|Mario Tennis Open
North American box cover
||Camelot Software Planning
May 20, 2012
May 24, 2012
May 24, 2012
May 25, 2012
April 12, 2013
April 12, 2013
April 18, 2013
October 18, 2012
October 18, 2012
November 1, 2012
December 20, 2012
|ESRB:|| - Everyone|
|PEGI:|| - Three years and older|
|CERO:|| - All ages|
Mario Tennis Open is a sports game for the Nintendo 3DS and the sixth (fifth in PAL regions) installment of the Mario Tennis series (developed by Camelot Software Planning). The game features gyroscope support and online multiplayer (using the Nintendo Network procedures). This is the first handheld installment in the series to not include a Story Mode or RPG elements, and the first handheld installment with a Tournament mode. This game is also the first Mario game to use QR codes. In this case, it is used to unlock characters and the Yoshi costume.
The gameplay features the traditional basic elements from previous Mario Tennis games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The amount of set and game points can be set by the player in exhibition mode but not in tournament mode.
This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and coins with tennis balls in some levels of Super Mario Bros.".
- / - Select
- - Confirm
- - Cancel
- - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches.
- - Toggles between the character's dominant hand.
- - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have his or her characters starred if members of the room want to give their characters a star rank.
- / - Moves the character.
- - Performs a topspin shot that is faster. It has a high trajectory with a forward spin.
- - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle.
- - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker.
- - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots.
- → - Performs a lob with a very high trajectory, which can land at the back of the court.
- → - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court.
- (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger.
- - If the player is charging the ball, this button cancels the charge. It lets the partner know that player is going to hit the ball by saying, "Got It!"
- - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel.
Mario standing over a blue Chance Shot area.
Chance Shots can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a Mario enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in the area, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal shot. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker.
Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot.
Here is a list of Chance Shots and their effects.
||Creates a flaming shot similar to Mario's Iron Hammer and Bowser's Fire Breath. When opponents hit this Chance Shot, they can be be drastically pushed back.
||Creates a highly curving ball with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment. Players on the receiving end can use the red topspin shot to counter this somewhat.
||Similar to a Smash Shot, but this Chance Shot is much stronger.
||Creates a curving extreme lob that bounces at the back edge of the court.
||Creates an even lower drop shot than a normal drop shot.
A cutscene showing after the player has beaten Final Cup
Tournament mode is very similar to the tournament mode in the previous Mario Tennis games. However, two more cups are added and the arrangement of the cups are different. Players must have a star ranking to participate in the second set of cups. They can achieve this by beating Special Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks the most difficult COM difficulty for Exhibition Mode, the Ace difficulty.
Once the player has unlocked a cup, he or she can play that cup at any time, no matter what character is being used. As a result, characters do not have to clear all three cups to beat the Special Cup to earn the Star Rank, unlike in the previous titles.
Similar to the preceding Mario Tennis games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character and opponents and press the or to give characters a left handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice, Intermediate, Expert, Pro, and Ace (Pro and Ace are unlockable). After this, players can choose any court they currently have, and then they can determine the games and sets. After this, the match starts. Chance Shots cannot be turned off, unlike Power Shots from the previous games.
Another regular feature of the Mario Tennis series, the Special Games, is also present in Mario Tennis Open. These games, like the name says, have special rules and features that differ from normal gameplay. Some of these games bear a very strong resemblance to the Special Games in the previous Mario Tennis titles. However, unlike in the previous Mario Tennis games, Ring Shot is included within the Special Games rather than as another option for exhibition matches. Each Special Game has four difficulties, which are named according to the Special Game. Other than Super Mario Tennis, the last difficulty is a challenge that tests how much a player can do before running out of tries.
Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in Level 4.
Here are the four Special Games:
There are a total of 25 playable characters in Mario Tennis Open. Some are unlocked during normal game play, but multicolored Yoshis and Metal Mario can be unlocked using QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized. The four hidden characters can each be unlocked by completing level 3 in the respective Special Game.
QR Downloadable Characters
The Yoshi Hunt
In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis.
Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR Code.
The QR Codes can be found here.
There are 8 courts in Mario Tennis Open.
A Mii in a Yoshi costume.
The costumes can be used to customize the player's Mii character. Usually, these costumes are unlocked when the player accomplishes a task. The costumes increase the Mii's stats just as other outfits increase stats.
- Mario (Beat Star Tournament in singles)
- Luigi (Beat Star Tournament in doubles)
- Peach (Collect 800 points in Ring Shot)
- Daisy (Collect 700 points in Ring Shot with another player)
- Bowser (Collect 50 victory medals/beat 50 people online)
- Bowser Jr (Collect 20 victory medals/beat 20 people online)
- Yoshi (Scan the QR Code)
- Luma (Collect 1500 coins in the Galaxy Rally Challenge Special Game)
- Donkey Kong (Meet 50 Mii characters via Streetpass)
- Diddy Kong (Meet 20 Mii characters via Streetpass)
- Wario (Collect 800 Coins in Super Mario Tennis Level 1-4)
- Waluigi (Collect 800 Coins in Super Mario Tennis Level 2-4 (accessible with local multiplayer))
- Boo (Buy 100 different items in the item shop)
- Dry Bowser (Collect 100 victory medals/beat 100 people online)
- Bee Mario (Turn eight characters into star characters)
- Fire Mario(Turn two characters into star characters)
- Cloud Mario (Turn ten characters into star characters)
- Propeller Mario (Turn five characters into star characters)
- Tanooki Mario (Turn fifteen characters into star characters)
- Birdo (Beat an Ace computer in exhibition)
- Goomba (Add 100 items to the item shelf)
- Petey Piranha (Reach 50 returns in the Ink Showdown Challenge)
- Toad (Reach a total of 50000 coins)
- Wiggler (Earn a total of 5000 points in Online Multiplayer Open matches)
- Koopa Troopa (Win 10 consecutive Streetpass matches)
- Shy Guy (Win 20 consecutive Streetpass matches)
- For this subject's image gallery, see Gallery:Mario Tennis Open.
- Main article: List of Mario Tennis Open staff
Lead Game Designers
- Hiroyuki Takahashi
- Shugo Takahashi
- Haruki Kodera
- Yutaka Yamamoto
- Hiroyuki Takahashi
- Shugo Takahashi
- Yo Ohnishi
- Tsuyoshi Watanabe
- For a complete list of media for this subject, see List of media from Mario Tennis Open.
| Opening/Title Theme - The theme that plays when starting the game.||6:20|
| Main Menu Theme - The theme that plays while in the main menu.||3:17|
| Mario Stadium - The music played on the Mario Stadium courts.||5:20|
- Having trouble playing?
References to Other Games
- Super Mario Bros.: The Special Game Super Mario Tennis is based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). A remixed version of the main theme is also played Mario Stadium.
- Super Mario Bros. 3: Tanooki Mario can be unlocked as a gear outfit.
- Super Mario 64: A remix of Peach's Castle's theme plays in Peach's Palace. Also, a more heavily remixed version of Bowser's boss fight music plays in Bowser's Castle.
- Mario Tennis: The special game Ink Showdown is based off Piranha Challenge. Also, the game, set, and match point themes in the Special Tournaments are remixed from this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad and Birdo suits can also be earned (along with their rackets) which is a reference to how they used to be playable in the original Mario Tennis. The equipment also gives the player's Mii similar stats that they had in this game too.
- Mario Power Tennis: Galaxy Rally plays similarly to Gooper Blooper Volley. Also, several voice clips are reused from this game.
- Yoshi Story - All the playable Yoshis from the game (including the unlockable Black and White Yoshis) are playable and they also have uniforms, wristbands, rackets, and shoes the player can buy representing them.
- Super Mario Galaxy: The only unlockable court, Galaxy Arena, takes place in the Comet Observatory. Also, a remixed version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game Galaxy Rally, there is a Black Hole underneath the court, a Launch Star and its Star Chips, Star Bits. Differently-colored Lumas and the whole Comet Observatory can be seen in the background. Also, a planet from the Gateway Galaxy is seen. The Good Egg Galaxy music is played in this Special Game.
- Bee Mario is one of the gear that can be unlocked.
- Mario & Luigi: Bowser's Inside Story: Peach's Palace is heavily similar to the first room of Peach's Castle in this game.
- Super Mario 3D Land: The splatter design from the Inky Piranha Plant is the same from this game.
- Wario Land 3: The overworld theme from this game, particularly from the level Out of the Woods, is played in the Wario Dunes court.
- Wario Land 4: The pyramid featured in this game appears at the front of the Wario Dunes court.
- New Super Mario Bros. Wii: The Propeller Suit is available to unlock as various gear, as well as a costume.
- Mario Kart Wii: Mushroom Valley takes place in Mushroom Gorge, as the track itself can be seen below the court. The court takes place on a Mushroom, which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game.
- Super Mario Galaxy 2: Cloud Mario is one of the gear that can be unlocked.
- Mario Tennis (Game Boy Color): The theme music that plays during the Set or Match Point of the aforementioned game is remixed and sampled for the Star Open Set Point in this game.
- This is the first installment in the series to not include an Item Battle mode.
- Rosalina was intended to appear but was replaced by Luma due to the sheer amount of time it would take to model her character.
- ^ http://www.ign.com/cheats/games/mario-tennis-open-3ds-117791
- ^ http://himastime.blog21.fc2.com/blog-entry-653.html
||Super Mario series
||Super Mario Bros. (1985, NES) • Super Mario Bros. Special (1986, PC88) • Super Mario Bros.: The Lost Levels (1986, FDS) • Super Mario Bros. 2 (1988, NES) • Super Mario Bros. 3 (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario 64 (1996, N64) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, NDS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U) • Super Mario 3D World (2013, Wii U)
||Donkey Kong (1981) • Mario Bros. (1983) • Mario's Cement Factory (1983, G&W) • Mario's Bombs Away (1983, G&W) • Mario Bros. Special (1984, PC88) • Punch Ball Mario Bros. (1984, PC88) • Wrecking Crew (1985, NES) • Super Mario Land 2: 6 Golden Coins (1992, GB) • Hotel Mario (1994, Philips CD-i) • Mario Clash (1995, VB) • Wrecking Crew '98 (1998, SFC)
|Ports and remakes
||Donkey Kong (1982, G&W) • Mario Bros. (1983, G&W) • Vs. Super Mario Bros. (1986, Arcade) • All Night Nippon Super Mario Bros. (1986, FDS) • Super Mario Bros. (1987, G&W) • Super Mario All-Stars (1993, SNES) • Donkey Kong (1994, GB) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario World: Super Mario Advance 2 (2002, GBA) • Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) • Famicom Mini Series (2004, GBA) • Classic NES Series (2004-2005, GBA) • Super Mario 64 DS (2004, NDS) • Virtual Console (2006-current, Wii) • Super Mario All-Stars Limited Edition (2010, Wii) • Virtual Console (2011-current, 3DS)
|Role Playing Games
||Super Mario RPG: Legend of the Seven Stars (1996, SNES) • Paper Mario (2000, N64) • Mario & Luigi: Superstar Saga (2003, GBA) • Paper Mario: The Thousand-Year Door (2004, GCN) • Mario & Luigi: Partners in Time (2005, NDS) • Super Paper Mario (2007, Wii) • Mario & Luigi: Bowser's Inside Story (2009, NDS) • Paper Mario: Sticker Star (2012, 3DS) • Mario & Luigi: Dream Team (2013, 3DS)
| Mario Kart series
||Super Mario Kart (1992, SNES) • Mario Kart 64 (1996, N64) • Mario Kart: Super Circuit (2001, GBA) • Mario Kart: Double Dash!! (2005, GCN) • Mario Kart Arcade GP (2005, Arcade) • Mario Kart DS (2005, NDS) • Mario Kart Arcade GP 2 (2007, Arcade) • Mario Kart Wii (2008, Wii) • Mario Kart 7 (2011, 3DS) • Mario Kart Arcade GP DX (2013, Arcade) • Mario Kart 8 (2014, Wii U)
| Mario Party series
||Mario Party (1998, N64) • Mario Party 2 (1999, N64) • Mario Party 3 (2000, N64) • Mario Party 4 (2002, GCN) • Mario Party-e (2003, GBA) • Mario Party 5 (2003, GCN) • Super Mario Fushigi no Korokoro Party (2004, Arcade) • Mario Party 6 (2004, GCN) • Mario Party Advance (2005, GBA) • Super Mario Fushigi no Korokoro Party 2 (2005, Arcade) • Mario Party 7(2006, GCN) • Mario Party 8 (2007, Wii) • Mario Party DS (2007, NDS) • Mario Party Fushigi no Korokoro Catcher (2009, Arcade) • Mario Party 9(2012, Wii) • Mario Party: Island Tour (2013, 3DS)
|| Mario Golf series
||Golf (1984) • NES Open Tournament Golf (1991, NES) • Mario Golf (1999, N64) • Mario Golf (1999, GBC) • Mobile Golf (2001, GBC) • Mario Golf: Toadstool Tour (2003, GCN) • Mario Golf: Advance Tour (2004, GBA) • Mario Golf: World Tour (2014, 3DS)
|Mario Tennis series
|| Mario's Tennis (1995, VB) • Mario Tennis 64 (2000, N64) • Mario Tennis (2000, GBC) • Mario Power Tennis (2004, GCN) • Mario Tennis: Power Tour (2005, GBA) • Mario Tennis Open (2012, 3DS)
||Mario Superstar Baseball (2005, GCN) • Mario Hoops 3-on-3 (2006, NDS) • Super Mario Strikers (2006, GCN) • Mario Strikers Charged (2007, Wii) • Mario Super Sluggers (2008, Wii) • Mario Sports Mix (2010, Wii)
|| Super Smash Bros. series
|| Super Smash Bros. (1999, N64) • Super Smash Bros. Melee (2001, GCN) • Super Smash Bros. Brawl (2008, Wii)• Super Smash Bros. for Nintendo 3DS / Wii U (2014)
| Mario & Sonic series
||Mario & Sonic at the Olympic Games (2007, Wii) • Mario & Sonic at the Olympic Games (2007, NDS) • Mario & Sonic at the Olympic Winter Games (2009, Wii) • Mario & Sonic at the Olympic Winter Games (2009, NDS) • Mario & Sonic at the London 2012 Olympic Games (2011, Wii) • Mario & Sonic at the London 2012 Olympic Games (2011, 3DS) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U)
||Mario Teaches Typing (1991, MS-DOS) • Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS) • Mario Is Missing! (1993) • Mario's Time Machine (1993) • Mario's Early Years! Fun with Letters (1993) • Mario's Early Years! Fun with Numbers (1994) • Mario's Early Years! Preschool Fun (1994) • Mario Teaches Typing 2 (1996, MS-DOS)
||Super Mario Bros. Print World (1991, MS-DOS) • Mario Paint (1992, SNES) • Mario no Photopi (1998, N64) • Mario Artist: Paint Studio (1999, N64DD) • Mario Artist: Talent Studio (2000, N64DD) • Mario Artist: Communication Kit (2000, N64DD) • Mario Artist: Polygon Studio (2000, N64DD)
||Mario & Wario (1993, SNES) • Yoshi's Safari (1993, SNES) • Undake30 Same Game (1995, SFC) • Mario's Game Gallery (1995, MS-DOS) • Mario's Picross (1995, GB) • Mario's Super Picross (1995, SFC) • Picross 2 (1996, GB) • Excitebike: Bun Bun Mario Battle Stadium (1997, Satellaview) • Mario's FUNdamentals (1998, MS-DOS) • Mario Pinball Land (2004, GBA) • Super Mario Fushigi no Janjan Land (2003, Arcade) • Dance Dance Revolution: Mario Mix (2005, GCN) • Itadaki Street DS (2007, NDS) • Fortune Street (2011, Wii)