Triple Jump
From the Super Mario Wiki
This article is about a move used in various games. For information about the Mario & Sonic at the Olympic Games event, see Triple Jump (Mario & Sonic). For a mini-game in Mario Party 5, see Triple Jump (mini-game).
Triple Jump is a move used in Donkey Kong '94, Mario vs. Donkey Kong, Super Mario 64, Super Mario 64 DS, Super Mario Sunshine, New Super Mario Bros and Super Mario Galaxy. Anyone in these games who can use Double Jump can use this move. This Jump is even higher than the Double Jump, and spins the character around. To use it, Jump three times in a row. To use this move though, the character needs a little space. In Super Mario 64 once Mario acquires 120 Power Stars, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from damage from falls or some enemy's attacks.
Also, it should be noted that, unlike Double Jumps, the player must be moving to Triple Jump.
| Jumps |
|---|
| Double Jump | Floaty Jump | Flutter Jump | Fly | Gliding | High Jump | Hop | Long Jump | Power Squat Jump | Somersault | Spin Jump | Spring Jump | SSB Spring Jump | Stomp | Super Dedede Jump | Super Jump | Super Jump Punch | Tornado Jump | Triple Jump | Wall Jump |

