Super Mario All-Stars
From the Super Mario Wiki
- Not to be confused with Mario All Stars.
Super Mario All-Stars is a compilation title for the Super Nintendo. It ports Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario Bros.: The Lost Levels over to the Super Nintendo with an added on-cartridge save feature. Also added were new, up-to-date(at the time) graphics. The game also introduced the Poison Mushroom to the Mario series in the Western world. The game was released in 1992.
This game was re-released again in Super Mario All-Stars + Super Mario World, which, quite obviously, additionally featured Super Mario World.
[edit] Changes to Super Mario Bros.
- Mario starts out with five lives instead of three.
- There is a level introduction screen which gives a brief overview of all enemies appearing in the level.
- There are graphical updates for all settings, including cloud layers in the background and night levels. Secret underground levels have an image of Mario or Luigi showing a V sign in the background, which is labelled "Bonus".
- When Mario enters a bigger castle, he takes the middle door rather than the left one. Before vanishing in a door, Mario shows a V sign.
- There are now two Toads in World 2, three Toads in World 3, four Toads in World 4 and so on. They always have a different animation when Mario rescues them from a sack. The final scene where Mario rescues Peach has also been changed. She is now held in a cage above lava which Mario jumps into from the side. Then there is a zoom-in showing Peach kissing Mario on the cheek.
- There where several bug fixes. An extra block was added on top of the pipe at the end of water levels, preventing Mario from getting stuck in this place as it was possible in the original game. When Mario has more than 9 lives, they are displayed correctly. Glitches such as Minus World where removed.
[edit] Changes to Super Mario Bros. 3
- Underground areas get a more realistic look.
- A Battle Game is available from the title screen, slightly different from the one accessible from the map in a 2-player game.
- The White Mushroom Houses are colored blue, not white.
- Mario's last life before a Game Over is "Mario times 1"; in the NES it was "Mario times 0".
- Some inventory items change color; Raccoon Leaf is brown; Starman is gold; Anchor is silver. Note however, that the Mushroom stays white with red spots.
- Inside bonus rooms, there is a new background made out of diamonds and question marks.
- Kings get transformed into characters from other Mario games.
- Three coins were added to 2-2, meaning that Mario can get the White Mushroom House without collecting any from the group located far away from the P-Switch.
- No time limit in map pipes.
- The Ice Blocks in 3-9 were made a half-curve, fixing a glitch in which Mario was to play with the Ice Blocks on the right side and perform a ducking jump to go down the side of the pipe.
- The first Toad House in World 6 now has a Hammer Suit so that Mario can get a Hammer Suit without having to do 6-5.
- The Ice Block structure in 7-5 was moved to the right, fixing a glitch similar to the one in 3-9.
- In the second World 7 Piranha Plant level, the Pipe at the end of the screen was heightened with a block added at the very top so that Mario cannot fly on top of the Pipe and lose a life.
- The World 8 Fortress got even more confusing by having 2 sides both colored blue (as opposed to a blue side and a gray side.)


