Mario Tennis: Power Tour

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Mario Tennis: Power Tour
Power Tour Cover Art.jpg
Developer(s) Camelot Software Planning
Publisher(s) Nintendo
Platform(s) Game Boy Advance, Virtual Console (Wii U)
Release date Game Boy Advance
Japan September 13, 2005
Europe November 18, 2005
Australia December 1, 2005
USA December 5, 2005
Virtual Console (Wii U)
Japan April 30, 2014
Europe June 26, 2014
Australia June 27, 2014
USA July 3, 2014
Genre Tennis
Rating(s)
ESRB:ESRB E.svg - Everyone
PEGI:PEGI 3.svg - Three years and older
CERO:CERO A.png - All ages
ACB:ACB G.svg - General
Mode(s) Single player and Multiplayer
Media
Wii U:
Media DL icon.svg Digital download
Game Boy Advance:
Media GBA icon.png Cartridge
Input
Wii U:
Game Boy Advance:

Mario Tennis: Power Tour (also known as Mario Power Tennis in Europe and Australia, and as Mario Tennis Advance (マリオテニスアドバンス Mario Tenisu Adobansu) in Japan) is the fifth installment in the Mario Tennis series, and the Game Boy Advance counterpart of Mario Power Tennis for the Nintendo GameCube. This is also the final Mario release for the Game Boy Advance. It is very similar to Mario Tennis in gameplay and plot, though it has the addition of Power Shots. Though it is the counterpart of Mario Power Tennis, the two games cannot be connected in any way.

Plot[edit]

The player, either Clay (Max in Europe) or Ace (Tina in Europe), is a student in the Royal Tennis Academy. During this time, masked challengers come to the academy and defeat the academy's champions, leaving everyone in disbelief as they have never lost before. Determined to find out who they are, Clay or Ace become a part of the Junior class, where they defeat everyone in it. They continue on to the Senior classes, and then to Varsity, where they learn that the top two ranking players or teams get to advance to the Island Open, where they would play against top students from the other three tennis schools.

Clay/Ace soon ensure their entry to the Island Open. They hear a rumour that the victors of the Open would get a chance to play against Mario. During the time at the Open, the player may wish to travel between the Academy and the area of the Open at any time. After winning the Open, Clay and Ace realise that they still have not discovered who the masked plays are. However, the very next day Mario comes to the Academy, and gives Clay/Ace the honour of playing with them. Thus begins the Peach Tournament, with Clay/Ace as players. In doubles, both are a team. Clay and Ace travel to the Mushroom Kingdom by the Toad Express, where the games are being held in the Peach Dome, owned by Princess Peach. During their stay, Clay/Ace are told that it is Mario and company that were the masked players in the academy, and that it is also them that introduced the concept of power shots to Earth. Piantas, Toads, and Nokis are present at the dome as part of the audience. Beating the game will unlock the technical difficulty which increases the skill level if the characters in story mode. Beating this mode will reward the player with a screen with all the characters Ace or Clay beat in their journey.

Characters[edit]

Playable Characters[edit]

Mario Tennis: Power Tour features 36 playable characters when excluding Clay and Ace (the largest number seen in any Mario Tennis game), although only six are Mario characters with the rest (barring the two playable characters Clay and Ace) being opponents in the game's story mode, all 30 of which have to be unlocked by the player. This marks the only time Waluigi has appeared without Wario (although Wario's voice can be heard in the game's intro). This is also the only Mario Tennis game where Yoshi is not a playable character, nor appears at all. None of the unlockable characters are Mario characters, although star versions of them can be unlocked.

Name Image Tennis Affiliation Skill Type Offensive Power Shot Defensive Power Shot Unlock Condition
Mario Mtpt mario.png Mario World All-Around Iron Hammer Spin Jump Return Initially Playable
Peach Mtpt Peach.png Mario World Technique Super Peach Spin Sweet Kiss Return Initially Playable
Luigi Mtpt Luigi.png Mario World All-Around Squeaky Mallet Poltergust Return Initially Playable
Waluigi Mtpt Waluigi.png Mario World Defense Whirluigi Swimming Return Initially Playable
Donkey Kong Mtpt Donkey Kong.png Mario World Power Barrel Cannon Blast Boomerang Banana Return Initially Playable
Bowser Mtpt Bowser.png Mario World Power Fire Breath Spinning Shell Dash Initially Playable
Clay/Max Mtpt Clay.png Royal Tennis Academy Power Player Determined Player Determined Initially Playable
Ace/Tina Mtpt Ace.png Royal Tennis Academy Technique Player Determined Player Determined Initially Playable
Sophia Mtpt Sophia.png Royal Tennis Academy
Junior Class
All-Around None None Defeat this character in the story mode
Meg Mtpt Meg.png Royal Tennis Academy
Junior Class
Technique None None Defeat this character in the story mode
Mason Mtpt Mason.png Royal Tennis Academy
Junior Class
Power None None Defeat this character in the story mode
Chad Mtpt Chad.png Royal Tennis Academy
Junior Class
Power None None Defeat this character in the story mode
Sasha Mtpt Sasha.png Royal Tennis Academy
Junior Class
Technique None None Defeat this character in the story mode
Sylvia Mtpt Sylvia.png Royal Tennis Academy
Junior Class
Speedy None None Defeat this character in the story mode
Chris Mtpt Chris.png Royal Tennis Academy
Junior Class
Speedy None None Defeat this character in the story mode
Kyle Mtpt Kyle.png Royal Tennis Academy
Junior Class
All-Around None None Defeat this character in the story mode
Shawn Mtpt Shawn.png Royal Tennis Academy
Senior Class
Defensive None None Defeat this character in the story mode
Linda Mtpt Linda.png Royal Tennis Academy
Senior Class
Speedy None None Defeat this character in the story mode
Gary Mtpt Gary.png Royal Tennis Academy
Senior Class
Power None None Defeat this character in the story mode
Jet Mtpt Jet.png Royal Tennis Academy
Senior Class
All-Around None None Defeat this character in the story mode
Kyoko Mtpt Kyoko.png Royal Tennis Academy
Senior Class
Technique None None Defeat this character in the story mode
Micki Mtpt Micki.png Royal Tennis Academy
Senior Class
Technique None None Defeat this character in the story mode
Emi Mtpt Emi.png Royal Tennis Academy
Senior/Varsity Classes
Speedy Curve Shot Running Save Defeat this character in the story mode
Roy Mtpt Roy.png Royal Tennis Academy
Senior/Varsity Classes
All-Around Power Shot Running Save Defeat this character in the story mode
Flit Mtpt Flit.png Royal Tennis Academy
Varsity Class
Tactical Curve Shot Quick Save Defeat this character in the story mode
Skipper Mtpt Skipper.png Royal Tennis Academy
Varsity Class
Defensive Tackle Shot Lunging Save Defeat this character in the story mode
Whisker Mtpt Whisker.png Royal Tennis Academy
Varsity Class
Power High-Power Shot Running Save Defeat this character in the story mode
Paula Mtpt Paula.png Royal Tennis Academy
Varsity Class
Speedy Tackle Shot Lunging Save Defeat this character in the story mode
Elroy Mtpt Elroy.png Royal Tennis Academy
Varsity Class
All-Around Blizzard Shot Typhoon Save Defeat this character in the story mode
Tori Mtpt Tori.png Royal Tennis Academy
Varsity Class
Technique Control Shot Quick Save Defeat this character in the story mode
Barb Mtpt Barb.png Empire All-Around High-Power Shot Bubble Save Defeat this character in the story mode
Sass Mtpt Sass.png Factory Power Flying Shot Running Save Defeat this character in the story mode
Chas Mtpt Chas.png Union Speedy High-Power Shot Superswift Save Defeat this character in the story mode
Mel Mtpt Mel.png Union Speedy Slider Shot High-Jump Save Defeat this character in the story mode
Dweezil Mtpt Dweezil.png Empire Defensive Stunner Shot Superswift Save Defeat this character in the story mode
Mynx Mtpt Mynx.png Empire Technique Flashflop Shot Quick-Step Save Defeat this character in the story mode
Willy Mtpt Willy.png Factory Tactical Summoner Shot Hand-Power Save Defeat this character in the story mode
Sheri Mtpt Sheri.png Factory All-Around Gyro Shot Illusory Save Defeat this character in the story mode

Non-Playable Characters[edit]

Courts[edit]

Name Image Location Ball Speed Ball Bounce Unlock Condition
Hard Court Mtpt Hard Court.png Royal Tennis Academy
Junior Courts
Normal Strong Initially Unlocked
Clay Court Mtpt Clay Court.png Royal Tennis Academy
Senior Courts
Slow Weak Initially Unlocked
Grass Court Mtpt Grass Court.png Island Open Fast Weak Initially Unlocked
Composition Court Mtpt Composition Court.png Royal Tennis Academy
Varsity Building
Fastest Normal Initially Unlocked
Peach Dome Mtpt Peach Dome.png Mario World Normal Normal Beat the Peach Tournament

Minigames[edit]

Each minigame consists of three levels and a "challenge" level. The first three levels award a set amount of PS Points per completion, while the challenge level gives PS Points based on completion time or a different factor, depending on the individual minigame.

Additionally, the Tennis Machine and Wall Practice minigames award EXP instead of PS Points. Both minigames have four levels: Beginner, Standard, Expert, and Master. After completing Master level, an alarm will sound and Alex and Nina will come over to congratulate the player.

Name Image Description Points Awarded Unlock Condition
Wall Practice Wall Practice.png This game is played by rallying the tennis ball off the panels on the wall to gain points and reach the target amount. EXP Available initially.
Tennis Machine Tennis machine.png This game is played by returning the tennis balls the Tennis Machine fires into the target area on the other side of the court to gain points and reach the target amount. EXP Available initially.
Treadmill TreadmillMPT.png This game is played by rapidly pressing B to run and pressing A to jump over bananas and barrels to reach the target distance. PS Speed Beat Chris at the Junior Singles or Kyle in Junoir Doubles.
Bicep Pump BicepPump.PNG This game is played by using the A and B buttons to raise a spiky ball and pop balloons. Yellow balloons are worth one point, reds are two, and blue balloons are the most valuable at three points. PS Muscle Beat Shawn at the Senior Singles or Linda in Senior Doubles.
Jump Gym JumpGym.PNG This game is played by using the Control Pad to move, and the A button to jump and break the target amount of brick blocks. PS Jump Beat Gary at the Senior Singles or Jet in Senior Doubles.
Swift Spin SwiftSpin.PNG This game is played by using the A button to raise the screws and B to lower them as the player collects the coins to reach the target number of points. Yellow coins are worth one point, red balloons are worth five and blue are worth ten. PS Spin Beat Kyoko at the Senior Singles or Micki in Senior Doubles.
Duck Walk DuckWalk.PNG This game is played by pressing the A and B buttons to hop over electrified panels on a strip composed of panels, and reach the target destination. PS Speed Beat Emi at the Senior Singles or Roy in Senior Doubles.
Rope Climb Rope Climb.png This game is played by alternating between the A and B buttons to climb up the ropes. The player must collect flags as they make their way to the platform at the top. PS Muscle Beat Skipper and Roy at the Varsity Doubles.
Reflex Rally ReflexRally.PNG This game is played by having the player choose either Rock, Paper or Scissors with the Control Pad depending on which one would beat the RPS Mech's choice of the three in a game of Rock, Paper, Scissors. PS Response Beat Tori in Varisty Singles orFlit and Emi at the Varsity Doubles.
Tightrope Tightrope Tennis.png This game is played by using the Control Pad to balance the player as they make their way across a tightrope. PS Balance Beat Paula and Whisker at the Varsity Doubles.
Tacklebot Tacklebot.png This game is played by rapidly pressing A and B to build momentum as the player charges toward the Tacklebot in order to defeat it, while holding left on the Control Pad to defend against its own attacks. PS Body Beat Chas and Mel in the Island Open Doubles.
Instinct Drill Mario Tennis Power Tour Instinct Drill.png To win this game, the player must use ESP (pressing and holding the B button) in order to see the symbols on the fronts of

cards. Afterwards, the player must select and flip over pairs of cards using the A button.

PS ESP Beat the Island Open.

Power Shots[edit]

There are 44 Power Shots in Mario Tennis: Power Tour, with half of them being Offensive and the other half being Defensive, although 12 of these are exclusive to the Mario characters. These first become first available after reaching Senior level, however only Varsity and Island Open opponents actually use them. To unlock a Power Shot, certain levels need to be reached in the PS Minigames. The Power Shots that Ace and Clay can use and the requirements for each are listed below. To use a Power Shot in the game, the Power Shot meter must be fully charged. When it is, a yellow-orange ring will appear around the players character. Hold R and press A for an Offensive Power Shot, and hold R and press B for a Defensive Power Shot.

Name Type Unlock Conditions
Power Shot Offensive L1 Muscle
High-Power Shot Offensive L3 Muscle
Curve Shot Offensive L1 Spin
Slider Shot Offensive L3 Spin
Control Shot Offensive L1 Balance
Flashflop Shot Offensive L3 Balance
Tackle Shot Offensive L1 Body
Stunner Shot Offensive L3 Body
Flying Shot Offensive L4 Muscle + L2 Jump
Gyro Shot Offensive L5 Spin + L2 Balance
Dragon Shot Offensive L5 Muscle + L2 Body
Sonic Shot Offensive L6 Spin + L4 ESP
Blizzard Shot Offensive L6 Speed + L6 Response + L7 Spin
Summoner Shot Offensive L7 Muscle + L7 Response + L5 Balance
Specter Shot Offensive L8 Spin + L6 Balance + L6 ESP
Volcano Shot Offensive L10 Jump + L10 Muscle + L10 Balance + L10 Body
Running Save Defensive L1 Speed
Superswift Save Defensive L3 Speed
Lunging Save Defensive L1 Jump
High-Jump Save Defensive L3 Jump
Quick Save Defensive L1 Response
Quick-Step Save Defensive L3 Response
Hand-Power Save Defensive L1 ESP
Psychic Save Defensive L4 ESP
Typhoon Save Defensive L4 Jump + L2 Spin
Bubble Save Defensive L4 Spin + L4 Speed
Illusory Save Defensive L5 Speed + L4 Response
Spider Save Defensive L5 Response + L4 Balance
Falcon-Dive Save Defensive L5 Response + L5 ESP
Shark-Bite Save Defensive L8 Speed + L8 Response + L7 Body
Shooting-Star Save Defensive L10 Response + L10 Jump + L9 ESP
Rainbow Save Defensive L10 Speed + L10 ESP + L10 Spin + L10 Balance

Quotes[edit]

Main article: List of quotes in Mario Tennis: Power Tour

Staff[edit]

Main article: List of Mario Tennis: Power Tour staff

Glitches[edit]

In Instinct Drill, if the player where to complete a level at the same time that the time runs out, everthing will act like the player failed, except that the results screen will have a "Cleared", instead of "Failed".

References to Other Games[edit]

Gallery[edit]

Main article: Gallery:Mario Tennis: Power Tour

Trivia[edit]

  • There is an NPC in the clean-up crew after the Island Open celebration that resembles Link. He is located near the top of the screen when the player wakes up on the field.
  • In the North American version of the game, the bus for the Island Open boards from the left-side door and departs while on the left side of the road. This was a localization oversight; in Japan and most other countries, people drive on the left side of the road.
  • This game is one of Mario games that North American version allows select other European languages.