dragon Coins[edit]

YoshiCoin SMW.png
Main article: Dragon Coin

Found only in Super Mario World and remakes, these will grant Mario a life when all five are collected in each level. They are bigger than regular coins, and they have a portrait of Yoshi on them.

Frog Coins[edit]

A Frog Coin
Main article: Frog Coin

Frog Coins are a green coin exclusive to Super Mario RPG: Legend of the Seven Stars, and act as a second currency only accepted by amphibian characters. They can be exchanged for rare items at certain shops.

Star Coins[edit]

A Star Coin
A Star Coin
Main article: Star Coin

Star Coins are a type of Coin only found in New Super Mario Bros. games. There are three Star Coins in every level (except Warp Cannons, Enemy Courses and Toad's Houses). There are 240 in New Super Mario Bros. and 219 in New Super Mario Bros. 2, where they serve for unlocking secret paths and in the former, unlocking new backgrounds for the touchscreen. Also, there are 231 in New Super Mario Bros. Wii and 246 in New Super Mario Bros. U and they serve for unlocking World 9/Superstar Road levels and in the former, buying Hint Videos for Princess Peach's Castle. Their locations, function, and size are similar to that of Dragon Coins.

Ace Coins[edit]

Main article: Ace Coin
Ace Coin

Ace coins only appear in Super Mario Advance and there are 5 Ace Coins hidden in each level. Their role in the game is the same as the Dragon Coin in Super Mario World. There are 100 Ace Coins overall. They are oval and have the letter "A" engraved on them.

Advance Coin[edit]

Main article: Advance Coin
AdvanceCoin SMA4.png

Advance Coins are special coins that appear exclusively in Super Mario Advance 4: Super Mario Bros. 3. They appear only in the new World-e levels. They are similar to Ace Coins in appearance, except for the fact that they're yellow.

Moon Coins[edit]

Main article: Moon Coin
Moon Coin
A Moon Coin

Moon Coins appear in New Super Mario Bros. 2, and are only found in World Star. They have a 3-Up Moon imprinted on them. These coins replace the Star Coins of other worlds in the game. However, Moon Coins cannot be used as Star Coins (therefore they cannot be used to remove Star Coin Signs). Moon Coins are only used for collecting and are required to obtain one of the stars on the player's save file.

Green Coins[edit]

Main article: Green Coin
Green Coin
Three Green Coins

Green Coins have appeared in New Super Mario Bros. U, New Super Luigi U, Super Mario 3D World, New Super Mario Bros. U Deluxe and Super Mario 3D World + Bowser's Fury. Green Coins are activated by moving through a Green Ring. In the New Super Mario Bros. games, they act much like Red Coins, but these coins disappear much faster and five groups of three need to be collected. They always appear in groups of three and form a clover shape. In Super Mario 3D World, eight coins appear, and collecting them all results in a Green Star appearing.

Mario Coins[edit]

Main article: Mario Coin
Mario Coin

Mario Coins appear in Mario Kart Arcade GP 2 and Mario Kart Arcade GP DX. These are used to earn prizes.

Regional Coins[edit]

Main article: Regional coin
Regional coins from Super Mario Odyssey.

Regional coins are coins appearing only in Super Mario Odyssey. They are different in appearance in each kingdom, and can only be used in the kingdom they are found in. They are also purple in color.

Flower Coins[edit]

Main article: Flower coin
Artwork of a spinning flower coin from Super Mario Bros. Wonder

Flower coins are coins appearing only in Super Mario Bros. Wonder. They can be spent in Poplin shops. They are purple in color, and come in 10 and 0.1 varieties.

Profiles and statistics[edit]

Super Mario series[edit]

Super Mario Bros.[edit]

  • Wii Virtual Console manual: Collect 100 Coins for a 1-Up.

Super Mario Bros. 2[edit]

  • Wii Virtual Console manual: Each coin gives you an additional chance to win extra lives in the bonus game.
  • Nintendo 3DS Virtual Console manual description:
    • British English:
      Collect and use these to win extra lives in the end-of-area bonus stage.
    • French (Europe):
      Ramassez-les pour gagner de vies supplémentaires dans le stage bonus à la fin d'un niveau.
    • German:
      Sammele Münzen und verwende sie, um im Bonusabschnitt am Ende jedes Levels zusätzliche Versuche zu gewinnen.
    • Italian:
      Usale per ottenere vite extra nel livello bonus alla fine di un'area.
    • Spanish (Europe):
      Con cada moneda, tienes una oportunidad más de ganar vidas en el juego de bonificación al final de cada nivel.

Super Mario Bros. 3[edit]

  • Wii Virtual Console manual: Collect 100 of these to gain an extra life.
  • Nintendo 3DS Virtual Console manual description:
    • American English:
      Collect 100 coins to earn an extra Mario.
    • British English:
      Collect 100 coins to gain an extra life.
    • French (Europe):
      Ramassez-en 100 pour obtenir une vie supplémentaire.
    • German:
      Sammele 100 Münzen, um einen Extraversuch zu erhalten.
    • Italian:
      Accumula 100 monete per ottenere una vita extra.
    • Spanish (Europe):
      Consigue 100 monedas para obtener una vida extra.

Super Mario World[edit]

  • Wii U Virtual Console manual: Collect 100 coins to earn an extra life.

Super Mario Sunshine[edit]

  • Instruction booklet: Coins are scattered all over the island. Collect them to restore health to Mario's life meter. What happens when Mario gathers 100 coins...?

Super Mario 3D Land[edit]

  • Instruction manual: You'll gain an extra life if you collect 100 of these.
  • Website description:
    • American English:
      The mushroom kingdom is overflowing with coins. You'll find them hiding under question blocks, grass, enemies, and more. You'll get a 1UP for every 100 that you find, so look far and wide to get as many as you can.
    • British English:
      Coins can be found all over the place. Collect 100 for an extra life![1]
    • Dutch:
      Muntjes kom je overal tegen. Verzamel er honderd voor een extra leven![2]
    • French (Europe):
      Vous trouverez des pièces un peu partout. Récupérez-en 100 pour obtenir une vie supplémentaire ![3]
    • German:
      Münzen kann man überall finden. Wenn man 100 Stück sammelt, bekommt man ein Extra-Leben.[4]
    • Italian:
      Le monete sono sparse un po' dappertutto. Raccogline 100 per ottenere una vita extra![5]
    • Portuguese (Portugal):
      As moedas podem ser encontradas em todo o lado. Reúne 100 moedas para obteres uma vida extra![6]
    • Spanish (Europe):
      Encontrarás monedas por todas partes. Si acumulas cien de ellas, te harás con un turno extra.[7]

New Super Mario Bros. 2[edit]

  • Instruction manual: Collect 100 to earn an extra life.

New Super Mario Bros. U[edit]

  • Instruction manual: Collect 100 coins to earn an extra life.

Super Mario 3D World[edit]

  • Instruction manual: Collect 100 coins to get an extra life.

Mario Kart series[edit]

Super Mario Kart[edit]

  • Wii Virtual Console manual (Game Modes): In MarioKart GP and Match Race, you can collect coins scattered across the racecourse. The more coins you collect, the faster your kart goes. If you have no coins left and you get hit, you will spin out. If you spin out, hit other karts, or go out of bounds, you lose coins, so be careful!
    • Note: Your kart reaches its maximum speed at 10 coins, but it never hurts to carry spares, so keep on collecting them!
  • Wii Virtual Console manual (Items): Using the coin item adds two coins to your coin total.

Mario Kart 7[edit]

  • Electronic manual description:
    • British English:
      Collect the coins found on the courses, up to a maximum of 10, to increase your speed. You will drop some coins if you are knocked over or spin out of control and so on.
    • Dutch:
      Verzamel munten tijdens het racen om je topsnelheid te verhogen. Je kunt maximaal tien munten verzamelen. Als je in een afgrond valt, ondersteboven wordt gegooid of slipt en rondjes draait, verlies je een paar munten.
    • French (Europe):
      Vous pouvez ramasser jusqu'à 10 pièces éparpillées le long des circuits pour augmenter votre vitesse. Vous en lâchez quelques-unes si vous perdez le contrôle de votre véhicule ou si celui-ci se fait renverser, entre autres.
    • German:
      Sammele bis zu zehn Münzen auf den Strecken. Jede Münze erhöht dein Tempo. Du verlierst u. a. dann einige Münzen, wenn du umgestoßen wirst oder die Kontrolle über dein Kart verlierst.
    • Italian:
      Raccogli fino a un massimo di 10 monete che troverai disseminate lungo i percorsi per aumentare la tua velocità, ma fai attenzione: se cadi in un burrone, ti ribalti o finisci in testacoda ne perderai qualcuna.
    • Portuguese (Portugal):
      Reúna as moedas que encontrar pelo caminho, até um máximo de dez, para aumentar a velocidade. Perderá algumas moedas se for derrubado ou se perder o controlo do veículo, por exemplo.
    • Russian:
      Собирайте встречающиеся на трассах монетки (можно собрать до 10 монеток), чтобы увеличить скорость. Вы потеряете несколько монеток, если вас собьют, если вы будете вращаться, потеряв управление, и т.п.
    • Spanish (Europe):
      Coge las monedas que veas por el camino, hasta un máximo de diez, para aumentar tu velocidad. Perderás algunas monedas en ciertos casos, como cuando tu kart vuelque o acabe dando vueltas sin control, por ejemplo.
  • North American website bio: Scattered throughout each track, these golden goodies will boost your speed when you collect them. Your speed maxes out when you have 10 coins. Also, the more coins you collect, the more kart parts you unlock!
  • Mario Kart 8[edit]

    • Instruction manual (Item List): Gives you two extra coins.
    • Instruction manual (Grand Prix): Collect the coins found on the courses, up to a maximum of 10, to increase your speed. If you get knocked over or spin out of control, you will drop some of your coins.

    Mario Kart 8 Deluxe[edit]

    • In-game description: Gives you two extra coins. The more coins you have, the faster your kart will move.

    Mario Kart Tour[edit]

    • Tips & Tricks: This gives you two coins. It's used automatically once you pick it up.

    Wario Land: Super Mario Land 3[edit]

    • Nintendo 3DS Virtual Console manual description:
      • British English:
        Gathering Coins
        In order to build his castle, Wario requires a large amount of Coins. Coins can be obtained by defeating enemies with Body Slam attacks or by destroying blocks.
      • Dutch:
        Munten verzamelen
        Om zijn kasteel te bouwen, zal Wario een grote hoeveelheid munten moeten verzamelen. Je kunt munten behalen door je vijanden te verslaan met een lichaamsdreun of door blokken te vernietigen.
      • French (Europe):
        Ramasser les pièces
        Wario a besoin de beaucoup de pièces pour construire son château. Les pièces peuvent être obtenues en terrassant les ennemis avec l'attaque charge, ou en détruisant les blocs.
      • German:
        Münzen sammeln
        Wario benötigt jede Menge Münzen, um sein Schloss zu bauen. Münzen erhältst du, indem du Gegner mit Rammangriffen besiegst oder Blöcke zerbrichst.
      • Italian:
        Raccogliere monete
        Wario ha bisogno di un'enorme quantità di monete per costruire il suo castello. Queste si ottengono lanciandosi alla carica contro i nemici o distruggendo i blocchi.
      • Spanish (Europe):
        Recoger monedas
        Wario necesita una gran cantidad de monedas para construir su castillo. Puedes conseguir monedas destruyendo bloques o acabando con tus enemigos con el empujón.

    Super Smash Bros. series[edit]

    Super Smash Bros. Melee[edit]

    In Super Smash Bros. Melee, the Coin description claims that it is unclear as to whether or not Coins are the official currency of The Mushroom World, even though they were used as such in both Super Mario RPG: Legend of the Seven Stars and Paper Mario.

    Trophy
    Coin
    Coin
    Game/move:
    Super Mario Bros.
    10/85
    How to unlock: Random
    The Mushroom Kingdom is dotted with these mysterious coins. There seems to be an endless supply hidden in various blocks, and Mario gains an extra life when he manages to collect a hundred of them. No one can confirm whether or not these coins are actually used as the currency of the Mushroom Kingdom, but it's a safe assumption.

    Super Smash Bros. Brawl[edit]

    Sticker
    Coin
    Coin Sticker
    Artwork from: New Super Mario Bros.
    Effects in The Subspace Emissary: [Specials: Indirect] - Attack +4
    Usable by: Mario, Luigi, Yoshi, Peach, Bowser

    Captain Toad: Treasure Tracker[edit]

    • Instruction manual: Collect 100 coins to earn one extra life.

    Yoshi's Crafted World[edit]

    • North American website bio: Usually found floating in the air. Use in-game coins you collect to give the capsule machine a spin.

    Paper Mario: The Origami King[edit]

    • Collectible Treasure #6: Shiny gold coins that help Mario on his adventure. Those trusty overalls must have deep pockets...

    Gallery[edit]

    For this subject's image gallery, see Gallery:Coin.

    Names in other languages[edit]

    Language Name Meaning
    Japanese コイン
    Koin
    メダル[8] (Yume Kōjō: Doki Doki Panic)
    Medaru
    1ゴールドコイン[9] (Super Mario Land 3: Wario Land)
    1 Gōrudo Koin
    しょうコイン[10] (Super Mario RPG, treasure box)
    Shō Koin
    いろいスターコイン[11] (Super Mario 64)
    Ki'iroi Sutā Koin
    ヨッシーコイン (Yoshi's New Island)
    Yosshī Koin
    Coin

    Medal

    1 Gold Coin

    Small Coin

    Yellow-colored Star Coin

    Yoshi Coin

    Chinese (simplified) 金币
    Jīnbì
    Coin

    Chinese (traditional) 金幣
    Jīnbì
    Coin

    Dutch Munt
    Coin
    French Pièce
    Pièce de monnaie[12]
    Coin
    Coin (literally "piece of money")
    German Münze
    Coin
    Italian Moneta (most games)
    Gettone (Mario Party DS)
    Coin
    Token
    Korean 코인
    Koin
    Coin

    Portuguese Moeda
    Coin
    Romanian Bănuț (The Adventures of Super Mario Bros. 3)
    Diminutive of ban ("coin")
    Russian Монета
    Moneta
    Монетка
    Monetka
    Coin

    Diminutive of монета (moneta, "coin")

    Spanish Moneda
    Coin
    Swedish Guldmynt
    Gold coins

    Trivia[edit]

    References[edit]

    1. ^ Official website of Super Mario 3D Land (UK & Ireland) § The Game World. nintendo.co.uk. Retrieved April 9, 2024. (Archived April 8, 2024, 21:51:15 UTC via archive.today.)
    2. ^ Official website of Super Mario 3D Land (Netherlands) § De spelwereld. nintendo.nl. Retrieved April 9, 2024. (Archived April 8, 2024, 22:04:22 UTC via archive.today.)
    3. ^ Official website of Super Mario 3D Land (France) § L'univers de jeu. nintendo.fr. Retrieved April 9, 2024. (Archived April 8, 2024, 22:06:33 UTC via archive.today.)
    4. ^ Official website of Super Mario 3D Land (Germany) § Die Spielwelt. nintendo.de. Retrieved April 9, 2024. (Archived April 8, 2024, 22:08:36 UTC via archive.today.)
    5. ^ Official website of Super Mario 3D Land (Italy) § Il Mondo di gioco. nintendo.it. Retrieved April 9, 2024. (Archived April 8, 2024, 22:10:30 UTC via archive.today.)
    6. ^ Official website of Super Mario 3D Land (Portugal) § O mundo do jogo. nintendo.pt. Retrieved April 9, 2024. (Archived April 8, 2024, 22:02:03 UTC via archive.today.)
    7. ^ Official website of Super Mario 3D Land (Spain) § Mundo del juego. nintendo.es. Retrieved April 9, 2024. (Archived April 8, 2024, 22:00:02 UTC via archive.today.)
    8. ^ (1987). Yume Kōjō: Doki Doki Panic instruction booklet. Page 24.
    9. ^ (1994). Super Mario Land 3: Wario Land Japanese instruction booklet. Page 7.
    10. ^ Super Mario RPG Final Edition, page 34.
    11. ^ (1996). Super Mario 64 Japanese instruction booklet. Page 18.
    12. ^ Super Mario Bros./Duck Hunt Canadian instruction booklet. Page 32.