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This article is about the arcade title first released in 1983. For information about further uses, see here.
"MB" redirects here. For information about the Mario Baseball series, see here.
| Mario Bros.
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| Developer(s)
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Nintendo EAD Intelligent Systems (NES port)
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| Publisher(s)
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Nintendo
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| Platform(s)
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| Release date
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Arcade
July 14, 1983 Atari 2600
1983 Atari 5200
1983 NES
September 9, 1983
June 1986
September 1, 1986 Apple II
1984 Commodore 64
1984
1984 Atari 7800
1987 FM-7
1984 NEC PC88
1984 Amstrad CPC
1987 Atari 8-bit
1988 e-Reader
November 11, 2002 Game Boy Advance
May 21, 2004
May 22, 2004
May 23, 2004
May 24, 2004 Virtual Console (Wii)
November 19, 2006
December 7, 2006
December 8, 2006
December 12, 2006
December 30, 2008 Virtual Console (3DS)
May 8, 2013 Virtual Console (Wii U)
May 29, 2013
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| Genre
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Platformer
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| Rating(s)
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| ESRB: | - Everyone | | PEGI: | - Three years and older | | CERO: | - All ages | | ACB: | -
General |
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| Mode(s)
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Up to 2 players simultaneously
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| Media
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| Input
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NES:
Wii: Game Boy Advance: Nintendo 3DS: Home Computer System:
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Mario Bros. is an arcade game made by Nintendo and released in July 14, 1983. It was also released on the NES, Atari 2600, Atari 5200, and Atari 7800 as well as a large multitude of home computer systems. The game introduces the first appearance of Luigi in a game, and is the first installment in the Mario Bros. series. It was also released for the Virtual Console on the Wii for 500 Wii Points and on the Nintendo 3DS.
A port of Mario Bros. also appears on the Game & Watch, but without color, two screens and very different from the arcade original. The NES port is radically different from the Arcade original, despite the NES being roughly as powerful as the original arcade hardware. Almost all ports omit the tutorial present in the arcade version. Mario Bros. is also included as a separate minigame, playing like the original game with updated graphics in the Two-player mode of Super Mario Bros. 3 for the NES, and for the RPG game Mario & Luigi: Superstar Saga and all 4 games on the Super Mario Advance series on the Game Boy Advance. For these Game Boy Advance remake games, there is also an added two to four-player battle mode, meaning that other players can join the player's game through the use of a Game Boy Advance link cable. Also, in every remake for the Game Boy Advance, the Shellcreepers are replaced by Spinies. Mario Bros. is also ported to the e-Reader under the name, Mario Bros.-e. And in 1995 a sequel called Mario Clash was released on the short-lived Virtual Boy.
The story of this game revolves around two plumbers, Mario and Luigi, who are working in the sewers.[1]. The sewers are overrun by waves of enemies and the Mario Bros. have to defeat the enemies and get coins to receive their pay.
[edit] Gameplay
Mario in Phase 1 of the NES version.
The game features a simple stage in which the player plays in an endless game. Enemies come from the pipes on the top and head downwards, where they may enter the pipes again to return to the top. The goal in each Phase is to defeat all enemies. This is done by jumping against the floor when enemies are walking on from below to knock them out, and then the player has to kick them away. The player could also use the POW Block to flip enemies, however it could be used only three times. When all enemies are defeated, the player gets to the next phase. In later levels, different types of enemies and harming fireballs appear. From time to time, there is a bonus level where the player has to collect all coins in order to get an extra 3000-5000 points. The POW Block regenerates after the second bonus level and every subsequent bonus level.
[edit] Characters
[edit] Playable
- Mario
- Luigi
- Yellow Mario with white overalls. (Player 3 in Super Mario Advance/Superstar Saga Remake.)
- Blue Mario with yellow overalls. (Player 4 in Super Mario Advance/Superstar Saga Remake.)
[edit] Enemies
Target enemies must be defeated to clear the phase while other enemies should be defeated by the player's discretion. Each phase consists of one or two types of targets with a maximum of six targets. Shellcreepers and Sidesteppers appear together only in Phase 5 (6 in Japan). The last target enemy will always move at its fastest pace unless said enemy is a Fighter Fly.
[edit] Target enemies
- Shellcreeper - The first enemies in the game, a possible relation to Koopas. They are replaced by Spinies in the Super Mario Advance games, but reappear in the Virtual Console version.
- Sidestepper - Crab creatures that are harder to defeat and have appeared in various games. They first appear in Phase 4 (5 in Japan).
- Fighter Fly - Flies that jump up and down. They first appear in Phase 6 (7 in Japan).
[edit] Other enemies
- Slipice - Ice creatures that appear in a lot of games. They have been renamed Freezie, and first appear in Phase 9 (10 in Japan). When one self-destructs, it covers its platform in ice, hence the name.
- Icicle - They first appear in phase 16 (17 in Japan) and attack by dropping from the ceiling.
- Fireball - Red ones bounce diagonally around the stage while Green ones travel horizontally. They can be defeated by bashing them from underneath, just as they hit the ground. The player can also use a POW Block to defeat them as well. The sprites for green fireballs are swapped with Boos in the Super Mario All-Stars version's Battle Game but not for the in-game 2 player mode where both types appear red.
[edit] Remake exclusives
- Koopa Troopa (Super Mario All-Stars version)
- Spiny (Super Mario Bros. 3, Super Mario Advance series and Mario & Luigi: Superstar Saga versions)
- Boo (Super Mario All-Stars version)
- Bowser (Super Mario Advance series and Mario & Luigi: Superstar Saga multiplayer Battle Mode)
[edit] Reception
The game has received mostly positive reviews. IGN rated the game 91st in their Top 100 NES Games list [2].
[edit] Remake
A remake of Mario Bros. is included on every Super Mario Advance game, plus Mario and Luigi: Superstar Saga.
[edit] New features
- Enhanced graphics
- Voice clips
- Backgrounds for every stage
- Jumping onto platforms has been made easier (Mid-air turning is allowed, as opposed to the original where Mario or Luigi had to stay in one direction during jumping)
- A second POW block has been added
- Pow blocks reset every few stages
- Each version has a different introduction and title screen
- The bonus stages are noticeably easier
- Spinies replace shellcreepers, making it more obvious not to jump on them
- This also removes potential confusion between shellcreepers and koopas, the former of which cannot be jumped upon while the latter of which can, despite being almost identical
- Different music for each stage
[edit] Mario Bros.-e
Mario Bros.-e is a game for the e-Reader, released on November 11, 2002 in the United States only. The game is a port of the NES version and the plot of the game is exactly same as the original game. The only difference from the NES version is that there are Green, Red, Yellow, and Blue Shellcreepers throughout the game, and there is no two-player support.
[edit] References in later games
- Main article: List of Mario Bros. staff
[edit] Gallery
- For this subject's image gallery, see Gallery:Mario Bros. (game).
[edit] Names in other languages
| Language
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Name
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Meaning
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| Japanese |
マリオブラザーズ Mario Burazāzu |
Mario Brothers
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| German |
Mario Bros |
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[edit] Trivia
[edit] References
- ^ "Exclusive Interview With Nintendo Gaming Mastermind Shigeru Miyamoto". Popular Mechanics. October 19, 2009. Retrieved 25 November 2009.
- ^ [1]
| Mario series
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| Platformer
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Donkey Kong (1981) • Mario Bros. (1983) • Mario's Cement Factory (1983, G&W) • Mario's Bombs Away (1983, G&W) • Mario Bros. Special (1984, PC88) • Punch Ball Mario Bros. (1984, PC88) • Wrecking Crew (1985, NES) • Super Mario Bros. (1985, NES) • Super Mario Bros. Special (1986, PC88) • Super Mario Bros.: The Lost Levels (1986, FDS) • Super Mario Bros. 2 (1988, NES) • Super Mario Bros. 3 (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario Land 2: 6 Golden Coins (1992, GB) • Hotel Mario (1994, Philips CD-i) • Mario Clash (1995, VB) • Super Mario 64 (1996, N64) • Wrecking Crew '98 (1998, SFC) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, NDS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U)
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| Role-Playing Games
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Super Mario RPG: Legend of the Seven Stars (1996, SNES) • Paper Mario (2000, N64) • Mario & Luigi: Superstar Saga (2003, GBA) • Paper Mario: The Thousand-Year Door (2004, GCN) • Mario & Luigi: Partners in Time (2005, NDS) • Super Paper Mario (2007, Wii) • Mario & Luigi: Bowser's Inside Story (2009, NDS) • Paper Mario: Sticker Star (2012, 3DS) • Mario & Luigi: Dream Team (2013, 3DS)
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| Ports and Remakes
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Donkey Kong (1982, G&W) • Mario Bros. (1983, G&W) • Vs. Super Mario Bros. (1986, Arcade) • All Night Nippon Super Mario Bros. (1986, FDS) • Super Mario Bros. (1987, G&W) • Super Mario All-Stars (1993, SNES) • Donkey Kong (1994, GB) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario Advance 2 (2002, GBA) • Super Mario Advance 4 (2003, GBA) • Famicom Mini Series (2004, GBA) • Classic NES Series (2004-2005, GBA) • Super Mario 64 DS (2004, NDS) • Virtual Console (2006-current, Wii) • Super Mario All-Stars Limited Edition (2010, Wii) • Virtual Console (2011-current, 3DS)
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