Super Mario Land
Super Mario Land is a game for the Game Boy released as a launch title in 1989 and later for the Nintendo 3DS's Virtual Console in 2011. Unlike preceding platform games of the Mario series, the game takes place in Sarasaland rather than the Mushroom Kingdom. Super Mario Land also introduced the character Princess Daisy, this game's damsel in distress. An evil alien named Tatanga is the main villain, and most enemies in the game are not related to creatures found in earlier Mario games. Unlike the Super Mario Bros. games, Super Mario Land was not developed by Shigeru Miyamoto and Nintendo's EAD division but by Nintendo R&D1, with Gunpei Yokoi as guiding producer.
 Story from the Instruction Booklet
Once upon a time, there was a peaceful world called Sarasaland. In this world there were 4 kingdoms named Birabuto, Muda, Easton and Chai. One day, the skies of Sarasaland were suddenly covered by a huge black cloud. From a crack in this cloud, the unknown space monster Tatanga emerged to try to conquer Sarasaland. Tatanga hypnotized the people of all the kingdoms so that he could control them in any way he liked. In this way he took over Sarasaland. Now, he wants to marry Princess Daisy of Sarasaland and make her his queen. Mario came to know of these events, and he has started on a journey to the Chai Kingdom where Princess Daisy is held captive, in order to restore peace to Sarasaland. Can Mario defeat Tatanga, release people from his interstellar hypnosis, and rescue Princess Daisy? It's all up to you and Mario's skill. Go for it Mario!
In order to save Daisy, Mario made his way through all of the four worlds, defeating the enemies that lurked there. The journey was difficult, as Mario had never seen these creatures before, but he eventually managed to defeat Tatanga's four lieutenants, King Totomesu, Dragonzamasu, Hiyoihoi, and Biokinton. However, after beating Biokinton, Mario had to battle Tatanga in his heavily armed ship, the Pagosu. After a tough battle, Mario defeated Tatanga, and rescued Daisy. Tatanga managed to escape with his life, but Daisy still thanks Mario, and the two ride off together in a Sky Pop.
 Description from the Nintendo eShop
Ancient ruins, giant crabs, Koopa Troopas, flying stone heads, and hungry sharks await you in this rerelease of the 1989 Game Boy™ game.
Super Mario Land is very much similar to previous Mario platformer games. The allows the player to jump, while the will make Mario run faster. The controls where Mario walks or runs.Also the player can pause anytime with the . Jumping on an enemy will defeat it, and the player will earn points for doing so. When Mario is Superball Mario, or if he is driving the Marine Pop or Sky Pop, the will fire out projectiles at Mario's enemies. All the Bosses, except for Biokinton and Tatanga, can either be beaten by physical attack, or by jumping on a switch behind the Boss. Collecting 100 coins will gain Mario an Extra Life, and if he manages to earn 100,000 points (Done by defeating enemies, as mentioned above), he will gain an extra continue. This is in case he loses all of his lives. Mario is vulnerable in his small size, but when he gets a Mushroom, he will grow slightly in size, and is now able to take damage without losing a life. However, if he does get hit in this state, he will turn back into normal Mario. If Mario collects a Flower, he will become Superball Mario, and will be able to shoot Superballs at his enemies. If Mario happens to find the rare item, the Starman, he will become invincible, and be able to defeat any enemy just by touching it. The effects wear off over time, however. At the end of every level, the player has a choice of two exits. The bottom exit, which takes Mario to the next stage, or the top exit, which takes him to a Bonus Stage first. If Mario reaches the top exit (which is usually a difficult task), the Bonus Stage will allow him to earn a Flower, 1 extra life, 2 extra lives, or 3 extra lives.
About 30 different kinds of enemies appear in Super Mario Land. Most of them are exclusively found in a certain kingdom. The only recurring enemies of previous Mario titles are the Piranha Plant, which goes under its Japanese name Pakkun Flower, and possibly the Roto-Disc, due to the presence of a very similar enemy not named in the manual. A few creatures are related to enemies of earlier Mario games, but most of them are unique to Super Mario Land. Notably, their English names are generally very similar or identical to the Japanese names, with the only exception being Kumo, which is not the case for other localizations of Super Mario platformers.
 Common Enemies
 Birabuto Kingdom Enemies
 Muda Kingdom Enemies
 Easton Kingdom Enemies
 Chai Kingdom Enemies
The game received great sales, being the third best selling portable Mario game and best selling Game Boy game with over 18.17 million sales, only being surpassed by New Super Mario Bros. and Mario Kart DS.
 References in later games