Zero Suit Samus

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Super Smash Bros. Character
Zero Suit Samus
Game Appearances
Super Smash Bros. Brawl
Special Moves
Standard:  Paralyzer
Side:  Plasma Whip
Up:  Plasma Wire
Down:  Flip Jump
Final Smash:  Power Suit Samus

“Is that all?”
Zero Suit Samus, Super Smash Bros. Brawl

Zero Suit Samus is an alternate form of Samus; she is released from her Power Suit by using her Final Smash in Super Smash Bros. Brawl. She can also be selected at the start of a match by pressing a shield button on the character selection screen. During battle, Samus can become Zero Suit Samus any time by quickly performing the Taunts ↑↓↑.

Contents

[edit] History

[edit] Super Smash Bros. series

[edit] Super Smash Bros. Brawl

Samus, after using the Zero Laser.
Samus, after using the Zero Laser.

When Samus finishes her Final Smash, the Zero Laser, the force of the beam is so strong it causes the Power Suit to fall off, which was seen in the E3 Trailer. Once this happens, she is left only in her Zero Suit. Players can pick up and throw the pieces of her armor, which now act similarly to items. Zero Suit Samus is more swift and agile than her armored form, though, lighter and easier to KO. She can now also use a gun that transforms into an energy whip. Her whip also has a similar function as Link's Hookshot.

[edit] Solid Snake Codec Conversation

  • Snake: Mei Ling, Samus took her clothes off!
  • Mei Ling: That's just her in the Zero Suit, Snake.
  • Snake: Without that bulky Power Suit, she's gotten a lot more agile... You know, I bet if I took off all this heavy gear, I could catch her.
  • Mei Ling: Um, yeah, you wish. Even without the Power Suit, all that training she did with the Chozo has made her a super athlete. I don't think a normal human could ever keep up. Just look at her.
  • Snake: ...Her loss.
[edit] The Subspace Emissary
Zero Suit Samus's snapshot in The Subspace Emissary.
Zero Suit Samus's snapshot in The Subspace Emissary.

Samus first appears in the Subspace Emissary in her Zero Suit, infiltrating the Research Facility to retrieve her stolen Power Suit. Along the way, she finds Pikachu trapped in a power generator and frees it. Eventually, Samus tracks her Power Suit down, but was stopped by evil copies of it. She defeats them and retrieves her suit. She spends the subseqent movies she appears in, wearing standard form. When Samus is selected on the World Map, she can still be turned into Zero Suit Samus by pressing the C button on the Nunchuck or similar buttons mapped to grabbing in other control layouts.


[edit] Special Moves

[edit] Paralyzer

Zero Suit Samus's Paralyzer.
Zero Suit Samus's Paralyzer.

Paralyzer is a Special Move that is used by Zero Suit Samus in Super Smash Bros. Brawl. When used, Samus will fire an electric ray from her gun, which will paralyze players who get hit. When this happens, the opponent will be stunned in one spot, allowing Zero Suit Samus to attack or run away. It can also be used to stop an opponents attack. If Zero Suit Samus charges the gun a bit more, the opponent will be stunned longer. If the player does a down smash with this move, she will fire at the opponents feet. Paralyzer is also used by Kirby if he has copied Zero Suit Samus' power.

[edit] Plasma Whip

Zero Suit Samus's Plasma Whip.
Zero Suit Samus's Plasma Whip.

Plasma Whip is Zero Suit Samus's Side Special move in Super Smash Bros. Brawl. When Zero Suit Samus uses the whip, she shoot a plasma whip from her Gun. This move goes very far, and it is assumed she can keep it out for a while, damaging players who hit the whip. This can be compared with Sheik's Chain move. The tip of the whip is the strongest part of the whip, and thus, causes more damage.

[edit] Plasma Wire

Zero Suit Samus's Plasma Wire.
Zero Suit Samus's Plasma Wire.

Plasma Wire is the name of Zero Suit Samus's Up special move, which she will use in the upcoming Wii title, Super Smash Bros. Brawl. When she uses it, using her gun, she will fire a plasma beam in any direction she is facing, which will continue to grab a player who the whip hits. This is similar to Link and Young Link's Hookshot. She can also use this as a Tether Recovery move. When it clings on to a part of the stage, she can retract the whip, bringing her back to the stage safely. It has a very large range, so is more useful than the Hookshot. The move can damage anyone that gets caught in the whip.

[edit] Flip Jump

Zero Suit Samus's Flip Jump.
Zero Suit Samus's Flip Jump.

Flip Jump is Zero Suit Samus's Down Special Move in Super Smash Bros. Brawl. Zero Suit Samus flashes as she does a flip and an arching jump through the air. This provides some horizontal and vertical recovery. It functions as Zero Suit Samus's Third Jump, but does not put Zero-Suit Samus into Helpless, allowing her to use her tether recovery in addition, which makes up for its relatively short length compared to other third jumps. She cannot perform the Flip Jump again until she lands or is hit.

If Zero Suit Samus hits a wall while performing the Flip Jump, she will automatically perform a Wall Jump. This does not count as the one Wall Jump Zero Suit Samus can perform without landing. She will automatically do up to 4 wall jumps if she continues to contact them soon enough, mostly in custom stages.

If the player inputs a standard attack, special, or grab (A, B, or Z on the Gamecube controller) while Zero Suit Samus is flashing, she will stick out her foot at a 45 degree angle, performing a kick. Anyone hit by this kick will be sent downwards in a moderate-power meteor smash.

If the player attempts to jump while Samus is still flashing, and she is just above a character or item, she will do a special spinning jump that can move great distances horizontally.

[edit] Power Suit Samus

Zero Suit Samus, using Power Suit Samus.
Zero Suit Samus, using Power Suit Samus.
Samus with her Power Suit back.
Samus with her Power Suit back.

Power Suit Samus is the Final Smash of Zero Suit Samus, in the game Super Smash Bros. Brawl. After Zero Suit Samus gets the Smash Ball and uses it, an energy whirl appears around her, which causes damage to opponents that touch her. Zero Suit Samus then reappears from the flash in her Power Suit as normal Samus. This Final Smash doesn't do anything else, therefore it is one of the very few non-attacking Final Smashes. It can possibly KO players if they are close enough to Zero Suit Samus when she uses the attack, however.

[edit] Official Profiles and Statistics

[edit] Trophy Information from Super Smash Bros. Brawl

# Name Image Appearance(s) Description
53 Zero Suit Samus
GBA Metroid: Zero Mission
Wii Super Smash Bros. Brawl
Samus Aran without her mighty Power Suit. In this condition, she does not have the firepower she's famed for but is in full possession of the agility and athleticism she gained through her childhood training with the Chozo. Without the armor, she's also much, much faster. The weapon she carries is a self-protection device known as a Paralyzer that stops enemies cold.
54 Power Suit Samus (Zero Suit Samus)
Wii Super Smash Bros. Brawl Zero Suit Samus's Final Smash. Samus loses her Power Suit when she fires the Zero Laser, but she can restore it--that is, she can return from her Zero Suit form to her familiar armored form. That being said, Zero Suit Samus is very quick with great reach, so there are tactical reasons to fight as is. If that's your preference, don't pick up any Smash Balls.

[edit] Super Smash Bros. Brawl Sticker Information

Image Game Effect
Metroid: Zero Mission [Weapon] - Attack +25
Usable by: Samus, Zero Suit Samus
Metroid: Zero Mission [Leg] - Attack +9
Usable by: Samus, Zero Suit Samus

[edit] Quotes

“You're mine..”
Zero Suit Samus, Super Smash Bros. Brawl

“Try me..”
Zero Suit Samus, Super Smash Bros. Brawl

“Is that all..”
Zero Suit Samus, Super Smash Bros. Brawl

[edit] Trivia

  • Zero Suit Samus, Falco, and Peach are the only characters to speak during all of their taunts; though she says her down taunt in a soft tone so it is hard to hear; she says "You're mine".
  • Along with Sonic, Sheik and Squirtle, Zero Suit Samus is one of the few characters not to be seen as a trophy because of her being normal Samus at the time.

[edit] Names in Other Languages

Language Name Meaning
Japaneseゼロスーツサムス
Zero Sūtsu Samusu
Zero Suit Samus


Super Smash Bros. Characters' Special Moves
Mario Yoshi Donkey Kong Kirby
B - Fireball
B → - Cape (SSBM)
B ↑ - Super Jump Punch
B ↓ - Mario Tornado (SSB, SSBM) / F.L.U.D.D. (SSBB)
Final Smash - Mario Finale
B - Egg Lay
B → - Egg Roll (SSBM)
B ↑ - Egg Throw
B ↓ - Yoshi Bomb
Final Smash - Super Dragon
B - Giant Punch
B → - Headbutt (SSBM)
B ↑ - Spinning Kong
B ↓ - Hand Slap
Final Smash - Konga Beat
B - Swallow (SSB, SSBM) / Inhale (SSBB)
B → - Hammer (SSBM)
B ↑ - Final Cutter
B ↓ - Stone
Final Smash - Cook Kirby
Samus Aran Fox McCloud Link Pikachu
B - Charge Shot
B → - Missile (SSBM)
B ↑ - Screw Attack
B ↓ - Bomb
Final Smash - Zero Laser
B - Blaster
B → - Fox Illusion (SSBM)
B ↑ - Fire Fox
B ↓ - Reflector
Final Smash - Landmaster
B - Bow (SSBM) / Hero's Bow (SSBB)
B (SSB) / B → (SSBM) - Boomerang / (SSBB) Gale Boomerang
B ↑ - Spin Attack
B ↓ - Bomb
Final Smash - Triforce Slash
B - Thunder Jolt
B → - Skull Bash (SSBM)
B ↑ - Quick Attack
B ↓ - Thunder
Final Smash - Volt Tackle
Ness Captain Falcon Jigglypuff Luigi
B - PK Flash (SSBM)
B (SSB) / B → (SSBM) - PK Fire
B ↑ - PK Thunder
B ↓ - PSI Magnet
Final Smash - PK Starstorm
B - Falcon Punch
B → - Raptor Boost (SSBM)
B ↑ - Falcon Dive
B ↓ - Falcon Kick
Final Smash - Blue Falcon
B - Rollout (SSBM)
B (SSB) / B → (SSBM) - Pound
B ↑ - Sing
B ↓ - Rest
Final Smash - Puff Up
B - Fireball
B → - Green Missile (SSBM)
B ↑ - Super Jump Punch
B ↓ - Luigi Cyclone
Final Smash - Negative Zone
Super Smash Bros. Melee Characters' Special Moves
Peach Bowser Zelda Sheik Ice Climbers
B - Toad
B → - Peach Bomber
B ↑ - Peach Parasol
B ↓ - Vegetable
Final Smash - Peach Blossom
B - Fire Breath
B → - Koopa Klaw (SSBM) / Flying Slam (SSBB)
B ↑ - Whirling Fortress
B ↓ - Bowser Bomb
Final Smash - Giga Bowser Transformation
B - Nayru's Love
B → - Din's Fire
B ↑ - Farore's Wind
B ↓ - Transform
Final Smash - Light Arrow
B - Needle Storm
B → - Chain
B ↑ - Vanish
B ↓ - Transform
Final Smash - Light Arrow
B - Ice Shot
B → - Squall Hammer
B ↑ - Belay
B ↓ - Blizzard
Final Smash - Iceberg
Dr. Mario Ganondorf Young Link Falco Lombardi Pichu
B - Megavitamins
B → - Super Sheet
B ↑ - Super Jump Punch
B ↓ - Dr. Tornado
B - Warlock Punch
B → - Gerudo Dragon (SSBM) / Flame Choke (SSBB)
B ↑ - Dark Dive
B ↓ - Wizard's Foot
Final Smash - Beast Ganon
B - Fire Bow
B → - Boomerang
B ↑ - Spin Attack
B ↓ - Bomb
B - Blaster
B → - Falco Phantasm
B ↑ - Fire Bird
B ↓ - Reflector
Final Smash - Landmaster
B - Thunder Jolt
B → - Skull Bash
B ↑ - Agility
B ↓ - Thunder
Mewtwo Marth Roy Mr. Game & Watch
B - Shadow Ball
B → - Confusion
B ↑ - Teleport
B ↓ - Disable
B - Shield Breaker
B → - Dancing Blade
B ↑ - Dolphin Slash
B ↓ - Counter
Final Smash - Critical Hit
B - Flare Blade
B → - Double-Edge Dance
B ↑ - Blazer
B ↓ - Counter
B - Chef
B → - Judge
B ↑ - Fire
B ↓ - Oil Panic
Final Smash - Octopus
Super Smash Bros. Brawl Characters' Special Moves
Pit Wario Ike Meta Knight Zero Suit Samus
B - Palutena Arrow
B → - Angel Ring
B ↑ - Wings of Icarus
B ↓ - Mirror Shield
Final Smash - Palutena's Army
B - Chomp
B → - Wario Bike
B ↑ - Corkscrew
B ↓ - Wario Waft
Final Smash - Wario-Man
B - Eruption
B → - Quick Draw
B ↑ - Aether
B ↓ - Counter
Final Smash - Great Aether
B - Mach Tornado
B → - Drill Rush
B ↑ - Shuttle Loop
B ↓ - Dimensional Cape
Final Smash - Galaxia Darkness
B - Paralyzer
B → - Plasma Whip
B ↑ - Plasma Wire
B ↓ - Flip Jump
Final Smash - Power Suit Samus
Squirtle (Pokémon Trainer) Ivysaur (Pokémon Trainer) Charizard (Pokémon Trainer) Diddy Kong Solid Snake
B - Water Gun
B → - Withdraw
B ↑ - Waterfall
B ↓ - Pokémon Change
Final Smash - Triple Finish (Hydro Pump)
B - Bullet Seed
B → - Razor Leaf
B ↑ - Vine Whip
B ↓ - Pokémon Change
Final Smash - Triple Finish (Solarbeam)
B - Flamethrower
B → -Rock Smash
B ↑ - Fly
B ↓ - Pokémon Change
Final Smash - Triple Finish (Fire Blast)
B - Peanut Popgun
B → - Monkey Flip
B ↑ - Rocketbarrel Boost
B ↓ - Banana Peel
Final Smash - Rocketbarrel Barrage
B - Hand Grenade
B → - Remote Controlled Missile
B ↑ - Cypher
B ↓ - C4
Final Smash - Grenade Launcher
Sonic the Hedgehog King Dedede Lucas Pikmin & Captain Olimar Lucario
B - Homing Attack
B → - Spin Dash
B ↑ - Spring Jump
B ↓ - Spin Charge
Final Smash - Super Sonic
B - Inhale
B → - Waddle Dee Toss
B ↑ - Super Dedede Jump
B ↓ - Jet Hammer
Final Smash - Waddle Dee Army
B - PK Freeze
B → - PK Fire
B ↑ - PK Thunder
B ↓ - PSI Magnet
Final Smash - PK Starstorm
B - Pikmin Pluck
B → - Pikmin Throw
B ↑ - Pikmin Chain
B ↓ - Pikmin Order
Final Smash - End of Day
B - Aura Sphere
B → - Force Palm
B ↑ - ExtremeSpeed
B ↓ - Double Team
Final Smash - Aura Storm
Toon Link Wolf O'Donnell R.O.B.
B - Hero's Bow
B → - Boomerang
B ↑ - Spin Attack
B ↓ - Bomb
Final Smash - Triforce Slash
B - Blaster
B → - Wolf Flash
B ↑ - Fire Wolf
B ↓ - Reflector
Final Smash - Landmaster
B - Robo Beam
B → - Arm Rotor
B ↑ - Robo Burner
B ↓ - Gyro
Final Smash - Diffusion Beam


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