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The Wall Jump (also known as the Wall Kick) is a move that several characters can use in various games. Within narrow passageways, characters can use the move to gradually ascend by jumping from wall to wall, gaining a little more height with each jump. Thus, the move can be used to attain great heights, cross wide gaps, reach inaccessible platforms, or prevent falling into a bottomless pit. In most games, the move is performed by pressing the jump button while touching or sliding down a wall. It has been used in many platformer games.
Super Mario series
In many early games, before the implementation of the actual wall jumping mechanic, maneuvers similar to the wall jump exist as glitches. For example, in Super Mario Bros., if Mario lands on a wall on a 16×16 boundary (so that his foot is on the top-corner of a block), the player is able to cause him to jump from that point if they have frame-accurate timing. Similar glitches also exist in Super Mario Bros. 3, Super Mario World, and Super Mario World 2: Yoshi's Island.
The Wall Jump itself was first implemented in Super Mario 64, and appears later in its remake, Super Mario 64 DS, both calling the move the Wall Kick. There is a level in Cool, Cool Mountain called "Wall Kicks Will Work" which derives its name from the move. In Super Mario 64 DS, Mario is the only character who can Wall Kick.
In Super Mario Sunshine, Mario is able to jump off walls at different angles depending on the angle from which he jumps at a wall. This allows him to jump off a wall at a perpendicular wall, a technique which is necessary for some levels in the game, particularly "The Shell's Secret".
The move makes its first appearance in a 2D Super Mario game in New Super Mario Bros.. In New Super Mario Bros. Wii and New Super Mario Bros. U, Mario, Luigi, Yellow Toad, and Blue Toad are capable of Wall Jumping. In New Super Luigi U, Luigi, Yellow Toad, and Blue Toad can perform the move (Mario does not appear in the game). In New Super Mario Bros. U and New Super Luigi U, the player can perform a Spin Jump while Wall Jumping.
In Super Mario Galaxy and Super Mario Galaxy 2, Mario/Luigi's Wall Jump has more of a stick to it, meaning he can stay attached to walls longer than in previous games. He can also perform a Spin Jump while Wall Jumping. In Super Mario Galaxy, there is a secret level in the Beach Bowl Galaxy called "Wall Jumping Up Waterfalls", where Mario has to transform into Ice Mario and Wall Jump upward using parallel waterfalls as walls in order to reach the Power Star. In Super Mario Galaxy 2, the Mailtoad mentions that the Toad Brigade Captain has the ability to Wall Jump as he was able to scale a canyon in pursuit of The Chimp in the Fluffy Bluff Galaxy.
In Super Mario 3D World, Mario, Luigi, Toad, Princess Peach, and Rosalina are able to Wall Jump. In this game, if the player performs a single Wall Jump (or half of a single Wall Jump) while wearing a Cat Suit, they can remain hanging on the wall for a short period of time after jumping. However, if the player has already hung onto either or both of the two parallel walls for as long as the Cat Suit will allow, or if they Wall Jump again after executing the first Wall Jump, they will begin sliding down the wall as normal (though they can still Wall Jump upward).
In Super Mario Run, characters can Wall Jump off of the sides of most walls and platforms.
Super Smash Bros. series
In Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS / Wii U, several characters can Wall jump. Wall jumping in Super Smash Bros. works by tilting the control stick in the direction away from the wall when against a wall. Since Super Smash Bros. Brawl, some of these characters are able to Wall cling as well, which allows them to indefinitely stick to a wall as long as they hold the control stick in the direction facing the wall. Only six characters are able to wall cling, those being Lucario, Diddy Kong, Squirtle, Greninja, Sheik, and Bayonetta.
Donkey Kong Jungle Beat
The move makes an appearance in Donkey Kong Jungle Beat, where Donkey Kong is shown to be able to use it. While it operates similarly to its use in other games, the player must be constantly tapping the control stick or hitting the bongo in the direction of the wall to be able to slide down the wall.
Mario Superstar Baseball
In Mario Superstar Baseball, this move is used as a special fielding ability. Mario, Luigi, Bowser Jr., Baby Mario, Baby Luigi, and Toadette can use the move in this game. When a character jumps near a wall, they take a great leap off of it, covering distance at a vertical angle. The move is used to catch low home run balls. In Mario Super Sluggers, this special ability is absent, possibly replaced by the Buddy Jump move.
Mario vs. Donkey Kong series
Later, in Mini Mario & Friends: amiibo Challenge, the special ability of Mini Mario is the Wall Jump, which activates automatically whenever it approaches a wall.
Names in other languages