A Jump Block is a type of bouncy block that helps Mario and Luigi achieve extremely high jumps. They first appeared in Super Mario Bros. 3, then in Super Mario World. In Super Mario Bros. 3, the Jump Blocks can be used to jump high (by pressing the jump button as the player is launched upward) and occasionally hold a power-up or Star for the player if he or she bounces on it or hits it like a ? Block. In Super Mario World, they serve the same purpose. Super Mario World also has a few unused Jump Blocks, including one that bounces Mario on all sides.
Three Jump Blocks
(from left to right): Super Mario Bros. 3
(the pink Coin Heaven and normal ones) and Super Mario World
Also in Super Mario Bros. 3, there is a special variety of pink Jump Blocks hidden in some courses that catapult Mario or Luigi to Coin Heaven, where many coins and a 1-Up Mushroom could be found. Two of the e-Reader card levels in Super Mario Advance 4: Super Mario Bros. 3 consist entirely of Jump Blocks: 06: Magical Note Blocks and 11: Onpu Block de Athletic!. Jump Blocks are in the Mario Party 5 minigame Bound of Music, where each player has to jump and hit the most Jump Blocks. However, the Jump Blocks are invisible. These blocks also appear in Mario Superstar Baseball in the Peach's Castle field. If a baseball bounces on top of it, the batter may score a homerun.
These blocks also appear in the TV series, The Adventures of Super Mario Bros. 3, where some have a ♫ instead of a ♩.
In Mario & Wario, they looked and acted more like springboards. They do not have their musical note as in other games, nor are they often suspended in midair.
In New Super Mario Bros. Wii, Jump Blocks were redesigned with a white-green checkered pattern, although they performed the same. These checkered blocks are uncommon and can be found in stages such as World 7-5, Lakitu Enemy Courses, and in Iggy's castle. In Mario Party 9, this design appears in the Upward Mobility minigame. In Mario Party 10 Jump Blocks appear in the minigame Bouncy Bounty.
The Jump Blocks later appear in Super Mario 3D Land (making their first appearance in a 3D Mario platformer game), where they serve the same purpose. However, they now are much flatter and larger (though in the box art they resemble earlier designs). They also make musical sounds and notes appear when jumped on; in a pre-release trailer, they can be heard making the "zip-zoo" noise when Yoshi is mounted, but this was removed from the final game. Rainbow Jump Blocks also appear, and they still send Mario to a Coin Heaven area.
Unreachable Jump Blocks appear in Music Park in Mario Kart 7 and Mario Kart 8.
Jump Blocks also appear in New Super Mario Bros. 2. Here, they regain their appearance from other 2D platformers. However, the musical notes and sounds return from Super Mario 3D Land. They later appear in New Super Mario Bros. U.
Jump Blocks appear in Mario Golf: World Tour as usable item shots. It causes a Jump Block to appear during the ball's course, causing it to fly high into the air over obstacles or with increased shot distance.
In Super Smash Bros. for Nintendo 3DS, a Jump Block appears on the 3D Land stage, having the same function as in the Super Mario games. The game refers to them as Note Blocks.
Jump Blocks will return in Super Mario Maker, where it can be used in all four styles. While it retains its appearances in Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, it will feature a new sprite for its Super Mario Bros. appearance, using a ♪ instead of a ♩.
Names in other languages
||Bloco de Pulo (Super Mario World manual)
Bloco de Notas (Super Mario 3D Land)
Notes Block. Pun on "Bloco de Notas" (notebook).