Mario Tennis: Power Tour

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Mario Tennis: Power Tour
Power Tour Cover Art.jpg
Developer(s) Camelot Software Planning
Nintendo SPD Group No.4
Publisher(s) Nintendo
Platform(s) Game Boy Advance, Virtual Console (Wii U)
Release date Game Boy Advance
Japan September 13, 2005
Europe November 18, 2005
Australia December 1, 2005
USA December 5, 2005
Virtual Console (Wii U)
Japan April 30, 2014
Europe June 26, 2014
Australia June 27, 2014
USA July 3, 2014
Genre Tennis
Rating(s)
ESRB:ESRB E.svg - Everyone
PEGI:PEGI 3.svg - Three years and older
CERO:CERO A.png - All ages
ACB:ACB G.svg - General
Mode(s) Single player and Multiplayer
Media
Wii U:
Media DL icon.svg Digital download
Game Boy Advance:
Media GBA icon.png Cartridge
Input
Wii U:
Wiimote Sideways.png Wii Remote (Sideways)
Game Boy Advance:

Mario Tennis: Power Tour (also known as Mario Power Tennis in Europe, and as Mario Tennis Advance (マリオテニスアドバンス Mario Tenisu Adobansu) in Japan) is the fifth installment in the Mario Tennis series, and the Game Boy Advance counterpart of Mario Power Tennis for the Nintendo GameCube. This is also the final Mario release for the Game Boy Advance. It is very similar to Mario Tennis in gameplay and plot, though it has the addition of Power Shots. Though it is the counterpart of Mario Power Tennis, the two games cannot be connected in any way.

Plot[edit]

The player, either Clay (Max in Europe) or Ace (Tina in Europe), is a student in the Royal Tennis Academy. During this time, masked challengers come to the academy and defeat the academy's champions, leaving everyone in disbelief as they have never lost before. Determined to find out who they are, Clay or Ace become a part of the Junior class, where they defeat everyone in it. They continue on to the Senior classes, and then to Varsity, where they learn that the top two ranking players or teams get to advance to the Island Open, where they would play against top students from the other three tennis schools.

Clay/Ace soon ensure their entry to the Island Open. They hear a rumour that the victors of the Open would get a chance to play against Mario. During the time at the Open, the player may wish to travel between the Academy and the area of the Open at any time. After winning the Open, Clay and Ace realise that they still have not discovered who the masked plays are. However, the very next day Mario comes to the Academy, and gives Clay/Ace the honour of playing with them. Thus begins the Peach Tournament, with Clay/Ace as players. In doubles, both are a team. Clay and Ace travel to the Mushroom Kingdom by the Toad Express, where the games are being held in the Peach Dome, owned by Princess Peach. During their stay, Clay/Ace are told that it is Mario and company that were the masked players in the academy, and that it is also them that introduced the concept of power shots to Earth. Piantas, Toads, and Nokis are present at the dome as part of the audience. Beating the game will unlock the technical difficulty which increases the skill level if the characters in story mode. Beating this mode will reward the player with a screen with all the characters Ace or Clay beat in their journey.

Controls[edit]

Story[edit]

  • A Button - Confirm
  • B Button - Run/Back
  • +Control Pad - Move
  • Start Button - Menu

Menu[edit]

  • A Button - Confirm
  • B Button - Back
  • +Control Pad - Select
  • L Button - Left-Handed Character
  • R Button - Star Character

Tennis[edit]

  • A Button/B Button - Start swing
  • A Button + A Button - Topspin
  • B Button + B Button - Slice
  • A Button + B Button - Lob
  • B Button + A Button - Drop Shot
  • +Control Pad - Move
  • R Button - Activate Power Shot
  • L Button - Cancel Charge
  • L Button + A Button/B Button - Jump Shot

Characters[edit]

Playable Characters[edit]

Mario Tennis: Power Tour features 36 playable characters when excluding Clay and Ace (the largest number seen in any Mario Tennis game), although only six are Mario characters with the rest (barring the two playable characters Clay and Ace) being opponents in the game's story mode, all 30 of which have to be unlocked by the player. This marks the only time Waluigi has appeared without Wario (although Wario's voice can be heard in the game's intro) and the second Mario Tennis game where Wario is not a playable character nor appears at all after Mario's Tennis. This is also the third time Daisy does not appear as a playable character after Mario's Tennis and the Game Boy Color version of Mario Tennis and the second time where she doesn't appear at all, also after Mario's Tennis. It also marks this the only Mario Tennis game where Yoshi is not a playable character, nor appears at all, making Mario, Luigi and Peach the only characters to appear in every Mario Tennis game as playable characters. None of the unlockable characters are Mario characters, although star versions of them can be unlocked.

Character Tennis Affiliation Skill Type Offensive Power Shot Defensive Power Shot Unlock Condition
Mtpt mario.png
Mario
Mario World All-Around Iron Hammer Spin Jump Return Initially Playable
Mtpt Peach.png
Peach
Mario World Technique Super Peach Spin Sweet Kiss Return Initially Playable
Mtpt Luigi.png
Luigi
Mario World All-Around Squeaky Mallet Poltergust Return Initially Playable
Mtpt Waluigi.png
Waluigi
Mario World Defense Whirluigi Swimming Return Initially Playable
Mtpt Donkey Kong.png
Donkey Kong
Mario World Power Barrel Cannon Blast Boomerang Banana Return Initially Playable
Mtpt Bowser.png
Bowser
Mario World Power Fire Breath Spinning Shell Dash Initially Playable
Mtpt Clay.png
Clay/Max
Royal Tennis Academy Power Player Determined Player Determined Initially Playable
Mtpt Ace.png
Ace/Tina
Royal Tennis Academy Technique Player Determined Player Determined Initially Playable
Mtpt Sophia.png
Sophia
Royal Tennis Academy
Junior Class
All-Around None None Defeat this character in the story mode
Mtpt Meg.png
Meg
Royal Tennis Academy
Junior Class
Technique None None Defeat this character in the story mode
Mtpt Mason.png
Mason
Royal Tennis Academy
Junior Class
Power None None Defeat this character in the story mode
Mtpt Chad.png
Chad
Royal Tennis Academy
Junior Class
Power None None Defeat this character in the story mode
Mtpt Sasha.png
Sasha
Royal Tennis Academy
Junior Class
Technique None None Defeat this character in the story mode
Mtpt Sylvia.png
Sylvia
Royal Tennis Academy
Junior Class
Speedy None None Defeat this character in the story mode
Mtpt Chris.png
Chris
Royal Tennis Academy
Junior Class
Speedy None None Defeat this character in the story mode
Mtpt Kyle.png
Kyle
Royal Tennis Academy
Junior Class
All-Around None None Defeat this character in the story mode
Mtpt Shawn.png
Shawn
Royal Tennis Academy
Senior Class
Defensive None None Defeat this character in the story mode
Mtpt Linda.png
Linda
Royal Tennis Academy
Senior Class
Speedy None None Defeat this character in the story mode
Mtpt Gary.png
Gary
Royal Tennis Academy
Senior Class
Power None None Defeat this character in the story mode
Mtpt Jet.png
Jet
Royal Tennis Academy
Senior Class
All-Around None None Defeat this character in the story mode
Mtpt Kyoko.png
Kyoko
Royal Tennis Academy
Senior Class
Technique None None Defeat this character in the story mode
Mtpt Micki.png
Micki
Royal Tennis Academy
Senior Class
Technique None None Defeat this character in the story mode
Mtpt Emi.png
Emi
Royal Tennis Academy
Senior/Varsity Classes
Speedy Curve Shot Running Save Defeat this character in the story mode
Mtpt Roy.png
Roy
Royal Tennis Academy
Senior/Varsity Classes
All-Around Power Shot Running Save Defeat this character in the story mode
Mtpt Flit.png
Flit
Royal Tennis Academy
Varsity Class
Tactical Curve Shot Quick Save Defeat this character in the story mode
Mtpt Skipper.png
Skipper
Royal Tennis Academy
Varsity Class
Defensive Tackle Shot Lunging Save Defeat this character in the story mode
Mtpt Whisker.png
Whisker
Royal Tennis Academy
Varsity Class
Power High-Power Shot Running Save Defeat this character in the story mode
Mtpt Paula.png
Paula
Royal Tennis Academy
Varsity Class
Speedy Tackle Shot Lunging Save Defeat this character in the story mode
Mtpt Elroy.png
Elroy
Royal Tennis Academy
Varsity Class
All-Around Blizzard Shot Typhoon Save Defeat this character in the story mode
Mtpt Tori.png
Tori
Royal Tennis Academy
Varsity Class
Technique Control Shot Quick Save Defeat this character in the story mode
Mtpt Barb.png
Barb
Empire All-Around High-Power Shot Bubble Save Defeat this character in the story mode
Mtpt Sass.png
Sass
Factory Power Flying Shot Running Save Defeat this character in the story mode
Mtpt Chas.png
Chas
Union Speedy High-Power Shot Superswift Save Defeat this character in the story mode
Mtpt Mel.png
Mel
Union Speedy Slider Shot High-Jump Save Defeat this character in the story mode
Mtpt Dweezil.png
Dweezil
Empire Defensive Stunner Shot Superswift Save Defeat this character in the story mode
Mtpt Mynx.png
Mynx
Empire Technique Flashflop Shot Quick-Step Save Defeat this character in the story mode
Mtpt Willy.png
Willy
Factory Tactical Summoner Shot Hand-Power Save Defeat this character in the story mode
Mtpt Sheri.png
Sheri
Factory All-Around Gyro Shot Illusory Save Defeat this character in the story mode

Non-Playable Characters[edit]

Courts[edit]

Name Image Location Ball Speed Ball Bounce Unlock Condition
Hard Court Mtpt Hard Court.png Royal Tennis Academy
Junior Courts
Normal Strong Initially Unlocked
Clay Court Mtpt Clay Court.png Royal Tennis Academy
Senior Courts
Slow Weak Initially Unlocked
Grass Court Mtpt Grass Court.png Island Open Fast Weak Initially Unlocked
Composition Court Mtpt Composition Court.png Royal Tennis Academy
Varsity Building
Fastest Normal Initially Unlocked
Peach Dome Mtpt Peach Dome.png Mario World Normal Normal Beat the Peach Tournament

Minigames[edit]

Each minigame consists of three levels and a "challenge" level. The first three levels award a set amount of PS Points per completion, while the challenge level gives PS Points based on completion time or a different factor, depending on the individual minigame.

Additionally, the Tennis Machine and Wall Practice minigames award EXP instead of PS Points. Both minigames have four levels: Beginner, Standard, Expert, and Master. After completing Master level, an alarm will sound and Alex and Nina will come over to congratulate the player.

Name Image Description Points Awarded Unlock Condition
Wall Practice Wall Practice.png This game is played by rallying the tennis ball off the panels on the wall to gain points and reach the target amount. EXP Available initially.
Tennis Machine Tennis machine.png This game is played by returning the tennis balls the Tennis Machine fires into the target area on the other side of the court to gain points and reach the target amount. EXP Available initially.
Treadmill TreadmillMPT.png This game is played by rapidly pressing B Button to run and pressing A Button to jump over bananas and barrels to reach the target distance. PS Speed Beat Chris at the Junior Singles or Kyle in Junoir Doubles.
Bicep Pump BicepPump.PNG This game is played by using the A Button and B Button buttons to raise a spiky ball and pop balloons. Yellow balloons are worth one point, reds are two, and blue balloons are the most valuable at three points. PS Muscle Beat Shawn at the Senior Singles or Linda in Senior Doubles.
Jump Gym JumpGym.PNG This game is played by using the Control Pad to move, and the A Button button to jump and break the target amount of brick blocks. PS Jump Beat Gary at the Senior Singles or Jet in Senior Doubles.
Swift Spin SwiftSpin.PNG This game is played by using the A Button button to raise the screws and B Button to lower them as the player collects the coins to reach the target number of points. Yellow coins are worth one point, red balloons are worth five and blue are worth ten. PS Spin Beat Kyoko at the Senior Singles or Micki in Senior Doubles.
Duck Walk DuckWalk.PNG This game is played by pressing the A Button and B Button buttons to hop over electrified panels on a strip composed of panels, and reach the target destination. PS Speed Beat Emi at the Senior Singles or Roy in Senior Doubles.
Rope Climb Rope Climb.png This game is played by alternating between the A Button and B Button buttons to climb up the ropes. The player must collect flags as they make their way to the platform at the top. PS Muscle Beat Skipper and Roy at the Varsity Doubles.
Reflex Rally ReflexRally.PNG This game is played by having the player choose either Rock, Paper or Scissors with the Control Pad depending on which one would beat the RPS Mech's choice of the three in a game of Rock, Paper, Scissors. PS Response Beat Tori in Varisty Singles orFlit and Emi at the Varsity Doubles.
Tightrope Tightrope Tennis.png This game is played by using the Control Pad to balance the player as they make their way across a tightrope. PS Balance Beat Paula and Whisker at the Varsity Doubles.
Tacklebot Tacklebot.png This game is played by rapidly pressing A Button and B Button to build momentum as the player charges toward the Tacklebot in order to defeat it, while holding left on the Control Pad to defend against its own attacks. PS Body Beat Chas and Mel in the Island Open Doubles.
Instinct Drill Mario Tennis Power Tour Instinct Drill.png To win this game, the player must use ESP (pressing and holding the B Button button) in order to see the symbols on the fronts of

cards. Afterwards, the player must select and flip over pairs of cards using the A Button button.

PS ESP Beat the Island Open.

Power Shots[edit]

There are 44 Power Shots in Mario Tennis: Power Tour, with half of them being Offensive and the other half being Defensive, although 12 of these are exclusive to the Mario characters. These first become first available after reaching Senior level, however only Varsity and Island Open opponents actually use them. To unlock a Power Shot, certain levels need to be reached in the PS Minigames. The Power Shots that Ace and Clay can use and the requirements for each are listed below. To use a Power Shot in the game, the Power Shot meter must be fully charged. When it is, a yellow-orange ring will appear around the players character. Hold R Button and press A Button for an Offensive Power Shot, and hold R Button and press B Button for a Defensive Power Shot.

Name Image Type Unlock Conditions Description
Power Shot PowerShot.PNG Offensive L1 Muscle A powerful shot that sends opponents flying.
High-Power Shot High-Power Shot.PNG Offensive L3 Muscle An intense Power Shot with a little added oomph.
Curve Shot CurveShot.PNG Offensive L1 Spin A curving shot that sends opponents reeling.
Slider Shot Slider Shot.PNG Offensive L3 Spin A powerful Curve Shot with an even tighter curve.
Control Shot Control Shot.PNG Offensive L1 Balance A commanding shot that sends the ball right into the corner.
Flashflop Shot FlashflopShot.png Offensive L3 Balance A drop shot that uses a bright light to blind opponents.
Tackle Shot TackleShot.png Offensive L1 Body An aggresive shot that tackles the ball and sends foes flying
Stunner Shot StunnerShot.png Offensive L3 Body A shot that stuns foes with a ball masked as a giant fist.
Flying Shot Flying Shot.png Offensive L4 Muscle + L2 Jump A powerful shot that blows foes away with a flame-cloaked ball.
Gyro Shot GyroShot.png Offensive L5 Spin + L2 Balance A speedy lob shot that spins fiercely, like a top.
Dragon Shot DragonShot2.png Offensive L5 Muscle + L2 Body A powerful shot that pounds foes with a dragon-flame fueled ball.
Sonic Shot SonicShot.png Offensive L6 Spin + L4 ESP A shot that stuns opponents with a dazzling melody.
Blizzard Shot BlizzardShot.png Offensive L6 Speed + L6 Response + L7 Spin A shot that freezes opponents in a bitter-cold flurry.
Summoner Shot Summoner Shot (Charging).png Offensive L7 Muscle + L7 Response + L5 Balance A shot that confuses opponents with a magic circle.
Specter Shot MTPT Specter Shot.png Offensive L8 Spin + L6 Balance + L6 ESP A spooky shot that will leave foes paralyzed with fear.
Volcano Shot VolcanoShot.png Offensive L10 Jump + L10 Muscle + L10 Balance + L10 Body The ultimate lob shot. Ride a pillar of fire!
Running Save RunningSave.png Defensive L1 Speed A save that can save the ball from a short distance away.
Superswift Save SuperswiftSave.png Defensive L3 Speed An enhanced Running Save that can reach distant balls.
Lunging Save LungingSave.png Defensive L1 Jump A save that allows you to jump into the air to return high balls.
High-Jump Save High-JumpSave.png Defensive L3 Jump A powerful Lunging Save that can reach balls higher up.
Quick Save Quick Save.png Defensive L1 Response A save which increases response after returning the ball.
Quick-Step Save Quick-StepSave.png Defensive L3 Response A powerful Quick Save that increases response even more.
Hand-Power Save Hand-Power Save.png Defensive L1 ESP A save that brings in balls from far away using hand power.
Psychic Save PyschicSave.png Defensive L4 ESP A powerful Hand Save that reaches even farther.
Typhoon Save TyphoonSave.png Defensive L4 Jump + L2 Spin A spinning save that creates a tornado to return the ball with.
Bubble Save BubbleSave.png Defensive L4 Spin + L3 Speed Blow bubbles to bring the ball in close enough to save.
Illusory Save Illusory Save.png Defensive L5 Speed + L4 Response Save the ball with an illusion that spreads out either side.
Spider Save SpiderSave.png Defensive L5 Response + L4 Balance Use a spiderweb to bring the ball in.
Falcon-Dive Save FalconSave.png Defensive L5 Response + L5 ESP Move at high speed, and save the ball with your afterimage.
Shark-Bite Save MTPT Shark-Bite Save.png Defensive L8 Speed + L8 Response + L4 Body Turn into a shark and bite down on the ball.
Shooting-Star Save MTPT Shooting-Star Save.png Defensive L10 Response + L10 Jump + L9 ESP Ride a shooting star down from the sky to lob the ball back.
Rainbow Save RainbowSave.png Defensive L10 Speed + L10 ESP + L10 Spin + L8 Balance Suck the ball in with a beam of light and return it with a drop.

Quotes[edit]

Main article: List of Mario Tennis: Power Tour quotes

Alex[edit]

  • I thought I'd never see them again, but they came back to see me...
  • So you can't tell? Not even by watching them play?

Headmaster[edit]

  • Playing in the Island Open proves you're the academy's best. That alone is worth it.
  • Just do your best. We're all with you out there!

Reception[edit]

The game received generally positive reviews, receiving an average review score of 81 based on 21 reviews. IGN gave the game a 90/100, praising it's gameplay, story mode and adaption from it's GameCube predecessor, Mario Power Tennis. IGN found that the problems from the GameCube game also carried over, such as the disruptive Power Shots, and also criticized the recycled music and lack of connectivity to Mario Power Tennis. The game was largely compared too and viewed as slightly inferior to Mario Golf: Advance Tour.

Staff[edit]

Main article: List of Mario Tennis: Power Tour staff

The game's executive producer was Satoru Iwata, and other producers include Shinji Hatano, Hiroyuki Takahashi and Shugo Takahashi. This game's music was made by Motoi Sakuraba. Shigeru Miyamoto, Shin Yamanouchi and Fumihide Aoki all worked on the character design.

Glitches[edit]

In Instinct Drill, if the player where to complete a level at the same time that the time runs out, everthing will act like the player failed, except that the results screen will have a "Cleared", instead of "Failed".

References to other games[edit]

Gallery[edit]

Main article: Gallery:Mario Tennis: Power Tour

Trivia[edit]

  • There is an NPC in the clean-up crew after the Island Open celebration that resembles Link. He is located near the top of the screen when the player wakes up on the field.
  • This game is one of Mario games that North American version allows select other European languages.