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Super Mario series
New Super Mario Bros.
In New Super Mario Bros., they are found in two locations: 5-Ghost House and 5-C. Broozers blindly run into the direction of Mario (or Luigi), punching at anything in their way. These enemies can be useful, and they can punch otherwise unbreakable bricks, allowing Mario to reach items and Star Coins that could not otherwise be reached. Mario must jump on a Broozer three times to defeat it. However, a Ground Pound, being hit by Mario doing a Shell Dash, a Fireball or walking through them as Mega Mario can defeat these enemies in one hit, with the latter making the Broozer spinning erratically while falling defeated. Also, because of their bad traction, Broozers often can be forced to fall into gaps in the floor by running past their target and being unable to stop.
New Super Mario Bros. Wii
In New Super Mario Bros. Wii, they appear in World 7's Ghost House. They have the same function as they did in New Super Mario Bros., only this time, in addition to breaking bricks, it can also knock over barrels and cause them to roll down stairs. They are imperative to finding a shortcut to World 7-5, as Mario must lure one to bust open a hidden, unseen door so he can take the secret exit and unlock the level. Although they can be frozen by Ice Mario, Broozers cannot be picked up afterward. Unlike in the first game, where they have a smirk, there is now a frown in this game and every game after.
New Super Mario Bros. U
New Super Luigi U
Paper Mario: Sticker Star
Broozers make their Paper Mario series debut in Paper Mario: Sticker Star. Two of them appear in Bowser Jr.'s Flotilla, where they are battled alongside a Boomerang Bro, their only appearance in-game. They attack by hitting barrels into Mario, and floating up to him and punching him. After taking some damage, they will start flailing their arms around, dealing damage to Mario if he tries to attack them up close, therefore preventing Mario to do any direct attacks. The Rampage mode ends in a few turns. Then they revert back to their normal attack pattern. After winning the battle, there is a chance that the player may earn a Barrel stickers.
Mario & Luigi: Paper Jam
Both forms of Broozer receive an Attack boost each time they are attacked.
Both forms are capable of unpredictable attacks. This mainly happens during a normal Broozer's wind up punch or a Paper Broozer's barrel throw. During a wind up punch, instead of punching the Broozer will stumble and collide with the bro. The Paper Broozer's barrel throw consists of several barrels, the minimum being 2, the Paper Broozer indicates which bro is being attacked in order by the direction the barrel's face. With the exception of Paper Mario whose direction is straight, Mario & Luigi's corresponding indication will change.
Normal Broozer's are capable of disabling the bros. for the rest of the battle with a wind-up punch. This is indicated by there right arm making a swinging motion, this becomes un-dogeable for Paper Mario if you jump to early. Unlike a K.O, the bros hit by this attack will instead fly off-screen only to return at the end of the battle and are able to receive EXP.
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