From the Super Mario Wiki
“LAAAAADIES AAAAAAND GENTLEBUDDIES!”
Snifits are Shy Guys with an extended nozzle for a mouth on their mask. Through their protrusion, they can fire projectiles - the most common being bullets made from nightmares. Though Snifits first originated in Yume Kōjō: Doki Doki Panic, they have since become somewhat frequent enemies in the Mario series. Snifits usually wear red robes, but they have also worn gray, green, blue, black, and pink.
Super Mario Bros. 2
In Super Mario Bros. 2, Snifits (shown here to be affiliated with the 8 bits) are less common than their Shy Guy relatives, and come in four colors: red, gray, green, and pink. Only in World 2 and World 6 were Snifits gray and green. There was only one red Snifit in the entire game (found in World 3-3). This trait was later changed, as most Snifits now are red.
There were only a few changes between the different colors. Green and gray Snifits stood in place jumping and fired, pink Snifits acted like pink Shy Guys (turning around on edges), the red Snifit moved about like red Shy Guys (falling down ledges). In the Super Mario All-Stars version of Super Mario Bros. 2, the pink Snifits are blue and green and gray ones are now both gray.
It is mentioned in the Super Mario Bros. 2 manual that the projectiles Snifits fire are made from a form of nightmare and are actually produced from the Snifit itself.
The Super Mario Bros. Super Show!
Snifits made several appearances in The Super Mario Bros. Super Show!, where they were most often portrayed as the minions of King Koopa and as shock troops of the Koopa Pack. In some of their appearances in The Super Mario Bros. Super Show!, such as in "The Unzappables", Snifits were used in a manner similar to handheld machine guns. In the episode "On Her Majesty's Sewer Service", a Snifit shot Bullet Bill-like projectiles towards the Mario brothers. They mentioned, "Good thing this window is Snifit-proof...".
Nintendo Comics System
Snifits were also featured in several issues of Nintendo Comics System, where they appeared to be high-ranking minions of Bowser, as they are shown to command and train his Shy Guy troops. One particular, unnamed Snifit was featured prominently in the Nintendo Comics System issue "Duh Stoopid Bomb!", where the Snifit, after accidentally becoming super-intelligent after being caught in the explosion of a Smart Bomb, usurps Bowser of his armies.
Super Mario Adventures
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, three dark-robed Snifits (aptly named Snifit 1, Snifit 2 and Snifit 3) appear as the minions and playpals of Booster. Snifits 1, 2 and 3 first meet Mario after he defeats Punchinello in Moleville, where they are hunting beetles for Booster. While hunting these beetles, Snifits 1, 2 and 3 accidentally reveal to Mario that "a princess from the sky" is being imprisoned in Booster Tower.
Blue Snifits appear as enemies in Booster Pass and Booster Tower. They were renamed Spookums in the English localization, but their Japanese name is the same as the leading Snifits. They overall have slightly weaker stats, but yield slightly better rewards upon defeat. Some of these blue Snifits, known as Apprentices, train on a hidden obstacle course at Booster Pass. Apprentices can be promoted to Snifits 4, 5, 6, and 7 if Mario and his team were defeated by them (which won't lead to a Game Over). All Snifits, instead of shooting their traditional bullets, shoot Bullet Bills.
Later, in Booster Tower, Mario, Mallow, Geno, and Bowser can battle Snifits 1, 2 and 3. After entering Booster's playroom, Mario would need to try and hide from Snifits 1, 2 and 3 behind curtains as the trio of Snifits search for Booster's lost Mario Doll. If Mario was found behind these curtains too many times by Snifits 1, 2 and 3, he would be forced to battle Snifits 1, 2 and 3 and their master, Booster. If he remained hidden, Booster joined in and found his Mario Doll, but it's too high for him to get so Mario knocks it down and Booster rewards him with an Amulet.
On Booster Hill, Snifits 1, 2 and 3 would try to ram Mario as he raced up the slope after Booster and Princess Toadstool. Mario could jump on the heads of Snifits 1, 2 and 3 to get a boost up Booster Hill.
Finally, in Marrymore, after Booster barged into the Marrymore Chapel (interrupting the wedding of Raz and Raini) Snifits 1, 2 and 3 acted as guards, making sure no one interrupted Booster's forced wedding to Princess Toadstool. After breaking into Marrymore Chapel, Snifits 1, 2 and 3, after learning that Princess Toadstool had lost her accessories, began to search for them and relied on Mario to bring the accessories they had found to Princess Toadstool.
During the battle against Raspberry, Snifits 1, 2 and 3 and Booster would appear; it was Snifits 1, 2 and 3 who inadvertently destroyed Raspberry for Mario, after the trio convinced Booster to devour the living confectionery.
An ordinary Snifit can later be seen in Seaside Town, acting as the manager of “Beetles Are Us”. Several dozen Snifits also make a small cameo in the ending cinematic of Super Mario RPG: Legend of the Seven Stars, with the entire audience of Booster's wedding to Valentina being composed of them.
Snifits are among the few enemies that can be permanently removed from the map; Booster's Snifits can no longer be challenged after Booster Tower is cleared, Spookums will disappear forever if they are defeated, and there are no more Apprentices at Booster Pass after the eighth one.
An army of Snifits have appeared in volume 8 of Super Mario-Kun. They attack Mario, Luigi, and Yoshi, but Mario catches them off guard by dressing as Chef Mario from Yoshi's Cookie and then using assets from the game.
Mario Party series
Mario Party 3
Snifits appear in several installments of the Mario Party series, such as in Mario Party 3, where one appears as the starting partner of Princess Daisy in the game's Duel Mode. It has an attack power of 2, a stamina stat of 2, and a salary of 5 coins per turn. It sometimes finds 2-4 coins during a turn.
Mario Party Advance
In Mario Party Advance a Snifit is found in Horror Condo. It lives on the second floor of the condo. However, it isn't happy with the condo, as it isn't actually haunted. The player has to convince the Boos to come to the condo and haunt it. Upon returning to the condo, Snifit rewards the player with the Gaddget Porta-Gust. The ending states that he still lives at the condo, but he is getting tired of the Boo sightings.
Mario Kart series
Snifits have always been rare sights in Mario Kart games, and they did not debut in the series until Mario Kart: Super Circuit. In that game, they only made a minor cameo appearance in the Sunset Wilds course, where they could be viewed alongside other semi-obscure enemies on totem pole obstacles - the other enemies being Shy Guys and Toadys. Their next appearance in the series was Mario Kart: Double Dash!!, where they made another small cameo as characters in the audience of Waluigi Stadium. Mario Kart Wii is their most recent appearance, still in the audience of the returning Waluigi Stadium.
Mario & Luigi series
Mario & Luigi: Superstar Saga
Standard Snifits have technically not appeared in the Mario & Luigi series, but it appears to be traditional for debuting Snifit species derivatives to appear. For instance, during their Mario & Luigi: Superstar Saga adventure, Mario and Luigi met up with the laser-emitting Laser Snifits (actually Woohoo Hooniversity's transformed Beanish professors), the cactus-like, spike-shooting Spiky Snifits, and the ice-shooting Ice Snifits.
Mario & Luigi: Partners in Time
In contrast to this handful of derivative species in the previous game, Mario & Luigi: Partners in Time saw only one Snifit species derivative, the Snifaros, which are notable for fighting alongside completely normal (though never named) Snifits.
Mario & Luigi: Bowser's Inside Story
In Mario & Luigi: Bowser's Inside Story, the only time a Snifit appears is during enemy battles with a derivative species of flower-like Snifits called Flifits (though their cousins are Sneeds). When Flifits lose their petals, a Snifit wearing butterfly wings will appear to pour some water on them and heal them.
Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3
As Super Mario World 2: Yoshi's Island is set in the past, this game marks the Snifits' first chronological appearance.
Snifits were uncommon enemies found in some of the game's various castle levels, where they would attack Yoshi and Baby Mario by shooting projectiles at them. The projectiles in this game were oval, instead of circular, and would go through walls. In this game, Snifits could always walk around and sometimes changed directions towards Yoshi. There was only one color of Snifit in this game: pink. Yoshi could defeat a Snifit in Super Mario World 2: Yoshi's Island by jumping on it, swallowing it with his tongue, or by simply shooting it with an egg.
Yoshi Touch & Go
Although true Snifits never appear in Yoshi Touch & Go, being replaced by Fly Snifits, what appear to be normal Snifits appear on the game's high scores screen. They have sprites similar to those of Fly Snifits.
Yoshi's Island DS
Yoshi's Woolly World
Snifits return in Yoshi's Woolly World shooting hexagonal nuts at Yoshi. They can be defeated in the same way as previous games. The derived species of Ice Snifits also appear on snow/ice levels. The boss of World 5 is a large Snifit, named Snifberg the Unfeeling.
Mario vs. Donkey Kong series
A small toy version of Snifits called Mini Snifits first appeared in Mario vs. Donkey Kong 2: March of the Minis, being only found in the level Jungle Hijinks. They fire five bullets at a time. Mini Snifits later re-appeared in Mario vs. Donkey Kong: Mini-Land Mayhem!.
Paper Mario: Sticker Star
Snifits make their Paper Mario debut in the Nintendo 3DS game Paper Mario: Sticker Star. Snifits are first present in World 3, where they are the most common enemy found, an optional foe, and are under the direct command of Bowser. For example, one Snifit is seen in The Bafflewood. It can be seen walking back and forth. There is also one Snifit hiding in the bushes trying to make the player not notice it. Snifits can be encountered on land or in poisonous water, which they are implied to enjoy. In battle Snifits have many attacks, they can either spit out one bullet at Mario or a barrage of three where it is not a good time to block the attack quick as such this attack can throw off timing sometimes. If Mario uses a Tail sticker, or any other sticker that includes a Spike helmet, a Frog suit or a super boot, the Snifits may attempt to push Mario much like the Clip Guy's and Paint Guy's attack when they try to clip or paint Mario. If successful, Mario will lose the sticker. If Mario is able to attack multiple times via Battle Spinner, a Snifit may also knock away one of Mario's attacks. Snifits may also appear in Bowser's Snow Fort alongside Shy Guys. They can be found in the trash area of Shy Guy Jungle before the player uses the goat or vacuum things. Mario may pull one out and battle it. In its artwork they are wearing brown bandanas and dark red robes while in game they are wearing yellow bandanas and light red robes. Snifits are mostly assisted by Ninjis, Clip Guys, Shy Guys, Piranha Plants, and Poison Bloopers, but they can also be assisted by Scuttlebugs and Goombas. Some Snifits also fight alone. Snifits have more HP than their cousins the Shy Guys
A game show called Snifit or Whiffit (Hit It or Snifit in PAL versions) is hosted by a Snifit who goes by said name. Mario must participate in this game in order to obtain a Wiggler Segment, which is necessary for progress. If Mario completes the three challenges, Snifit asks him to participate in another one, which combines the first two challenges. If Mario wins this final challenge, he is awarded with the Radiator Thing (Coins if he returns and has already collected the Radiator).
Names in other languages