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“Get off to a Rocket Start! To launch from the starting grid at a high speed, press and hold at just the right moment during the countdown.”
Rocket Start (also referred to as Turbo Start, Boost Start, or Head Start) is a technique used in the Mario Kart series. It is a short speed boost that occurs at the beginning of each and every race. It is executed by pressing the acceleration button in tune with the starting countdown, with each game has different timing to do so. If the player over-revs when the final beep sounds, it will make the player's vehicle stall for a few seconds at the beginning of the course (sometimes known as a Dud Start). Starting with Mario Kart Wii, the strength of the rocket start depends on the power of the rev is currently at the moment before Fishin' Lakitu tells the player to GO. For example, if the player doesn't rev but starts to rev when the count-down timer reaches 2, depending on when the player started to hold down the acceleration button when the 2 was on-screen, the rocket start's duration can be roughly between half a second to two seconds long, indicated by the flames coming off of the exhaust pipes of the kart.
To perform a Rocket Start, drivers must press and hold the corresponding acceleration button when the race is about to begin. How to use it depends on which installment in the series and which control scheme the player uses.
The Double Dash!! is a technique that can be performed only in the co-op play mode of Mario Kart: Double Dash!!, which is named after the game's subtitle. Both players must press at the same time when the light turns green to perform this technique, which will make the kart be launched at a higher speed. A blue trail will follow the kart, showing that the technique was performed correctly. This move's control is slightly different to that of a normal Rocket Start.
Super Mario Galaxy
A form of Rocket Start appears in Super Mario Galaxy. At the beginning of a Cosmic Mario or Cosmic Luigi race, if the player holds the up, then when the timer hits 2, and then hits just as the race starts, Mario or Luigi will get an extra boost at the beginning of the race. This can be shown by a yellow color appearing on Mario or Luigi, shrinking gradually, showing the end of the speed boost.
Mario & Sonic at the Olympic Games
A Start Dash is a term from Mario & Sonic at the Olympic Games. It is when the racers at the beginning of a "track event" crouch down into their starting position and build up their potential energy to gain a quick boost in their start. In the Wii version, players hold down the button to build up the energy of their character. Once the "GO" sign appears on the screen, releasing the button and swinging the downward will make the racer rocket out of the blocks. When playing the DS version, holding the down on the touch screen will charge up the energy and releasing will activate the speed boost.
Mario Kart 64
Mario Kart: Super Circuit
Mario Kart: Double Dash!!
Mario Kart DS
Mario Kart Wii
Mario Kart 7
Mario Kart 8
Names in other languages