Mario Circuit 2

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Mario Circuit 2
Mariocircuit2.PNG
The map of Mario Circuit 2.
Information
Appearance(s) Super Mario Kart
Mario Kart: Super Circuit
Mario Kart 7
Cup(s) it Appears in Mushroom Cup (SMK)
Extra Flower Cup (MKSC)
Banana Cup (MK7)
Staff Ghost Nin★ITRO-S (1:28.106) (MK7)
Expert Staff Ghost Nin★==Kony (1:17.777) (MK7)
Wi-Fi Available (3DS)
Music
Mario Circuit (SNES).ogg
Super Mario Kart
Course Map
SNES Map

SNES Mario Circuit 2.png
GBA Map
GBA Mario Circuit 2.png
3DS Map
SFC Mario Circuit 2.png

Mario Circuit 2 first appears in Super Mario Kart, and reappears in Mario Kart: Super Circuit and Mario Kart 7.

History[edit]

Mario Kart series[edit]

Super Mario Kart[edit]

Mario Circuit 2

In Super Mario Kart, Mario Circuit 2 is the fifth and final course of the Mushroom Cup. It is a typical Mario Circuit course, featuring Pipes, many curves and also Oil Slicks, which have a similar effect on players like bananas, with the difference that they do not make them lose any coins. In addition, there is also a large Ramp that the player must complete, which overlaps another part of the track. When playing in Grand Prix mode, sometimes a computer driver does not manage to carry out the full jump (mainly last place), preventing them from completing a lap. This can also happen to a player when trying to do the jump too slowly. Since the CPU does not Super Jump near the jump, it becomes a great trap laying area.

Mario Kart: Super Circuit[edit]

Mario Circuit 2 from Mario Kart: Super Circuit.

In Mario Kart: Super Circuit, Mario Circuit 2 is the first track in the Extra Flower Cup. It uses the background from Mario Circuit. An extra Item Box is placed at the left of the track before the jump. The pipe and oil slick hazards have been removed from the original version.


Mario Kart 7[edit]

In Mario Kart 7.

In Mario Kart 7, Mario Circuit 2 as the second race course in the Banana Cup. In this version of the track, several Warp Pipes are placed in the final corner before the finish line. The large jump is completed by using a glider panel. There is a trick ramp on the large off-road path, and the straight between turns 9 and 10 are lengthened, in order to prevent riders from cutting the track by using the gliders in a similar way that racers could exploit the jump in previous Mario Kart games. The straight between turns 3 and 4 is also made longer. It is also the shortest track in the game and has 3 laps instead of 5.


Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese SFC・マリオサーキット2
SFC Mario Sākitto 2
SFC Mario Circuit 2
Spanish SNES Circuito Mario 2 SNES Mario Circuit 2
French SNES Circuit Mario 2 SNES Mario Circuit 2
Dutch SNES Mario's Circuit 2 SNES Mario's Circuit 2
German SNES Marios Piste 2 SNES Mario's Circuit 2
Italian SNES Circuito di Mario 2 SNES Mario's Circuit 2
Portuguese SNES Circuito 2 do Mario SNES Mario's Circuit 2
Russian Трасса Марио 2
Trassa Mario 2
Mario Track 2
Korean SFC 마리오 서킷 2
SFC Mario Seokit 2
SFC Mario Circuit 2